196 lines
5.9 KiB
Go
196 lines
5.9 KiB
Go
package lnwire
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// code derived from https://github .com/btcsuite/btcd/blob/master/wire/message.go
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"io"
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)
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// MaxMessagePayload is the maximum bytes a message can be regardless of other
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// individual limits imposed by messages themselves.
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const MaxMessagePayload = 65535 // 65KB
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// MessageType is the unique 2 byte big-endian integer that indicates the type
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// of message on the wire. All messages have a very simple header which
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// consists simply of 2-byte message type. We omit a length field, and checksum
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// as the Lighting Protocol is intended to be encapsulated within a
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// confidential+authenticated cryptographic messaging protocol.
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type MessageType uint16
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// The currently defined message types within this current version of the
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// Lightning protocol.
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const (
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MsgInit MessageType = 16
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MsgError = 17
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MsgPing = 18
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MsgPong = 19
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MsgSingleFundingRequest = 32
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MsgSingleFundingResponse = 33
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MsgSingleFundingComplete = 34
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MsgSingleFundingSignComplete = 35
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MsgFundingLocked = 36
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MsgCloseRequest = 39
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MsgCloseComplete = 40
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MsgUpdateAddHTLC = 128
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MsgUpdateFufillHTLC = 130
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MsgUpdateFailHTLC = 131
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MsgCommitSig = 132
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MsgRevokeAndAck = 133
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MsgChannelAnnouncement = 256
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MsgNodeAnnouncement = 257
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MsgChannelUpdate = 258
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MsgAnnounceSignatures = 259
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)
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// UnknownMessage is an implementation of the error interface that allows the
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// creation of an error in response to an unknown message.
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type UnknownMessage struct {
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messageType MessageType
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}
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// Error returns a human readable string describing the error.
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//
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// This is part of the error interface.
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func (u *UnknownMessage) Error() string {
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return fmt.Sprintf("unable to parse message of unknown type: %v",
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u.messageType)
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}
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// Message is an interface that defines a lightning wire protocol message. The
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// interface is general in order to allow implementing types full control over
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// the representation of its data.
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type Message interface {
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Decode(io.Reader, uint32) error
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Encode(io.Writer, uint32) error
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MsgType() MessageType
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MaxPayloadLength(uint32) uint32
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}
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// makeEmptyMessage creates a new empty message of the proper concrete type
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// based on the passed message type.
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func makeEmptyMessage(msgType MessageType) (Message, error) {
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var msg Message
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switch msgType {
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case MsgInit:
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msg = &Init{}
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case MsgSingleFundingRequest:
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msg = &SingleFundingRequest{}
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case MsgSingleFundingResponse:
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msg = &SingleFundingResponse{}
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case MsgSingleFundingComplete:
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msg = &SingleFundingComplete{}
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case MsgSingleFundingSignComplete:
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msg = &SingleFundingSignComplete{}
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case MsgFundingLocked:
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msg = &FundingLocked{}
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case MsgCloseRequest:
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msg = &CloseRequest{}
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case MsgCloseComplete:
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msg = &CloseComplete{}
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case MsgUpdateAddHTLC:
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msg = &UpdateAddHTLC{}
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case MsgUpdateFailHTLC:
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msg = &UpdateFailHTLC{}
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case MsgUpdateFufillHTLC:
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msg = &UpdateFufillHTLC{}
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case MsgCommitSig:
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msg = &CommitSig{}
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case MsgRevokeAndAck:
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msg = &RevokeAndAck{}
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case MsgError:
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msg = &Error{}
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case MsgChannelAnnouncement:
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msg = &ChannelAnnouncement{}
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case MsgChannelUpdate:
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msg = &ChannelUpdate{}
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case MsgNodeAnnouncement:
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msg = &NodeAnnouncement{}
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case MsgPing:
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msg = &Ping{}
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case MsgAnnounceSignatures:
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msg = &AnnounceSignatures{}
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case MsgPong:
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msg = &Pong{}
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default:
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return nil, fmt.Errorf("unknown message type [%d]", msgType)
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}
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return msg, nil
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}
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// WriteMessage writes a lightning Message to w including the necessary header
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// information and returns the number of bytes written.
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func WriteMessage(w io.Writer, msg Message, pver uint32) (int, error) {
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totalBytes := 0
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// Encode the message payload itself into a temporary buffer.
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// TODO(roasbeef): create buffer pool
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var bw bytes.Buffer
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if err := msg.Encode(&bw, pver); err != nil {
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return totalBytes, err
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}
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payload := bw.Bytes()
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lenp := len(payload)
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// Enforce maximum overall message payload.
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if lenp > MaxMessagePayload {
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return totalBytes, fmt.Errorf("message payload is too large - "+
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"encoded %d bytes, but maximum message payload is %d bytes",
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lenp, MaxMessagePayload)
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}
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// Enforce maximum message payload on the message type.
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mpl := msg.MaxPayloadLength(pver)
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if uint32(lenp) > mpl {
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return totalBytes, fmt.Errorf("message payload is too large - "+
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"encoded %d bytes, but maximum message payload of "+
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"type %x is %d bytes", lenp, msg.MsgType(), mpl)
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}
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// With the initial sanity checks complete, we'll now write out the
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// message type itself.
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var mType [2]byte
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binary.BigEndian.PutUint16(mType[:], uint16(msg.MsgType()))
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n, err := w.Write(mType[:])
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totalBytes += n
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if err != nil {
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return totalBytes, err
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}
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// With the message type written, we'll now write out the raw payload
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// itself.
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n, err = w.Write(payload)
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totalBytes += n
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return totalBytes, err
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}
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// ReadMessage reads, validates, and parses the next Lightning message from r
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// for the provided protocol version.
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func ReadMessage(r io.Reader, pver uint32) (Message, error) {
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// First, we'll read out the first two bytes of the message so we can
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// create the proper empty message.
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var mType [2]byte
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if _, err := io.ReadFull(r, mType[:]); err != nil {
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return nil, err
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}
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msgType := MessageType(binary.BigEndian.Uint16(mType[:]))
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// Now that we know the target message type, we can create the proper
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// empty message type and decode the message into it.
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msg, err := makeEmptyMessage(msgType)
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if err != nil {
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return nil, err
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}
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if err := msg.Decode(r, pver); err != nil {
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return nil, err
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}
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return msg, nil
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}
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