2017-02-16 15:31:19 +03:00
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package lnwire
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import (
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"encoding/binary"
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"fmt"
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"io"
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)
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2017-10-11 21:25:37 +03:00
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// FeatureBit represents a feature that can be enabled in either a local or
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// global feature vector at a specific bit position. Feature bits follow the
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// "it's OK to be odd" rule, where features at even bit positions must be known
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// to a node receiving them from a peer while odd bits do not. In accordance,
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// feature bits are usually assigned in pairs, first being assigned an odd bit
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// position which may later be changed to the preceding even position once
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// knowledge of the feature becomes required on the network.
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type FeatureBit uint16
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const (
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// DataLossProtectRequired is a feature bit that indicates that a peer
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// *requires* the other party know about the data-loss-protect optional
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// feature. If the remote peer does not know of such a feature, then
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// the sending peer SHOLUD disconnect them. The data-loss-protect
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// feature allows a peer that's lost partial data to recover their
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// settled funds of the latest commitment state.
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DataLossProtectRequired FeatureBit = 0
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// DataLossProtectOptional is an optional feature bit that indicates
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// that the sending peer knows of this new feature and can activate it
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// it. The data-loss-protect feature allows a peer that's lost partial
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// data to recover their settled funds of the latest commitment state.
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DataLossProtectOptional FeatureBit = 1
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// InitialRoutingSync is a local feature bit meaning that the receiving
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// node should send a complete dump of routing information when a new
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// connection is established.
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InitialRoutingSync FeatureBit = 3
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// GossipQueriesRequired is a feature bit that indicates that the
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// receiving peer MUST know of the set of features that allows nodes to
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// more efficiently query the network view of peers on the network for
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// reconciliation purposes.
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GossipQueriesRequired FeatureBit = 6
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// GossipQueriesOptional is an optional feature bit that signals that
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// the setting peer knows of the set of features that allows more
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// efficient network view reconciliation.
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GossipQueriesOptional FeatureBit = 7
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// maxAllowedSize is a maximum allowed size of feature vector.
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//
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// NOTE: Within the protocol, the maximum allowed message size is 65535
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// bytes. Adding the overhead from the crypto protocol (the 2-byte
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// packet length and 16-byte MAC), we arrive at 65569 bytes. Accounting
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// for the overhead within the feature message to signal the type of
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// the message, that leaves 65567 bytes for the init message itself.
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// Next, we reserve 4-bytes to encode the lengths of both the local and
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// global feature vectors, so 65563 for the global and local features.
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// Knocking off one byte for the sake of the calculation, that leads to
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// a max allowed size of 32781 bytes for each feature vector, or 131124
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// different features.
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maxAllowedSize = 32781
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)
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// LocalFeatures is a mapping of known connection-local feature bits to a
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// descriptive name. All known local feature bits must be assigned a name in
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// this mapping. Local features are those which are only sent to the peer and
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// not advertised to the entire network. A full description of these feature
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// bits is provided in the BOLT-09 specification.
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var LocalFeatures = map[FeatureBit]string{
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DataLossProtectOptional: "data-loss-protect-optional",
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InitialRoutingSync: "initial-routing-sync",
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GossipQueriesOptional: "gossip-queries-optional",
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}
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// GlobalFeatures is a mapping of known global feature bits to a descriptive
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// name. All known global feature bits must be assigned a name in this mapping.
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// Global features are those which are advertised to the entire network. A full
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// description of these feature bits is provided in the BOLT-09 specification.
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var GlobalFeatures map[FeatureBit]string
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// RawFeatureVector represents a set of feature bits as defined in BOLT-09. A
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// RawFeatureVector itself just stores a set of bit flags but can be used to
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// construct a FeatureVector which binds meaning to each bit. Feature vectors
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// can be serialized and deserialized to/from a byte representation that is
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// transmitted in Lightning network messages.
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type RawFeatureVector struct {
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features map[FeatureBit]bool
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}
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// NewRawFeatureVector creates a feature vector with all of the feature bits
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// given as arguments enabled.
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func NewRawFeatureVector(bits ...FeatureBit) *RawFeatureVector {
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fv := &RawFeatureVector{features: make(map[FeatureBit]bool)}
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for _, bit := range bits {
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fv.Set(bit)
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}
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return fv
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}
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// IsSet returns whether a particular feature bit is enabled in the vector.
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func (fv *RawFeatureVector) IsSet(feature FeatureBit) bool {
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return fv.features[feature]
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}
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// Set marks a feature as enabled in the vector.
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func (fv *RawFeatureVector) Set(feature FeatureBit) {
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fv.features[feature] = true
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}
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// Unset marks a feature as disabled in the vector.
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func (fv *RawFeatureVector) Unset(feature FeatureBit) {
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delete(fv.features, feature)
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}
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// SerializeSize returns the number of bytes needed to represent feature vector
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// in byte format.
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func (fv *RawFeatureVector) SerializeSize() int {
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// Find the largest feature bit index
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max := -1
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for feature := range fv.features {
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index := int(feature)
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if index > max {
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max = index
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}
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}
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if max == -1 {
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return 0
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}
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// We calculate byte-length via the largest bit index
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return max/8 + 1
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}
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// Encode writes the feature vector in byte representation. Every feature
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// encoded as a bit, and the bit vector is serialized using the least number of
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// bytes. Since the bit vector length is variable, the first two bytes of the
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// serialization represent the length.
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func (fv *RawFeatureVector) Encode(w io.Writer) error {
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// Write length of feature vector.
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var l [2]byte
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length := fv.SerializeSize()
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binary.BigEndian.PutUint16(l[:], uint16(length))
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if _, err := w.Write(l[:]); err != nil {
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return err
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}
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// Generate the data and write it.
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data := make([]byte, length)
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for feature := range fv.features {
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byteIndex := int(feature / 8)
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bitIndex := feature % 8
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data[length-byteIndex-1] |= 1 << bitIndex
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}
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_, err := w.Write(data)
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return err
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}
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// Decode reads the feature vector from its byte representation. Every feature
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// encoded as a bit, and the bit vector is serialized using the least number of
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// bytes. Since the bit vector length is variable, the first two bytes of the
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// serialization represent the length.
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func (fv *RawFeatureVector) Decode(r io.Reader) error {
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// Read the length of the feature vector.
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var l [2]byte
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if _, err := io.ReadFull(r, l[:]); err != nil {
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return err
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}
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length := binary.BigEndian.Uint16(l[:])
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// Read the feature vector data.
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data := make([]byte, length)
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if _, err := io.ReadFull(r, data); err != nil {
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return err
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}
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// Set feature bits from parsed data.
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bitsNumber := len(data) * 8
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for i := 0; i < bitsNumber; i++ {
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byteIndex := uint16(i / 8)
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bitIndex := uint(i % 8)
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if (data[length-byteIndex-1]>>bitIndex)&1 == 1 {
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fv.Set(FeatureBit(i))
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}
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}
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return nil
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}
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// FeatureVector represents a set of enabled features. The set stores
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// information on enabled flags and metadata about the feature names. A feature
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// vector is serializable to a compact byte representation that is included in
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// Lightning network messages.
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type FeatureVector struct {
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*RawFeatureVector
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featureNames map[FeatureBit]string
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}
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// NewFeatureVector constructs a new FeatureVector from a raw feature vector
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// and mapping of feature definitions. If the feature vector argument is nil, a
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// new one will be constructed with no enabled features.
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func NewFeatureVector(featureVector *RawFeatureVector,
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featureNames map[FeatureBit]string) *FeatureVector {
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2017-10-11 21:37:54 +03:00
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if featureVector == nil {
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featureVector = NewRawFeatureVector()
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}
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return &FeatureVector{
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RawFeatureVector: featureVector,
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featureNames: featureNames,
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}
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}
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// HasFeature returns whether a particular feature is included in the set. The
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// feature can be seen as set either if the bit is set directly OR the queried
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// bit has the same meaning as its corresponding even/odd bit, which is set
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// instead. The second case is because feature bits are generally assigned in
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// pairs where both the even and odd position represent the same feature.
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func (fv *FeatureVector) HasFeature(feature FeatureBit) bool {
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return fv.IsSet(feature) ||
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(fv.isFeatureBitPair(feature) && fv.IsSet(feature^1))
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}
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// UnknownRequiredFeatures returns a list of feature bits set in the vector
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// that are unknown and in an even bit position. Feature bits with an even
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// index must be known to a node receiving the feature vector in a message.
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func (fv *FeatureVector) UnknownRequiredFeatures() []FeatureBit {
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var unknown []FeatureBit
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for feature := range fv.features {
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if feature%2 == 0 && !fv.IsKnown(feature) {
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unknown = append(unknown, feature)
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}
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}
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return unknown
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}
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// Name returns a string identifier for the feature represented by this bit. If
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// the bit does not represent a known feature, this returns a string indicating
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// as much.
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func (fv *FeatureVector) Name(bit FeatureBit) string {
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name, known := fv.featureNames[bit]
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if !known {
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name = "unknown"
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}
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return fmt.Sprintf("%s(%d)", name, bit)
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}
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// IsKnown returns whether this feature bit represents a known feature.
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func (fv *FeatureVector) IsKnown(bit FeatureBit) bool {
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_, known := fv.featureNames[bit]
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return known
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}
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// isFeatureBitPair returns whether this feature bit and its corresponding
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// even/odd bit both represent the same feature. This may often be the case as
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// bits are generally assigned in pairs, first being assigned an odd bit
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// position then being promoted to an even bit position once the network is
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// ready.
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func (fv *FeatureVector) isFeatureBitPair(bit FeatureBit) bool {
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name1, known1 := fv.featureNames[bit]
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name2, known2 := fv.featureNames[bit^1]
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return known1 && known2 && name1 == name2
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}
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