1180 lines
36 KiB
Go
1180 lines
36 KiB
Go
package migration_01_to_11
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"image/color"
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"io"
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"net"
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"time"
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"github.com/btcsuite/btcd/btcec"
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/btcsuite/btcd/wire"
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"github.com/btcsuite/btcutil"
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"github.com/coreos/bbolt"
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"github.com/lightningnetwork/lnd/lnwire"
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)
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var (
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// nodeBucket is a bucket which houses all the vertices or nodes within
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// the channel graph. This bucket has a single-sub bucket which adds an
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// additional index from pubkey -> alias. Within the top-level of this
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// bucket, the key space maps a node's compressed public key to the
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// serialized information for that node. Additionally, there's a
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// special key "source" which stores the pubkey of the source node. The
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// source node is used as the starting point for all graph/queries and
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// traversals. The graph is formed as a star-graph with the source node
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// at the center.
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//
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// maps: pubKey -> nodeInfo
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// maps: source -> selfPubKey
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nodeBucket = []byte("graph-node")
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// nodeUpdateIndexBucket is a sub-bucket of the nodeBucket. This bucket
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// will be used to quickly look up the "freshness" of a node's last
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// update to the network. The bucket only contains keys, and no values,
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// it's mapping:
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//
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// maps: updateTime || nodeID -> nil
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nodeUpdateIndexBucket = []byte("graph-node-update-index")
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// sourceKey is a special key that resides within the nodeBucket. The
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// sourceKey maps a key to the public key of the "self node".
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sourceKey = []byte("source")
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// aliasIndexBucket is a sub-bucket that's nested within the main
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// nodeBucket. This bucket maps the public key of a node to its
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// current alias. This bucket is provided as it can be used within a
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// future UI layer to add an additional degree of confirmation.
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aliasIndexBucket = []byte("alias")
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// edgeBucket is a bucket which houses all of the edge or channel
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// information within the channel graph. This bucket essentially acts
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// as an adjacency list, which in conjunction with a range scan, can be
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// used to iterate over all the incoming and outgoing edges for a
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// particular node. Key in the bucket use a prefix scheme which leads
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// with the node's public key and sends with the compact edge ID.
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// For each chanID, there will be two entries within the bucket, as the
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// graph is directed: nodes may have different policies w.r.t to fees
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// for their respective directions.
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//
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// maps: pubKey || chanID -> channel edge policy for node
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edgeBucket = []byte("graph-edge")
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// unknownPolicy is represented as an empty slice. It is
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// used as the value in edgeBucket for unknown channel edge policies.
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// Unknown policies are still stored in the database to enable efficient
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// lookup of incoming channel edges.
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unknownPolicy = []byte{}
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// edgeIndexBucket is an index which can be used to iterate all edges
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// in the bucket, grouping them according to their in/out nodes.
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// Additionally, the items in this bucket also contain the complete
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// edge information for a channel. The edge information includes the
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// capacity of the channel, the nodes that made the channel, etc. This
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// bucket resides within the edgeBucket above. Creation of an edge
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// proceeds in two phases: first the edge is added to the edge index,
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// afterwards the edgeBucket can be updated with the latest details of
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// the edge as they are announced on the network.
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//
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// maps: chanID -> pubKey1 || pubKey2 || restofEdgeInfo
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edgeIndexBucket = []byte("edge-index")
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// edgeUpdateIndexBucket is a sub-bucket of the main edgeBucket. This
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// bucket contains an index which allows us to gauge the "freshness" of
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// a channel's last updates.
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//
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// maps: updateTime || chanID -> nil
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edgeUpdateIndexBucket = []byte("edge-update-index")
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// channelPointBucket maps a channel's full outpoint (txid:index) to
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// its short 8-byte channel ID. This bucket resides within the
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// edgeBucket above, and can be used to quickly remove an edge due to
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// the outpoint being spent, or to query for existence of a channel.
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//
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// maps: outPoint -> chanID
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channelPointBucket = []byte("chan-index")
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// zombieBucket is a sub-bucket of the main edgeBucket bucket
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// responsible for maintaining an index of zombie channels. Each entry
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// exists within the bucket as follows:
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//
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// maps: chanID -> pubKey1 || pubKey2
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//
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// The chanID represents the channel ID of the edge that is marked as a
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// zombie and is used as the key, which maps to the public keys of the
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// edge's participants.
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zombieBucket = []byte("zombie-index")
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// disabledEdgePolicyBucket is a sub-bucket of the main edgeBucket bucket
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// responsible for maintaining an index of disabled edge policies. Each
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// entry exists within the bucket as follows:
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//
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// maps: <chanID><direction> -> []byte{}
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//
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// The chanID represents the channel ID of the edge and the direction is
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// one byte representing the direction of the edge. The main purpose of
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// this index is to allow pruning disabled channels in a fast way without
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// the need to iterate all over the graph.
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disabledEdgePolicyBucket = []byte("disabled-edge-policy-index")
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// graphMetaBucket is a top-level bucket which stores various meta-deta
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// related to the on-disk channel graph. Data stored in this bucket
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// includes the block to which the graph has been synced to, the total
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// number of channels, etc.
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graphMetaBucket = []byte("graph-meta")
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// pruneLogBucket is a bucket within the graphMetaBucket that stores
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// a mapping from the block height to the hash for the blocks used to
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// prune the graph.
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// Once a new block is discovered, any channels that have been closed
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// (by spending the outpoint) can safely be removed from the graph, and
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// the block is added to the prune log. We need to keep such a log for
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// the case where a reorg happens, and we must "rewind" the state of the
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// graph by removing channels that were previously confirmed. In such a
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// case we'll remove all entries from the prune log with a block height
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// that no longer exists.
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pruneLogBucket = []byte("prune-log")
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)
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const (
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// MaxAllowedExtraOpaqueBytes is the largest amount of opaque bytes that
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// we'll permit to be written to disk. We limit this as otherwise, it
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// would be possible for a node to create a ton of updates and slowly
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// fill our disk, and also waste bandwidth due to relaying.
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MaxAllowedExtraOpaqueBytes = 10000
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)
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// ChannelGraph is a persistent, on-disk graph representation of the Lightning
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// Network. This struct can be used to implement path finding algorithms on top
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// of, and also to update a node's view based on information received from the
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// p2p network. Internally, the graph is stored using a modified adjacency list
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// representation with some added object interaction possible with each
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// serialized edge/node. The graph is stored is directed, meaning that are two
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// edges stored for each channel: an inbound/outbound edge for each node pair.
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// Nodes, edges, and edge information can all be added to the graph
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// independently. Edge removal results in the deletion of all edge information
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// for that edge.
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type ChannelGraph struct {
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db *DB
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}
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// newChannelGraph allocates a new ChannelGraph backed by a DB instance. The
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// returned instance has its own unique reject cache and channel cache.
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func newChannelGraph(db *DB, rejectCacheSize, chanCacheSize int) *ChannelGraph {
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return &ChannelGraph{
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db: db,
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}
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}
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// SourceNode returns the source node of the graph. The source node is treated
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// as the center node within a star-graph. This method may be used to kick off
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// a path finding algorithm in order to explore the reachability of another
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// node based off the source node.
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func (c *ChannelGraph) SourceNode() (*LightningNode, error) {
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var source *LightningNode
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err := c.db.View(func(tx *bbolt.Tx) error {
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// First grab the nodes bucket which stores the mapping from
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// pubKey to node information.
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nodes := tx.Bucket(nodeBucket)
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if nodes == nil {
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return ErrGraphNotFound
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}
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node, err := c.sourceNode(nodes)
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if err != nil {
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return err
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}
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source = node
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return nil
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})
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if err != nil {
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return nil, err
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}
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return source, nil
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}
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// sourceNode uses an existing database transaction and returns the source node
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// of the graph. The source node is treated as the center node within a
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// star-graph. This method may be used to kick off a path finding algorithm in
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// order to explore the reachability of another node based off the source node.
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func (c *ChannelGraph) sourceNode(nodes *bbolt.Bucket) (*LightningNode, error) {
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selfPub := nodes.Get(sourceKey)
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if selfPub == nil {
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return nil, ErrSourceNodeNotSet
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}
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// With the pubKey of the source node retrieved, we're able to
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// fetch the full node information.
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node, err := fetchLightningNode(nodes, selfPub)
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if err != nil {
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return nil, err
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}
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node.db = c.db
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return &node, nil
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}
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// SetSourceNode sets the source node within the graph database. The source
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// node is to be used as the center of a star-graph within path finding
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// algorithms.
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func (c *ChannelGraph) SetSourceNode(node *LightningNode) error {
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nodePubBytes := node.PubKeyBytes[:]
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return c.db.Update(func(tx *bbolt.Tx) error {
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// First grab the nodes bucket which stores the mapping from
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// pubKey to node information.
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nodes, err := tx.CreateBucketIfNotExists(nodeBucket)
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if err != nil {
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return err
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}
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// Next we create the mapping from source to the targeted
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// public key.
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if err := nodes.Put(sourceKey, nodePubBytes); err != nil {
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return err
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}
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// Finally, we commit the information of the lightning node
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// itself.
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return addLightningNode(tx, node)
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})
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}
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func addLightningNode(tx *bbolt.Tx, node *LightningNode) error {
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nodes, err := tx.CreateBucketIfNotExists(nodeBucket)
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if err != nil {
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return err
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}
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aliases, err := nodes.CreateBucketIfNotExists(aliasIndexBucket)
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if err != nil {
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return err
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}
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updateIndex, err := nodes.CreateBucketIfNotExists(
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nodeUpdateIndexBucket,
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)
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if err != nil {
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return err
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}
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return putLightningNode(nodes, aliases, updateIndex, node)
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}
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// updateEdgePolicy attempts to update an edge's policy within the relevant
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// buckets using an existing database transaction. The returned boolean will be
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// true if the updated policy belongs to node1, and false if the policy belonged
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// to node2.
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func updateEdgePolicy(tx *bbolt.Tx, edge *ChannelEdgePolicy) (bool, error) {
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edges := tx.Bucket(edgeBucket)
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if edges == nil {
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return false, ErrEdgeNotFound
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}
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edgeIndex := edges.Bucket(edgeIndexBucket)
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if edgeIndex == nil {
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return false, ErrEdgeNotFound
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}
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nodes, err := tx.CreateBucketIfNotExists(nodeBucket)
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if err != nil {
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return false, err
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}
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// Create the channelID key be converting the channel ID
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// integer into a byte slice.
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var chanID [8]byte
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byteOrder.PutUint64(chanID[:], edge.ChannelID)
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// With the channel ID, we then fetch the value storing the two
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// nodes which connect this channel edge.
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nodeInfo := edgeIndex.Get(chanID[:])
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if nodeInfo == nil {
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return false, ErrEdgeNotFound
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}
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// Depending on the flags value passed above, either the first
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// or second edge policy is being updated.
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var fromNode, toNode []byte
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var isUpdate1 bool
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if edge.ChannelFlags&lnwire.ChanUpdateDirection == 0 {
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fromNode = nodeInfo[:33]
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toNode = nodeInfo[33:66]
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isUpdate1 = true
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} else {
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fromNode = nodeInfo[33:66]
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toNode = nodeInfo[:33]
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isUpdate1 = false
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}
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// Finally, with the direction of the edge being updated
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// identified, we update the on-disk edge representation.
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err = putChanEdgePolicy(edges, nodes, edge, fromNode, toNode)
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if err != nil {
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return false, err
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}
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return isUpdate1, nil
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}
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// LightningNode represents an individual vertex/node within the channel graph.
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// A node is connected to other nodes by one or more channel edges emanating
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// from it. As the graph is directed, a node will also have an incoming edge
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// attached to it for each outgoing edge.
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type LightningNode struct {
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// PubKeyBytes is the raw bytes of the public key of the target node.
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PubKeyBytes [33]byte
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pubKey *btcec.PublicKey
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// HaveNodeAnnouncement indicates whether we received a node
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// announcement for this particular node. If true, the remaining fields
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// will be set, if false only the PubKey is known for this node.
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HaveNodeAnnouncement bool
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// LastUpdate is the last time the vertex information for this node has
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// been updated.
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LastUpdate time.Time
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// Address is the TCP address this node is reachable over.
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Addresses []net.Addr
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// Color is the selected color for the node.
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Color color.RGBA
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// Alias is a nick-name for the node. The alias can be used to confirm
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// a node's identity or to serve as a short ID for an address book.
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Alias string
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// AuthSigBytes is the raw signature under the advertised public key
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// which serves to authenticate the attributes announced by this node.
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AuthSigBytes []byte
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// Features is the list of protocol features supported by this node.
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Features *lnwire.FeatureVector
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// ExtraOpaqueData is the set of data that was appended to this
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// message, some of which we may not actually know how to iterate or
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// parse. By holding onto this data, we ensure that we're able to
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// properly validate the set of signatures that cover these new fields,
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// and ensure we're able to make upgrades to the network in a forwards
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// compatible manner.
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ExtraOpaqueData []byte
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db *DB
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// TODO(roasbeef): discovery will need storage to keep it's last IP
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// address and re-announce if interface changes?
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// TODO(roasbeef): add update method and fetch?
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}
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// PubKey is the node's long-term identity public key. This key will be used to
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// authenticated any advertisements/updates sent by the node.
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//
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// NOTE: By having this method to access an attribute, we ensure we only need
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// to fully deserialize the pubkey if absolutely necessary.
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func (l *LightningNode) PubKey() (*btcec.PublicKey, error) {
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if l.pubKey != nil {
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return l.pubKey, nil
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}
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key, err := btcec.ParsePubKey(l.PubKeyBytes[:], btcec.S256())
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if err != nil {
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return nil, err
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}
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l.pubKey = key
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return key, nil
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}
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// ChannelEdgeInfo represents a fully authenticated channel along with all its
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// unique attributes. Once an authenticated channel announcement has been
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// processed on the network, then an instance of ChannelEdgeInfo encapsulating
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// the channels attributes is stored. The other portions relevant to routing
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// policy of a channel are stored within a ChannelEdgePolicy for each direction
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// of the channel.
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type ChannelEdgeInfo struct {
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// ChannelID is the unique channel ID for the channel. The first 3
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// bytes are the block height, the next 3 the index within the block,
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// and the last 2 bytes are the output index for the channel.
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ChannelID uint64
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// ChainHash is the hash that uniquely identifies the chain that this
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// channel was opened within.
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//
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// TODO(roasbeef): need to modify db keying for multi-chain
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// * must add chain hash to prefix as well
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ChainHash chainhash.Hash
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// NodeKey1Bytes is the raw public key of the first node.
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NodeKey1Bytes [33]byte
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// NodeKey2Bytes is the raw public key of the first node.
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NodeKey2Bytes [33]byte
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// BitcoinKey1Bytes is the raw public key of the first node.
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BitcoinKey1Bytes [33]byte
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// BitcoinKey2Bytes is the raw public key of the first node.
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BitcoinKey2Bytes [33]byte
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// Features is an opaque byte slice that encodes the set of channel
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// specific features that this channel edge supports.
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Features []byte
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// AuthProof is the authentication proof for this channel. This proof
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// contains a set of signatures binding four identities, which attests
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// to the legitimacy of the advertised channel.
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AuthProof *ChannelAuthProof
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// ChannelPoint is the funding outpoint of the channel. This can be
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// used to uniquely identify the channel within the channel graph.
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ChannelPoint wire.OutPoint
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// Capacity is the total capacity of the channel, this is determined by
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// the value output in the outpoint that created this channel.
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Capacity btcutil.Amount
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// ExtraOpaqueData is the set of data that was appended to this
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// message, some of which we may not actually know how to iterate or
|
|
// parse. By holding onto this data, we ensure that we're able to
|
|
// properly validate the set of signatures that cover these new fields,
|
|
// and ensure we're able to make upgrades to the network in a forwards
|
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// compatible manner.
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ExtraOpaqueData []byte
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}
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// ChannelAuthProof is the authentication proof (the signature portion) for a
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// channel. Using the four signatures contained in the struct, and some
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// auxiliary knowledge (the funding script, node identities, and outpoint) nodes
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// on the network are able to validate the authenticity and existence of a
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// channel. Each of these signatures signs the following digest: chanID ||
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// nodeID1 || nodeID2 || bitcoinKey1|| bitcoinKey2 || 2-byte-feature-len ||
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// features.
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type ChannelAuthProof struct {
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// NodeSig1Bytes are the raw bytes of the first node signature encoded
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// in DER format.
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NodeSig1Bytes []byte
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// NodeSig2Bytes are the raw bytes of the second node signature
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// encoded in DER format.
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NodeSig2Bytes []byte
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// BitcoinSig1Bytes are the raw bytes of the first bitcoin signature
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// encoded in DER format.
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BitcoinSig1Bytes []byte
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|
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// BitcoinSig2Bytes are the raw bytes of the second bitcoin signature
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// encoded in DER format.
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BitcoinSig2Bytes []byte
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}
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// IsEmpty check is the authentication proof is empty Proof is empty if at
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// least one of the signatures are equal to nil.
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func (c *ChannelAuthProof) IsEmpty() bool {
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return len(c.NodeSig1Bytes) == 0 ||
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len(c.NodeSig2Bytes) == 0 ||
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len(c.BitcoinSig1Bytes) == 0 ||
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len(c.BitcoinSig2Bytes) == 0
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}
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|
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// ChannelEdgePolicy represents a *directed* edge within the channel graph. For
|
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// each channel in the database, there are two distinct edges: one for each
|
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// possible direction of travel along the channel. The edges themselves hold
|
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// information concerning fees, and minimum time-lock information which is
|
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// utilized during path finding.
|
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type ChannelEdgePolicy struct {
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// SigBytes is the raw bytes of the signature of the channel edge
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// policy. We'll only parse these if the caller needs to access the
|
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// signature for validation purposes. Do not set SigBytes directly, but
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// use SetSigBytes instead to make sure that the cache is invalidated.
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SigBytes []byte
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|
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// ChannelID is the unique channel ID for the channel. The first 3
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// bytes are the block height, the next 3 the index within the block,
|
|
// and the last 2 bytes are the output index for the channel.
|
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ChannelID uint64
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|
|
// LastUpdate is the last time an authenticated edge for this channel
|
|
// was received.
|
|
LastUpdate time.Time
|
|
|
|
// MessageFlags is a bitfield which indicates the presence of optional
|
|
// fields (like max_htlc) in the policy.
|
|
MessageFlags lnwire.ChanUpdateMsgFlags
|
|
|
|
// ChannelFlags is a bitfield which signals the capabilities of the
|
|
// channel as well as the directed edge this update applies to.
|
|
ChannelFlags lnwire.ChanUpdateChanFlags
|
|
|
|
// TimeLockDelta is the number of blocks this node will subtract from
|
|
// the expiry of an incoming HTLC. This value expresses the time buffer
|
|
// the node would like to HTLC exchanges.
|
|
TimeLockDelta uint16
|
|
|
|
// MinHTLC is the smallest value HTLC this node will accept, expressed
|
|
// in millisatoshi.
|
|
MinHTLC lnwire.MilliSatoshi
|
|
|
|
// MaxHTLC is the largest value HTLC this node will accept, expressed
|
|
// in millisatoshi.
|
|
MaxHTLC lnwire.MilliSatoshi
|
|
|
|
// FeeBaseMSat is the base HTLC fee that will be charged for forwarding
|
|
// ANY HTLC, expressed in mSAT's.
|
|
FeeBaseMSat lnwire.MilliSatoshi
|
|
|
|
// FeeProportionalMillionths is the rate that the node will charge for
|
|
// HTLCs for each millionth of a satoshi forwarded.
|
|
FeeProportionalMillionths lnwire.MilliSatoshi
|
|
|
|
// Node is the LightningNode that this directed edge leads to. Using
|
|
// this pointer the channel graph can further be traversed.
|
|
Node *LightningNode
|
|
|
|
// ExtraOpaqueData is the set of data that was appended to this
|
|
// message, some of which we may not actually know how to iterate or
|
|
// parse. By holding onto this data, we ensure that we're able to
|
|
// properly validate the set of signatures that cover these new fields,
|
|
// and ensure we're able to make upgrades to the network in a forwards
|
|
// compatible manner.
|
|
ExtraOpaqueData []byte
|
|
}
|
|
|
|
// IsDisabled determines whether the edge has the disabled bit set.
|
|
func (c *ChannelEdgePolicy) IsDisabled() bool {
|
|
return c.ChannelFlags&lnwire.ChanUpdateDisabled ==
|
|
lnwire.ChanUpdateDisabled
|
|
}
|
|
|
|
func putLightningNode(nodeBucket *bbolt.Bucket, aliasBucket *bbolt.Bucket,
|
|
updateIndex *bbolt.Bucket, node *LightningNode) error {
|
|
|
|
var (
|
|
scratch [16]byte
|
|
b bytes.Buffer
|
|
)
|
|
|
|
pub, err := node.PubKey()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
nodePub := pub.SerializeCompressed()
|
|
|
|
// If the node has the update time set, write it, else write 0.
|
|
updateUnix := uint64(0)
|
|
if node.LastUpdate.Unix() > 0 {
|
|
updateUnix = uint64(node.LastUpdate.Unix())
|
|
}
|
|
|
|
byteOrder.PutUint64(scratch[:8], updateUnix)
|
|
if _, err := b.Write(scratch[:8]); err != nil {
|
|
return err
|
|
}
|
|
|
|
if _, err := b.Write(nodePub); err != nil {
|
|
return err
|
|
}
|
|
|
|
// If we got a node announcement for this node, we will have the rest
|
|
// of the data available. If not we don't have more data to write.
|
|
if !node.HaveNodeAnnouncement {
|
|
// Write HaveNodeAnnouncement=0.
|
|
byteOrder.PutUint16(scratch[:2], 0)
|
|
if _, err := b.Write(scratch[:2]); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nodeBucket.Put(nodePub, b.Bytes())
|
|
}
|
|
|
|
// Write HaveNodeAnnouncement=1.
|
|
byteOrder.PutUint16(scratch[:2], 1)
|
|
if _, err := b.Write(scratch[:2]); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := binary.Write(&b, byteOrder, node.Color.R); err != nil {
|
|
return err
|
|
}
|
|
if err := binary.Write(&b, byteOrder, node.Color.G); err != nil {
|
|
return err
|
|
}
|
|
if err := binary.Write(&b, byteOrder, node.Color.B); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := wire.WriteVarString(&b, 0, node.Alias); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := node.Features.Encode(&b); err != nil {
|
|
return err
|
|
}
|
|
|
|
numAddresses := uint16(len(node.Addresses))
|
|
byteOrder.PutUint16(scratch[:2], numAddresses)
|
|
if _, err := b.Write(scratch[:2]); err != nil {
|
|
return err
|
|
}
|
|
|
|
for _, address := range node.Addresses {
|
|
if err := serializeAddr(&b, address); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
sigLen := len(node.AuthSigBytes)
|
|
if sigLen > 80 {
|
|
return fmt.Errorf("max sig len allowed is 80, had %v",
|
|
sigLen)
|
|
}
|
|
|
|
err = wire.WriteVarBytes(&b, 0, node.AuthSigBytes)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if len(node.ExtraOpaqueData) > MaxAllowedExtraOpaqueBytes {
|
|
return ErrTooManyExtraOpaqueBytes(len(node.ExtraOpaqueData))
|
|
}
|
|
err = wire.WriteVarBytes(&b, 0, node.ExtraOpaqueData)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := aliasBucket.Put(nodePub, []byte(node.Alias)); err != nil {
|
|
return err
|
|
}
|
|
|
|
// With the alias bucket updated, we'll now update the index that
|
|
// tracks the time series of node updates.
|
|
var indexKey [8 + 33]byte
|
|
byteOrder.PutUint64(indexKey[:8], updateUnix)
|
|
copy(indexKey[8:], nodePub)
|
|
|
|
// If there was already an old index entry for this node, then we'll
|
|
// delete the old one before we write the new entry.
|
|
if nodeBytes := nodeBucket.Get(nodePub); nodeBytes != nil {
|
|
// Extract out the old update time to we can reconstruct the
|
|
// prior index key to delete it from the index.
|
|
oldUpdateTime := nodeBytes[:8]
|
|
|
|
var oldIndexKey [8 + 33]byte
|
|
copy(oldIndexKey[:8], oldUpdateTime)
|
|
copy(oldIndexKey[8:], nodePub)
|
|
|
|
if err := updateIndex.Delete(oldIndexKey[:]); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if err := updateIndex.Put(indexKey[:], nil); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nodeBucket.Put(nodePub, b.Bytes())
|
|
}
|
|
|
|
func fetchLightningNode(nodeBucket *bbolt.Bucket,
|
|
nodePub []byte) (LightningNode, error) {
|
|
|
|
nodeBytes := nodeBucket.Get(nodePub)
|
|
if nodeBytes == nil {
|
|
return LightningNode{}, ErrGraphNodeNotFound
|
|
}
|
|
|
|
nodeReader := bytes.NewReader(nodeBytes)
|
|
return deserializeLightningNode(nodeReader)
|
|
}
|
|
|
|
func deserializeLightningNode(r io.Reader) (LightningNode, error) {
|
|
var (
|
|
node LightningNode
|
|
scratch [8]byte
|
|
err error
|
|
)
|
|
|
|
if _, err := r.Read(scratch[:]); err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
|
|
unix := int64(byteOrder.Uint64(scratch[:]))
|
|
node.LastUpdate = time.Unix(unix, 0)
|
|
|
|
if _, err := io.ReadFull(r, node.PubKeyBytes[:]); err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
|
|
if _, err := r.Read(scratch[:2]); err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
|
|
hasNodeAnn := byteOrder.Uint16(scratch[:2])
|
|
if hasNodeAnn == 1 {
|
|
node.HaveNodeAnnouncement = true
|
|
} else {
|
|
node.HaveNodeAnnouncement = false
|
|
}
|
|
|
|
// The rest of the data is optional, and will only be there if we got a node
|
|
// announcement for this node.
|
|
if !node.HaveNodeAnnouncement {
|
|
return node, nil
|
|
}
|
|
|
|
// We did get a node announcement for this node, so we'll have the rest
|
|
// of the data available.
|
|
if err := binary.Read(r, byteOrder, &node.Color.R); err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
if err := binary.Read(r, byteOrder, &node.Color.G); err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
if err := binary.Read(r, byteOrder, &node.Color.B); err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
|
|
node.Alias, err = wire.ReadVarString(r, 0)
|
|
if err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
|
|
fv := lnwire.NewFeatureVector(nil, lnwire.GlobalFeatures)
|
|
err = fv.Decode(r)
|
|
if err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
node.Features = fv
|
|
|
|
if _, err := r.Read(scratch[:2]); err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
numAddresses := int(byteOrder.Uint16(scratch[:2]))
|
|
|
|
var addresses []net.Addr
|
|
for i := 0; i < numAddresses; i++ {
|
|
address, err := deserializeAddr(r)
|
|
if err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
addresses = append(addresses, address)
|
|
}
|
|
node.Addresses = addresses
|
|
|
|
node.AuthSigBytes, err = wire.ReadVarBytes(r, 0, 80, "sig")
|
|
if err != nil {
|
|
return LightningNode{}, err
|
|
}
|
|
|
|
// We'll try and see if there are any opaque bytes left, if not, then
|
|
// we'll ignore the EOF error and return the node as is.
|
|
node.ExtraOpaqueData, err = wire.ReadVarBytes(
|
|
r, 0, MaxAllowedExtraOpaqueBytes, "blob",
|
|
)
|
|
switch {
|
|
case err == io.ErrUnexpectedEOF:
|
|
case err == io.EOF:
|
|
case err != nil:
|
|
return LightningNode{}, err
|
|
}
|
|
|
|
return node, nil
|
|
}
|
|
|
|
func deserializeChanEdgeInfo(r io.Reader) (ChannelEdgeInfo, error) {
|
|
var (
|
|
err error
|
|
edgeInfo ChannelEdgeInfo
|
|
)
|
|
|
|
if _, err := io.ReadFull(r, edgeInfo.NodeKey1Bytes[:]); err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
if _, err := io.ReadFull(r, edgeInfo.NodeKey2Bytes[:]); err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
if _, err := io.ReadFull(r, edgeInfo.BitcoinKey1Bytes[:]); err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
if _, err := io.ReadFull(r, edgeInfo.BitcoinKey2Bytes[:]); err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
|
|
edgeInfo.Features, err = wire.ReadVarBytes(r, 0, 900, "features")
|
|
if err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
|
|
proof := &ChannelAuthProof{}
|
|
|
|
proof.NodeSig1Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs")
|
|
if err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
proof.NodeSig2Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs")
|
|
if err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
proof.BitcoinSig1Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs")
|
|
if err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
proof.BitcoinSig2Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs")
|
|
if err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
|
|
if !proof.IsEmpty() {
|
|
edgeInfo.AuthProof = proof
|
|
}
|
|
|
|
edgeInfo.ChannelPoint = wire.OutPoint{}
|
|
if err := readOutpoint(r, &edgeInfo.ChannelPoint); err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
if err := binary.Read(r, byteOrder, &edgeInfo.Capacity); err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
if err := binary.Read(r, byteOrder, &edgeInfo.ChannelID); err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
|
|
if _, err := io.ReadFull(r, edgeInfo.ChainHash[:]); err != nil {
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
|
|
// We'll try and see if there are any opaque bytes left, if not, then
|
|
// we'll ignore the EOF error and return the edge as is.
|
|
edgeInfo.ExtraOpaqueData, err = wire.ReadVarBytes(
|
|
r, 0, MaxAllowedExtraOpaqueBytes, "blob",
|
|
)
|
|
switch {
|
|
case err == io.ErrUnexpectedEOF:
|
|
case err == io.EOF:
|
|
case err != nil:
|
|
return ChannelEdgeInfo{}, err
|
|
}
|
|
|
|
return edgeInfo, nil
|
|
}
|
|
|
|
func putChanEdgePolicy(edges, nodes *bbolt.Bucket, edge *ChannelEdgePolicy,
|
|
from, to []byte) error {
|
|
|
|
var edgeKey [33 + 8]byte
|
|
copy(edgeKey[:], from)
|
|
byteOrder.PutUint64(edgeKey[33:], edge.ChannelID)
|
|
|
|
var b bytes.Buffer
|
|
if err := serializeChanEdgePolicy(&b, edge, to); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Before we write out the new edge, we'll create a new entry in the
|
|
// update index in order to keep it fresh.
|
|
updateUnix := uint64(edge.LastUpdate.Unix())
|
|
var indexKey [8 + 8]byte
|
|
byteOrder.PutUint64(indexKey[:8], updateUnix)
|
|
byteOrder.PutUint64(indexKey[8:], edge.ChannelID)
|
|
|
|
updateIndex, err := edges.CreateBucketIfNotExists(edgeUpdateIndexBucket)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// If there was already an entry for this edge, then we'll need to
|
|
// delete the old one to ensure we don't leave around any after-images.
|
|
// An unknown policy value does not have a update time recorded, so
|
|
// it also does not need to be removed.
|
|
if edgeBytes := edges.Get(edgeKey[:]); edgeBytes != nil &&
|
|
!bytes.Equal(edgeBytes[:], unknownPolicy) {
|
|
|
|
// In order to delete the old entry, we'll need to obtain the
|
|
// *prior* update time in order to delete it. To do this, we'll
|
|
// need to deserialize the existing policy within the database
|
|
// (now outdated by the new one), and delete its corresponding
|
|
// entry within the update index. We'll ignore any
|
|
// ErrEdgePolicyOptionalFieldNotFound error, as we only need
|
|
// the channel ID and update time to delete the entry.
|
|
// TODO(halseth): get rid of these invalid policies in a
|
|
// migration.
|
|
oldEdgePolicy, err := deserializeChanEdgePolicy(
|
|
bytes.NewReader(edgeBytes), nodes,
|
|
)
|
|
if err != nil && err != ErrEdgePolicyOptionalFieldNotFound {
|
|
return err
|
|
}
|
|
|
|
oldUpdateTime := uint64(oldEdgePolicy.LastUpdate.Unix())
|
|
|
|
var oldIndexKey [8 + 8]byte
|
|
byteOrder.PutUint64(oldIndexKey[:8], oldUpdateTime)
|
|
byteOrder.PutUint64(oldIndexKey[8:], edge.ChannelID)
|
|
|
|
if err := updateIndex.Delete(oldIndexKey[:]); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if err := updateIndex.Put(indexKey[:], nil); err != nil {
|
|
return err
|
|
}
|
|
|
|
updateEdgePolicyDisabledIndex(
|
|
edges, edge.ChannelID,
|
|
edge.ChannelFlags&lnwire.ChanUpdateDirection > 0,
|
|
edge.IsDisabled(),
|
|
)
|
|
|
|
return edges.Put(edgeKey[:], b.Bytes()[:])
|
|
}
|
|
|
|
// updateEdgePolicyDisabledIndex is used to update the disabledEdgePolicyIndex
|
|
// bucket by either add a new disabled ChannelEdgePolicy or remove an existing
|
|
// one.
|
|
// The direction represents the direction of the edge and disabled is used for
|
|
// deciding whether to remove or add an entry to the bucket.
|
|
// In general a channel is disabled if two entries for the same chanID exist
|
|
// in this bucket.
|
|
// Maintaining the bucket this way allows a fast retrieval of disabled
|
|
// channels, for example when prune is needed.
|
|
func updateEdgePolicyDisabledIndex(edges *bbolt.Bucket, chanID uint64,
|
|
direction bool, disabled bool) error {
|
|
|
|
var disabledEdgeKey [8 + 1]byte
|
|
byteOrder.PutUint64(disabledEdgeKey[0:], chanID)
|
|
if direction {
|
|
disabledEdgeKey[8] = 1
|
|
}
|
|
|
|
disabledEdgePolicyIndex, err := edges.CreateBucketIfNotExists(
|
|
disabledEdgePolicyBucket,
|
|
)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if disabled {
|
|
return disabledEdgePolicyIndex.Put(disabledEdgeKey[:], []byte{})
|
|
}
|
|
|
|
return disabledEdgePolicyIndex.Delete(disabledEdgeKey[:])
|
|
}
|
|
|
|
// putChanEdgePolicyUnknown marks the edge policy as unknown
|
|
// in the edges bucket.
|
|
func putChanEdgePolicyUnknown(edges *bbolt.Bucket, channelID uint64,
|
|
from []byte) error {
|
|
|
|
var edgeKey [33 + 8]byte
|
|
copy(edgeKey[:], from)
|
|
byteOrder.PutUint64(edgeKey[33:], channelID)
|
|
|
|
if edges.Get(edgeKey[:]) != nil {
|
|
return fmt.Errorf("Cannot write unknown policy for channel %v "+
|
|
" when there is already a policy present", channelID)
|
|
}
|
|
|
|
return edges.Put(edgeKey[:], unknownPolicy)
|
|
}
|
|
|
|
func fetchChanEdgePolicy(edges *bbolt.Bucket, chanID []byte,
|
|
nodePub []byte, nodes *bbolt.Bucket) (*ChannelEdgePolicy, error) {
|
|
|
|
var edgeKey [33 + 8]byte
|
|
copy(edgeKey[:], nodePub)
|
|
copy(edgeKey[33:], chanID[:])
|
|
|
|
edgeBytes := edges.Get(edgeKey[:])
|
|
if edgeBytes == nil {
|
|
return nil, ErrEdgeNotFound
|
|
}
|
|
|
|
// No need to deserialize unknown policy.
|
|
if bytes.Equal(edgeBytes[:], unknownPolicy) {
|
|
return nil, nil
|
|
}
|
|
|
|
edgeReader := bytes.NewReader(edgeBytes)
|
|
|
|
ep, err := deserializeChanEdgePolicy(edgeReader, nodes)
|
|
switch {
|
|
// If the db policy was missing an expected optional field, we return
|
|
// nil as if the policy was unknown.
|
|
case err == ErrEdgePolicyOptionalFieldNotFound:
|
|
return nil, nil
|
|
|
|
case err != nil:
|
|
return nil, err
|
|
}
|
|
|
|
return ep, nil
|
|
}
|
|
|
|
func serializeChanEdgePolicy(w io.Writer, edge *ChannelEdgePolicy,
|
|
to []byte) error {
|
|
|
|
err := wire.WriteVarBytes(w, 0, edge.SigBytes)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := binary.Write(w, byteOrder, edge.ChannelID); err != nil {
|
|
return err
|
|
}
|
|
|
|
var scratch [8]byte
|
|
updateUnix := uint64(edge.LastUpdate.Unix())
|
|
byteOrder.PutUint64(scratch[:], updateUnix)
|
|
if _, err := w.Write(scratch[:]); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := binary.Write(w, byteOrder, edge.MessageFlags); err != nil {
|
|
return err
|
|
}
|
|
if err := binary.Write(w, byteOrder, edge.ChannelFlags); err != nil {
|
|
return err
|
|
}
|
|
if err := binary.Write(w, byteOrder, edge.TimeLockDelta); err != nil {
|
|
return err
|
|
}
|
|
if err := binary.Write(w, byteOrder, uint64(edge.MinHTLC)); err != nil {
|
|
return err
|
|
}
|
|
if err := binary.Write(w, byteOrder, uint64(edge.FeeBaseMSat)); err != nil {
|
|
return err
|
|
}
|
|
if err := binary.Write(w, byteOrder, uint64(edge.FeeProportionalMillionths)); err != nil {
|
|
return err
|
|
}
|
|
|
|
if _, err := w.Write(to); err != nil {
|
|
return err
|
|
}
|
|
|
|
// If the max_htlc field is present, we write it. To be compatible with
|
|
// older versions that wasn't aware of this field, we write it as part
|
|
// of the opaque data.
|
|
// TODO(halseth): clean up when moving to TLV.
|
|
var opaqueBuf bytes.Buffer
|
|
if edge.MessageFlags.HasMaxHtlc() {
|
|
err := binary.Write(&opaqueBuf, byteOrder, uint64(edge.MaxHTLC))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if len(edge.ExtraOpaqueData) > MaxAllowedExtraOpaqueBytes {
|
|
return ErrTooManyExtraOpaqueBytes(len(edge.ExtraOpaqueData))
|
|
}
|
|
if _, err := opaqueBuf.Write(edge.ExtraOpaqueData); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := wire.WriteVarBytes(w, 0, opaqueBuf.Bytes()); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func deserializeChanEdgePolicy(r io.Reader,
|
|
nodes *bbolt.Bucket) (*ChannelEdgePolicy, error) {
|
|
|
|
edge := &ChannelEdgePolicy{}
|
|
|
|
var err error
|
|
edge.SigBytes, err = wire.ReadVarBytes(r, 0, 80, "sig")
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
if err := binary.Read(r, byteOrder, &edge.ChannelID); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
var scratch [8]byte
|
|
if _, err := r.Read(scratch[:]); err != nil {
|
|
return nil, err
|
|
}
|
|
unix := int64(byteOrder.Uint64(scratch[:]))
|
|
edge.LastUpdate = time.Unix(unix, 0)
|
|
|
|
if err := binary.Read(r, byteOrder, &edge.MessageFlags); err != nil {
|
|
return nil, err
|
|
}
|
|
if err := binary.Read(r, byteOrder, &edge.ChannelFlags); err != nil {
|
|
return nil, err
|
|
}
|
|
if err := binary.Read(r, byteOrder, &edge.TimeLockDelta); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
var n uint64
|
|
if err := binary.Read(r, byteOrder, &n); err != nil {
|
|
return nil, err
|
|
}
|
|
edge.MinHTLC = lnwire.MilliSatoshi(n)
|
|
|
|
if err := binary.Read(r, byteOrder, &n); err != nil {
|
|
return nil, err
|
|
}
|
|
edge.FeeBaseMSat = lnwire.MilliSatoshi(n)
|
|
|
|
if err := binary.Read(r, byteOrder, &n); err != nil {
|
|
return nil, err
|
|
}
|
|
edge.FeeProportionalMillionths = lnwire.MilliSatoshi(n)
|
|
|
|
var pub [33]byte
|
|
if _, err := r.Read(pub[:]); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
node, err := fetchLightningNode(nodes, pub[:])
|
|
if err != nil {
|
|
return nil, fmt.Errorf("unable to fetch node: %x, %v",
|
|
pub[:], err)
|
|
}
|
|
edge.Node = &node
|
|
|
|
// We'll try and see if there are any opaque bytes left, if not, then
|
|
// we'll ignore the EOF error and return the edge as is.
|
|
edge.ExtraOpaqueData, err = wire.ReadVarBytes(
|
|
r, 0, MaxAllowedExtraOpaqueBytes, "blob",
|
|
)
|
|
switch {
|
|
case err == io.ErrUnexpectedEOF:
|
|
case err == io.EOF:
|
|
case err != nil:
|
|
return nil, err
|
|
}
|
|
|
|
// See if optional fields are present.
|
|
if edge.MessageFlags.HasMaxHtlc() {
|
|
// The max_htlc field should be at the beginning of the opaque
|
|
// bytes.
|
|
opq := edge.ExtraOpaqueData
|
|
|
|
// If the max_htlc field is not present, it might be old data
|
|
// stored before this field was validated. We'll return the
|
|
// edge along with an error.
|
|
if len(opq) < 8 {
|
|
return edge, ErrEdgePolicyOptionalFieldNotFound
|
|
}
|
|
|
|
maxHtlc := byteOrder.Uint64(opq[:8])
|
|
edge.MaxHTLC = lnwire.MilliSatoshi(maxHtlc)
|
|
|
|
// Exclude the parsed field from the rest of the opaque data.
|
|
edge.ExtraOpaqueData = opq[8:]
|
|
}
|
|
|
|
return edge, nil
|
|
}
|