lnd.xprv/routing/missioncontrol.go
Joost Jager 45dacd0df1
routing: isolate failure interpretation from mission control
This commit moves the payment outcome interpretation logic into a
separate file. Also, mission control isn't updated directly anymore, but
results are stored in an interpretedResult struct. This allows the
mission control state to be locked for a minimum amount of time and
makes it easier to unit test the result interpretation.
2019-08-17 10:23:59 +02:00

447 lines
14 KiB
Go

package routing
import (
"math"
"sync"
"time"
"github.com/coreos/bbolt"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
)
const (
// DefaultPenaltyHalfLife is the default half-life duration. The
// half-life duration defines after how much time a penalized node or
// channel is back at 50% probability.
DefaultPenaltyHalfLife = time.Hour
// minSecondChanceInterval is the minimum time required between
// second-chance failures.
//
// If nodes return a channel policy related failure, they may get a
// second chance to forward the payment. It could be that the channel
// policy that we are aware of is not up to date. This is especially
// important in case of mobile apps that are mostly offline.
//
// However, we don't want to give nodes the option to endlessly return
// new channel updates so that we are kept busy trying to route through
// that node until the payment loop times out.
//
// Therefore we only grant a second chance to a node if the previous
// second chance is sufficiently long ago. This is what
// minSecondChanceInterval defines. If a second policy failure comes in
// within that interval, we will apply a penalty.
//
// Second chances granted are tracked on the level of node pairs. This
// means that if a node has multiple channels to the same peer, they
// will only get a single second chance to route to that peer again.
// Nodes forward non-strict, so it isn't necessary to apply a less
// restrictive channel level tracking scheme here.
minSecondChanceInterval = time.Minute
// DefaultMaxMcHistory is the default maximum history size.
DefaultMaxMcHistory = 1000
)
// MissionControl contains state which summarizes the past attempts of HTLC
// routing by external callers when sending payments throughout the network. It
// acts as a shared memory during routing attempts with the goal to optimize the
// payment attempt success rate.
//
// Failed payment attempts are reported to mission control. These reports are
// used to track the time of the last node or channel level failure. The time
// since the last failure is used to estimate a success probability that is fed
// into the path finding process for subsequent payment attempts.
type MissionControl struct {
// lastPairFailure tracks the last payment failure per node pair.
lastPairFailure map[DirectedNodePair]pairFailure
// lastNodeFailure tracks the last node level failure per node.
lastNodeFailure map[route.Vertex]time.Time
// lastSecondChance tracks the last time a second chance was granted for
// a directed node pair.
lastSecondChance map[DirectedNodePair]time.Time
// now is expected to return the current time. It is supplied as an
// external function to enable deterministic unit tests.
now func() time.Time
cfg *MissionControlConfig
store *missionControlStore
sync.Mutex
// TODO(roasbeef): further counters, if vertex continually unavailable,
// add to another generation
// TODO(roasbeef): also add favorable metrics for nodes
}
// MissionControlConfig defines parameters that control mission control
// behaviour.
type MissionControlConfig struct {
// PenaltyHalfLife defines after how much time a penalized node or
// channel is back at 50% probability.
PenaltyHalfLife time.Duration
// AprioriHopProbability is the assumed success probability of a hop in
// a route when no other information is available.
AprioriHopProbability float64
// MaxMcHistory defines the maximum number of payment results that are
// held on disk.
MaxMcHistory int
}
// pairFailure describes a payment failure for a node pair.
type pairFailure struct {
// timestamp is the time when this failure result was obtained.
timestamp time.Time
// minPenalizeAmt is the minimum amount for which to take this failure
// into account.
minPenalizeAmt lnwire.MilliSatoshi
}
// MissionControlSnapshot contains a snapshot of the current state of mission
// control.
type MissionControlSnapshot struct {
// Nodes contains the per node information of this snapshot.
Nodes []MissionControlNodeSnapshot
// Pairs is a list of channels for which specific information is
// logged.
Pairs []MissionControlPairSnapshot
}
// MissionControlNodeSnapshot contains a snapshot of the current node state in
// mission control.
type MissionControlNodeSnapshot struct {
// Node pubkey.
Node route.Vertex
// LastFail is the time of last failure.
LastFail time.Time
// OtherSuccessProb is the success probability for pairs not in
// the Pairs slice.
OtherSuccessProb float64
}
// MissionControlPairSnapshot contains a snapshot of the current node pair
// state in mission control.
type MissionControlPairSnapshot struct {
// Pair is the node pair of which the state is described.
Pair DirectedNodePair
// LastFail is the time of last failure.
LastFail time.Time
// MinPenalizeAmt is the minimum amount for which the channel will be
// penalized.
MinPenalizeAmt lnwire.MilliSatoshi
// SuccessProb is the success probability estimation for this channel.
SuccessProb float64
}
// paymentResult is the information that becomes available when a payment
// attempt completes.
type paymentResult struct {
id uint64
timeFwd, timeReply time.Time
route *route.Route
success bool
failureSourceIdx *int
failure lnwire.FailureMessage
}
// NewMissionControl returns a new instance of missionControl.
func NewMissionControl(db *bbolt.DB, cfg *MissionControlConfig) (
*MissionControl, error) {
log.Debugf("Instantiating mission control with config: "+
"PenaltyHalfLife=%v, AprioriHopProbability=%v",
cfg.PenaltyHalfLife, cfg.AprioriHopProbability)
store, err := newMissionControlStore(db, cfg.MaxMcHistory)
if err != nil {
return nil, err
}
mc := &MissionControl{
lastPairFailure: make(map[DirectedNodePair]pairFailure),
lastNodeFailure: make(map[route.Vertex]time.Time),
lastSecondChance: make(map[DirectedNodePair]time.Time),
now: time.Now,
cfg: cfg,
store: store,
}
if err := mc.init(); err != nil {
return nil, err
}
return mc, nil
}
// init initializes mission control with historical data.
func (m *MissionControl) init() error {
log.Debugf("Mission control state reconstruction started")
start := time.Now()
results, err := m.store.fetchAll()
if err != nil {
return err
}
for _, result := range results {
m.applyPaymentResult(result)
}
log.Debugf("Mission control state reconstruction finished: "+
"n=%v, time=%v", len(results), time.Now().Sub(start))
return nil
}
// ResetHistory resets the history of MissionControl returning it to a state as
// if no payment attempts have been made.
func (m *MissionControl) ResetHistory() error {
m.Lock()
defer m.Unlock()
if err := m.store.clear(); err != nil {
return err
}
m.lastPairFailure = make(map[DirectedNodePair]pairFailure)
m.lastNodeFailure = make(map[route.Vertex]time.Time)
m.lastSecondChance = make(map[DirectedNodePair]time.Time)
log.Debugf("Mission control history cleared")
return nil
}
// GetProbability is expected to return the success probability of a payment
// from fromNode along edge.
func (m *MissionControl) GetProbability(fromNode, toNode route.Vertex,
amt lnwire.MilliSatoshi) float64 {
m.Lock()
defer m.Unlock()
return m.getPairProbability(fromNode, toNode, amt)
}
// getProbAfterFail returns a probability estimate based on a last failure time.
func (m *MissionControl) getProbAfterFail(lastFailure time.Time) float64 {
if lastFailure.IsZero() {
return m.cfg.AprioriHopProbability
}
timeSinceLastFailure := m.now().Sub(lastFailure)
// Calculate success probability. It is an exponential curve that brings
// the probability down to zero when a failure occurs. From there it
// recovers asymptotically back to the a priori probability. The rate at
// which this happens is controlled by the penaltyHalfLife parameter.
exp := -timeSinceLastFailure.Hours() / m.cfg.PenaltyHalfLife.Hours()
probability := m.cfg.AprioriHopProbability * (1 - math.Pow(2, exp))
return probability
}
// getPairProbability estimates the probability of successfully
// traversing from fromNode to toNode based on historical payment outcomes.
func (m *MissionControl) getPairProbability(fromNode,
toNode route.Vertex, amt lnwire.MilliSatoshi) float64 {
// Start by getting the last node level failure. A node failure is
// considered a failure that would have affected every edge. Therefore
// we insert a node level failure into the history of every channel. If
// there is none, lastFail will be zero.
lastFail := m.lastNodeFailure[fromNode]
// Retrieve the last pair outcome.
pair := NewDirectedNodePair(fromNode, toNode)
lastPairResult, ok := m.lastPairFailure[pair]
// Only look at the last pair outcome if it happened after the last node
// level failure. Otherwise the node level failure is the most recent
// and used as the basis for calculation of the probability.
if ok && lastPairResult.timestamp.After(lastFail) {
// Take into account a minimum penalize amount. For balance
// errors, a failure may be reported with such a minimum to
// prevent too aggresive penalization. We only take into account
// a previous failure if the amount that we currently get the
// probability for is greater or equal than the minPenalizeAmt
// of the previous failure.
if amt >= lastPairResult.minPenalizeAmt {
lastFail = lastPairResult.timestamp
}
}
return m.getProbAfterFail(lastFail)
}
// requestSecondChance checks whether the node fromNode can have a second chance
// at providing a channel update for its channel with toNode.
func (m *MissionControl) requestSecondChance(timestamp time.Time,
fromNode, toNode route.Vertex) bool {
// Look up previous second chance time.
pair := DirectedNodePair{
From: fromNode,
To: toNode,
}
lastSecondChance, ok := m.lastSecondChance[pair]
// If the channel hasn't already be given a second chance or its last
// second chance was long ago, we give it another chance.
if !ok || timestamp.Sub(lastSecondChance) > minSecondChanceInterval {
m.lastSecondChance[pair] = timestamp
log.Debugf("Second chance granted for %v->%v", fromNode, toNode)
return true
}
// Otherwise penalize the channel, because we don't allow channel
// updates that are that frequent. This is to prevent nodes from keeping
// us busy by continuously sending new channel updates.
log.Debugf("Second chance denied for %v->%v, remaining interval: %v",
fromNode, toNode, timestamp.Sub(lastSecondChance))
return false
}
// GetHistorySnapshot takes a snapshot from the current mission control state
// and actual probability estimates.
func (m *MissionControl) GetHistorySnapshot() *MissionControlSnapshot {
m.Lock()
defer m.Unlock()
log.Debugf("Requesting history snapshot from mission control: "+
"node_failure_count=%v, pair_result_count=%v",
len(m.lastNodeFailure), len(m.lastPairFailure))
nodes := make([]MissionControlNodeSnapshot, 0, len(m.lastNodeFailure))
for v, h := range m.lastNodeFailure {
otherProb := m.getPairProbability(v, route.Vertex{}, 0)
nodes = append(nodes, MissionControlNodeSnapshot{
Node: v,
LastFail: h,
OtherSuccessProb: otherProb,
})
}
pairs := make([]MissionControlPairSnapshot, 0, len(m.lastPairFailure))
for v, h := range m.lastPairFailure {
// Show probability assuming amount meets min
// penalization amount.
prob := m.getPairProbability(v.From, v.To, h.minPenalizeAmt)
pair := MissionControlPairSnapshot{
Pair: v,
MinPenalizeAmt: h.minPenalizeAmt,
LastFail: h.timestamp,
SuccessProb: prob,
}
pairs = append(pairs, pair)
}
snapshot := MissionControlSnapshot{
Nodes: nodes,
Pairs: pairs,
}
return &snapshot
}
// ReportPaymentFail reports a failed payment to mission control as input for
// future probability estimates. The failureSourceIdx argument indicates the
// failure source. If it is nil, the failure source is unknown. This function
// returns a reason if this failure is a final failure. In that case no further
// payment attempts need to be made.
func (m *MissionControl) ReportPaymentFail(paymentID uint64, rt *route.Route,
failureSourceIdx *int, failure lnwire.FailureMessage) (
*channeldb.FailureReason, error) {
timestamp := m.now()
// TODO(joostjager): Use actual payment initiation time for timeFwd.
result := &paymentResult{
success: false,
timeFwd: timestamp,
timeReply: timestamp,
id: paymentID,
failureSourceIdx: failureSourceIdx,
failure: failure,
route: rt,
}
// Store complete result in database.
if err := m.store.AddResult(result); err != nil {
return nil, err
}
// Apply result to update mission control state.
reason := m.applyPaymentResult(result)
return reason, nil
}
// applyPaymentResult applies a payment result as input for future probability
// estimates. It returns a bool indicating whether this error is a final error
// and no further payment attempts need to be made.
func (m *MissionControl) applyPaymentResult(
result *paymentResult) *channeldb.FailureReason {
// Interpret result.
i := interpretResult(
result.route, result.failureSourceIdx, result.failure,
)
// Update mission control state using the interpretation.
m.Lock()
defer m.Unlock()
if i.policyFailure != nil {
if m.requestSecondChance(
result.timeReply,
i.policyFailure.From, i.policyFailure.To,
) {
return nil
}
}
if i.nodeFailure != nil {
log.Debugf("Reporting node failure to Mission Control: "+
"node=%v", *i.nodeFailure)
m.lastNodeFailure[*i.nodeFailure] = result.timeReply
}
for pair, minPenalizeAmt := range i.pairResults {
log.Debugf("Reporting pair failure to Mission Control: "+
"pair=%v, minPenalizeAmt=%v", pair, minPenalizeAmt)
m.lastPairFailure[pair] = pairFailure{
minPenalizeAmt: minPenalizeAmt,
timestamp: result.timeReply,
}
}
return i.finalFailureReason
}