lnd.xprv/lnwire/features.go
Conner Fromknecht 055dc233a1 lnwire/features: add required gq to local features
This commit adds the required feature name to our
set of local known features. This will allow other
peers connecting to us to set the required gossip
queries feature bit. This is required for the
subsequent commits, which instruct the server to
set the bit depending on user configured preferences.
2018-09-05 18:51:04 -07:00

266 lines
9.7 KiB
Go

package lnwire
import (
"encoding/binary"
"fmt"
"io"
)
// FeatureBit represents a feature that can be enabled in either a local or
// global feature vector at a specific bit position. Feature bits follow the
// "it's OK to be odd" rule, where features at even bit positions must be known
// to a node receiving them from a peer while odd bits do not. In accordance,
// feature bits are usually assigned in pairs, first being assigned an odd bit
// position which may later be changed to the preceding even position once
// knowledge of the feature becomes required on the network.
type FeatureBit uint16
const (
// DataLossProtectRequired is a feature bit that indicates that a peer
// *requires* the other party know about the data-loss-protect optional
// feature. If the remote peer does not know of such a feature, then
// the sending peer SHOLUD disconnect them. The data-loss-protect
// feature allows a peer that's lost partial data to recover their
// settled funds of the latest commitment state.
DataLossProtectRequired FeatureBit = 0
// DataLossProtectOptional is an optional feature bit that indicates
// that the sending peer knows of this new feature and can activate it
// it. The data-loss-protect feature allows a peer that's lost partial
// data to recover their settled funds of the latest commitment state.
DataLossProtectOptional FeatureBit = 1
// InitialRoutingSync is a local feature bit meaning that the receiving
// node should send a complete dump of routing information when a new
// connection is established.
InitialRoutingSync FeatureBit = 3
// GossipQueriesRequired is a feature bit that indicates that the
// receiving peer MUST know of the set of features that allows nodes to
// more efficiently query the network view of peers on the network for
// reconciliation purposes.
GossipQueriesRequired FeatureBit = 6
// GossipQueriesOptional is an optional feature bit that signals that
// the setting peer knows of the set of features that allows more
// efficient network view reconciliation.
GossipQueriesOptional FeatureBit = 7
// maxAllowedSize is a maximum allowed size of feature vector.
//
// NOTE: Within the protocol, the maximum allowed message size is 65535
// bytes. Adding the overhead from the crypto protocol (the 2-byte
// packet length and 16-byte MAC), we arrive at 65569 bytes. Accounting
// for the overhead within the feature message to signal the type of
// the message, that leaves 65567 bytes for the init message itself.
// Next, we reserve 4-bytes to encode the lengths of both the local and
// global feature vectors, so 65563 for the global and local features.
// Knocking off one byte for the sake of the calculation, that leads to
// a max allowed size of 32781 bytes for each feature vector, or 131124
// different features.
maxAllowedSize = 32781
)
// LocalFeatures is a mapping of known connection-local feature bits to a
// descriptive name. All known local feature bits must be assigned a name in
// this mapping. Local features are those which are only sent to the peer and
// not advertised to the entire network. A full description of these feature
// bits is provided in the BOLT-09 specification.
var LocalFeatures = map[FeatureBit]string{
DataLossProtectRequired: "data-loss-protect-required",
DataLossProtectOptional: "data-loss-protect-optional",
InitialRoutingSync: "initial-routing-sync",
GossipQueriesRequired: "gossip-queries-required",
GossipQueriesOptional: "gossip-queries-optional",
}
// GlobalFeatures is a mapping of known global feature bits to a descriptive
// name. All known global feature bits must be assigned a name in this mapping.
// Global features are those which are advertised to the entire network. A full
// description of these feature bits is provided in the BOLT-09 specification.
var GlobalFeatures map[FeatureBit]string
// RawFeatureVector represents a set of feature bits as defined in BOLT-09. A
// RawFeatureVector itself just stores a set of bit flags but can be used to
// construct a FeatureVector which binds meaning to each bit. Feature vectors
// can be serialized and deserialized to/from a byte representation that is
// transmitted in Lightning network messages.
type RawFeatureVector struct {
features map[FeatureBit]bool
}
// NewRawFeatureVector creates a feature vector with all of the feature bits
// given as arguments enabled.
func NewRawFeatureVector(bits ...FeatureBit) *RawFeatureVector {
fv := &RawFeatureVector{features: make(map[FeatureBit]bool)}
for _, bit := range bits {
fv.Set(bit)
}
return fv
}
// IsSet returns whether a particular feature bit is enabled in the vector.
func (fv *RawFeatureVector) IsSet(feature FeatureBit) bool {
return fv.features[feature]
}
// Set marks a feature as enabled in the vector.
func (fv *RawFeatureVector) Set(feature FeatureBit) {
fv.features[feature] = true
}
// Unset marks a feature as disabled in the vector.
func (fv *RawFeatureVector) Unset(feature FeatureBit) {
delete(fv.features, feature)
}
// SerializeSize returns the number of bytes needed to represent feature vector
// in byte format.
func (fv *RawFeatureVector) SerializeSize() int {
// Find the largest feature bit index
max := -1
for feature := range fv.features {
index := int(feature)
if index > max {
max = index
}
}
if max == -1 {
return 0
}
// We calculate byte-length via the largest bit index
return max/8 + 1
}
// Encode writes the feature vector in byte representation. Every feature
// encoded as a bit, and the bit vector is serialized using the least number of
// bytes. Since the bit vector length is variable, the first two bytes of the
// serialization represent the length.
func (fv *RawFeatureVector) Encode(w io.Writer) error {
// Write length of feature vector.
var l [2]byte
length := fv.SerializeSize()
binary.BigEndian.PutUint16(l[:], uint16(length))
if _, err := w.Write(l[:]); err != nil {
return err
}
// Generate the data and write it.
data := make([]byte, length)
for feature := range fv.features {
byteIndex := int(feature / 8)
bitIndex := feature % 8
data[length-byteIndex-1] |= 1 << bitIndex
}
_, err := w.Write(data)
return err
}
// Decode reads the feature vector from its byte representation. Every feature
// encoded as a bit, and the bit vector is serialized using the least number of
// bytes. Since the bit vector length is variable, the first two bytes of the
// serialization represent the length.
func (fv *RawFeatureVector) Decode(r io.Reader) error {
// Read the length of the feature vector.
var l [2]byte
if _, err := io.ReadFull(r, l[:]); err != nil {
return err
}
length := binary.BigEndian.Uint16(l[:])
// Read the feature vector data.
data := make([]byte, length)
if _, err := io.ReadFull(r, data); err != nil {
return err
}
// Set feature bits from parsed data.
bitsNumber := len(data) * 8
for i := 0; i < bitsNumber; i++ {
byteIndex := uint16(i / 8)
bitIndex := uint(i % 8)
if (data[length-byteIndex-1]>>bitIndex)&1 == 1 {
fv.Set(FeatureBit(i))
}
}
return nil
}
// FeatureVector represents a set of enabled features. The set stores
// information on enabled flags and metadata about the feature names. A feature
// vector is serializable to a compact byte representation that is included in
// Lightning network messages.
type FeatureVector struct {
*RawFeatureVector
featureNames map[FeatureBit]string
}
// NewFeatureVector constructs a new FeatureVector from a raw feature vector
// and mapping of feature definitions. If the feature vector argument is nil, a
// new one will be constructed with no enabled features.
func NewFeatureVector(featureVector *RawFeatureVector,
featureNames map[FeatureBit]string) *FeatureVector {
if featureVector == nil {
featureVector = NewRawFeatureVector()
}
return &FeatureVector{
RawFeatureVector: featureVector,
featureNames: featureNames,
}
}
// HasFeature returns whether a particular feature is included in the set. The
// feature can be seen as set either if the bit is set directly OR the queried
// bit has the same meaning as its corresponding even/odd bit, which is set
// instead. The second case is because feature bits are generally assigned in
// pairs where both the even and odd position represent the same feature.
func (fv *FeatureVector) HasFeature(feature FeatureBit) bool {
return fv.IsSet(feature) ||
(fv.isFeatureBitPair(feature) && fv.IsSet(feature^1))
}
// UnknownRequiredFeatures returns a list of feature bits set in the vector
// that are unknown and in an even bit position. Feature bits with an even
// index must be known to a node receiving the feature vector in a message.
func (fv *FeatureVector) UnknownRequiredFeatures() []FeatureBit {
var unknown []FeatureBit
for feature := range fv.features {
if feature%2 == 0 && !fv.IsKnown(feature) {
unknown = append(unknown, feature)
}
}
return unknown
}
// Name returns a string identifier for the feature represented by this bit. If
// the bit does not represent a known feature, this returns a string indicating
// as much.
func (fv *FeatureVector) Name(bit FeatureBit) string {
name, known := fv.featureNames[bit]
if !known {
name = "unknown"
}
return fmt.Sprintf("%s(%d)", name, bit)
}
// IsKnown returns whether this feature bit represents a known feature.
func (fv *FeatureVector) IsKnown(bit FeatureBit) bool {
_, known := fv.featureNames[bit]
return known
}
// isFeatureBitPair returns whether this feature bit and its corresponding
// even/odd bit both represent the same feature. This may often be the case as
// bits are generally assigned in pairs, first being assigned an odd bit
// position then being promoted to an even bit position once the network is
// ready.
func (fv *FeatureVector) isFeatureBitPair(bit FeatureBit) bool {
name1, known1 := fv.featureNames[bit]
name2, known2 := fv.featureNames[bit^1]
return known1 && known2 && name1 == name2
}