bee2380441
To better distinguish payments from HTLCs, we rename the attempt info struct to HTLCAttemptInfo. We also embed it into the HTLCAttempt struct, to avoid having to duplicate this information. The paymentID term is renamed to attemptID.
486 lines
12 KiB
Go
486 lines
12 KiB
Go
package channeldb
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"fmt"
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"github.com/coreos/bbolt"
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"github.com/lightningnetwork/lnd/lntypes"
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)
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var (
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// ErrAlreadyPaid signals we have already paid this payment hash.
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ErrAlreadyPaid = errors.New("invoice is already paid")
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// ErrPaymentInFlight signals that payment for this payment hash is
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// already "in flight" on the network.
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ErrPaymentInFlight = errors.New("payment is in transition")
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// ErrPaymentNotInitiated is returned if payment wasn't initiated in
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// switch.
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ErrPaymentNotInitiated = errors.New("payment isn't initiated")
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// ErrPaymentAlreadySucceeded is returned in the event we attempt to
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// change the status of a payment already succeeded.
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ErrPaymentAlreadySucceeded = errors.New("payment is already succeeded")
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// ErrPaymentAlreadyFailed is returned in the event we attempt to
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// re-fail a failed payment.
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ErrPaymentAlreadyFailed = errors.New("payment has already failed")
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// ErrUnknownPaymentStatus is returned when we do not recognize the
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// existing state of a payment.
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ErrUnknownPaymentStatus = errors.New("unknown payment status")
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// errNoAttemptInfo is returned when no attempt info is stored yet.
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errNoAttemptInfo = errors.New("unable to find attempt info for " +
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"inflight payment")
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)
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// PaymentControl implements persistence for payments and payment attempts.
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type PaymentControl struct {
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db *DB
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}
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// NewPaymentControl creates a new instance of the PaymentControl.
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func NewPaymentControl(db *DB) *PaymentControl {
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return &PaymentControl{
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db: db,
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}
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}
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// InitPayment checks or records the given PaymentCreationInfo with the DB,
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// making sure it does not already exist as an in-flight payment. Then this
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// method returns successfully, the payment is guranteeed to be in the InFlight
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// state.
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func (p *PaymentControl) InitPayment(paymentHash lntypes.Hash,
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info *PaymentCreationInfo) error {
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var b bytes.Buffer
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if err := serializePaymentCreationInfo(&b, info); err != nil {
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return err
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}
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infoBytes := b.Bytes()
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var updateErr error
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err := p.db.Batch(func(tx *bbolt.Tx) error {
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// Reset the update error, to avoid carrying over an error
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// from a previous execution of the batched db transaction.
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updateErr = nil
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bucket, err := createPaymentBucket(tx, paymentHash)
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if err != nil {
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return err
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}
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// Get the existing status of this payment, if any.
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paymentStatus := fetchPaymentStatus(bucket)
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switch paymentStatus {
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// We allow retrying failed payments.
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case StatusFailed:
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// This is a new payment that is being initialized for the
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// first time.
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case StatusUnknown:
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// We already have an InFlight payment on the network. We will
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// disallow any new payments.
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case StatusInFlight:
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updateErr = ErrPaymentInFlight
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return nil
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// We've already succeeded a payment to this payment hash,
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// forbid the switch from sending another.
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case StatusSucceeded:
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updateErr = ErrAlreadyPaid
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return nil
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default:
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updateErr = ErrUnknownPaymentStatus
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return nil
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}
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// Obtain a new sequence number for this payment. This is used
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// to sort the payments in order of creation, and also acts as
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// a unique identifier for each payment.
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sequenceNum, err := nextPaymentSequence(tx)
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if err != nil {
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return err
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}
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err = bucket.Put(paymentSequenceKey, sequenceNum)
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if err != nil {
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return err
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}
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// Add the payment info to the bucket, which contains the
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// static information for this payment
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err = bucket.Put(paymentCreationInfoKey, infoBytes)
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if err != nil {
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return err
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}
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// We'll delete any lingering attempt info to start with, in
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// case we are initializing a payment that was attempted
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// earlier, but left in a state where we could retry.
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err = bucket.Delete(paymentAttemptInfoKey)
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if err != nil {
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return err
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}
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// Also delete any lingering failure info now that we are
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// re-attempting.
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return bucket.Delete(paymentFailInfoKey)
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})
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if err != nil {
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return err
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}
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return updateErr
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}
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// RegisterAttempt atomically records the provided HTLCAttemptInfo to the
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// DB.
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func (p *PaymentControl) RegisterAttempt(paymentHash lntypes.Hash,
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attempt *HTLCAttemptInfo) error {
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// Serialize the information before opening the db transaction.
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var a bytes.Buffer
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if err := serializeHTLCAttemptInfo(&a, attempt); err != nil {
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return err
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}
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attemptBytes := a.Bytes()
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var updateErr error
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err := p.db.Batch(func(tx *bbolt.Tx) error {
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// Reset the update error, to avoid carrying over an error
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// from a previous execution of the batched db transaction.
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updateErr = nil
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bucket, err := fetchPaymentBucket(tx, paymentHash)
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if err == ErrPaymentNotInitiated {
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updateErr = ErrPaymentNotInitiated
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return nil
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} else if err != nil {
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return err
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}
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// We can only register attempts for payments that are
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// in-flight.
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if err := ensureInFlight(bucket); err != nil {
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updateErr = err
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return nil
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}
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// Add the payment attempt to the payments bucket.
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return bucket.Put(paymentAttemptInfoKey, attemptBytes)
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})
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if err != nil {
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return err
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}
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return updateErr
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}
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// Success transitions a payment into the Succeeded state. After invoking this
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// method, InitPayment should always return an error to prevent us from making
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// duplicate payments to the same payment hash. The provided preimage is
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// atomically saved to the DB for record keeping.
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func (p *PaymentControl) Success(paymentHash lntypes.Hash,
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preimage lntypes.Preimage) (*MPPayment, error) {
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var (
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updateErr error
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payment *MPPayment
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)
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err := p.db.Batch(func(tx *bbolt.Tx) error {
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// Reset the update error, to avoid carrying over an error
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// from a previous execution of the batched db transaction.
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updateErr = nil
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payment = nil
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bucket, err := fetchPaymentBucket(tx, paymentHash)
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if err == ErrPaymentNotInitiated {
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updateErr = ErrPaymentNotInitiated
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return nil
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} else if err != nil {
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return err
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}
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// We can only mark in-flight payments as succeeded.
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if err := ensureInFlight(bucket); err != nil {
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updateErr = err
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return nil
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}
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// Record the successful payment info atomically to the
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// payments record.
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err = bucket.Put(paymentSettleInfoKey, preimage[:])
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if err != nil {
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return err
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}
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// Retrieve attempt info for the notification.
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payment, err = fetchPayment(bucket)
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return err
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})
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if err != nil {
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return nil, err
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}
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return payment, updateErr
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}
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// Fail transitions a payment into the Failed state, and records the reason the
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// payment failed. After invoking this method, InitPayment should return nil on
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// its next call for this payment hash, allowing the switch to make a
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// subsequent payment.
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func (p *PaymentControl) Fail(paymentHash lntypes.Hash,
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reason FailureReason) (*MPPayment, error) {
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var (
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updateErr error
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payment *MPPayment
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)
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err := p.db.Batch(func(tx *bbolt.Tx) error {
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// Reset the update error, to avoid carrying over an error
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// from a previous execution of the batched db transaction.
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updateErr = nil
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payment = nil
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bucket, err := fetchPaymentBucket(tx, paymentHash)
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if err == ErrPaymentNotInitiated {
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updateErr = ErrPaymentNotInitiated
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return nil
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} else if err != nil {
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return err
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}
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// We can only mark in-flight payments as failed.
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if err := ensureInFlight(bucket); err != nil {
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updateErr = err
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return nil
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}
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// Put the failure reason in the bucket for record keeping.
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v := []byte{byte(reason)}
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err = bucket.Put(paymentFailInfoKey, v)
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if err != nil {
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return err
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}
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// Retrieve attempt info for the notification, if available.
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payment, err = fetchPayment(bucket)
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return err
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})
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if err != nil {
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return nil, err
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}
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return payment, updateErr
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}
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// FetchPayment returns information about a payment from the database.
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func (p *PaymentControl) FetchPayment(paymentHash lntypes.Hash) (
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*MPPayment, error) {
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var payment *MPPayment
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err := p.db.View(func(tx *bbolt.Tx) error {
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bucket, err := fetchPaymentBucket(tx, paymentHash)
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if err != nil {
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return err
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}
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payment, err = fetchPayment(bucket)
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return err
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})
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if err != nil {
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return nil, err
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}
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return payment, nil
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}
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// createPaymentBucket creates or fetches the sub-bucket assigned to this
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// payment hash.
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func createPaymentBucket(tx *bbolt.Tx, paymentHash lntypes.Hash) (
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*bbolt.Bucket, error) {
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payments, err := tx.CreateBucketIfNotExists(paymentsRootBucket)
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if err != nil {
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return nil, err
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}
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return payments.CreateBucketIfNotExists(paymentHash[:])
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}
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// fetchPaymentBucket fetches the sub-bucket assigned to this payment hash. If
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// the bucket does not exist, it returns ErrPaymentNotInitiated.
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func fetchPaymentBucket(tx *bbolt.Tx, paymentHash lntypes.Hash) (
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*bbolt.Bucket, error) {
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payments := tx.Bucket(paymentsRootBucket)
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if payments == nil {
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return nil, ErrPaymentNotInitiated
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}
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bucket := payments.Bucket(paymentHash[:])
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if bucket == nil {
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return nil, ErrPaymentNotInitiated
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}
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return bucket, nil
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}
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// nextPaymentSequence returns the next sequence number to store for a new
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// payment.
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func nextPaymentSequence(tx *bbolt.Tx) ([]byte, error) {
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payments, err := tx.CreateBucketIfNotExists(paymentsRootBucket)
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if err != nil {
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return nil, err
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}
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seq, err := payments.NextSequence()
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if err != nil {
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return nil, err
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}
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b := make([]byte, 8)
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binary.BigEndian.PutUint64(b, seq)
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return b, nil
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}
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// fetchPaymentStatus fetches the payment status of the payment. If the payment
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// isn't found, it will default to "StatusUnknown".
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func fetchPaymentStatus(bucket *bbolt.Bucket) PaymentStatus {
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if bucket.Get(paymentSettleInfoKey) != nil {
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return StatusSucceeded
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}
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if bucket.Get(paymentFailInfoKey) != nil {
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return StatusFailed
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}
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if bucket.Get(paymentCreationInfoKey) != nil {
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return StatusInFlight
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}
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return StatusUnknown
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}
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// ensureInFlight checks whether the payment found in the given bucket has
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// status InFlight, and returns an error otherwise. This should be used to
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// ensure we only mark in-flight payments as succeeded or failed.
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func ensureInFlight(bucket *bbolt.Bucket) error {
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paymentStatus := fetchPaymentStatus(bucket)
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switch {
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// The payment was indeed InFlight, return.
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case paymentStatus == StatusInFlight:
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return nil
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// Our records show the payment as unknown, meaning it never
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// should have left the switch.
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case paymentStatus == StatusUnknown:
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return ErrPaymentNotInitiated
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// The payment succeeded previously.
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case paymentStatus == StatusSucceeded:
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return ErrPaymentAlreadySucceeded
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// The payment was already failed.
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case paymentStatus == StatusFailed:
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return ErrPaymentAlreadyFailed
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default:
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return ErrUnknownPaymentStatus
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}
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}
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// fetchPaymentAttempt fetches the payment attempt from the bucket.
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func fetchPaymentAttempt(bucket *bbolt.Bucket) (*HTLCAttemptInfo, error) {
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attemptData := bucket.Get(paymentAttemptInfoKey)
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if attemptData == nil {
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return nil, errNoAttemptInfo
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}
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r := bytes.NewReader(attemptData)
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return deserializeHTLCAttemptInfo(r)
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}
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// InFlightPayment is a wrapper around a payment that has status InFlight.
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type InFlightPayment struct {
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// Info is the PaymentCreationInfo of the in-flight payment.
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Info *PaymentCreationInfo
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// Attempt contains information about the last payment attempt that was
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// made to this payment hash.
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//
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// NOTE: Might be nil.
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Attempt *HTLCAttemptInfo
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}
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// FetchInFlightPayments returns all payments with status InFlight.
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func (p *PaymentControl) FetchInFlightPayments() ([]*InFlightPayment, error) {
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var inFlights []*InFlightPayment
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err := p.db.View(func(tx *bbolt.Tx) error {
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payments := tx.Bucket(paymentsRootBucket)
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if payments == nil {
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return nil
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}
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return payments.ForEach(func(k, _ []byte) error {
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bucket := payments.Bucket(k)
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if bucket == nil {
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return fmt.Errorf("non bucket element")
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}
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// If the status is not InFlight, we can return early.
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paymentStatus := fetchPaymentStatus(bucket)
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if paymentStatus != StatusInFlight {
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return nil
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}
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var (
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inFlight = &InFlightPayment{}
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err error
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)
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// Get the CreationInfo.
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b := bucket.Get(paymentCreationInfoKey)
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if b == nil {
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return fmt.Errorf("unable to find creation " +
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"info for inflight payment")
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}
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r := bytes.NewReader(b)
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inFlight.Info, err = deserializePaymentCreationInfo(r)
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if err != nil {
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return err
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}
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// Now get the attempt info. It could be that there is
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// no attempt info yet.
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inFlight.Attempt, err = fetchPaymentAttempt(bucket)
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if err != nil && err != errNoAttemptInfo {
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return err
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}
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inFlights = append(inFlights, inFlight)
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return nil
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})
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})
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if err != nil {
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return nil, err
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}
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return inFlights, nil
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}
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