2a614cc596
Follow up labelling of external transactions with labels for the transaction types we create within lnd. Since these labels will live a life of string matching, a version number and rigid format is added so that string matching is less painful. We start out with channel ID, where available, and a transaction "type". External labels, added in a previous PR, are not updated to this new versioned label because they are not lnd-initiated transactions. Label matching can check this case, then check for a version number.
720 lines
27 KiB
Go
720 lines
27 KiB
Go
package chancloser
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import (
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"bytes"
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"fmt"
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"github.com/btcsuite/btcd/wire"
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"github.com/btcsuite/btcutil"
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"github.com/davecgh/go-spew/spew"
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"github.com/lightningnetwork/lnd/htlcswitch"
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"github.com/lightningnetwork/lnd/labels"
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"github.com/lightningnetwork/lnd/lnwallet"
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"github.com/lightningnetwork/lnd/lnwallet/chainfee"
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"github.com/lightningnetwork/lnd/lnwire"
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)
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var (
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// ErrChanAlreadyClosing is returned when a channel shutdown is attempted
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// more than once.
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ErrChanAlreadyClosing = fmt.Errorf("channel shutdown already initiated")
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// ErrChanCloseNotFinished is returned when a caller attempts to access
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// a field or function that is contingent on the channel closure negotiation
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// already being completed.
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ErrChanCloseNotFinished = fmt.Errorf("close negotiation not finished")
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// ErrInvalidState is returned when the closing state machine receives a
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// message while it is in an unknown state.
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ErrInvalidState = fmt.Errorf("invalid state")
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// ErrUpfrontShutdownScriptMismatch is returned when a peer or end user
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// provides a cooperative close script which does not match the upfront
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// shutdown script previously set for that party.
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ErrUpfrontShutdownScriptMismatch = fmt.Errorf("shutdown script does not " +
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"match upfront shutdown script")
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)
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// closeState represents all the possible states the channel closer state
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// machine can be in. Each message will either advance to the next state, or
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// remain at the current state. Once the state machine reaches a state of
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// closeFinished, then negotiation is over.
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type closeState uint8
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const (
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// closeIdle is the initial starting state. In this state, the state
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// machine has been instantiated, but no state transitions have been
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// attempted. If a state machine receives a message while in this state,
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// then it is the responder to an initiated cooperative channel closure.
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closeIdle closeState = iota
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// closeShutdownInitiated is the state that's transitioned to once the
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// initiator of a closing workflow sends the shutdown message. At this
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// point, they're waiting for the remote party to respond with their own
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// shutdown message. After which, they'll both enter the fee negotiation
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// phase.
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closeShutdownInitiated
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// closeFeeNegotiation is the third, and most persistent state. Both
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// parties enter this state after they've sent and received a shutdown
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// message. During this phase, both sides will send monotonically
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// increasing fee requests until one side accepts the last fee rate offered
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// by the other party. In this case, the party will broadcast the closing
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// transaction, and send the accepted fee to the remote party. This then
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// causes a shift into the closeFinished state.
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closeFeeNegotiation
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// closeFinished is the final state of the state machine. In this state, a
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// side has accepted a fee offer and has broadcast the valid closing
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// transaction to the network. During this phase, the closing transaction
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// becomes available for examination.
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closeFinished
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)
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// ChanCloseCfg holds all the items that a ChanCloser requires to carry out its
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// duties.
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type ChanCloseCfg struct {
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// Channel is the channel that should be closed.
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Channel *lnwallet.LightningChannel
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// UnregisterChannel is a function closure that allows the ChanCloser to
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// unregister a channel. Once this has been done, no further HTLC's should
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// be routed through the channel.
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UnregisterChannel func(lnwire.ChannelID)
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// BroadcastTx broadcasts the passed transaction to the network.
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BroadcastTx func(*wire.MsgTx, string) error
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// DisableChannel disables a channel, resulting in it not being able to
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// forward payments.
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DisableChannel func(wire.OutPoint) error
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// Disconnect will disconnect from the remote peer in this close.
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Disconnect func() error
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// Quit is a channel that should be sent upon in the occasion the state
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// machine should cease all progress and shutdown.
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Quit chan struct{}
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}
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// ChanCloser is a state machine that handles the cooperative channel closure
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// procedure. This includes shutting down a channel, marking it ineligible for
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// routing HTLC's, negotiating fees with the remote party, and finally
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// broadcasting the fully signed closure transaction to the network.
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type ChanCloser struct {
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// state is the current state of the state machine.
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state closeState
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// cfg holds the configuration for this ChanCloser instance.
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cfg ChanCloseCfg
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// chanPoint is the full channel point of the target channel.
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chanPoint wire.OutPoint
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// cid is the full channel ID of the target channel.
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cid lnwire.ChannelID
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// negotiationHeight is the height that the fee negotiation begun at.
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negotiationHeight uint32
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// closingTx is the final, fully signed closing transaction. This will only
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// be populated once the state machine shifts to the closeFinished state.
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closingTx *wire.MsgTx
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// idealFeeSat is the ideal fee that the state machine should initially
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// offer when starting negotiation. This will be used as a baseline.
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idealFeeSat btcutil.Amount
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// lastFeeProposal is the last fee that we proposed to the remote party.
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// We'll use this as a pivot point to ratchet our next offer up, down, or
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// simply accept the remote party's prior offer.
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lastFeeProposal btcutil.Amount
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// priorFeeOffers is a map that keeps track of all the proposed fees that
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// we've offered during the fee negotiation. We use this map to cut the
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// negotiation early if the remote party ever sends an offer that we've
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// sent in the past. Once negotiation terminates, we can extract the prior
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// signature of our accepted offer from this map.
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//
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// TODO(roasbeef): need to ensure if they broadcast w/ any of our prior
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// sigs, we are aware of
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priorFeeOffers map[btcutil.Amount]*lnwire.ClosingSigned
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// closeReq is the initial closing request. This will only be populated if
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// we're the initiator of this closing negotiation.
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//
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// TODO(roasbeef): abstract away
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closeReq *htlcswitch.ChanClose
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// localDeliveryScript is the script that we'll send our settled channel
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// funds to.
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localDeliveryScript []byte
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// remoteDeliveryScript is the script that we'll send the remote party's
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// settled channel funds to.
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remoteDeliveryScript []byte
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// locallyInitiated is true if we initiated the channel close.
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locallyInitiated bool
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}
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// NewChanCloser creates a new instance of the channel closure given the passed
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// configuration, and delivery+fee preference. The final argument should only
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// be populated iff, we're the initiator of this closing request.
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func NewChanCloser(cfg ChanCloseCfg, deliveryScript []byte,
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idealFeePerKw chainfee.SatPerKWeight, negotiationHeight uint32,
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closeReq *htlcswitch.ChanClose, locallyInitiated bool) *ChanCloser {
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// Given the target fee-per-kw, we'll compute what our ideal _total_ fee
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// will be starting at for this fee negotiation.
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//
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// TODO(roasbeef): should factor in minimal commit
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idealFeeSat := cfg.Channel.CalcFee(idealFeePerKw)
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// If this fee is greater than the fee currently present within the
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// commitment transaction, then we'll clamp it down to be within the proper
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// range.
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//
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// TODO(roasbeef): clamp fee func?
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channelCommitFee := cfg.Channel.StateSnapshot().CommitFee
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if idealFeeSat > channelCommitFee {
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chancloserLog.Infof("Ideal starting fee of %v is greater than commit "+
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"fee of %v, clamping", int64(idealFeeSat), int64(channelCommitFee))
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idealFeeSat = channelCommitFee
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}
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chancloserLog.Infof("Ideal fee for closure of ChannelPoint(%v) is: %v sat",
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cfg.Channel.ChannelPoint(), int64(idealFeeSat))
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cid := lnwire.NewChanIDFromOutPoint(cfg.Channel.ChannelPoint())
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return &ChanCloser{
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closeReq: closeReq,
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state: closeIdle,
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chanPoint: *cfg.Channel.ChannelPoint(),
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cid: cid,
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cfg: cfg,
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negotiationHeight: negotiationHeight,
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idealFeeSat: idealFeeSat,
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localDeliveryScript: deliveryScript,
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priorFeeOffers: make(map[btcutil.Amount]*lnwire.ClosingSigned),
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locallyInitiated: locallyInitiated,
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}
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}
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// initChanShutdown begins the shutdown process by un-registering the channel,
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// and creating a valid shutdown message to our target delivery address.
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func (c *ChanCloser) initChanShutdown() (*lnwire.Shutdown, error) {
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// With both items constructed we'll now send the shutdown message for this
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// particular channel, advertising a shutdown request to our desired
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// closing script.
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shutdown := lnwire.NewShutdown(c.cid, c.localDeliveryScript)
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// TODO(roasbeef): err if channel has htlc's?
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// Before closing, we'll attempt to send a disable update for the channel.
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// We do so before closing the channel as otherwise the current edge policy
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// won't be retrievable from the graph.
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if err := c.cfg.DisableChannel(c.chanPoint); err != nil {
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chancloserLog.Warnf("Unable to disable channel %v on close: %v",
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c.chanPoint, err)
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}
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// Before returning the shutdown message, we'll unregister the channel to
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// ensure that it isn't seen as usable within the system.
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c.cfg.UnregisterChannel(c.cid)
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// Before continuing, mark the channel as cooperatively closed with a nil
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// txn. Even though we haven't negotiated the final txn, this guarantees
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// that our listchannels rpc will be externally consistent, and reflect
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// that the channel is being shutdown by the time the closing request
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// returns.
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err := c.cfg.Channel.MarkCoopBroadcasted(nil, c.locallyInitiated)
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if err != nil {
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return nil, err
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}
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chancloserLog.Infof("ChannelPoint(%v): sending shutdown message",
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c.chanPoint)
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return shutdown, nil
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}
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// ShutdownChan is the first method that's to be called by the initiator of the
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// cooperative channel closure. This message returns the shutdown message to
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// send to the remote party. Upon completion, we enter the
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// closeShutdownInitiated phase as we await a response.
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func (c *ChanCloser) ShutdownChan() (*lnwire.Shutdown, error) {
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// If we attempt to shutdown the channel for the first time, and we're not
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// in the closeIdle state, then the caller made an error.
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if c.state != closeIdle {
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return nil, ErrChanAlreadyClosing
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}
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chancloserLog.Infof("ChannelPoint(%v): initiating shutdown", c.chanPoint)
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shutdownMsg, err := c.initChanShutdown()
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if err != nil {
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return nil, err
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}
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// With the opening steps complete, we'll transition into the
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// closeShutdownInitiated state. In this state, we'll wait until the other
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// party sends their version of the shutdown message.
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c.state = closeShutdownInitiated
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// Finally, we'll return the shutdown message to the caller so it can send
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// it to the remote peer.
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return shutdownMsg, nil
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}
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// ClosingTx returns the fully signed, final closing transaction.
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//
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// NOTE: This transaction is only available if the state machine is in the
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// closeFinished state.
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func (c *ChanCloser) ClosingTx() (*wire.MsgTx, error) {
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// If the state machine hasn't finished closing the channel, then we'll
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// return an error as we haven't yet computed the closing tx.
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if c.state != closeFinished {
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return nil, ErrChanCloseNotFinished
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}
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return c.closingTx, nil
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}
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// CloseRequest returns the original close request that prompted the creation
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// of the state machine.
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//
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// NOTE: This will only return a non-nil pointer if we were the initiator of
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// the cooperative closure workflow.
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func (c *ChanCloser) CloseRequest() *htlcswitch.ChanClose {
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return c.closeReq
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}
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// Channel returns the channel stored in the config.
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func (c *ChanCloser) Channel() *lnwallet.LightningChannel {
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return c.cfg.Channel
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}
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// NegotiationHeight returns the negotiation height.
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func (c *ChanCloser) NegotiationHeight() uint32 {
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return c.negotiationHeight
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}
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// maybeMatchScript attempts to match the script provided in our peer's
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// shutdown message with the upfront shutdown script we have on record. If no
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// upfront shutdown script was set, we do not need to enforce option upfront
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// shutdown, so the function returns early. If an upfront script is set, we
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// check whether it matches the script provided by our peer. If they do not
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// match, we use the disconnect function provided to disconnect from the peer.
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func maybeMatchScript(disconnect func() error, upfrontScript,
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peerScript lnwire.DeliveryAddress) error {
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// If no upfront shutdown script was set, return early because we do not
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// need to enforce closure to a specific script.
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if len(upfrontScript) == 0 {
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return nil
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}
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// If an upfront shutdown script was provided, disconnect from the peer, as
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// per BOLT 2, and return an error.
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if !bytes.Equal(upfrontScript, peerScript) {
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chancloserLog.Warnf("peer's script: %x does not match upfront "+
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"shutdown script: %x", peerScript, upfrontScript)
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// Disconnect from the peer because they have violated option upfront
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// shutdown.
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if err := disconnect(); err != nil {
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return err
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}
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return ErrUpfrontShutdownScriptMismatch
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}
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return nil
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}
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// ProcessCloseMsg attempts to process the next message in the closing series.
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// This method will update the state accordingly and return two primary values:
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// the next set of messages to be sent, and a bool indicating if the fee
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// negotiation process has completed. If the second value is true, then this
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// means the ChanCloser can be garbage collected.
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func (c *ChanCloser) ProcessCloseMsg(msg lnwire.Message) ([]lnwire.Message,
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bool, error) {
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switch c.state {
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// If we're in the close idle state, and we're receiving a channel closure
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// related message, then this indicates that we're on the receiving side of
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// an initiated channel closure.
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case closeIdle:
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// First, we'll assert that we have a channel shutdown message,
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// as otherwise, this is an attempted invalid state transition.
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shutdownMsg, ok := msg.(*lnwire.Shutdown)
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if !ok {
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return nil, false, fmt.Errorf("expected lnwire.Shutdown, instead "+
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"have %v", spew.Sdump(msg))
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}
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// As we're the responder to this shutdown (the other party
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// wants to close), we'll check if this is a frozen channel or
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// not. If the channel is frozen and we were not also the
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// initiator of the channel opening, then we'll deny their close
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// attempt.
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chanInitiator := c.cfg.Channel.IsInitiator()
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chanState := c.cfg.Channel.State()
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if !chanInitiator {
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absoluteThawHeight, err := chanState.AbsoluteThawHeight()
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if err != nil {
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return nil, false, err
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}
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if c.negotiationHeight < absoluteThawHeight {
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return nil, false, fmt.Errorf("initiator "+
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"attempting to co-op close frozen "+
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"ChannelPoint(%v) (current_height=%v, "+
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"thaw_height=%v)", c.chanPoint,
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c.negotiationHeight, absoluteThawHeight)
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}
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}
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// If the remote node opened the channel with option upfront shutdown
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// script, check that the script they provided matches.
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if err := maybeMatchScript(
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c.cfg.Disconnect, c.cfg.Channel.RemoteUpfrontShutdownScript(),
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shutdownMsg.Address,
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); err != nil {
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return nil, false, err
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}
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// Once we have checked that the other party has not violated option
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// upfront shutdown we set their preference for delivery address. We'll
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// use this when we craft the closure transaction.
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c.remoteDeliveryScript = shutdownMsg.Address
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// We'll generate a shutdown message of our own to send across the
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// wire.
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localShutdown, err := c.initChanShutdown()
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if err != nil {
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return nil, false, err
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}
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chancloserLog.Infof("ChannelPoint(%v): responding to shutdown",
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c.chanPoint)
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msgsToSend := make([]lnwire.Message, 0, 2)
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msgsToSend = append(msgsToSend, localShutdown)
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// After the other party receives this message, we'll actually start
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// the final stage of the closure process: fee negotiation. So we'll
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// update our internal state to reflect this, so we can handle the next
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// message sent.
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c.state = closeFeeNegotiation
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// We'll also craft our initial close proposal in order to keep the
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// negotiation moving, but only if we're the negotiator.
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if chanInitiator {
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closeSigned, err := c.proposeCloseSigned(c.idealFeeSat)
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if err != nil {
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return nil, false, err
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}
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msgsToSend = append(msgsToSend, closeSigned)
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}
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// We'll return both sets of messages to send to the remote party to
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// kick off the fee negotiation process.
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return msgsToSend, false, nil
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// If we just initiated a channel shutdown, and we receive a new message,
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// then this indicates the other party is ready to shutdown as well. In
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// this state we'll send our first signature.
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case closeShutdownInitiated:
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// First, we'll assert that we have a channel shutdown message.
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// Otherwise, this is an attempted invalid state transition.
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shutdownMsg, ok := msg.(*lnwire.Shutdown)
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if !ok {
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return nil, false, fmt.Errorf("expected lnwire.Shutdown, instead "+
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"have %v", spew.Sdump(msg))
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}
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// If the remote node opened the channel with option upfront shutdown
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// script, check that the script they provided matches.
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if err := maybeMatchScript(c.cfg.Disconnect,
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c.cfg.Channel.RemoteUpfrontShutdownScript(), shutdownMsg.Address,
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); err != nil {
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return nil, false, err
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}
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// Now that we know this is a valid shutdown message and address, we'll
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// record their preferred delivery closing script.
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c.remoteDeliveryScript = shutdownMsg.Address
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// At this point, we can now start the fee negotiation state, by
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// constructing and sending our initial signature for what we think the
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// closing transaction should look like.
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c.state = closeFeeNegotiation
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chancloserLog.Infof("ChannelPoint(%v): shutdown response received, "+
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"entering fee negotiation", c.chanPoint)
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// Starting with our ideal fee rate, we'll create an initial closing
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// proposal, but only if we're the initiator, as otherwise, the other
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// party will send their initial proposal first.
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if c.cfg.Channel.IsInitiator() {
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closeSigned, err := c.proposeCloseSigned(c.idealFeeSat)
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if err != nil {
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return nil, false, err
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}
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return []lnwire.Message{closeSigned}, false, nil
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}
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return nil, false, nil
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// If we're receiving a message while we're in the fee negotiation phase,
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// then this indicates the remote party is responding to a close signed
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// message we sent, or kicking off the process with their own.
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case closeFeeNegotiation:
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// First, we'll assert that we're actually getting a ClosingSigned
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// message, otherwise an invalid state transition was attempted.
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closeSignedMsg, ok := msg.(*lnwire.ClosingSigned)
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if !ok {
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return nil, false, fmt.Errorf("expected lnwire.ClosingSigned, "+
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"instead have %v", spew.Sdump(msg))
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}
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|
|
|
// We'll compare the proposed total fee, to what we've proposed during
|
|
// the negotiations. If it doesn't match any of our prior offers, then
|
|
// we'll attempt to ratchet the fee closer to
|
|
remoteProposedFee := closeSignedMsg.FeeSatoshis
|
|
if _, ok := c.priorFeeOffers[remoteProposedFee]; !ok {
|
|
// We'll now attempt to ratchet towards a fee deemed acceptable by
|
|
// both parties, factoring in our ideal fee rate, and the last
|
|
// proposed fee by both sides.
|
|
feeProposal := calcCompromiseFee(c.chanPoint, c.idealFeeSat,
|
|
c.lastFeeProposal, remoteProposedFee,
|
|
)
|
|
|
|
// With our new fee proposal calculated, we'll craft a new close
|
|
// signed signature to send to the other party so we can continue
|
|
// the fee negotiation process.
|
|
closeSigned, err := c.proposeCloseSigned(feeProposal)
|
|
if err != nil {
|
|
return nil, false, err
|
|
}
|
|
|
|
// If the compromise fee doesn't match what the peer proposed, then
|
|
// we'll return this latest close signed message so we can continue
|
|
// negotiation.
|
|
if feeProposal != remoteProposedFee {
|
|
chancloserLog.Debugf("ChannelPoint(%v): close tx fee "+
|
|
"disagreement, continuing negotiation", c.chanPoint)
|
|
return []lnwire.Message{closeSigned}, false, nil
|
|
}
|
|
}
|
|
|
|
chancloserLog.Infof("ChannelPoint(%v) fee of %v accepted, ending "+
|
|
"negotiation", c.chanPoint, remoteProposedFee)
|
|
|
|
// Otherwise, we've agreed on a fee for the closing transaction! We'll
|
|
// craft the final closing transaction so we can broadcast it to the
|
|
// network.
|
|
matchingSig := c.priorFeeOffers[remoteProposedFee].Signature
|
|
localSig, err := matchingSig.ToSignature()
|
|
if err != nil {
|
|
return nil, false, err
|
|
}
|
|
|
|
remoteSig, err := closeSignedMsg.Signature.ToSignature()
|
|
if err != nil {
|
|
return nil, false, err
|
|
}
|
|
|
|
closeTx, _, err := c.cfg.Channel.CompleteCooperativeClose(
|
|
localSig, remoteSig, c.localDeliveryScript, c.remoteDeliveryScript,
|
|
remoteProposedFee,
|
|
)
|
|
if err != nil {
|
|
return nil, false, err
|
|
}
|
|
c.closingTx = closeTx
|
|
|
|
// Before publishing the closing tx, we persist it to the database,
|
|
// such that it can be republished if something goes wrong.
|
|
err = c.cfg.Channel.MarkCoopBroadcasted(closeTx, c.locallyInitiated)
|
|
if err != nil {
|
|
return nil, false, err
|
|
}
|
|
|
|
// With the closing transaction crafted, we'll now broadcast it to the
|
|
// network.
|
|
chancloserLog.Infof("Broadcasting cooperative close tx: %v",
|
|
newLogClosure(func() string {
|
|
return spew.Sdump(closeTx)
|
|
}),
|
|
)
|
|
|
|
// Create a close channel label.
|
|
chanID := c.cfg.Channel.ShortChanID()
|
|
closeLabel := labels.MakeLabel(
|
|
labels.LabelTypeChannelClose, &chanID,
|
|
)
|
|
|
|
if err := c.cfg.BroadcastTx(closeTx, closeLabel); err != nil {
|
|
return nil, false, err
|
|
}
|
|
|
|
// Finally, we'll transition to the closeFinished state, and also
|
|
// return the final close signed message we sent. Additionally, we
|
|
// return true for the second argument to indicate we're finished with
|
|
// the channel closing negotiation.
|
|
c.state = closeFinished
|
|
matchingOffer := c.priorFeeOffers[remoteProposedFee]
|
|
return []lnwire.Message{matchingOffer}, true, nil
|
|
|
|
// If we received a message while in the closeFinished state, then this
|
|
// should only be the remote party echoing the last ClosingSigned message
|
|
// that we agreed on.
|
|
case closeFinished:
|
|
if _, ok := msg.(*lnwire.ClosingSigned); !ok {
|
|
return nil, false, fmt.Errorf("expected lnwire.ClosingSigned, "+
|
|
"instead have %v", spew.Sdump(msg))
|
|
}
|
|
|
|
// There's no more to do as both sides should have already broadcast
|
|
// the closing transaction at this state.
|
|
return nil, true, nil
|
|
|
|
// Otherwise, we're in an unknown state, and can't proceed.
|
|
default:
|
|
return nil, false, ErrInvalidState
|
|
}
|
|
}
|
|
|
|
// proposeCloseSigned attempts to propose a new signature for the closing
|
|
// transaction for a channel based on the prior fee negotiations and our current
|
|
// compromise fee.
|
|
func (c *ChanCloser) proposeCloseSigned(fee btcutil.Amount) (*lnwire.ClosingSigned, error) {
|
|
rawSig, _, _, err := c.cfg.Channel.CreateCloseProposal(
|
|
fee, c.localDeliveryScript, c.remoteDeliveryScript,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// We'll note our last signature and proposed fee so when the remote party
|
|
// responds we'll be able to decide if we've agreed on fees or not.
|
|
c.lastFeeProposal = fee
|
|
parsedSig, err := lnwire.NewSigFromSignature(rawSig)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
chancloserLog.Infof("ChannelPoint(%v): proposing fee of %v sat to close "+
|
|
"chan", c.chanPoint, int64(fee))
|
|
|
|
// We'll assemble a ClosingSigned message using this information and return
|
|
// it to the caller so we can kick off the final stage of the channel
|
|
// closure process.
|
|
closeSignedMsg := lnwire.NewClosingSigned(c.cid, fee, parsedSig)
|
|
|
|
// We'll also save this close signed, in the case that the remote party
|
|
// accepts our offer. This way, we don't have to re-sign.
|
|
c.priorFeeOffers[fee] = closeSignedMsg
|
|
|
|
return closeSignedMsg, nil
|
|
}
|
|
|
|
// feeInAcceptableRange returns true if the passed remote fee is deemed to be
|
|
// in an "acceptable" range to our local fee. This is an attempt at a
|
|
// compromise and to ensure that the fee negotiation has a stopping point. We
|
|
// consider their fee acceptable if it's within 30% of our fee.
|
|
func feeInAcceptableRange(localFee, remoteFee btcutil.Amount) bool {
|
|
// If our offer is lower than theirs, then we'll accept their offer if it's
|
|
// no more than 30% *greater* than our current offer.
|
|
if localFee < remoteFee {
|
|
acceptableRange := localFee + ((localFee * 3) / 10)
|
|
return remoteFee <= acceptableRange
|
|
}
|
|
|
|
// If our offer is greater than theirs, then we'll accept their offer if
|
|
// it's no more than 30% *less* than our current offer.
|
|
acceptableRange := localFee - ((localFee * 3) / 10)
|
|
return remoteFee >= acceptableRange
|
|
}
|
|
|
|
// ratchetFee is our step function used to inch our fee closer to something
|
|
// that both sides can agree on. If up is true, then we'll attempt to increase
|
|
// our offered fee. Otherwise, if up is false, then we'll attempt to decrease
|
|
// our offered fee.
|
|
func ratchetFee(fee btcutil.Amount, up bool) btcutil.Amount {
|
|
// If we need to ratchet up, then we'll increase our fee by 10%.
|
|
if up {
|
|
return fee + ((fee * 1) / 10)
|
|
}
|
|
|
|
// Otherwise, we'll *decrease* our fee by 10%.
|
|
return fee - ((fee * 1) / 10)
|
|
}
|
|
|
|
// calcCompromiseFee performs the current fee negotiation algorithm, taking
|
|
// into consideration our ideal fee based on current fee environment, the fee
|
|
// we last proposed (if any), and the fee proposed by the peer.
|
|
func calcCompromiseFee(chanPoint wire.OutPoint, ourIdealFee, lastSentFee,
|
|
remoteFee btcutil.Amount) btcutil.Amount {
|
|
|
|
// TODO(roasbeef): take in number of rounds as well?
|
|
|
|
chancloserLog.Infof("ChannelPoint(%v): computing fee compromise, ideal="+
|
|
"%v, last_sent=%v, remote_offer=%v", chanPoint, int64(ourIdealFee),
|
|
int64(lastSentFee), int64(remoteFee))
|
|
|
|
// Otherwise, we'll need to attempt to make a fee compromise if this is the
|
|
// second round, and neither side has agreed on fees.
|
|
switch {
|
|
|
|
// If their proposed fee is identical to our ideal fee, then we'll go with
|
|
// that as we can short circuit the fee negotiation. Similarly, if we
|
|
// haven't sent an offer yet, we'll default to our ideal fee.
|
|
case ourIdealFee == remoteFee || lastSentFee == 0:
|
|
return ourIdealFee
|
|
|
|
// If the last fee we sent, is equal to the fee the remote party is
|
|
// offering, then we can simply return this fee as the negotiation is over.
|
|
case remoteFee == lastSentFee:
|
|
return lastSentFee
|
|
|
|
// If the fee the remote party is offering is less than the last one we
|
|
// sent, then we'll need to ratchet down in order to move our offer closer
|
|
// to theirs.
|
|
case remoteFee < lastSentFee:
|
|
// If the fee is lower, but still acceptable, then we'll just return
|
|
// this fee and end the negotiation.
|
|
if feeInAcceptableRange(lastSentFee, remoteFee) {
|
|
chancloserLog.Infof("ChannelPoint(%v): proposed remote fee is "+
|
|
"close enough, capitulating", chanPoint)
|
|
return remoteFee
|
|
}
|
|
|
|
// Otherwise, we'll ratchet the fee *down* using our current algorithm.
|
|
return ratchetFee(lastSentFee, false)
|
|
|
|
// If the fee the remote party is offering is greater than the last one we
|
|
// sent, then we'll ratchet up in order to ensure we terminate eventually.
|
|
case remoteFee > lastSentFee:
|
|
// If the fee is greater, but still acceptable, then we'll just return
|
|
// this fee in order to put an end to the negotiation.
|
|
if feeInAcceptableRange(lastSentFee, remoteFee) {
|
|
chancloserLog.Infof("ChannelPoint(%v): proposed remote fee is "+
|
|
"close enough, capitulating", chanPoint)
|
|
return remoteFee
|
|
}
|
|
|
|
// Otherwise, we'll ratchet the fee up using our current algorithm.
|
|
return ratchetFee(lastSentFee, true)
|
|
|
|
default:
|
|
// TODO(roasbeef): fail if their fee isn't in expected range
|
|
return remoteFee
|
|
}
|
|
}
|