This produces a race condition when reading AssumeChannelValid from a
different goroutine. Instead we isolate the test cases and initial
AssumeChannelValid properly.
We are going to use the config struct to allow getting and setting
of the mission control config in the commits that follow. Self node
is not something we want to change, so we move it out for better
separation.
In this commit, we extend the `BuildRoute` method and RPC on the router
sub-server to accept a raw payment address which will be included as
part of an MPP payload for the finla hop. This change actually also
allows users to craft their own MPP paths using BuildRoute+SendToRoute.
Our primary goal however, was to fix some broken itests since we now
require the payAddr to be present for ALL payments other than key send
payments.
This commit clamps all user-chosen CLTVs in LND to be at least 18, which
is the new conservative value used in the sepc. This minimum is applied
uniformly to forwarding CLTV deltas (via channel updates) as well as
final CLTV deltas for new invoices.
(almost) PURE CODE MOVE
The only code change is to change a few select cases from
case _ <- channel:
to
case <- channel:
to please the linter.
The test is testing the payment lifecycle, so move it to
payment_lifecycle_test.go
In preparation for MPP we return the terminal errors recorded with the
control tower. The reason is that we cannot return immediately when a
shard fails for MPP, since there might be more shards in flight that we
must wait for. For that reason we instead mark the payment failed in the
control tower, then return this error when we inspect the payment,
seeing it has been failed and there are no shards in flight.
Now that SendToRoute is no longer using the payment lifecycle, we
remove the error structs and vars used to cache the last encountered
error. For SendToRoute this will now be returned directly after a shard
has failed.
For SendPayment this means that the last error encountered durinng
pathfinding no longer will be returned. All errors encounterd can
instead be inspected from the HTLC list.
The test case's preimage was (mistakenly) overwritten after crafting the
lightning payment, causing the parts of the testcases use the same
preimage causing problems when we are using the payment hash and
preimage in the mock control tower to distinguish paymennts.
This commit adds a ClearTextError interface
which is implemented by non-opaque errors that
we know the underlying wire failure message for.
This interface is implemented by ForwardingErrors,
because we can fully decrypt the onion blob to
obtain the underlying failure reason. This interface
will also be implemented by errors which originate
at our node in following commits, because we know
the failure reason when we fail the htlc.
The lnwire interface is un-embedded in the
ForwardingError struct in favour of implementing
this interface. This change is made to protect
against accidental passing of a ForwardingError
to the wire, where the embedded FailureMessage
interface will present as wire failure but
will not serialize properly.
Add a constructor for the creation of forwarding errors.
A special constructor is added for the case where we have
an unknown wire failure, and must set a nil failure message.
This commit changes mission control to partially base the estimated
probability for untried connections on historical results obtained in
previous payment attempts. This incentivizes routing nodes to keep all
of their channels in good shape.
With the introduction of the max CLTV limit parameter, nodes are able to
reject HTLCs that exceed it. This should also be applied to path
finding, otherwise HTLCs crafted by the same node that exceed it never
left the switch. This wasn't a big deal since the previous max CLTV
limit was ~5000 blocks. Once it was lowered to 1008, the issue became
more apparent. Therefore, all of our path finding attempts now have a
restriction of said limit in in order to properly carry out HTLCs to the
network.
In this commit, we extend the path finding to be able to recognize when
a node needs the new TLV format, or the legacy format based on the
feature bits they expose. We also extend the `LightningPayment` struct
to allow the caller to specify an arbitrary set of TLV records which can
be used for a number of use-cases including various variants of
spontaneous payments.
This commit updates existing tests to not rely on mission control for
pruning of local channels. Information about local channels should
already be up to date before path finding starts. If not, the problem
should be fixed where bandwidth hints are set up.
Previously mission control tracked failures on a per node, per channel basis.
This commit changes this to tracking on the level of directed node pairs. The goal
of moving to this coarser-grained level is to reduce the number of required
payment attempts without compromising payment reliability.
The current approach iterates all channels in the graph in order to
filter those in need. This approach is time consuming, several seconds
on my mobile device for ~40,000 channels, while during this time the
db is locked in a transaction.
The proposed change is to use an existing functionality that utilize the
fact that channel update are saved indexed by date. This method enables
us to go over only a small subset of the channels, only those that
were updated before the "channel expiry" time and further filter
them for our need.
The same graph that took several seconds to prune was pruned, after
the change, in several milliseconds.
In addition for testing purposes I added Initiator field to the
testChannel structure to reflect the channeldEdgePolicy direction.
This commit exposes the three main parameters that influence mission
control and path finding to the user as command line or config file
flags. It allows for fine-tuning for optimal results.
This commit adds an assertion to the SendToRoute test that the payment
value stored to the DB during SendToRoute execution is the correct one.
This assertion would fail before the previous commit that fixed a
missing value initialization.
This PR replaces the previously used edge and node ignore lists in path
finding by a probability based system. It modifies path finding so that
it not only compares routes on fee and time lock, but also takes route
success probability into account.
Allowing routes to be compared based on success probability is achieved
by introducing a 'virtual' cost of a payment attempt and using that to
translate probability into another cost factor.