To avoid more bugs slipping through where the logIndex is not set, we
panic to catch this. This was earlier done for Adds and the htlcCounter,
which did lead us to find the resulting retoration bug.
Earlier versions did not write the log index to disk for fee updates, so
they will be unset. To account for this we set them to to current update
log index.
In this commit, we deprecate the `IncorrectHtlcAmount` onion error.
We'll still decode this error to use when retrying paths, but we'll no
longer send this ourselves. The `UnknownPaymentHash` error has been
amended to also include the value of the payment as well. This allows us
to worry about one less error.
This reverts commit 4aa52d267f000f84caf912c62fc14a5b8e7cacb5.
It turns out that the other implementations set values for this field
which aren't based on the actual capacity of the channel. As a result,
we'll no reject most of their channel offerings, since they may offer a
value of a max `uint64` or something else hard coded that's above the
size of the channel. As a result, we're reverting this check for now to
maintain proper compatibility.
In this commit, we modify areas where we need to force close a channel
to use the new FetchChannel method instead of manually scanning. This
dramatically reduces the CPU usage when doing things like closing a
large number of channels within lnd.
In this commit, we remove an extra openChannel.FullSync() call from
breacharbiter_test.go. Before this collective diff, calling
SyncPending() then FullSync() didn't result in an error. However, a
prior commit now makes this an error to ensure we don't attempt to
override any existing channels. This is the only area in the codebase
that we made this mistake which in this case, was benign.
In this commit, we ensure that if a channel is detected to have local
data loss, then we don't allow a force close attempt, as this may not be
possible, or cause us to play an invalid state.
In this commit, we add a new type (ChannelShell) along with a new
method, RestoreChannelShells which allows a caller to insert a series of
channel shells into the database. These channel shells will allow a
restored node to initiate the DLP protocol and recover their set of
existing channels.
When we insert a channel shell, we re-create the original link node, and
also add the outgoing edge to the channel graph. This way we can be sure
that upon start up, we attempt to connect to the remote peers, and that
the normal graph query commands will operate as expected.
If the ChanStatusRestored flag is set, then we don't need to write or
read the set of commits for a channel as they won't exist. This will be
the case when we restore a channel from an SCB.
The new syncNewChannel function will allow callers to insert a new
channel given the OpenChannel struct, and set of addresses for the
channel peer. This new method will also create a new LinkNode for the
peer if one doesn't already exist.
In this commit, we modify the String() method of the ChannelStatus type
to reflect the fact that it's a flag set. With these new changes, we'll
now print the variable name of each assigned bit with a bar delimiting
them all.
In this commit, we add a prefix naming scheme to the ChannelStatus enum
variables. We do this as it enables outside callers to more easily
identify each individual enum variable as a part of the greater
enum-like type.
In this commit, we add a new AddrsForNode method. This method will allow
a wrapper sturct to implement the new chanbackup.LiveChannelSource
method which is required to implement the full SCB feature set.
In this commit, we increase the default trickle delay from 30s to 1m30s.
We do this as before we implement the new INV gossip mechanism, we want
to de-emphasise the quick propagation of updates through the network
which eats up bandwidth.
In this commit, we introduce the chanbackup.SubSwapper interface. It
takes a regular Swapper implementation (defined by the
chanbackup.SubSwapper) interface along with a chanbackup.ChannelNotifier
implementation. Given these two interfaces, we're able to be notified
when a new channel is opened or closed, and then use the Swapper to
atomically replace the on-disk channel back up. As a result, a Lightning
daemon can ensure that they alwayts have a up to date channels.backup on
disk that can safely be copied away by users and be used to restore
channel funds in the event of partial/total data loss.
In this commit, we add a new MultiFile struct. We'll use this struct in
store the latest multi-channel backup on disk, swap it out atomically,
and finally extract+unpack the contents of the multi-file. The format
that's written to disk is the same as a regular Packed multi. The
contents of this new file are meant to be used to safely implement an
always up to date multi file on disk as a way for users to easily rsync
or fsnotiy (when it changes) the backup state of their channels.
We implement an atomic update and swap in the UpdateAndSwap. The method
uses relies on the underlying file system supporting an atomic rename
syscall. We first make a temporary backup file, write the latest
contents to that, then swap the temp file with the main file using
rename(2). This way, we ensure that we always have a single up to date
file, if the protocol aborts before the rename, then we can detect this,
remove the temp file, and attempt another swap.
In this commit, we add a series of functions that will allow users to
recover existing channel backups. We do this using two primary
interfaces: the ChannelRestorer, and the PeerConnector. The first
interfaces allows us to abstract away the details w.r.t exactly how a
channel is restored. Instead, we simply expect that the channel backup
will be inserted as a sort of "channel shell" which contains only the
data required to initiate the data loss protection protocol. The second
interface is how we instruct the Lightning node to connect out to the
channel peer given its known addresses.
In this commit, we introduce a series of interfaces and methods that
will allow external callers to backup either all channels, or a specific
channel identified by its channel point. In order to abstract away the
details w.r.t _how_ we obtain the set of open channels, or their storage
mechanisms, we introduce a new LiveChannelSource interfaces. This
interfaces allows us to fetch all channels, a channel by its channel
point, and also all the known addresses for a node as we'll need this in
order to connect out to the node in the case of a recovery attempt.
In this commit, we introduce the Multi sturct. Multi is a series of
static channel backups. This type of backup can contains ALL the channel
backup state in a single packed blob. This is suitable for storing on
your file system, cloud storage, etc. Systems will be in place within
lnd to ensure that one can easily obtain the latest version of the Multi
for the node, and also that it will be kept up to date if channel state
changes.
In this commit, we add the initial implementation of the SCB structure.
Given an SCB, and a user's seed, it will be possible to recover the
settled balanced of a channel in the event of total or partial data
loss. The SCB contains all information required to initiate the data
loss protection protocol once we restore the channel and connect to the
remote channel peer.
The primary way outside callers will interact with this package are via
the Pack and Unpack methods. Packing means writing a
serialized+encrypted version of the SCB to an io.Writer. Unpacking does
the opposite.
The encoding format itself uses the same encoding as we do on the wire
within Lightning. Each encoded backup begins with a version so we can
easily add or modify the serialization format in the future, if new
channel types appear, or we need to add/remove fields.
In this commit, we implement a series of new crypto operations that will
allow us to encrypt and decrypt a set of serialized channel backups.
Their various backups may have distinct encodings when serialized, but
to the functions defined in this file, we treat them as simple opaque
blobs.
For encryption, we utilize chacha20poly1305 with a random 24 byte nonce.
We use a larger nonce size as this can be safely generated via a CSPRNG
without fear of frequency collisions between nonces generated. To
encrypt a blob, we then use this nonce as the AD (associated data) and
prepend the nonce to the front of the ciphertext package.
For key generation, in order to ensure the user only needs their
passphrase and the backup file, we utilize the existing keychain to
derive a private key. In order to ensure that at we don't force any
hardware signer to be aware of our crypto operations, we instead opt to
utilize a public key that will be hashed to derive our private key. The
assumption here is that this key will only be exposed to this software,
and never derived as a public facing address.