lnd.xprv/htlcswitch/control_tower.go
Conner Fromknecht 5dc2a4a4b8
htlcswitch/control_tower: use one db txn for transitions
Composes the new payment status helper methods such that
we only require one db txn per state transition. This
also allows us to remove the exclusive lock from the
control tower, and enable more concurrent requests.
2018-08-21 19:23:25 -07:00

246 lines
7.8 KiB
Go

package htlcswitch
import (
"errors"
"github.com/coreos/bbolt"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/lnwire"
)
var (
// ErrAlreadyPaid signals we have already paid this payment hash.
ErrAlreadyPaid = errors.New("invoice is already paid")
// ErrPaymentInFlight signals that payment for this payment hash is
// already "in flight" on the network.
ErrPaymentInFlight = errors.New("payment is in transition")
// ErrPaymentNotInitiated is returned if payment wasn't initiated in
// switch.
ErrPaymentNotInitiated = errors.New("payment isn't initiated")
// ErrPaymentAlreadyCompleted is returned in the event we attempt to
// recomplete a completed payment.
ErrPaymentAlreadyCompleted = errors.New("payment is already completed")
// ErrUnknownPaymentStatus is returned when we do not recognize the
// existing state of a payment.
ErrUnknownPaymentStatus = errors.New("unknown payment status")
)
// ControlTower tracks all outgoing payments made by the switch, whose primary
// purpose is to prevent duplicate payments to the same payment hash. In
// production, a persistent implementation is preferred so that tracking can
// survive across restarts. Payments are transition through various payment
// states, and the ControlTower interface provides access to driving the state
// transitions.
type ControlTower interface {
// ClearForTakeoff atomically checks that no inflight or completed
// payments exist for this payment hash. If none are found, this method
// atomically transitions the status for this payment hash as InFlight.
ClearForTakeoff(htlc *lnwire.UpdateAddHTLC) error
// Success transitions an InFlight payment into a Completed payment.
// After invoking this method, ClearForTakeoff should always return an
// error to prevent us from making duplicate payments to the same
// payment hash.
Success(paymentHash [32]byte) error
// Fail transitions an InFlight payment into a Grounded Payment. After
// invoking this method, ClearForTakeoff should return nil on its next
// call for this payment hash, allowing the switch to make a subsequent
// payment.
Fail(paymentHash [32]byte) error
}
// paymentControl is persistent implementation of ControlTower to restrict
// double payment sending.
type paymentControl struct {
strict bool
db *channeldb.DB
}
// NewPaymentControl creates a new instance of the paymentControl. The strict
// flag indicates whether the controller should require "strict" state
// transitions, which would be otherwise intolerant to older databases that may
// already have duplicate payments to the same payment hash. It should be
// enabled only after sufficient checks have been made to ensure the db does not
// contain such payments. In the meantime, non-strict mode enforces a superset
// of the state transitions that prevent additional payments to a given payment
// hash from being added.
func NewPaymentControl(strict bool, db *channeldb.DB) ControlTower {
return &paymentControl{
strict: strict,
db: db,
}
}
// ClearForTakeoff checks that we don't already have an InFlight or Completed
// payment identified by the same payment hash.
func (p *paymentControl) ClearForTakeoff(htlc *lnwire.UpdateAddHTLC) error {
var takeoffErr error
err := p.db.Batch(func(tx *bolt.Tx) error {
// Retrieve current status of payment from local database.
paymentStatus, err := channeldb.FetchPaymentStatusTx(
tx, htlc.PaymentHash,
)
if err != nil {
return err
}
// Reset the takeoff error, to avoid carrying over an error
// from a previous execution of the batched db transaction.
takeoffErr = nil
switch paymentStatus {
case channeldb.StatusGrounded:
// It is safe to reattempt a payment if we know that we
// haven't left one in flight. Since this one is
// grounded, Transition the payment status to InFlight
// to prevent others.
return channeldb.UpdatePaymentStatusTx(
tx, htlc.PaymentHash, channeldb.StatusInFlight,
)
case channeldb.StatusInFlight:
// We already have an InFlight payment on the network. We will
// disallow any more payment until a response is received.
takeoffErr = ErrPaymentInFlight
case channeldb.StatusCompleted:
// We've already completed a payment to this payment hash,
// forbid the switch from sending another.
takeoffErr = ErrAlreadyPaid
default:
takeoffErr = ErrUnknownPaymentStatus
}
return nil
})
if err != nil {
return err
}
return takeoffErr
}
// Success transitions an InFlight payment to Completed, otherwise it returns an
// error. After calling Success, ClearForTakeoff should prevent any further
// attempts for the same payment hash.
func (p *paymentControl) Success(paymentHash [32]byte) error {
var updateErr error
err := p.db.Batch(func(tx *bolt.Tx) error {
paymentStatus, err := channeldb.FetchPaymentStatusTx(
tx, paymentHash,
)
if err != nil {
return err
}
// Reset the update error, to avoid carrying over an error
// from a previous execution of the batched db transaction.
updateErr = nil
switch {
case paymentStatus == channeldb.StatusGrounded && p.strict:
// Our records show the payment as still being grounded,
// meaning it never should have left the switch.
updateErr = ErrPaymentNotInitiated
case paymentStatus == channeldb.StatusGrounded && !p.strict:
// Though our records show the payment as still being
// grounded, meaning it never should have left the
// switch, we permit this transition in non-strict mode
// to handle inconsistent db states.
fallthrough
case paymentStatus == channeldb.StatusInFlight:
// A successful response was received for an InFlight
// payment, mark it as completed to prevent sending to
// this payment hash again.
return channeldb.UpdatePaymentStatusTx(
tx, paymentHash, channeldb.StatusCompleted,
)
case paymentStatus == channeldb.StatusCompleted:
// The payment was completed previously, alert the
// caller that this may be a duplicate call.
updateErr = ErrPaymentAlreadyCompleted
default:
updateErr = ErrUnknownPaymentStatus
}
return nil
})
if err != nil {
return err
}
return updateErr
}
// Fail transitions an InFlight payment to Grounded, otherwise it returns an
// error. After calling Fail, ClearForTakeoff should fail any further attempts
// for the same payment hash.
func (p *paymentControl) Fail(paymentHash [32]byte) error {
var updateErr error
err := p.db.Batch(func(tx *bolt.Tx) error {
paymentStatus, err := channeldb.FetchPaymentStatusTx(
tx, paymentHash,
)
if err != nil {
return err
}
// Reset the update error, to avoid carrying over an error
// from a previous execution of the batched db transaction.
updateErr = nil
switch {
case paymentStatus == channeldb.StatusGrounded && p.strict:
// Our records show the payment as still being grounded,
// meaning it never should have left the switch.
updateErr = ErrPaymentNotInitiated
case paymentStatus == channeldb.StatusGrounded && !p.strict:
// Though our records show the payment as still being
// grounded, meaning it never should have left the
// switch, we permit this transition in non-strict mode
// to handle inconsistent db states.
fallthrough
case paymentStatus == channeldb.StatusInFlight:
// A failed response was received for an InFlight
// payment, mark it as Grounded again to allow
// subsequent attempts.
return channeldb.UpdatePaymentStatusTx(
tx, paymentHash, channeldb.StatusGrounded,
)
case paymentStatus == channeldb.StatusCompleted:
// The payment was completed previously, and we are now
// reporting that it has failed. Leave the status as
// completed, but alert the user that something is
// wrong.
updateErr = ErrPaymentAlreadyCompleted
default:
updateErr = ErrUnknownPaymentStatus
}
return nil
})
if err != nil {
return err
}
return updateErr
}