If the server hasn't fully started yet, it's possible that the channel
event store hasn't either, so it won't be able to consume any requests
until then. To prevent blocking, we'll just omit the uptime related
fields for now.
In this commit, we remove the restriction surrounding the largest
invoices that we'll allow a user to create. After #3967 has landed,
users will be able to send in _aggregate_ a payment larger than the
current max HTLC size limit in the network. As a result, we can just
treat that value as the system's MTU, and allow users to request
payments it multiples of that MTU value.
A follow up to this PR at a later time will also allow wumbo _channels_.
However, that requires us to tweak the way we scale CSV values, as post
wumbo, there is no true channel size limit, only the
_local_ limit of a given node. We also need to implement a way for nodes
to signal to other nodes their accepted max channel size.
It can happen that the receiver times out some htlcs of the set if it
took to long to complete. But because the sender's mission control is
now updated, it is worth to keep trying to send those shards again.
Modifies the payment session to launch additional pathfinding attempts
for lower amounts. If a single shot payment isn't possible, the goal is
to try to complete the payment using multiple htlcs. In previous
commits, the payment lifecycle has been prepared to deal with
partial-amount routes returned from the payment session. It will query
for additional shards if needed.
Additionally a new rpc payment parameter is added that controls the
maximum number of shards that will be used for the payment.
With mpp it isn't possible anymore for findPath to determine that there
isn't enough local bandwidth. The full payment amount isn't known at
that point.
In a follow-up, this payment outcome can be reintroduced on a higher
level (payment lifecycle).
This commit fixes the inconsistency between the payment state as
reported by routerrpc.SendPayment/routerrpc.TrackPayment and the main
rpc ListPayments call.
In addition to that, payment state changes are now sent out for every
state change. This opens the door to user interfaces giving more
feedback to the user about the payment process. This is especially
interesting for multi-part payments.
This commit removes the overflowQueue from the link. We do so in order
to promote better UX for senders, so that HTLCs are failed faster when
the commitment is full. This gives the sender the opportunity to try
another, more open path, rather than perceive the HTLC as being stuck.
At the same time, we remove the total number of active goroutines in lnd
by a factor of N where N is the number of active channels.
This commit is preparation for the test added in the subsequent commit.
We modify makeHoldPayment to return any failures direectly when trying
to add an HTLC to the switch. This lets us know that the HTLC was indeed
sent without failure when the method returns.
A following commits will move/modify callsites of AckPacket, Start, and
Stop, none of which use the return value and ultimately cause the linter
to complain. However, none of these in-memory operations can fail so we
just remove the returned errors altogether.
Changes the grpc proto file, generates the protobuf, and
enables a queried way to retrieve payments in the rpc, where
backward compatibility is enforced by returning all payments
in the database by default. Adds a payment index field to
the returned payments of the rpc call.
Adds a PaymentsQuery struct, which contains parameters to restrict the
response of QueryPayments, returning a PaymentsQuerySlice with the
payments query result. The behavior of this api is the same as
the QueryInvoices one.