In this commit, we modify the peer's writeMessage
method to properly handle errors returned from
encoding an lnwire message and from setting the
write deadline on the connection. Since an error
would likely result in an empty byte slice, the
worse case seems to be that we may have tried to
send an empty message on the wire.
Lastly, we correct the way we compute bytes sent
on the wire to properly count the number of bytes
*written*, and not just the length of the encoded
message.
This commit modifies the behavior of the
HasActiveLink method within the switch to
only return true if the link is in the
link index and is eligible to forward
HTLCs.
The prior version returns true whenever
the link is found in the link index,
which may return true for pending
channels that are not actually active.
This commit removes the breach transaction from the
arguments passed to NewBreachRetribution. We already
keep all prior remote commitments on disk in the
commitment log, and load that transaction from disk
inside the method. In practice, the one loaded from
disk will be the same one that is passed in by the
caller, so there should be no change in behavior
as we've already derived the appropriate state number.
This changes makes integration with the watchtower
client simpler, since we no longer need to acquire
the breaching commitment transaction to be able to
construct the BreachRetribution. This simplifies
not only the logic surrounding transient backsups,
but also on startup (and later, retroactively
backing up historic updates).
Since NodeScores no longer returns fully populated AttachmentDirectives,
we make this explicit by defining a new type NodeScore that includes a
subset of what the AttachmentDirective does.
We create a new type NodeScore which is a tuple (NodeID, score). The
weightedChoice and chooseN algorithms are altered to expect this type.
This is done in order to simplify the types we are using, since we were
only using a subset of the fields in AttachmentDirective.
Since we want to combine scores from multiple heuristics, things get
complicated if the heuristics report their own individual channel sizes.
Therefore we change the NodeScores interface slightly, letting the agent
specify the wanted channel size, and let the heuristic score the nodes
accordingly.
We let the agent call ChannelBudget on its constraints directly, and
not go through the heuristic. This is needed since when we want to have
multiple active heuristics concurrently, it won't make sense anymore to
ask each of the heuristics.
The mockConstraints are also updated to act as the mockHeuristic did
before, by making it possible to control the responses it gives by
sending them on the contained channels.
To decouple the autopilot heuristic from the constraints, we start by
abstracting them behind an interface to make them easier to mock. We
also rename them HeuristicConstraints->AgentConstraints to make it clear
that they are now constraints the agent must adhere to.