242 lines
6.3 KiB
Go
242 lines
6.3 KiB
Go
package brontide
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import (
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"errors"
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"fmt"
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"io"
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"net"
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"time"
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"github.com/roasbeef/btcd/btcec"
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)
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// defaultHandshakes is the maximum number of handshakes that can be done in
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// parallel.
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const defaultHandshakes = 1000
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// Listener is an implementation of a net.Conn which executes an authenticated
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// key exchange and message encryption protocol dubbed "Machine" after
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// initial connection acceptance. See the Machine struct for additional
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// details w.r.t the handshake and encryption scheme used within the
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// connection.
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type Listener struct {
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localStatic *btcec.PrivateKey
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tcp *net.TCPListener
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handshakeSema chan struct{}
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conns chan maybeConn
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quit chan struct{}
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}
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// A compile-time assertion to ensure that Conn meets the net.Listener interface.
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var _ net.Listener = (*Listener)(nil)
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// NewListener returns a new net.Listener which enforces the Brontide scheme
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// during both initial connection establishment and data transfer.
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func NewListener(localStatic *btcec.PrivateKey, listenAddr string) (*Listener,
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error) {
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addr, err := net.ResolveTCPAddr("tcp", listenAddr)
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if err != nil {
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return nil, err
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}
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l, err := net.ListenTCP("tcp", addr)
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if err != nil {
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return nil, err
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}
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brontideListener := &Listener{
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localStatic: localStatic,
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tcp: l,
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handshakeSema: make(chan struct{}, defaultHandshakes),
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conns: make(chan maybeConn),
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quit: make(chan struct{}),
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}
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for i := 0; i < defaultHandshakes; i++ {
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brontideListener.handshakeSema <- struct{}{}
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}
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go brontideListener.listen()
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return brontideListener, nil
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}
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// listen accepts connection from the underlying tcp conn, then performs
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// the brontinde handshake procedure asynchronously. A maximum of
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// defaultHandshakes will be active at any given time.
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//
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// NOTE: This method must be run as a goroutine.
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func (l *Listener) listen() {
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for {
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select {
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case <-l.handshakeSema:
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case <-l.quit:
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return
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}
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conn, err := l.tcp.Accept()
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if err != nil {
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l.rejectConn(err)
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l.handshakeSema <- struct{}{}
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continue
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}
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go l.doHandshake(conn)
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}
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}
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// rejectedConnErr is a helper function that prepends the remote address of the
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// failed connection attempt to the original error message.
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func rejectedConnErr(err error, remoteAddr string) error {
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return fmt.Errorf("unable to accept connection from %v: %v", remoteAddr,
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err)
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}
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// doHandshake asynchronously performs the brontide handshake, so that it does
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// not block the main accept loop. This prevents peers that delay writing to the
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// connection from block other connection attempts.
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func (l *Listener) doHandshake(conn net.Conn) {
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defer func() { l.handshakeSema <- struct{}{} }()
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select {
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case <-l.quit:
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return
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default:
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}
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remoteAddr := conn.RemoteAddr().String()
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brontideConn := &Conn{
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conn: conn,
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noise: NewBrontideMachine(false, l.localStatic, nil),
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}
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// We'll ensure that we get ActOne from the remote peer in a timely
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// manner. If they don't respond within 1s, then we'll kill the
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// connection.
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conn.SetReadDeadline(time.Now().Add(handshakeReadTimeout))
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// Attempt to carry out the first act of the handshake protocol. If the
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// connecting node doesn't know our long-term static public key, then
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// this portion will fail with a non-nil error.
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var actOne [ActOneSize]byte
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if _, err := io.ReadFull(conn, actOne[:]); err != nil {
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brontideConn.conn.Close()
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l.rejectConn(rejectedConnErr(err, remoteAddr))
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return
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}
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if err := brontideConn.noise.RecvActOne(actOne); err != nil {
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brontideConn.conn.Close()
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l.rejectConn(rejectedConnErr(err, remoteAddr))
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return
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}
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// Next, progress the handshake processes by sending over our ephemeral
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// key for the session along with an authenticating tag.
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actTwo, err := brontideConn.noise.GenActTwo()
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if err != nil {
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brontideConn.conn.Close()
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l.rejectConn(rejectedConnErr(err, remoteAddr))
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return
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}
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if _, err := conn.Write(actTwo[:]); err != nil {
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brontideConn.conn.Close()
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l.rejectConn(rejectedConnErr(err, remoteAddr))
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return
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}
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select {
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case <-l.quit:
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return
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default:
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}
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// We'll ensure that we get ActTwo from the remote peer in a timely
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// manner. If they don't respond within 1 second, then we'll kill the
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// connection.
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conn.SetReadDeadline(time.Now().Add(handshakeReadTimeout))
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// Finally, finish the handshake processes by reading and decrypting
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// the connection peer's static public key. If this succeeds then both
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// sides have mutually authenticated each other.
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var actThree [ActThreeSize]byte
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if _, err := io.ReadFull(conn, actThree[:]); err != nil {
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brontideConn.conn.Close()
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l.rejectConn(rejectedConnErr(err, remoteAddr))
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return
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}
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if err := brontideConn.noise.RecvActThree(actThree); err != nil {
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brontideConn.conn.Close()
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l.rejectConn(rejectedConnErr(err, remoteAddr))
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return
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}
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// We'll reset the deadline as it's no longer critical beyond the
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// initial handshake.
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conn.SetReadDeadline(time.Time{})
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l.acceptConn(brontideConn)
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}
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// maybeConn holds either a brontide connection or an error returned from the
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// handshake.
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type maybeConn struct {
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conn *Conn
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err error
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}
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// acceptConn returns a connection that successfully performed a handshake.
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func (l *Listener) acceptConn(conn *Conn) {
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select {
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case l.conns <- maybeConn{conn: conn}:
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case <-l.quit:
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}
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}
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// rejectConn returns any errors encountered during connection or handshake.
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func (l *Listener) rejectConn(err error) {
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select {
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case l.conns <- maybeConn{err: err}:
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case <-l.quit:
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}
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}
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// Accept waits for and returns the next connection to the listener. All
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// incoming connections are authenticated via the three act Brontide
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// key-exchange scheme. This function will fail with a non-nil error in the
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// case that either the handshake breaks down, or the remote peer doesn't know
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// our static public key.
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//
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// Part of the net.Listener interface.
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func (l *Listener) Accept() (net.Conn, error) {
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select {
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case result := <-l.conns:
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return result.conn, result.err
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case <-l.quit:
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return nil, errors.New("brontide connection closed")
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}
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}
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// Close closes the listener. Any blocked Accept operations will be unblocked
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// and return errors.
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//
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// Part of the net.Listener interface.
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func (l *Listener) Close() error {
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select {
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case <-l.quit:
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default:
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close(l.quit)
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}
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return l.tcp.Close()
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}
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// Addr returns the listener's network address.
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//
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// Part of the net.Listener interface.
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func (l *Listener) Addr() net.Addr {
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return l.tcp.Addr()
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}
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