This commit increase the expiry grace delta to a value above the
broadcast delta. This prevents htlcs from being accepted that would
immediately trigger a channel force close.
A correct delta is generated in server.go where there is access to
the broadcast delta and passed via the peer to the links.
Co-authored-by: Jim Posen <jim.posen@gmail.com>
Previously it was difficult to use the invoice registry in unit tests,
because it used zpay32 to decode the invoice. For that to succeed, a
valid signature is required on the payment request.
This commit injects the decode dependency on a different level so that
it is easier to mock.
Previously a function pointer was passed to chain arbitrator to avoid a
circular dependency. Now that the routetypes package exists, we can pass
the full invoice registry to chain arbitrator.
This is a preparation to be able to use other invoice registry methods
in contract resolvers.
This commit modified the condition to whether drop an existing
connection to a peer when a new connection to this peer is
established.
The previous algorithm used public keys comparison for this decision
which determines that between every two nodes only one of them will
ever drop the connection in such cases.
The problematic case is when a node disconnects and reconnects in a
short interval which is the case of mobile devices.
In such case it takes as much as the "timeout" configured value for
the remote node to detect the "disconnection" (and try to reconnect
if this connection is persistent). In the case this node is also the
one that has the "smaller" public key the reconnect attempts of the
other node will be rejected causing it impossible to fast reconnect.
The solution is to only drop the connection if if we already have a
connected peer that is of the opposite direction from the this new
connection. By doing so the "initiator" will be enabled to replace
the connection and recconnect immediately.
In this commit, we also allow channel updates for our channels to be
sent reliably to our channel counterparty. This is especially crucial
for private channels, since they're not announced, in order to ensure
each party can receive funds from the other side.
Exposes the three parameters that dictate
the behavior of the channel status manager:
* --chan-enable-timeout
* --chan-disable-timeout
* --chan-status-sample-interval
This commit introduces the channel notifier which is a central source
of active, inactive, and closed channel events.
This notifier was originally intended to be used by the `SubscribeChannels`
streaming RPC call, but can be used by any subsystem that needs to be
notified on a channel becoming active, inactive or closed.
It may also be extended in the future to support other types of notifications.
In this commit, we modify the way we attempt to locate the our channel
peer to establish a persistent connection on start up. Before this
commit, we would use the channel policy pointing to the peer to locate
the node as it's embedded in the struct. However, at times it's
currently possible for the channel policy to not be found in the
database if the remote nodes announces before we finalize the process on
our end. This can at times lead to a panic as the pointer isn't checked
before attempting to access it.
To remedy this, we now instead use the channel info which will _always_
be there if the channel is known.
This commit is a step to split the lnwallet package. It puts the Input
interface and implementations in a separate package along with all their
dependencies from lnwallet.
In this commit, we extend the htlcSuccessResolver to settle the invoice,
if any, of the corresponding on-chain HTLC sweep. This ensures that the
invoice state is consistent as when claiming the HTLC "off-chain".
This method is called to convert an EdgePolicy to a ChannelUpdate. We
make sure to carry over the max_htlc value.
Co-authored-by: Johan T. Halseth <johanth@gmail.com>
In this commit:
* we partition lnwire.ChanUpdateFlag into two (ChanUpdateChanFlags and
ChanUpdateMsgFlags), from a uint16 to a pair of uint8's
* we rename the ChannelUpdate.Flags to ChannelFlags and add an
additional MessageFlags field, which will be used to indicate the
presence of the optional field HtlcMaximumMsat within the ChannelUpdate.
* we partition ChannelEdgePolicy.Flags into message and channel flags.
This change corresponds to the partitioning of the ChannelUpdate's Flags
field into MessageFlags and ChannelFlags.
Co-authored-by: Johan T. Halseth <johanth@gmail.com>
In this commit, we modify our default local feature bits to require the
Data Loss Protection (DLP) feature to be active. Once full Static
Channel Backups are implemented, if we connect to a peer that doesn't
follow the DLP protocol, then the SCBs are useless, as we may not be
able to recover funds. As a result, in prep for full SCB deployment,
we'll now ensure that any peer we connect to, knows of the DLP bit. This
could be a bit more relaxed and allow _connections_ to non-DLP peers,
but reject channel requests to/from them. However, this implementation is
much simpler.
Previously, nursery generated and published its own sweep txes. It
stored the sweep tx in nursery_store to prevent a new tx with a new
sweep address from being generated on restart.
In this commit, sweep generation and publication is removed from nursery
and delegated to the sweeper. Also the confirmation notification is
received from the sweeper.
In this commit, we remove the per channel `sigPool` within the
`lnwallet.LightningChannel` struct. With this change, we ensure that as
the number of channels grows, the number of gouroutines idling in the
sigPool stays constant. It's the case that currently on the daemon, most
channels are likely inactive, with only a hand full actually
consistently carrying out channel updates. As a result, this change
should reduce the amount of idle CPU usage, as we have less active
goroutines in select loops.
In order to make this change, the `SigPool` itself has been publicly
exported such that outside callers can make a `SigPool` and pass it into
newly created channels. Since the sig pool now lives outside the
channel, we were also able to do away with the Stop() method on the
channel all together.
Finally, the server is the sub-system that is currently responsible for
managing the `SigPool` within lnd.
In this commit, we update the genNodeAnnouncement method to also write
an updated version of the node announcment to disk. Before this commit,
we would update the in memory version, but then never write the new
version to disk. As a result, when connecting to new peers, we would
never propagate the new version of this announcement to the network.
In this commit, we modify the newly introduced UtxoSweeper.CreateSweepTx
to accept the confirmation target as a param of the method rather than a
struct level variable. We do this as this allows each caller to decide
at sweep time, what the fee rate should be, rather than using a global
value that is meant to work in all scenarios. For example, anytime
we're sweeping an output with a CLTV lock that's has a dependant
transaction we need to sweep/cancel, we may require a higher fee rate
than a regular force close with a CSV output.
In this commit, we also check ErrEdgeNotFound when attempting to send an
active/inactive channel update for a channel to the network. We do this
as it's possible that a channel has confirmed, but it still does not
meet the required number of confirmations to be publicly announced.
In this commit IncubateOutputs are given an extra parameter
broadcastHeight, which is passed from the server and used when called
registerPresschoolConf.
Earlier the utxonursery used the bestHeight as height hint in this case,
which would be wrong in the cases where we got outputs for incubation
which was confirmed below the best height.
over Tor
In this commit, we fix a small bug where we would attempt to start the
Tor controller even if we were not requested to automatically create and
onion service in order to listen for inbound connections over Tor.
In this commit, we restrict the persistent connection logic on startup
to only attempt to establish connections to Tor addresses if Tor
outbound support is enabled. Otherwise, we'll continually attempt to
reach the address even though we never will.
In this commit, we remove signaling for initial routing
dumps, which create unnecessary log spam, bandwidth, and
CPU. Now that gossip syncing is in full force, we will
instead opt to use the more efficient querying/set
reconciliation. Other nodes may still request initial
gossip sync from us, and we will respond.
This commit modifies the connection peer backoff
logic such that it will always backoff for "unstable"
peers. Unstable in this context is determined by
connections whose duration is shorter than 10
minutes. If a disconnect happens with a peer
whose connection lasts longer than 10 minutes,
we will scale back our stored backoff for that peer.
This resolves an issue that would result in a tight
connection loop with remote peers. This stemmed
from the connection duration being very short,
and always driving the backoff to the default
backoff of 1 second. Short connections like
this are now caught by the stable connection
threshold.
This also modifies the computation on the
backoff relaxation to subtract the connection
duration after applying randomized exponential
backoff, which offers better stability when
the connection duration and backoff are roughly
equal.
In this commit, we avoid logging an error when the links associated with
a peer are not found within its termination watcher. We do this to
prevent a benign log message as the links have already been removed from
the switch.
This commit fixes a bug that would cause us to fetch our peer's
ChannelUpdate in some cases, where we really wanted to fetch our own.
The reason this happened was that we passed the peer's pubkey to
fetchLastChanUpdate, making us match on their policy. This would lead to
ChannelUpdates being sent during routing which would have no effect on
the attempted path.
We fix this by always use our own pubkey in fetchLastChanUpdate, and
also uses the common methods within the server to be able to extract the
update even when only one policy is known.
This commit adds a goroutine watchChannelStatus to the server, which
will query the switch for the status of all open channels every
InactiveChanTimeout / 4. If a channel's status has remained unchanged
during the last InactiveChanTimeout it'll send out a ChannelUpdate
setting the disabled bit accordingly.
ProcessLocalAnnouncement will attempt to call UpdateEdge with the new
policy. If we call it manually before handing it to the gossiper, that
call will fail with "Outdated" and the announcement won't propagate.
This commit adds asynchronous starting of peers,
in order to avoid potential DOS vectors. Currently,
we block with the server's mutex while peers exchange
Init messages and perform other setup. Thus, a remote
peer that does not reply with an init message will
cause server to block for 15s per attempt.
We also modify the startup behavior to spawn
peerTerminationWatchers before starting the
peer itself, ensuring that a peer is properly
cleaned up if the initialization fails. Currently,
failing to start a peer does not execute the bulk
of the teardown logic, since it is not spawned
until after a successful Start occurs.
In this commit, we fix a small bug where we would increase epochErrors
by one even if connections were successfully established. Due to this,
we would stay stuck inside of the peer bootstrapper loop without
requerying for new peers.
In this commit, we move the initialization of the server into the
funding manager itself. We do this as it's no longer the case that _any_
RPC needs to access the funding manager. In the past, this was the
only reason that the funding manager was instantiated outside of the
server: to be able to respond to queries _before_ the server was
started.
This change also fixes a bug as atm, the funding manager will try to
register for notifications _before_ the ChainNotifier itself has fully
started.
In this commit, we modify the existing message sending functionality
within the fundingmanager. Due to each mesage send requiring to hold the
server's lock to retrieve the peer, we might run into a case where the
lock is held for a larger than usual amount of time and would therefore
block on sending the message within the fundingmanager. We remedy this
by taking a similar approach to some recent changes within the gossiper.
We now keep track of each peer within the internal fundingmanager
messages and send messages directly to them.
In this commit, we extend the server's functionality to prune link nodes
on startup. Since we currently only decide whether to prune a link node
from the database based on a channel close, it's possible that we have
link nodes lingering from before this functionality was added on.
In this commit, we update all the lncfg methods used to properly pass in
a new resolver. This is required in order to ensure that we don't leak
our DNS queries if Tor mode is active.
In this commit, we move the block height dependency from the links in
the switch to the switch itself. This is possible due to a recent change
on the links no longer depending on the block height to update their
commitment fees.
We'll now only have the switch be alerted of new blocks coming in and
links will retrieve the height from it atomically.
In this commit, we address an existing issue with regards to the inital
peer bootstrapping stage. At times, the bootstrappers can be unreliable
by providing addresses for peers that no longer exist/are currently
offline. This would lead to nodes quickly entering an exponential
backoff method used to maintain a minimum target of peers without first
achieving said target.
We address this by separating the peer bootstrapper into two stages: the
initial peer bootstrapping and maintaining a target set of nodes to
maintain an up-to-date view of the network. The initial peer
bootstrapping stage has been made aggressive in order to provide such
view of the network as quickly as possible. Once done, we continue on
with the existing exponential backoff method responsible for maintaining
a target set of nodes.
traversal
In this commit, we allow our node to automatically advertise its
connection's external IPs on the ports it is currently listening on in
order to accept inbound connections. This is only done when specifying
a NAT traversal technique when starting the daemon.
We also include a handy method that watches for dynamic IP changes in
the background. If a new IP is detected, we'll craft a new node
announcement using the new IP and broadcast it to the network.
In this commit, we finish the fix for the inbound/outbound peer bool in
the server. The prior commit forgot to also flip the inbound/output maps
in Inbound/Outbound peer connected. As a result, the checks were
incorrect and could cause lnd to refuse to accept any more inbound
connections in the case of a concurrent connection attempt.
In this commit, we ensure that if we're already ignoring a connection,
then we also ignore the pending persistent connection request.
Otherwise, we'll move to accept the replaced connection, but then
continue to attempt connection requests.
In this commit, we modify the look up for inbound peers to ensure that
we connect to the "freshest" address until we need to execute the
peerTerminationWatcher. We do this as it's possible for a channel to be
created by the remote peer during our session. If we don't query for the
node's address at the latest point, then we'll miss this new node
announcement for the node.
In this commit, we address the meaning of the inbound parameter to
peerConnected. An inbound connection is defined as a connection
initiated by the peer, rather than ourselves.
We also update the inbound value for the peerConnected calls within
OutboundPeerConnected and InboundPeerConnected to reflect the definition
above.
We remove the internale broadcastMessage method, and instead handle the
mutex handling within BroadcastMessage. This lets us hold the mutex only
when neccessary.
This commit removes the sendToPeer method from the server, and instead
moves the necessary logic into SendToPeer. This let's us make the mutex
acquisition more fine-grained, only holding it while reading from the
peer map. Earlier it was required to be held during the whole call to
sendToPeer, as the method would access the map internally.
In this commit, we go through the codebase looking for TCP address
assumptions and modifying them to include the recently introduced onion
addresses. This enables us to fully support onion addresses within the
daemon.
In this commit, we update the way we reestablish inbound connections if
we lose connectivity to a node we have an open channel with. Rather than
fetching the node's advertised port, we'll fetch one of their advertised
addresses instead. This ensure that if the remote node is running behind
a proxy, we do not see the proxy's address.
In this commit, we allow the daemon to use the recently introduced Tor
Controller implementation. This will automatically create a v2 onion
service at startup in order to listen for inbound connections over Tor.
Co-Authored-By: Eugene <crypt-iq@users.noreply.github.com>
In this commit, we fix a bug where a fallback SRV lookup would leak
information if `lnd` was set to route connections over Tor. We solve
this by using the network-specific functions rather than the standard
ones found in the `net` package.
In this commit, we allow `lnd` to properly parse onion addresses in
order to advertise them to the network when set through the
`--externalip` flag.
Co-Authored-By: Eugene <crypt-iq@users.noreply.github.com>
In this commit, we introduce a new method to the channel router's config
struct: QueryBandwidth. This method allows the channel router to query
for the up-to-date available bandwidth of a particular link. In the case
that this link emanates from/to us, then we can query the switch to see
if the link is active (if not bandwidth is zero), and return the current
best estimate for the available bandwidth of the link. If the link,
isn't one of ours, then we can thread through the total maximal
capacity of the link.
In order to implement this, the missionControl struct will now query the
switch upon creation to obtain a fresh bandwidth snapshot. We take care
to do this in a distinct db transaction in order to now introduced a
circular waiting condition between the mutexes in bolt, and the channel
state machine.
The aim of this change is to reduce the number of unnecessary failures
during HTLC payment routing as we'll now skip any links that are
inactive, or just don't have enough bandwidth for the payment. Nodes
that have several hundred channels (all of which in various states of
activity and available bandwidth) should see a nice gain from this w.r.t
payment latency.
This commit adds a simple scheduling mechanism for
resolving potential deadlocks when dropping a stale
connection (via pubkey inspection).
Ideally, we'd like to wait to activate a new peer until
the previous one has exited entirely. However, the current
logic attempts to disconnect (and wait) until the peer
has been cleaned up fully, which can result in
deadlocks with other portions of the codebase, since
other blocking methods may also need acquire the mutex
before the peer can exit.
When existing connections are replaced, they now
schedule a callback that is executed inside the
peerTerminationWatcher. Since the peer now waits for
the clean exit of the prior peer, this callback is
now executed with a clean slate, adds the peer to
the server's maps, and initiates peer's Start() method.
This skips creating errChans when sending messages to
peer during broadcast. This should be a minor memory
optimization, as well as not requiring channel sends
on those which will never be read.
In this commit, we ensure that any time we send a TempChannelFailure
that's destined for a multi-hop source sender, then we'll always package
the latest channel update along with it.
This commit make the server populate the ChainArbitrator's
ContractBreach method, by a method that will reliably handoff the breach
event ot the breachArbiter. The server will now forward the breach event
to the breachArbiter, and only let the closure return a non-nil error
when the breachArbiter ACKs this event.
In this commit, we fix a minor logging bug introduced in a prior commit.
Before we would directly modify the *net.TCPAddr that was a part of the
brontide connection. This achieved our goal, but would print weird log
messages as we mutated the port in the already established connection.
In this commit, we fix that by ensuring we create a copy iff it's a
net.TCPAddr, then modify that and replace the instance in the
lnwire.NetAddress.
Fixes#991.
This commits changes the behavior of our connection
reestablishment, and resolves some minor issues that
could lead to uncancelled requests or an infinite
connection loop.
- Will not attempt to Remove connection requests with
an ID of 0. This can happen for reconnect attempts
that get scheduled, but have not started at the
time the server cancels the connection requests.
- Adds a per-peer cancellation channel, that is
closed upon a successful inbound or outbound
connection. The goroutine spwaned to handle the
reconnect by the peerTerminationWatch now
selects on this channel, and skips reconnecting
if it is closed before the backoff matures.
- Properly computes the backoff when no entry in
persistentPeersBackoff is found. Previously, a
value of 0 would be returned, cause all subsequent
backoff attempts to use a backoff of 0.
- Cancels a peers retries and remove connections
immediately after receiving an inbound connection,
to mimic the structure of OutboundPeerConnected.
- Cancels all persistent connection requests after
calling DisconnectPeers.
- Allow additional connection attempts to peers, even if
there already exists a pending connection attempt.
In this commit, we fix an existing bug within the codebase: if a peer
connected to us inbound, then we'd attempt to use the assigned port when
re-establishing a connection to them. We fix this issue in this commit
by adding a new method to look up any advertisements for the peer, and
use the specified port that matches our connection attempt. If we can't
find a proper advertisement, then we'll simply use the default peer
port.
In this commit we modify the storage location of the sphinx replay
database to be under the precise network, and not only the graph sub
directory. Before this commit, due to the usage of filepath.Dir(), the
db would lie under /graph/, rather than say, /graph/simnet.
This commit adds an backoff policy to the peer termination
watcher to avoid getting stuck in tight connection loops
with failing peers. The maximum backoff is now set to 128s,
and each backoff is randomized so that two instances using
the same algorithm have some hope of desynchronizing.
This commit adds the `lnnet` package which contains an
implementation of the newly created LightningNet interface which
multiplexes the Dial and DNS-related functions to use net
by default and torsvc if a flag is specified. This modularization
makes for cleaner code.
This commit adds a new interface named NetInterface and two
implementations of it: RegularNet & TorProxyNet. These two structs
are used in config.go in an attempt to clean up the code and
abstract away the dialer and DNS functions.
This commit adds a new module named 'torsvc' which houses all Tor
functionality in an attempt to isolate it and make it reusable in
other projecs. Some additional tweaks were made to config.go and
to the bootstrapper.
This commit adds Tor support. Users can set the --TorSocks flag
to specify which port Tor's SOCKS5 proxy is listening on so that
lnd can connect to it. When this flag is set, ALL traffic gets
routed over Tor including DNS traffic. Special functions for
DNS lookups were added, and since Tor doesn't natively support
SRV requests, the proxySRV function routes connects us to
a DNS server via Tor and SRV requests can be issued directly
to the DNS server.
Co-authored-by: MeshCollider <dobsonsa68@gmail.com>
A recent commit modified the mutex in the server to the read/write. In
order to further reduce contention, we’ll grab the read lock when we’re
examining get set of peers to ignore.
This commit aims to reduce the contention on the server's primary
mutex by (1) replacing it with a RWMutex, and (2) not holding an
exclusive lock throughout the duration of the SendToPeer method.
For the latter, we now only have to hold a shared lock until all
messages have been queued, where as before an exclusive lock
was held until all messages had been acknowledged by the target
peer's write handler. Since the initial syncing of announcements
with peer now comprises a couple thousand messages on testnet,
these changes should help keep the server from deadlocking while
completing and long-lived syncing operations.
In this commit, we modify the way that notifications are dispatched
within the chainWatcher. Before we would *always* wait for an ack back
before we started to clean up he database state. This would at times
lead to deadlocks. To remedy this, we now allow callers to decide if
they want notifications to be sync or not. The only current caller that
requires this is the breach arbiter.
In this commit, we add the IsOurAddress field into the config of the
chain arb. With this new function closure, the chain arb is able to
detect co-op on chain closes automatically.
In this commit, we modify the breach arbiter to no longer require
holding a channel object directly in order to receive new notifications
about possible breaches. Instead, we’ll contact the chain arbiter to
request a new channel event subscription.
As a result of the new architecture, we no longer need to receive a
handoff once the new channel comes online, as the chainWatcher will
always be active and watching the channel until it’s been closed.
Peers are treated as transient by default. When a peer is disconnected,
no attempt is made to reconnect. However, if we have a channel open
with a peer that peer will be added as persistent. If a persistent peer
becomes disconnected then we will attempt to reconnect.
This behavior implies that a fresh node - those without any channels -
will fall off the network over time as remote nodes restart or due to
connectivity changes. This change marks bootstrap peers as persistent
and ensures that the node remains connected to those specific peers over
time. This does not keep the node connected in the case that all
bootstrap peers are down.
Fixes#451.
In this commit, we modify the Broadcast to take a *set* of peers to
skip, rather than just a single peer. We make this modification as when
a new channel is discovered, it’s likely the case that we get the
announcement from several peers rather than a single peer. With this
change, we’ll ensure that the caller (who is aware of the set of
senders) is able to properly avoid wasting bandwidth by re-sending the
message to all peers that sent it to us originally.
This commit fixes a deadlock that could occur when
a peer disconnected during a call to sentToPeer. In
This particular case, a message would successfully
be queued, the peer would shutdown, and we would
block waiting for an error to be returned on the
message's error channel, which would deadlock.
This fixes that by also checking for peer shutdown.
This commit reorders logic in the peer termination
watcher such that we short circuit earlier if we
already have pending persistent connection requests.
Before, the debug statement may have indicated that
a reconnection was being attempted, even though it
may have exited before submitting the request to
the connection manager.
In this commit, we fix an existing bug that would cause funding
transaction to be broadcast without any fees attached at all. This is
only an issue if the fee rate reported is extremely so, as can happen
on testnet. In this case, when we went to scale down to sat/weight, we
would return a value of zero due to integer division. If we went via
the EstimateFeePerWeight call directly, then it would've been detected.
However, we accept the fee/byte from the user directly on the command
line this wasn't being done.
To fix this, we'll now manually set the fee to a sane value, if it
returns a value that can't properly be scaled to fee/weight.
In this commit, we fix a bug that would cause the DNS seeds to be
*always* active regardless of which chain+network we were on. Before we
would look up the network in the reverseChainMap. However, if we were
on regtest or testate, then it would still (incorrectly) resolve to a
valid hash.
To remedy this, we now directly use the genesis hash of the current
active chain.
In this commit, we fix an existing issue that could at times cause an
inconsistent view between the set of total coins, and the set of segwit
coins in the wallet of the node. This could be caused by initiating a
funding flow, but then the funding negotiation breaking down somewhere
along the lines. In this case, us or the other peer will disconnect.
When we initiate funding flows, we lock coins exclusively, to ensure
that concurrent funding flows don’t end up double spending the same
coin. Before this commit, we wouldn’t ever unlock those coins. As a
result, our view of available coins would be skewed.
The walletbalance call would show all the coins, but when adding the
—witness_only flag, some coins would be missing, or gone all together.
This is because the former call actually scans the txstore and manually
tallies the amount of available coins, while the latter looks at the
sent of available outputs, which is filtered based on which coins are
locked.
To remedy this, we now ensure that when a peer disconnects, we wipe all
existing reservations which will return any locked outputs to the set
of available outputs for funding flows.
Add option to set trickleDelay for AuthenticatedGossiper in
command line, with default value of 300 milliseconds. Pass this
value to newServer, which uses it when creating a new instance of
AuthenticatedGossiper. Also set this value to 300 milliseconds when
creating nodes in integration tests.
In this commit, we add a new method shouldRequestGraphSync which the
server will use in order to determine if we should request a full
channel graph sync from a newly connected remote peer. Atm, we’ll only
request a full sync iff, we have less than two peers. This is only the
initial basic logic, as we’ll later extend this to be more
comprehensive.
With this change, we’ll no longer be blasted by full channel graph
dumps for _each_ new connection after we deem that we’ve been
sufficiently bootstrapped to the network.
In this commit we add the set of local features advertised as a
parameter to the newPeer function. With this change, the server will be
able to programmatically determine _which_ bits should be set on a
connection basis, rather than re-using the same global set of bits for
each peer.
This commit adds a new field to the switch’s Config, namely the public
key of the backing lightning node. This field will soon be used to
return more detailed errors messages back to the ChannelRouter itself.
This reverts commit 6db90ef09ab974df0ff09aeaf75a3d80414d4f50.
The root cause was fixed by commit
f4e7c36c80e8e2be9edb78b3b317c69d28d6d78f. As a result, this commit is no
longer needed.
This reverts commit b7704e2de3dc96a4aebc2f47908a8f9def1da7f6.
The root issue was fixed by commit
f4e7c36c80e8e2be9edb78b3b317c69d28d6d78f. As a result, this commit is no
longer needed.
This commit removes another case of unnecessary blockage, by modifying
the sendToPeer method to be fully asynchronous. From the PoV of the
callers that utilize this method currently, there’s no reason to block
until the completion of this method. Additionally, as the graph grows
larger without more intelligent the number of messages sent during
initial dump will start to be prohibitive to waiting for full
completion before proceeding.
In this commit, we make the BroadcastMessage method on the server more
asynchronous by abandoning the two wait groups that it used for
synchronization. It has been observed that a circular waiting loop
between the AuthenticatedGossiper and a peer’s readHandler can cause
the system to dead lock.
By removing this unnecessary synchronization, we avoid the deadlock
case and allow the gossiper itself to no longer block in this scenario.
In this commit we modify the main loop within the peerBootstrapper
slightly to check for a sufficient amount of connections, _before_
checking to see if we need to back off the main loop. With this, we
avoid unnecessarily backing off unless an actual error occurs.
This commit implements 2-week zombie channel pruning. This means that
every GraphPruneInterval (currently set to one hour), we’ll scan the
channel graph, marking any channels which haven’t had *both* edges
updated in 2 weeks as a “zombie”. During the second pass, all “zombie”
channel are removed from the channel graph all together.
Adding this functionality means we’ll ensure that we maintain a
“healthy” network view, which will cut down on the number of failed
HTLC routing attempts, and also reflect an active portion of the graph.
This commit fixes an incorrect logging statement within the
peerBootstrapper goroutine. We we’re using a Debug method previously
when we should’ve been using Debugf in order to properly pass the
logging statement through.
This commit adds a listener queue for each peer, that can be used
to queue listeners that will be notified when the targetted peer
eventually comes online.
This commit adds a new primary goroutine to the server struct:
peerBootstrapper. If peer boostrapping isn’t disabled in the config,
this new goroutine will be launched to attempt to establish a set of
initial connections for a new node. The logic is pretty straight
forward: first a set of initial connections is attempted, if after our
first epoch, we don’t have enough connections yet, then we’ll attempt
to query for an additional set. In each iteration, if we haven’t been
successful, then we increase our exponential backoff in order to not
spam any of our bootstrapping sources.
This commit alters the synchronization patterns used in the server
such that the internal state is protected by a single mutex. Overall,
this simplifies the ability to reason about the behavior and
manipulation of the internal state, which has resolved a few of flakes
related to race conditions that were observed before hand.
Invoking DisconnectPeer is now fully synchronous, and waits until
the provided peer's peerTerminationWatcher has exited before
returning. Currently this is done by tracking the watcher using the
peer's WaitGroup, and locking until the peer has shutdown.
The server's API has also been refactored such that all public methods
are safe for concurrent use. Therefore, other subsystems should be
sure to make use of these endpoints to avoid corrupting the internal
state.
This commit adds a new utility method to the server struct itself. This
method will allow callers to query the state of the server in order to
decide if the server has been started or not. This can be useful
elsewhere in the project as we start to decouple the lifetime of
certain sub-systems from others.
This commit updates the main single-funder funding workflow within the
fundingManager (initiated via the rpcserver or by a message from a
connected peer) to fully adhere to the funding protocol outlined in
BOLT-0002.
The major changes are as follows:
* All messages modified to use the new funding messages in BOLT-0002.
* The initiator of a funding workflow no longer decides how many
confirmations must elapse before the channel can be considered open.
* Rather than each side specifying their desired CSV delay, both
sides now specify the CSV delay for the _other_ party.
In previous commits we have intoduced the onion errors. Some of this
errors include lnwire.ChannelUpdate message. In order to change
topology accordingly to the received error, from nodes where failure
have occured, we have to propogate the update to the router subsystem.
In this commit daemon have been changed to set the proper hooks in the
channel link and switch subsystems so that they could send and receive
encrypted onion errors.
This commit overhauls the way that lnd is created with the goal of
ensuring the chain backends are fully synced up before the daemon
itself starts. The rpcServer has been slightly decoupled from the
server itself s.t we can start the rpcServer independently of the
server. This is required as we’ll now wait (unless we’re in simnet
mode) for the chain to fully sync up before we even _start_ any of the
server’s goroutines.
This commit modifies the Peers method on the server such that a caller
is able to query this method without the main serger goroutines
started. This is a small component in a larger change which will let us
start the RPC server independently of the server.
In current commit big shift have been made in direction of unit testable
payments scenarios. Previosly two additional structures have been added
which had been spreaded in the lnd package before, and now we apply
them in the lnd itself:
1. ChannelLink - is an interface which represents the subsystem for
managing the incoming htlc requests, applying the changes to the
channel, and also propagating/forwarding it to htlc switch.
2. Switch - is a central messaging bus for all incoming/outgoing htlc's.
The goal of the switch is forward the incoming/outgoing htlc messages
from one channel to another, and also propagate the settle/fail htlc
messages back to original requester.
With this abtractions the folowing schema becomes nearly complete:
abstraction
^
|
| - - - - - - - - - - - - Lightning - - - - - - - - - - - - -
|
| (Switch) (Switch) (Switch)
| Alice <-- channel link --> Bob <-- channel link --> Carol
|
| - - - - - - - - - - - - - TCP - - - - - - - - - - - - - - -
|
| (Peer) (Peer) (Peer)
| Alice <----- tcp conn --> Bob <---- tcp conn -----> Carol
This commit adds the FeeEstimator interface, which can be used for
future fee calculation implementations. Currently, there is only the
StaticFeeEstimator implementation, which returns the same fee rate for
any transaction.
This commit fixes a bug that was introduced when the connection
handling was re-worked to properly handle the case of concurrent
connections being made. In certain cases after a successful initial
connection, a peer’s stray goroutine would still attempt to establish a
second outbound connection even though a connection had already been
established. This was properly handled by the connecting peer, but not
he receiving peer. This commit adds the additional logic to the
receiving peer to ensure that we properly handle this case.
In this commit waiting proofs array have been replaced with persistant
boltd storage which removes the possibility for the half proof to be
lost during half proof exchange.
This commit modifies the implementation of the new DisconnectPeer RPC
in the following ways:
* all validation has moved from the server to the rpcserver
* rather than iterating over _all_ channels, we now only check the
peer’s channels
* the disconnectPeerMsg now has a public key object
* this allows us to also verify that the user submitted a valid
pub key string
* we now check if a peer was persistent when disconnecting so we can
remove them from the persistent peer map
This commit fixes a prior bug wherein if a user connected to a peer
using the —perm command, then once the peer was disconnected, we
wouldn’t automatically connect to them.
Issue: 139
This commit contains client-side and server-side functionality
for disconnecting peers. rpc-client calls server side method and sends
message with pubKey.
This commit fixes a bug that was introduced when the concurrent
connection handling logic was re-written: if we don’t properly add the
persistent outbound connection to the persistent conn reqs map. The fix
is easy: add the pending conn req to the proper map.
This commit fixes a bug that would possibly result in tens of goroutine
beaching launched in an attempt to persistently connect to a peer. This
bug has been fixed by ensuring that we’ll only launch a new pending
connection attempt if we don’t already have one pending.
The prior methods we employed to handle persistent connections could
result in the following situation: both peers come up, and
_concurrently_ establish connection to each other. With the prior
logic, at this point, both connections would be terminated as each peer
would go to kill the connection of the other peer. In order to resolve
this issue in this commit, we’ve re-written the way we handle
persistent connections.
The eliminate the issue described above, in the case of concurrent peer
connection, we now use a deterministic method to decide _which_
connection should be closed. The following rule governs which
connection should be closed: the connection of the peer with the
“smaller” public key should be closed. With this rule we now avoid the
issue described above.
Additionally, each peer now gains a peerTerminationWatcher which waits
until a peer has been disconnected, and then cleans up all resources
allocated to the peer, notifies relevant sub-systems of its demise, and
finally handles re-connecting to the peer if it's persistent. This
replaces the goroutine that was spawned in the old version of
peer.Disconnect().
This commit re-writes the GetNetworkInfo implenetaiton to use a single
database transaction. We’re now able to do this due to the recent
change in the API for the ChannelGraph struct and it’s related objects.
The recent change allows the passed callback to accept a db
transaction, with this, the callback is now able to issue another
traversal routine _within_ the prior one.
This commit modifies the fundingManager config to use the a SignMesage
function rather than two distinct functions for singing one half the
channel announcement proofs. This change unifies the signing of
messages under a single abstraction: the MessageSigner interface.
This commit eliminates a possible deadlock (or repeated peer connection
failures) that can arise due to the [inbound|outbound]PeerConnected
methods holding the peer mutex too long. We now alleviate this
concurrency issue by calling s.peerConnected in an asynchronous manner.
This is safe as all operations within the method are themselves
goroutine-safe.