Merge pull request #1739 from Roasbeef/graph-private-chan-node-cleanup
channeldb: ensure we remove update index entries for nodes upon deletion
This commit is contained in:
commit
fb927442c5
@ -433,7 +433,36 @@ func (c *ChannelGraph) deleteLightningNode(tx *bolt.Tx,
|
||||
if err := aliases.Delete(compressedPubKey); err != nil {
|
||||
return err
|
||||
}
|
||||
return nodes.Delete(compressedPubKey)
|
||||
|
||||
// Before we delete the node, we'll fetch its current state so we can
|
||||
// determine when its last update was to clear out the node update
|
||||
// index.
|
||||
node, err := fetchLightningNode(nodes, compressedPubKey)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if err := nodes.Delete(compressedPubKey); err != nil {
|
||||
|
||||
return err
|
||||
}
|
||||
|
||||
// Finally, we'll delete the index entry for the node within the
|
||||
// nodeUpdateIndexBucket as this node is no longer active, so we don't
|
||||
// need to track its last update.
|
||||
nodeUpdateIndex := nodes.Bucket(nodeUpdateIndexBucket)
|
||||
if nodeUpdateIndex == nil {
|
||||
return ErrGraphNodesNotFound
|
||||
}
|
||||
|
||||
// In order to delete the entry, we'll need to reconstruct the key for
|
||||
// its last update.
|
||||
updateUnix := uint64(node.LastUpdate.Unix())
|
||||
var indexKey [8 + 33]byte
|
||||
byteOrder.PutUint64(indexKey[:8], updateUnix)
|
||||
copy(indexKey[8:], compressedPubKey)
|
||||
|
||||
return nodeUpdateIndex.Delete(indexKey[:])
|
||||
}
|
||||
|
||||
// AddChannelEdge adds a new (undirected, blank) edge to the graph database. An
|
||||
|
@ -2367,6 +2367,70 @@ func TestAddChannelEdgeShellNodes(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
// TestNodePruningUpdateIndexDeletion tests that once a node has been removed
|
||||
// from the channel graph, we also remove the entry from the update index as
|
||||
// well.
|
||||
func TestNodePruningUpdateIndexDeletion(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
db, cleanUp, err := makeTestDB()
|
||||
defer cleanUp()
|
||||
if err != nil {
|
||||
t.Fatalf("unable to make test database: %v", err)
|
||||
}
|
||||
|
||||
graph := db.ChannelGraph()
|
||||
|
||||
// We'll first populate our graph with a single node that will be
|
||||
// removed shortly.
|
||||
node1, err := createTestVertex(db)
|
||||
if err != nil {
|
||||
t.Fatalf("unable to create test node: %v", err)
|
||||
}
|
||||
if err := graph.AddLightningNode(node1); err != nil {
|
||||
t.Fatalf("unable to add node: %v", err)
|
||||
}
|
||||
|
||||
// We'll confirm that we can retrieve the node using
|
||||
// NodeUpdatesInHorizon, using a time that's slightly beyond the last
|
||||
// update time of our test node.
|
||||
startTime := time.Unix(9, 0)
|
||||
endTime := node1.LastUpdate.Add(time.Minute)
|
||||
nodesInHorizon, err := graph.NodeUpdatesInHorizon(startTime, endTime)
|
||||
if err != nil {
|
||||
t.Fatalf("unable to fetch nodes in horizon: %v", err)
|
||||
}
|
||||
|
||||
// We should only have a single node, and that node should exactly
|
||||
// match the node we just inserted.
|
||||
if len(nodesInHorizon) != 1 {
|
||||
t.Fatalf("should have 1 nodes instead have: %v",
|
||||
len(nodesInHorizon))
|
||||
}
|
||||
if err := compareNodes(node1, &nodesInHorizon[0]); err != nil {
|
||||
t.Fatalf("nodes don't match: %v", err)
|
||||
}
|
||||
|
||||
// We'll now delete the node from the graph, this should result in it
|
||||
// being removed from the update index as well.
|
||||
nodePub, _ := node1.PubKey()
|
||||
if err := graph.DeleteLightningNode(nodePub); err != nil {
|
||||
t.Fatalf("unable to delete node: %v", err)
|
||||
}
|
||||
|
||||
// Now that the node has been deleted, we'll again query the nodes in
|
||||
// the horizon. This time we should have no nodes at all.
|
||||
nodesInHorizon, err = graph.NodeUpdatesInHorizon(startTime, endTime)
|
||||
if err != nil {
|
||||
t.Fatalf("unable to fetch nodes in horizon: %v", err)
|
||||
}
|
||||
|
||||
if len(nodesInHorizon) != 0 {
|
||||
t.Fatalf("should have zero nodes instead have: %v",
|
||||
len(nodesInHorizon))
|
||||
}
|
||||
}
|
||||
|
||||
// compareNodes is used to compare two LightningNodes while excluding the
|
||||
// Features struct, which cannot be compared as the semantics for reserializing
|
||||
// the featuresMap have not been defined.
|
||||
|
Loading…
Reference in New Issue
Block a user