lnd.xprv/lnwire/announcement_signatures_test.go
Olaoluwa Osuntokun feec611531
lnwire+peer: implement new ping/pong messages and behavior
This commit implements the new ping/pong messages along with their new
behavior. The new set of ping/pong messages allow clients to generate
fake cover traffic as the ping messages tells the pong message how many
bytes to included and can also be padded itself.
2017-04-16 18:11:45 -07:00

35 lines
827 B
Go

package lnwire
import (
"bytes"
"reflect"
"testing"
)
func TestAnnounceSignatureEncodeDecode(t *testing.T) {
ac := &AnnounceSignatures{
ChannelID: ChannelID(revHash),
ShortChannelID: NewShortChanIDFromInt(1),
NodeSignature: someSig,
BitcoinSignature: someSig,
}
// Next encode the message into an empty bytes buffer.
var b bytes.Buffer
if err := ac.Encode(&b, 0); err != nil {
t.Fatalf("unable to encode AnnounceSignatures: %v", err)
}
// Deserialize the encoded message into a new empty struct.
ac2 := &AnnounceSignatures{}
if err := ac2.Decode(&b, 0); err != nil {
t.Fatalf("unable to decode AnnounceSignatures: %v", err)
}
// Assert equality of the two instances.
if !reflect.DeepEqual(ac, ac2) {
t.Fatalf("encode/decode error messages don't match %#v vs %#v",
ac, ac2)
}
}