d331ddd2f4
This commit implements some missing functionality, namely before all time locks were calculated off of a base height of 0 essentially. That’s incorrect as all time locks within HTLC’s would then be already expired. We remedy this requesting the latest height when creating a route to ensure that our time locks are set properly.
628 lines
22 KiB
Go
628 lines
22 KiB
Go
package routing
|
|
|
|
import (
|
|
"encoding/binary"
|
|
"math"
|
|
|
|
"container/heap"
|
|
|
|
"github.com/boltdb/bolt"
|
|
"github.com/lightningnetwork/lightning-onion"
|
|
"github.com/lightningnetwork/lnd/channeldb"
|
|
"github.com/roasbeef/btcd/btcec"
|
|
"github.com/roasbeef/btcd/chaincfg/chainhash"
|
|
"github.com/roasbeef/btcutil"
|
|
)
|
|
|
|
const (
|
|
// HopLimit is the maximum number hops that is permissible as a route.
|
|
// Any potential paths found that lie above this limit will be rejected
|
|
// with an error. This value is computed using the current fixed-size
|
|
// packet length of the Sphinx construction.
|
|
HopLimit = 20
|
|
|
|
// infinity is used as a starting distance in our shortest path search.
|
|
infinity = math.MaxFloat64
|
|
)
|
|
|
|
// ChannelHop is an intermediate hop within the network with a greater
|
|
// multi-hop payment route. This struct contains the relevant routing policy of
|
|
// the particular edge, as well as the total capacity, and origin chain of the
|
|
// channel itself.
|
|
type ChannelHop struct {
|
|
// Capacity is the total capacity of the channel being traversed. This
|
|
// value is expressed for stability in satoshis.
|
|
Capacity btcutil.Amount
|
|
|
|
// Chain is a 32-byte has that denotes the base blockchain network of
|
|
// the channel. The 32-byte hash is the "genesis" block of the
|
|
// blockchain, or the very first block in the chain.
|
|
//
|
|
// TODO(roasbeef): store chain within edge info/policy in database.
|
|
Chain chainhash.Hash
|
|
|
|
*channeldb.ChannelEdgePolicy
|
|
}
|
|
|
|
// Hop represents the forwarding details at a particular position within the
|
|
// final route. This struct houses the values necessary to create the HTLC
|
|
// which will travel along this hop, and also encode the per-hop payload
|
|
// included within the Sphinx packet.
|
|
type Hop struct {
|
|
// Channel is the active payment channel edge that this hop will travel
|
|
// along.
|
|
Channel *ChannelHop
|
|
|
|
// OutgoingTimeLock is the timelock value that should be used when
|
|
// crafting the _outgoing_ HTLC from this hop.
|
|
OutgoingTimeLock uint32
|
|
|
|
// AmtToForward is the amount that this hop will forward to the next
|
|
// hop. This value is less than the value that the incoming HTLC
|
|
// carries as a fee will be subtracted by the hop.
|
|
AmtToForward btcutil.Amount
|
|
|
|
// Fee is the total fee that this hop will subtract from the incoming
|
|
// payment, this difference nets the hop fees for forwarding the
|
|
// payment.
|
|
Fee btcutil.Amount
|
|
}
|
|
|
|
// computeFee computes the fee to forward an HTLC of `amt` satoshis over the
|
|
// passed active payment channel. This value is currently computed as specified
|
|
// in BOLT07, but will likely change in the near future.
|
|
func computeFee(amt btcutil.Amount, edge *ChannelHop) btcutil.Amount {
|
|
return edge.FeeBaseMSat + (amt*edge.FeeProportionalMillionths)/1000000
|
|
}
|
|
|
|
// isSamePath returns true if path1 and path2 travel through the exact same
|
|
// edges, and false otherwise.
|
|
func isSamePath(path1, path2 []*ChannelHop) bool {
|
|
if len(path1) != len(path2) {
|
|
return false
|
|
}
|
|
|
|
for i := 0; i < len(path1); i++ {
|
|
if path1[i].ChannelID != path2[i].ChannelID {
|
|
return false
|
|
}
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
// Route represents a path through the channel graph which runs over one or
|
|
// more channels in succession. This struct carries all the information
|
|
// required to craft the Sphinx onion packet, and send the payment along the
|
|
// first hop in the path. A route is only selected as valid if all the channels
|
|
// have sufficient capacity to carry the initial payment amount after fees are
|
|
// accounted for.
|
|
type Route struct {
|
|
// TotalTimeLock is the cumulative (final) time lock across the entire
|
|
// route. This is the CLTV value that should be extended to the first
|
|
// hop in the route. All other hops will decrement the time-lock as
|
|
// advertised, leaving enough time for all hops to wait for or present
|
|
// the payment preimage to complete the payment.
|
|
TotalTimeLock uint32
|
|
|
|
// TotalFees is the sum of the fees paid at each hop within the final
|
|
// route. In the case of a one-hop payment, this value will be zero as
|
|
// we don't need to pay a fee it ourself.
|
|
TotalFees btcutil.Amount
|
|
|
|
// TotalAmount is the total amount of funds required to complete a
|
|
// payment over this route. This value includes the cumulative fees at
|
|
// each hop. As a result, the HTLC extended to the first-hop in the
|
|
// route will need to have at least this many satoshis, otherwise the
|
|
// route will fail at an intermediate node due to an insufficient
|
|
// amount of fees.
|
|
TotalAmount btcutil.Amount
|
|
|
|
// Hops contains details concerning the specific forwarding details at
|
|
// each hop.
|
|
Hops []*Hop
|
|
}
|
|
|
|
// ToHopPayloads converts a complete route into the series of per-hop payloads
|
|
// that is to be encoded within each HTLC using an opaque Sphinx packet.
|
|
func (r *Route) ToHopPayloads() []sphinx.HopData {
|
|
hopPayloads := make([]sphinx.HopData, len(r.Hops))
|
|
|
|
// For each hop encoded within the route, we'll convert the hop struct
|
|
// to the matching per-hop payload struct as used by the sphinx
|
|
// package.
|
|
for i, hop := range r.Hops {
|
|
hopPayloads[i] = sphinx.HopData{
|
|
// TODO(roasbeef): properly set realm, make sphinx type
|
|
// an enum actually?
|
|
Realm: 0,
|
|
ForwardAmount: uint64(hop.AmtToForward),
|
|
OutgoingCltv: hop.OutgoingTimeLock,
|
|
}
|
|
|
|
// As a base case, the next hop is set to all zeroes in order
|
|
// to indicate that the "last hop" as no further hops after it.
|
|
nextHop := uint64(0)
|
|
|
|
// If we aren't on the last hop, then we set the "next address"
|
|
// field to be the channel that directly follows it.
|
|
if i != len(r.Hops)-1 {
|
|
nextHop = r.Hops[i+1].Channel.ChannelID
|
|
}
|
|
|
|
binary.BigEndian.PutUint64(hopPayloads[i].NextAddress[:],
|
|
nextHop)
|
|
}
|
|
|
|
return hopPayloads
|
|
}
|
|
|
|
// sortableRoutes is a slice of routes that can be sorted. Routes are typically
|
|
// sorted according to their total cumulative fee within the route. In the case
|
|
// that two routes require and identical amount of fees, then the total
|
|
// time-lock will be used as the tie breaker.
|
|
type sortableRoutes []*Route
|
|
|
|
// Len returns the number of routes in the collection.
|
|
//
|
|
// NOTE: This is part of the sort.Interface implementation.
|
|
func (s sortableRoutes) Len() int {
|
|
return len(s)
|
|
}
|
|
|
|
// Less reports whether the route with index i should sort before the route
|
|
// with index j. To make this decision we first check if the total fees
|
|
// required for both routes are equal. If so, then we'll let the total time
|
|
// lock be the tie breaker. Otherwise, we'll put the route with the lowest
|
|
// total fees first.
|
|
//
|
|
// NOTE: This is part of the sort.Interface implementation.
|
|
func (s sortableRoutes) Less(i, j int) bool {
|
|
if s[i].TotalFees == s[j].TotalFees {
|
|
return s[i].TotalTimeLock < s[j].TotalTimeLock
|
|
}
|
|
|
|
return s[i].TotalFees < s[j].TotalFees
|
|
}
|
|
|
|
// Swap swaps the elements with indexes i and j.
|
|
//
|
|
// NOTE: This is part of the sort.Interface implementation.
|
|
func (s sortableRoutes) Swap(i, j int) {
|
|
s[i], s[j] = s[j], s[i]
|
|
}
|
|
|
|
// newRoute returns a fully valid route between the source and target that's
|
|
// capable of supporting a payment of `amtToSend` after fees are fully
|
|
// computed. If the route is too long, or the selected path cannot support the
|
|
// fully payment including fees, then a non-nil error is returned.
|
|
//
|
|
// NOTE: The passed slice of ChannelHops MUST be sorted in forward order: from
|
|
// the source to the target node of the path finding attempt.
|
|
func newRoute(amtToSend btcutil.Amount, pathEdges []*ChannelHop,
|
|
currentHeight uint32) (*Route, error) {
|
|
|
|
// First, we'll create a new empty route with enough hops to match the
|
|
// amount of path edges. We set the TotalTimeLock to the current block
|
|
// height, as this is the basis that all of the time locks will be
|
|
// calculated from.
|
|
route := &Route{
|
|
Hops: make([]*Hop, len(pathEdges)),
|
|
TotalTimeLock: currentHeight,
|
|
}
|
|
|
|
// TODO(roasbeef): need to do sanity check to ensure we don't make a
|
|
// "dust" payment: over x% of money sending to fees
|
|
|
|
// The running amount is the total amount of satoshis required at this
|
|
// point in the route. We start this value at the amount we want to
|
|
// send to the destination. This value will then get successively
|
|
// larger as we compute the fees going backwards.
|
|
runningAmt := amtToSend
|
|
pathLength := len(pathEdges)
|
|
for i := pathLength - 1; i >= 0; i-- {
|
|
edge := pathEdges[i]
|
|
|
|
// Now we create the hop struct for this point in the route.
|
|
// The amount to forward is the running amount, and we compute
|
|
// the required fee based on this amount.
|
|
nextHop := &Hop{
|
|
Channel: edge,
|
|
AmtToForward: runningAmt,
|
|
Fee: computeFee(runningAmt, edge),
|
|
}
|
|
edge.Node.PubKey.Curve = nil
|
|
|
|
// As a sanity check, we ensure that the selected channel has
|
|
// enough capacity to forward the required amount which
|
|
// includes the fee dictated at each hop.
|
|
if nextHop.AmtToForward > nextHop.Channel.Capacity {
|
|
return nil, newErrf(ErrInsufficientCapacity, "channel graph has "+
|
|
"insufficient capacity for the payment")
|
|
}
|
|
|
|
// We don't pay any fees to ourselves on the first-hop channel,
|
|
// so we don't tally up the running fee and amount.
|
|
if i != len(pathEdges)-1 {
|
|
// For a node to forward an HTLC, then following
|
|
// inequality most hold true: amt_in - fee >=
|
|
// amt_to_forward. Therefore we add the fee this node
|
|
// consumes in order to calculate the amount that it
|
|
// show be forwarded by the prior node which is the
|
|
// next hop in our loop.
|
|
runningAmt += nextHop.Fee
|
|
|
|
// Next we tally the total fees (thus far) in the
|
|
// route, and also accumulate the total timelock in the
|
|
// route by adding the node's time lock delta which is
|
|
// the amount of blocks it'll subtract from the
|
|
// incoming time lock.
|
|
route.TotalFees += nextHop.Fee
|
|
} else {
|
|
nextHop.Fee = 0
|
|
}
|
|
|
|
// Next, increment the total timelock of the entire route such
|
|
// that each hops time lock increases as we walk backwards in
|
|
// the route, using the delta of the previous hop.
|
|
route.TotalTimeLock += uint32(edge.TimeLockDelta)
|
|
|
|
// If this is the last hop, then for verification purposes, the
|
|
// value of the outgoing time-lock should be _exactly_ the time
|
|
// lock delta specified within the routing information.
|
|
if i == len(pathEdges)-1 {
|
|
nextHop.OutgoingTimeLock = uint32(edge.TimeLockDelta)
|
|
} else {
|
|
// Otherwise, the value of the outgoing time-lock will
|
|
// be the value of the time-lock for the _outgoing_
|
|
// HTLC, so we factor in their specified grace period
|
|
// (time lock delta).
|
|
nextHop.OutgoingTimeLock = route.TotalTimeLock -
|
|
uint32(edge.TimeLockDelta)
|
|
}
|
|
|
|
route.Hops[i] = nextHop
|
|
}
|
|
|
|
// The total amount required for this route will be the value the
|
|
// source extends to the first hop in the route.
|
|
route.TotalAmount = runningAmt
|
|
|
|
return route, nil
|
|
}
|
|
|
|
// vertex is a simple alias for the serialization of a compressed Bitcoin
|
|
// public key.
|
|
type vertex [33]byte
|
|
|
|
// newVertex returns a new vertex given a public key.
|
|
func newVertex(pub *btcec.PublicKey) vertex {
|
|
var v vertex
|
|
copy(v[:], pub.SerializeCompressed())
|
|
return v
|
|
}
|
|
|
|
// edgeWithPrev is a helper struct used in path finding that couples an
|
|
// directional edge with the node's ID in the opposite direction.
|
|
type edgeWithPrev struct {
|
|
edge *ChannelHop
|
|
prevNode *btcec.PublicKey
|
|
}
|
|
|
|
// edgeWeight computes the weight of an edge. This value is used when searching
|
|
// for the shortest path within the channel graph between two nodes. Currently
|
|
// this is just 1 + the cltv delta value required at this hop, this value
|
|
// should be tuned with experimental and empirical data.
|
|
//
|
|
// TODO(roasbeef): compute robust weight metric
|
|
func edgeWeight(e *channeldb.ChannelEdgePolicy) float64 {
|
|
return float64(1 + e.TimeLockDelta)
|
|
}
|
|
|
|
// findPath attempts to find a path from the source node within the
|
|
// ChannelGraph to the target node that's capable of supporting a payment of
|
|
// `amt` value. The current approach implemented is modified version of
|
|
// Dijkstra's algorithm to find a single shortest path between the source node
|
|
// and the destination. The distance metric used for edges is related to the
|
|
// time-lock+fee costs along a particular edge. If a path is found, this
|
|
// function returns a slice of ChannelHop structs which encoded the chosen path
|
|
// from the target to the source.
|
|
func findPath(graph *channeldb.ChannelGraph, sourceNode *channeldb.LightningNode,
|
|
target *btcec.PublicKey, ignoredNodes map[vertex]struct{},
|
|
ignoredEdges map[uint64]struct{}, amt btcutil.Amount) ([]*ChannelHop, error) {
|
|
|
|
// First we'll initialize an empty heap which'll help us to quickly
|
|
// locate the next edge we should visit next during our graph
|
|
// traversal.
|
|
var nodeHeap distanceHeap
|
|
|
|
// For each node/vertex the graph we create an entry in the distance
|
|
// map for the node set with a distance of "infinity". We also mark
|
|
// add the node to our set of unvisited nodes.
|
|
distance := make(map[vertex]nodeWithDist)
|
|
if err := graph.ForEachNode(nil, func(_ *bolt.Tx, node *channeldb.LightningNode) error {
|
|
// TODO(roasbeef): with larger graph can just use disk seeks
|
|
// with a visited map
|
|
distance[newVertex(node.PubKey)] = nodeWithDist{
|
|
dist: infinity,
|
|
node: node,
|
|
}
|
|
return nil
|
|
}); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// To start, we add the source of our path finding attempt to the
|
|
// distance map with with a distance of 0. This indicates our starting
|
|
// point in the graph traversal.
|
|
sourceVertex := newVertex(sourceNode.PubKey)
|
|
distance[sourceVertex] = nodeWithDist{
|
|
dist: 0,
|
|
node: sourceNode,
|
|
}
|
|
|
|
// To start, our source node will the sole item within our distance
|
|
// heap.
|
|
heap.Push(&nodeHeap, distance[sourceVertex])
|
|
|
|
// We'll use this map as a series of "previous" hop pointers. So to get
|
|
// to `vertex` we'll take the edge that it's mapped to within `prev`.
|
|
prev := make(map[vertex]edgeWithPrev)
|
|
|
|
for nodeHeap.Len() != 0 {
|
|
// Fetch the node within the smallest distance from our source
|
|
// from the heap.
|
|
partialPath := heap.Pop(&nodeHeap).(nodeWithDist)
|
|
bestNode := partialPath.node
|
|
|
|
// If we've reached our target (or we don't have any outgoing
|
|
// edges), then we're done here and can exit the graph
|
|
// traversal early.
|
|
if bestNode.PubKey.IsEqual(target) {
|
|
break
|
|
}
|
|
|
|
// Now that we've found the next potential step to take we'll
|
|
// examine all the outgoing edge (channels) from this node to
|
|
// further our graph traversal.
|
|
pivot := newVertex(bestNode.PubKey)
|
|
err := bestNode.ForEachChannel(nil, func(tx *bolt.Tx,
|
|
edgeInfo *channeldb.ChannelEdgeInfo,
|
|
edge *channeldb.ChannelEdgePolicy) error {
|
|
|
|
v := newVertex(edge.Node.PubKey)
|
|
|
|
// If this vertex or edge has been black listed, then
|
|
// we'll skip exploring this edge during this
|
|
// iteration.
|
|
if _, ok := ignoredNodes[v]; ok {
|
|
return nil
|
|
}
|
|
if _, ok := ignoredEdges[edge.ChannelID]; ok {
|
|
return nil
|
|
}
|
|
|
|
// Compute the tentative distance to this new
|
|
// channel/edge which is the distance to our current
|
|
// pivot node plus the weight of this edge.
|
|
tempDist := distance[pivot].dist + edgeWeight(edge)
|
|
|
|
// If this new tentative distance is better than the
|
|
// current best known distance to this node, then we
|
|
// record the new better distance, and also populate
|
|
// our "next hop" map with this edge. We'll also shave
|
|
// off irrelevant edges by adding the sufficient
|
|
// capacity of an edge to our relaxation condition.
|
|
if tempDist < distance[v].dist &&
|
|
edgeInfo.Capacity >= amt {
|
|
|
|
// TODO(roasbeef): need to also account
|
|
// for min HTLC
|
|
|
|
distance[v] = nodeWithDist{
|
|
dist: tempDist,
|
|
node: edge.Node,
|
|
}
|
|
prev[v] = edgeWithPrev{
|
|
edge: &ChannelHop{
|
|
ChannelEdgePolicy: edge,
|
|
Capacity: edgeInfo.Capacity,
|
|
},
|
|
prevNode: bestNode.PubKey,
|
|
}
|
|
|
|
// Add this new node to our heap as we'd like
|
|
// to further explore down this edge.
|
|
heap.Push(&nodeHeap, distance[v])
|
|
}
|
|
return nil
|
|
})
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
// If the target node isn't found in the prev hop map, then a path
|
|
// doesn't exist, so we terminate in an error.
|
|
if _, ok := prev[newVertex(target)]; !ok {
|
|
return nil, newErrf(ErrNoPathFound, "unable to find a path to "+
|
|
"destination")
|
|
}
|
|
|
|
// If the potential route if below the max hop limit, then we'll use
|
|
// the prevHop map to unravel the path. We end up with a list of edges
|
|
// in the reverse direction which we'll use to properly calculate the
|
|
// timelock and fee values.
|
|
pathEdges := make([]*ChannelHop, 0, len(prev))
|
|
prevNode := newVertex(target)
|
|
for prevNode != sourceVertex { // TODO(roasbeef): assumes no cycles
|
|
// Add the current hop to the limit of path edges then walk
|
|
// backwards from this hop via the prev pointer for this hop
|
|
// within the prevHop map.
|
|
pathEdges = append(pathEdges, prev[prevNode].edge)
|
|
prev[prevNode].edge.Node.PubKey.Curve = nil
|
|
|
|
prevNode = newVertex(prev[prevNode].prevNode)
|
|
}
|
|
|
|
// The route is invalid if it spans more than 20 hops. The current
|
|
// Sphinx (onion routing) implementation can only encode up to 20 hops
|
|
// as the entire packet is fixed size. If this route is more than 20
|
|
// hops, then it's invalid.
|
|
numEdges := len(pathEdges)
|
|
if numEdges > HopLimit {
|
|
return nil, newErr(ErrMaxHopsExceeded, "potential path has "+
|
|
"too many hops")
|
|
}
|
|
|
|
// As our traversal of the prev map above walked backwards from the
|
|
// target to the source in the route, we need to reverse it before
|
|
// returning the final route.
|
|
for i := 0; i < numEdges/2; i++ {
|
|
pathEdges[i], pathEdges[numEdges-i-1] = pathEdges[numEdges-i-1], pathEdges[i]
|
|
}
|
|
|
|
return pathEdges, nil
|
|
}
|
|
|
|
// findPaths implements a k-shortest paths algorithm to find all the reachable
|
|
// paths between the passed source and target. The algorithm will continue to
|
|
// traverse the graph until all possible candidate paths have been depleted.
|
|
// This function implements a modified version of Yen's. To find each path
|
|
// itself, we utilize our modified version of Dijkstra's found above. When
|
|
// examining possible spur and root paths, rather than removing edges or
|
|
// vertexes from the graph, we instead utilize a vertex+edge black-list that
|
|
// will be ignored by our modified Dijkstra's algorithm. With this approach, we
|
|
// make our inner path finding algorithm aware of our k-shortest paths
|
|
// algorithm, rather than attempting to use an unmodified path finding
|
|
// algorithm in a block box manner.
|
|
func findPaths(graph *channeldb.ChannelGraph, source *channeldb.LightningNode,
|
|
target *btcec.PublicKey, amt btcutil.Amount) ([][]*ChannelHop, error) {
|
|
|
|
ignoredEdges := make(map[uint64]struct{})
|
|
ignoredVertexes := make(map[vertex]struct{})
|
|
|
|
// TODO(roasbeef): modifying ordering within heap to eliminate final
|
|
// sorting step?
|
|
var (
|
|
shortestPaths [][]*ChannelHop
|
|
candidatePaths pathHeap
|
|
)
|
|
|
|
// First we'll find a single shortest path from the source (our
|
|
// selfNode) to the target destination that's capable of carrying amt
|
|
// satoshis along the path before fees are calculated.
|
|
startingPath, err := findPath(graph, source, target,
|
|
ignoredVertexes, ignoredEdges, amt)
|
|
if err != nil {
|
|
log.Errorf("Unable to find path: %v", err)
|
|
return nil, err
|
|
}
|
|
|
|
// Manually insert a "self" edge emanating from ourselves. This
|
|
// self-edge is required in order for the path finding algorithm to
|
|
// function properly.
|
|
firstPath := make([]*ChannelHop, 0, len(startingPath)+1)
|
|
firstPath = append(firstPath, &ChannelHop{
|
|
ChannelEdgePolicy: &channeldb.ChannelEdgePolicy{
|
|
Node: source,
|
|
},
|
|
})
|
|
firstPath = append(firstPath, startingPath...)
|
|
|
|
shortestPaths = append(shortestPaths, firstPath)
|
|
|
|
source.PubKey.Curve = nil
|
|
|
|
// While we still have candidate paths to explore we'll keep exploring
|
|
// the sub-graphs created to find the next k-th shortest path.
|
|
for k := 1; k == 1 || candidatePaths.Len() != 0; k++ {
|
|
prevShortest := shortestPaths[k-1]
|
|
|
|
// We'll examine each edge in the previous iteration's shortest
|
|
// path in order to find path deviations from each node in the
|
|
// path.
|
|
for i := 0; i < len(prevShortest)-1; i++ {
|
|
// These two maps will mark the edges and vertexes
|
|
// we'll exclude from the next path finding attempt.
|
|
// These are required to ensure the paths are unique
|
|
// and loopless.
|
|
ignoredEdges = make(map[uint64]struct{})
|
|
ignoredVertexes = make(map[vertex]struct{})
|
|
|
|
// Our spur node is the i-th node in the prior shortest
|
|
// path, and our root path will be all nodes in the
|
|
// path leading up to our spurNode.
|
|
spurNode := prevShortest[i].Node
|
|
rootPath := prevShortest[:i+1]
|
|
|
|
// Before we kickoff our next path finding iteration,
|
|
// we'll find all the edges we need to ignore in this
|
|
// next round.
|
|
for _, path := range shortestPaths {
|
|
// If our current rootPath is a prefix of this
|
|
// shortest path, then we'll remove the edge
|
|
// directly _after_ our spur node from the
|
|
// graph so we don't repeat paths.
|
|
if len(path) > i+1 && isSamePath(rootPath, path[:i+1]) {
|
|
ignoredEdges[path[i+1].ChannelID] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// Next we'll remove all entries in the root path that
|
|
// aren't the current spur node from the graph.
|
|
for _, hop := range rootPath {
|
|
node := hop.Node.PubKey
|
|
if node.IsEqual(spurNode.PubKey) {
|
|
continue
|
|
}
|
|
|
|
ignoredVertexes[newVertex(node)] = struct{}{}
|
|
}
|
|
|
|
// With the edges that are part of our root path, and
|
|
// the vertexes (other than the spur path) within the
|
|
// root path removed, we'll attempt to find another
|
|
// shortest path from the spur node to the destination.
|
|
spurPath, err := findPath(graph, spurNode, target,
|
|
ignoredVertexes, ignoredEdges, amt)
|
|
|
|
// If we weren't able to find a path, we'll continue to
|
|
// the next round.
|
|
if IsError(err, ErrNoPathFound) {
|
|
continue
|
|
} else if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Create the new combined path by concatenating the
|
|
// rootPath to the spurPath.
|
|
newPathLen := len(rootPath) + len(spurPath)
|
|
newPath := path{
|
|
hops: make([]*ChannelHop, 0, newPathLen),
|
|
dist: newPathLen,
|
|
}
|
|
newPath.hops = append(newPath.hops, rootPath...)
|
|
newPath.hops = append(newPath.hops, spurPath...)
|
|
|
|
// We'll now add this newPath to the heap of candidate
|
|
// shortest paths.
|
|
heap.Push(&candidatePaths, newPath)
|
|
}
|
|
|
|
// If our min-heap of candidate paths is empty, then we can
|
|
// exit early.
|
|
if candidatePaths.Len() == 0 {
|
|
break
|
|
}
|
|
|
|
// To conclude this latest iteration, we'll take the shortest
|
|
// path in our set of candidate paths and add it to our
|
|
// shortestPaths list as the *next* shortest path.
|
|
nextShortestPath := heap.Pop(&candidatePaths).(path).hops
|
|
shortestPaths = append(shortestPaths, nextShortestPath)
|
|
}
|
|
|
|
return shortestPaths, nil
|
|
}
|