This commit makes the outgoing link pipeline the settle to the
switch as soon as it receives it. Previously, it would wait for a
revocation before sending it, which caused increased latency on
payments as well as possibly never settling on the incoming link.
A duplicate settle is still sent to the switch, but it is handled
gracefully. A new AckEventTicker was added to the switch which
acknowledges any pending settle / fail entries in an outgoing
link's fwd pkgs in batch. This was needed in order to reduce the
number of db txn's which would have been incurred by acking whenever
we receive a duplicate settle without batching.
This commit makes the funding manager access the MaxPendingChannels and
RejectPush values from the fundingConfig instead of the global config
struct.
Done to avoid sharing state between tests.
In this commit we add exponential back off to the `initialPeerBootstrap`
method. Before this change, if the DNS seed was down, we would hammer it
in an attempt to get our initial set of peers. This makes this section a
bit less aggressive, but saves log spam and also will hit the DNS
servers less frequently.
This commit moves the newSweepPkScript function
previously in the nursery to be a helper function
within the server. Additionally, the function now
returns a closure that satisfies the configuration
interfaces of several other subsystems.
As a result, the configuration sites contain much
less boilerplate, as it's now encapsulated in
the newSweepPkScriptGen helper.
This commit exposes the three main parameters that influence mission
control and path finding to the user as command line or config file
flags. It allows for fine-tuning for optimal results.
This commit makes the router use the ControlTower to drive the payment
life cycle state machine, to keep track of active payments across
restarts. This lets the router resume payments on startup, such that
their final results can be handled and stored when ready.
In this commit, we introduce support for arbitrary client fee
preferences when accepting input sweep requests. This is possible with
the addition of fee rate buckets. Fee rate buckets are buckets that
contain inputs with similar fee rates within a specific range, e.g.,
1-10 sat/vbyte, 11-20 sat/vbyte, etc. Having these buckets allows us to
batch and sweep inputs from different clients with similar fee rates
within a single transaction, allowing us to save on chain fees.
With this addition, we can now get rid of the UtxoSweeper's default fee
preference. As of this commit, any clients using the it to sweep inputs
specify the same fee preference to not change their behavior. Each of
these can be fine-tuned later on given their use cases.
This commit moves the responsibility of generating a unique payment ID
from the switch to the router. This will make it easier for the router
to keep track of which HTLCs were successfully forwarded onto the
network, as it can query the switch for existing HTLCs as long as the
paymentIDs are kept.
The router is expected to maintain a map from paymentHash->paymentID,
such that they can be replayed on restart. This also lets the router
check the status of a sent payment after a restart, by querying the
switch for the paymentID in question.
This commit is the final step in making the link unaware of invoices. It
now purely offers the htlc to the invoice registry and follows
instructions from the invoice registry about how and when to respond to
the htlc.
The change also fixes a bug where upon restart, hodl htlcs were
subjected to the invoice minimum cltv delta requirement again. If the
block height has increased in the mean while, the htlc would be canceled
back.
Furthermore the invoice registry interaction is aligned between link and
contract resolvers.
This commit isolates preimages of forwarded htlcs from invoice
preimages. The reason to do this is to prevent the incoming contest
resolver from settling exit hop htlcs for which the invoice isn't marked
as settled.
Since ActiveSync GossipSyncers no longer synchronize our state with the
remote peers, none of the logic surrounding the round-robin is required
within the SyncManager.
This commit serves as another stop-gap for light clients since they are
unable to obtain the capacity and channel point of graph edges. Since
they're aware of these things for their own channels, they can populate
the information within the graph themselves once each channel has been
successfully added to the graph.
The check prevented the creation of port forwardings which were assumed
to be present already. After this change the port forwardings which
might have been removed from the NAT device can be re-created.
This commits exposes the various parameters around going to chain and
accepting htlcs in a clear way.
In addition to this, it reverts those parameters to what they were
before the merge of commit d1076271456bdab1625ea6b52b93ca3e1bd9aed9.
This commit adds optional jitter to our initial reconnection to our
persistent peers. Currently we will attempt reconnections to all peers
simultaneously, which results in large amount of contention as the
number of channels a node has grows.
We resolve this by adding a randomized delay between 0 and 30 seconds
for all persistent peers. This spreads out the load and contention to
resources such as the database, read/write pools, and memory
allocations. On my node, this allows to start up with about 80% of the
memory burst compared to the all-at-once approach.
This also has a second-order effect in better distributing messages sent
at constant intervals, such as pings. This reduces the concurrent jobs
submitted to the read and write pools at any given time, resulting in
better reuse of read/write buffers and fewer bursty allocation and
garbage collection cycles.
In this commit, we convert the server's Start/Stop methods to use the
sync.Once. We do this in order to fix concurrency issues that would
allow certain queries to be sent to the server before it has actually
fully start up. Before this commit, we would set started to 1 at the
very top of the method, allowing certain queries to pass before the rest
of the daemon was had started up.
In order to fix this issue, we've converted the server to using a
sync.Once, and two new atomic variables for clients to query to see if
the server has fully started up, or is in the process of stopping.
In this commit, we modify the server to serve the role as the agent
which will carry out the SCB restoration protocol if the Init/Unlock
methods include a set of channels to be recovered.
This commit increase the expiry grace delta to a value above the
broadcast delta. This prevents htlcs from being accepted that would
immediately trigger a channel force close.
A correct delta is generated in server.go where there is access to
the broadcast delta and passed via the peer to the links.
Co-authored-by: Jim Posen <jim.posen@gmail.com>
Previously it was difficult to use the invoice registry in unit tests,
because it used zpay32 to decode the invoice. For that to succeed, a
valid signature is required on the payment request.
This commit injects the decode dependency on a different level so that
it is easier to mock.
Previously a function pointer was passed to chain arbitrator to avoid a
circular dependency. Now that the routetypes package exists, we can pass
the full invoice registry to chain arbitrator.
This is a preparation to be able to use other invoice registry methods
in contract resolvers.
This commit modified the condition to whether drop an existing
connection to a peer when a new connection to this peer is
established.
The previous algorithm used public keys comparison for this decision
which determines that between every two nodes only one of them will
ever drop the connection in such cases.
The problematic case is when a node disconnects and reconnects in a
short interval which is the case of mobile devices.
In such case it takes as much as the "timeout" configured value for
the remote node to detect the "disconnection" (and try to reconnect
if this connection is persistent). In the case this node is also the
one that has the "smaller" public key the reconnect attempts of the
other node will be rejected causing it impossible to fast reconnect.
The solution is to only drop the connection if if we already have a
connected peer that is of the opposite direction from the this new
connection. By doing so the "initiator" will be enabled to replace
the connection and recconnect immediately.
In this commit, we also allow channel updates for our channels to be
sent reliably to our channel counterparty. This is especially crucial
for private channels, since they're not announced, in order to ensure
each party can receive funds from the other side.
Exposes the three parameters that dictate
the behavior of the channel status manager:
* --chan-enable-timeout
* --chan-disable-timeout
* --chan-status-sample-interval
This commit introduces the channel notifier which is a central source
of active, inactive, and closed channel events.
This notifier was originally intended to be used by the `SubscribeChannels`
streaming RPC call, but can be used by any subsystem that needs to be
notified on a channel becoming active, inactive or closed.
It may also be extended in the future to support other types of notifications.
In this commit, we modify the way we attempt to locate the our channel
peer to establish a persistent connection on start up. Before this
commit, we would use the channel policy pointing to the peer to locate
the node as it's embedded in the struct. However, at times it's
currently possible for the channel policy to not be found in the
database if the remote nodes announces before we finalize the process on
our end. This can at times lead to a panic as the pointer isn't checked
before attempting to access it.
To remedy this, we now instead use the channel info which will _always_
be there if the channel is known.
This commit is a step to split the lnwallet package. It puts the Input
interface and implementations in a separate package along with all their
dependencies from lnwallet.
In this commit, we extend the htlcSuccessResolver to settle the invoice,
if any, of the corresponding on-chain HTLC sweep. This ensures that the
invoice state is consistent as when claiming the HTLC "off-chain".
This method is called to convert an EdgePolicy to a ChannelUpdate. We
make sure to carry over the max_htlc value.
Co-authored-by: Johan T. Halseth <johanth@gmail.com>
In this commit:
* we partition lnwire.ChanUpdateFlag into two (ChanUpdateChanFlags and
ChanUpdateMsgFlags), from a uint16 to a pair of uint8's
* we rename the ChannelUpdate.Flags to ChannelFlags and add an
additional MessageFlags field, which will be used to indicate the
presence of the optional field HtlcMaximumMsat within the ChannelUpdate.
* we partition ChannelEdgePolicy.Flags into message and channel flags.
This change corresponds to the partitioning of the ChannelUpdate's Flags
field into MessageFlags and ChannelFlags.
Co-authored-by: Johan T. Halseth <johanth@gmail.com>
In this commit, we modify our default local feature bits to require the
Data Loss Protection (DLP) feature to be active. Once full Static
Channel Backups are implemented, if we connect to a peer that doesn't
follow the DLP protocol, then the SCBs are useless, as we may not be
able to recover funds. As a result, in prep for full SCB deployment,
we'll now ensure that any peer we connect to, knows of the DLP bit. This
could be a bit more relaxed and allow _connections_ to non-DLP peers,
but reject channel requests to/from them. However, this implementation is
much simpler.
Previously, nursery generated and published its own sweep txes. It
stored the sweep tx in nursery_store to prevent a new tx with a new
sweep address from being generated on restart.
In this commit, sweep generation and publication is removed from nursery
and delegated to the sweeper. Also the confirmation notification is
received from the sweeper.
In this commit, we remove the per channel `sigPool` within the
`lnwallet.LightningChannel` struct. With this change, we ensure that as
the number of channels grows, the number of gouroutines idling in the
sigPool stays constant. It's the case that currently on the daemon, most
channels are likely inactive, with only a hand full actually
consistently carrying out channel updates. As a result, this change
should reduce the amount of idle CPU usage, as we have less active
goroutines in select loops.
In order to make this change, the `SigPool` itself has been publicly
exported such that outside callers can make a `SigPool` and pass it into
newly created channels. Since the sig pool now lives outside the
channel, we were also able to do away with the Stop() method on the
channel all together.
Finally, the server is the sub-system that is currently responsible for
managing the `SigPool` within lnd.
In this commit, we update the genNodeAnnouncement method to also write
an updated version of the node announcment to disk. Before this commit,
we would update the in memory version, but then never write the new
version to disk. As a result, when connecting to new peers, we would
never propagate the new version of this announcement to the network.
In this commit, we modify the newly introduced UtxoSweeper.CreateSweepTx
to accept the confirmation target as a param of the method rather than a
struct level variable. We do this as this allows each caller to decide
at sweep time, what the fee rate should be, rather than using a global
value that is meant to work in all scenarios. For example, anytime
we're sweeping an output with a CLTV lock that's has a dependant
transaction we need to sweep/cancel, we may require a higher fee rate
than a regular force close with a CSV output.
In this commit, we also check ErrEdgeNotFound when attempting to send an
active/inactive channel update for a channel to the network. We do this
as it's possible that a channel has confirmed, but it still does not
meet the required number of confirmations to be publicly announced.
In this commit IncubateOutputs are given an extra parameter
broadcastHeight, which is passed from the server and used when called
registerPresschoolConf.
Earlier the utxonursery used the bestHeight as height hint in this case,
which would be wrong in the cases where we got outputs for incubation
which was confirmed below the best height.
over Tor
In this commit, we fix a small bug where we would attempt to start the
Tor controller even if we were not requested to automatically create and
onion service in order to listen for inbound connections over Tor.
In this commit, we restrict the persistent connection logic on startup
to only attempt to establish connections to Tor addresses if Tor
outbound support is enabled. Otherwise, we'll continually attempt to
reach the address even though we never will.
In this commit, we remove signaling for initial routing
dumps, which create unnecessary log spam, bandwidth, and
CPU. Now that gossip syncing is in full force, we will
instead opt to use the more efficient querying/set
reconciliation. Other nodes may still request initial
gossip sync from us, and we will respond.
This commit modifies the connection peer backoff
logic such that it will always backoff for "unstable"
peers. Unstable in this context is determined by
connections whose duration is shorter than 10
minutes. If a disconnect happens with a peer
whose connection lasts longer than 10 minutes,
we will scale back our stored backoff for that peer.
This resolves an issue that would result in a tight
connection loop with remote peers. This stemmed
from the connection duration being very short,
and always driving the backoff to the default
backoff of 1 second. Short connections like
this are now caught by the stable connection
threshold.
This also modifies the computation on the
backoff relaxation to subtract the connection
duration after applying randomized exponential
backoff, which offers better stability when
the connection duration and backoff are roughly
equal.
In this commit, we avoid logging an error when the links associated with
a peer are not found within its termination watcher. We do this to
prevent a benign log message as the links have already been removed from
the switch.
This commit fixes a bug that would cause us to fetch our peer's
ChannelUpdate in some cases, where we really wanted to fetch our own.
The reason this happened was that we passed the peer's pubkey to
fetchLastChanUpdate, making us match on their policy. This would lead to
ChannelUpdates being sent during routing which would have no effect on
the attempted path.
We fix this by always use our own pubkey in fetchLastChanUpdate, and
also uses the common methods within the server to be able to extract the
update even when only one policy is known.