This commit introduces PriorityQueue, which is a general, heap
based priority queue, and PriorityQueueItem which is an interface
that concrete priority queue items must implement.
This implementation is encapsulated, users do not need to use any
other package for full functionality.
PriorityQueue exports the usual public methids: Push, Pop, Top,
Empty and Len. For full documentaton consult the priority_queue.go,
for usage: priority_queue_test.go
In this commit we fix in a bug in `lnd` that could cause other
implementations which implement a strict version of the spec to
disconnect when trying to sync their channel graph using the gossip
query feature. Before this commit, we would embed the request to a
`QueryChannelRange` in the response, causing some clients to reject the
response as the `FirstBlockHeight` and `NumBlocks` field would be
identical for each chunk of the response.
In order to remedy this, we now properly set these two fields with each
returned chunk. Note that even after this commit, we keep our existing
behavior surrounding the `Complete` field as is. Otherwise, current
`lnd` clients which rely on this field (rather than the two
aforementioned fields) wouldn't be able to properly detect when a set of
responses to their query was "complete".
Partially fixes#3728.
The number and the name will be separate on the rpc level, so we remove
the feature bit from the string. Currently this method is unused apart
from maybe in some rare logging instances.
This commit is adapted from @Bluetegu's original
pull request #1462.
This commit reads an optional address to pay funds out to
from a user iniitiated close channel address. If the channel
already has a shutdown script set, the request will fail if
an address is provided. Otherwise, the cooperative close will
pay out to the address provided.
In this commit, we add `msats` to the return value of `DecodePayReq` to
ensure we always show full value information as we're moving to do
generally for all RPC calls that deal with off-chain amounts.
This PR introduces staging to our travis pipeline. Currently all
instances perform:
- compilation of lnd
- linting
- compilation and installation of btcd binaries
- installation of bitcoind binaries
In total this adds about 3 minutes to each of our 5 instances, resulting in
roughly 12 minutes of redundant execution time. Additionally, if if a build
fails to compile or lint we detect this 5 separate times, consuming precious
instances from other builds.
We alleviate this by adding an initial Build phase, which runs a single
instance performing the actions above. This has the benefit of quickly sanity
checking the pr before moving on to the more expensive unit or integration test
suites, and failing faster for common mistakes. It also warms up the build
caches for the Test stage in one fell swoop.
For instance, if 5 people push changes at the same time, they can all get
immediate feedback regarding compilation or linting issues, and potentially
save hours waiting for other people's test to finish or fail before finding out
they had a spelling error. This doesn't alleviate all possible issues, e.g. the
5 instances may already be consumed by test suites, but it does make a sizable
step towards minimizing time-to-failure in common scenarios.