channeldb: ensure that we remove update index entries for nodes upon deletion

This commit is contained in:
Olaoluwa Osuntokun 2018-08-16 18:21:39 -07:00
parent 06d03b55a3
commit 9353ab00b1
No known key found for this signature in database
GPG Key ID: 964EA263DD637C21

@ -433,7 +433,36 @@ func (c *ChannelGraph) deleteLightningNode(tx *bolt.Tx,
if err := aliases.Delete(compressedPubKey); err != nil {
return err
}
return nodes.Delete(compressedPubKey)
// Before we delete the node, we'll fetch its current state so we can
// determine when its last update was to clear out the node update
// index.
node, err := fetchLightningNode(nodes, compressedPubKey)
if err != nil {
return err
}
if err := nodes.Delete(compressedPubKey); err != nil {
return err
}
// Finally, we'll delete the index entry for the node within the
// nodeUpdateIndexBucket as this node is no longer active, so we don't
// need to track its last update.
nodeUpdateIndex := nodes.Bucket(nodeUpdateIndexBucket)
if nodeUpdateIndex == nil {
return ErrGraphNodesNotFound
}
// In order to delete the entry, we'll need to reconstruct the key for
// its last update.
updateUnix := uint64(node.LastUpdate.Unix())
var indexKey [8 + 33]byte
byteOrder.PutUint64(indexKey[:8], updateUnix)
copy(indexKey[8:], compressedPubKey)
return nodeUpdateIndex.Delete(indexKey[:])
}
// AddChannelEdge adds a new (undirected, blank) edge to the graph database. An