lnd.xprv/lnwire/ping_test.go
Olaoluwa Osuntokun feec611531
lnwire+peer: implement new ping/pong messages and behavior
This commit implements the new ping/pong messages along with their new
behavior. The new set of ping/pong messages allow clients to generate
fake cover traffic as the ping messages tells the pong message how many
bytes to included and can also be padded itself.
2017-04-16 18:11:45 -07:00

33 lines
707 B
Go

package lnwire
import (
"bytes"
"reflect"
"testing"
)
func TestPingEncodeDecode(t *testing.T) {
ping := &Ping{
NumPongBytes: 10,
PaddingBytes: bytes.Repeat([]byte("A"), 100),
}
// Next encode the ping message into an empty bytes buffer.
var b bytes.Buffer
if err := ping.Encode(&b, 0); err != nil {
t.Fatalf("unable to encode ping: %v", err)
}
// Deserialize the encoded ping message into a new empty struct.
ping2 := &Ping{}
if err := ping2.Decode(&b, 0); err != nil {
t.Fatalf("unable to decode ping: %v", err)
}
// Assert equality of the two instances.
if !reflect.DeepEqual(ping, ping2) {
t.Fatalf("encode/decode ping messages don't match %#v vs %#v",
ping, ping2)
}
}