In the case where the channelLink get started and the number of
updates on this channel is zero, this means no paymenys has been
done using this channel. This might mean that the fundingLocked
never was sent successfully, so we resend to make sure this
channel gets opened correctly.
This commit fixes a bug related to swallowing an error that should go
to the switch in the case of an insufficient balance error when
attempting to add a new HTLC to the channel state machine. In this
case, an error would never be returned back to the client/switch, and
the internal processing within the channelLink would loop forever,
attempting to add an HTLC that can’t be added due to insufficient
balance to state machine itself.
We fix this issue by only treating the lnwallet.ErrMaxHTLCNumber as the
only error that prompts adding an HTLC to the overflow queue rather
than sending the error directly back to the switch.
This commit fixes a possible deadlock within the packetQueue that could
be caused by the following circular waiting dependency:
packetCoordinator woken up, grabs lock, queue isn’t empty, attempts to
send packet to link (lock still held) -> channelLink has commitment
overflow, attempts to add new item to packet queue, in AddPkt grabs
Lock -> circular wait.
We avoid this scenario by *not* holding the lock within the
packetCoordinator when we attempt to send a new packet to the switch.
Instead, we release the lock before the second select statement in the
main processing loop.
This commit adds a new test case for the default implementation of the
ChannelLink to ensure that the bandwidth is updated properly in the
face of commitment transaction overflows, and the subsequent draining
of said overflown commitment transaction.
This commit adds a new test for the current default ChannelLink
implementation to ensure that the bandwidth updates for a link are
externally consistent from the PoV of callers after a modifying action.
In this commit, we’ve moved away from the internal queryHandler within
the packetQueue entirely. We now use an internal queueLen variable
internally to allow callers to sample the queue’s size, and also for
synchronization purposes internally.
This commit also introduces a chan struct{} (freeSlots) that is used
internally as a semaphore. The current value of freeSlots reflects the
number of available slots within the commitment transaction. Within the
link, after an HTLC has been removed/modified, then a “slot” is freed
up. The main packetConsumer then interprets these messages as a signal
to attempt to free up a new slot within the queue itself by dumping off
to the commitment transaction.
This commit removes the internal queryHandler within the packetQueue
itself in order to make way for an upcoming commit which uses atomic
variables to report the length of the queue to outside callers.
Additionally, due to the recent change within the channeling, we no
longer need to report the total value of all pending HTLC’s to the
outside world.
This commit modifies the way the bandwidth of a given channel link is
tracked, and reported externally. The prior approach pushed most of the
logic for tracking channel bandwidth into the link itself, and relied
on a report from the queue in order to determine the total available
bandwidth. This approach at times could inadvertently introduce
deadlocks when working on new features as since the query was handled
internally, it required the link to be _active_ and non-blocked in
order to respond to.
We’ve now abandoned this approach in favor of lifting the bandwidth
accounting to the highest possible abstraction layer within the link
itself. We now maintain a availableBandwidth integer that’s used
atomically within the link in response to: us adding+settling an HTLC,
and the remote party failing one of our HTLC’s.
This commit completes a full re-write of the link’s packet overflow
queue with the goals of the making the code itself more understandable
and also allowing it to be more extensible in the future with various
algorithms for handling HTLC congestion avoidance and persistent queue
back pressure.
The new design is simpler and consumes much less coroutines (no longer
a new goroutine for each active HLTC). We now implement a simple
synchronized queue using a standard condition variable.
This commit adds a new debug mode for lnd
called hodlhtlc. This mode instructs a node
to refrain from settling incoming HTLCs for
which it is the exit node. We plan to use
this in testing to more precisely control
the states a node can take during
execution.
This commit fixes an existing bug in the way we perform validation of
the timelock information as the final hop in the route. Previously, we
would assert that the outgoing time lock in the per-hop payload would
exactly match our time lock delta.
Instead, we should be asserting two things:
1. That the time lock in the payload is >= the expected time lock
2. That timeout on the HTLC is exactly equal to the payload
This commit adds a new method to the HtlcSwitch:
UpdateForwardingPolicies. With this method callers are now able to
modify the forwarding policies of all, or some currently active links.
We also make a slight modification to the way that forwarding policy
updates are handled within the links themselves to ensure that we don’t
override with a zero value for any of the fields.
This commit modifies how the htlcswitch handles close requests.
Previously it could be the case that a new channel was added, but at
the same time a channel was requested to be closed. This would result
in a circular waiting dependency: the peer contacts the switch, who
tries to contact the peer.
We eliminate this possibility by ensuring that the switch handles all
close requests asynchronously. With this, the switch won't block
indefinitely in the scenario described above.
This commit implements a missing policy within the current ChannelLink
interface. If an HTLC arrives that is too close to the current block
height, then we’ll reject it. As otherwise, it may be possible for us
to lose an on-chain claim if they HTLC expires already or expires
before we’re able to get a commitment transaction in the chain.
As the exit node, we have a grace period that governs out decision. As
an intermediate node, we ensure that the HTLC isn’t close to expiry on
our outgoing link end if we forward it.
This commit temporary increases the timeout for the
TestChannelLinkBidirectionalOneHopPayments test in order to account for
the slowness of the travis instances that our tests are run on.
This commit modifies the TestChannelLinkBidirectionalOneHopPayments
test to ensure that each payment sent is safely above the dust
threshold. Note that the dust threshold itself is now higher due to the
existence of the HTLC covenant transactions which the HTLC values
themselves must cover.
This change ensure that this test operates under “normal” operation
conditions in order to catch any bugs introduced during a major change.
We can safely remove the initial revocation window extension as this
has gone away with the new state machine. We instead now just fill the
window once the channel has been opened, and then maintain a fixed
window size of 2 from there on.
In previous commits we have intoduced the onion errors. Some of this
errors include lnwire.ChannelUpdate message. In order to change
topology accordingly to the received error, from nodes where failure
have occured, we have to propogate the update to the router subsystem.
Within the network, it's important that when an HTLC forwarding failure
occurs, the recipient is notified in a timely manner in order to ensure
that errors are graceful and not unknown. For that reason with
accordance to BOLT №4 onion failure obfuscation have been added.
This commit fixes a regression introduce in the prior commit which
added full verification of the per-hop payloads to the ChannelLink
interface. When this was initially implemented, the added checks
weren’t guarded on the existence of debughtlc’s. As a result,
debughtlc’s would be rejected as they don’t match the expected invoice
value.
This commit fixes that issue by only checking the hop payload if debug
HTLC mode isn’t on.
The btclog package has been changed to defining its own logging
interface (rather than seelog's) and provides a default implementation
for callers to use.
There are two primary advantages to the new logger implementation.
First, all log messages are created before the call returns. Compared
to seelog, this prevents data races when mutable variables are logged.
Second, the new logger does not implement any kind of artifical rate
limiting (what seelog refers to as "adaptive logging"). Log messages
are outputted as soon as possible and the application will appear to
perform much better when watching standard output.
Because log rotation is not a feature of the btclog logging
implementation, it is handled by the main package by importing a file
rotation package that provides an io.Reader interface for creating
output to a rotating file output. The rotator has been configured
with the same defaults that btcd previously used in the seelog config
(10MB file limits with maximum of 3 rolls) but now compresses newly
created roll files. Due to the high compressibility of log text, the
compressed files typically reduce to around 15-30% of the original
10MB file.