server: broadcast using SendMessageLazy, remove unused sendPeerMessages

This commit is contained in:
Conner Fromknecht 2019-03-05 17:09:14 -08:00
parent b50fd33915
commit 935ea7d450
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@ -1884,6 +1884,8 @@ func (s *server) prunePersistentPeerConnection(compressedPubKey [33]byte) {
// BroadcastMessage sends a request to the server to broadcast a set of
// messages to all peers other than the one specified by the `skips` parameter.
// All messages sent via BroadcastMessage will be queued for lazy delivery to
// the target peers.
//
// NOTE: This function is safe for concurrent access.
func (s *server) BroadcastMessage(skips map[routing.Vertex]struct{},
@ -1916,7 +1918,12 @@ func (s *server) BroadcastMessage(skips map[routing.Vertex]struct{},
// Dispatch a go routine to enqueue all messages to this peer.
wg.Add(1)
s.wg.Add(1)
go s.sendPeerMessages(sPeer, msgs, &wg)
go func(p lnpeer.Peer) {
defer s.wg.Done()
defer wg.Done()
p.SendMessageLazy(false, msgs...)
}(sPeer)
}
// Wait for all messages to have been dispatched before returning to
@ -1989,56 +1996,6 @@ func (s *server) NotifyWhenOffline(peerPubKey [33]byte) <-chan struct{} {
return c
}
// sendPeerMessages enqueues a list of messages into the outgoingQueue of the
// `targetPeer`. This method supports additional broadcast-level
// synchronization by using the additional `wg` to coordinate a particular
// broadcast. Since this method will wait for the return error from sending
// each message, it should be run as a goroutine (see comment below) and
// the error ignored if used for broadcasting messages, where the result
// from sending the messages is not of importance.
//
// NOTE: This method must be invoked with a non-nil `wg` if it is spawned as a
// go routine--both `wg` and the server's WaitGroup should be incremented
// beforehand. If this method is not spawned as a go routine, the provided
// `wg` should be nil, and the server's WaitGroup should not be tracking this
// invocation.
func (s *server) sendPeerMessages(
targetPeer *peer,
msgs []lnwire.Message,
wg *sync.WaitGroup) []chan error {
// If a WaitGroup is provided, we assume that this method was spawned
// as a go routine, and that it is being tracked by both the server's
// WaitGroup, as well as the broadcast-level WaitGroup `wg`. In this
// event, we defer a call to Done on both WaitGroups to 1) ensure that
// server will be able to shutdown after its go routines exit, and 2)
// so the server can return to the caller of BroadcastMessage.
isBroadcast := wg != nil
if isBroadcast {
defer s.wg.Done()
defer wg.Done()
}
// We queue each message, creating a slice of error channels that
// can be inspected after every message is successfully added to
// the queue.
var errChans []chan error
for _, msg := range msgs {
// If this is not broadcast, create error channels to provide
// synchronous feedback regarding the delivery of the message to
// a specific peer.
var errChan chan error
if !isBroadcast {
errChan = make(chan error, 1)
errChans = append(errChans, errChan)
}
targetPeer.queueMsgLazy(msg, errChan)
}
return errChans
}
// FindPeer will return the peer that corresponds to the passed in public key.
// This function is used by the funding manager, allowing it to update the
// daemon's local representation of the remote peer.