59bd617c97
If a channel was manually disabled, subsequent automatic / background requests to update that channel's state will be ignored. A RequestAuto call restores automatic / background state management and indicates that such requests should no longer be ignored.
702 lines
24 KiB
Go
702 lines
24 KiB
Go
package netann
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import (
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"errors"
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"sync"
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"time"
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"github.com/btcsuite/btcd/btcec"
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"github.com/btcsuite/btcd/wire"
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"github.com/lightningnetwork/lnd/channeldb"
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"github.com/lightningnetwork/lnd/lnwallet"
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"github.com/lightningnetwork/lnd/lnwire"
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)
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var (
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// ErrChanStatusManagerExiting signals that a shutdown of the
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// ChanStatusManager has already been requested.
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ErrChanStatusManagerExiting = errors.New("chan status manager exiting")
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// ErrInvalidTimeoutConstraints signals that the ChanStatusManager could
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// not be initialized because the timeouts and sample intervals were
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// malformed.
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ErrInvalidTimeoutConstraints = errors.New("active_timeout + " +
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"sample_interval must be less than or equal to " +
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"inactive_timeout and be positive integers")
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// ErrEnableInactiveChan signals that a request to enable a channel
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// could not be completed because the channel isn't actually active at
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// the time of the request.
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ErrEnableInactiveChan = errors.New("unable to enable channel which " +
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"is not currently active")
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// ErrEnableManuallyDisabledChan signals that an automatic / background
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// request to enable a channel could not be completed because the channel
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// was manually disabled.
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ErrEnableManuallyDisabledChan = errors.New("unable to enable channel " +
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"which was manually disabled")
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)
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// ChanStatusConfig holds parameters and resources required by the
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// ChanStatusManager to perform its duty.
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type ChanStatusConfig struct {
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// OurPubKey is the public key identifying this node on the network.
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OurPubKey *btcec.PublicKey
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// MessageSigner signs messages that validate under OurPubKey.
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MessageSigner lnwallet.MessageSigner
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// IsChannelActive checks whether the channel identified by the provided
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// ChannelID is considered active. This should only return true if the
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// channel has been sufficiently confirmed, the channel has received
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// FundingLocked, and the remote peer is online.
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IsChannelActive func(lnwire.ChannelID) bool
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// ApplyChannelUpdate processes new ChannelUpdates signed by our node by
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// updating our local routing table and broadcasting the update to our
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// peers.
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ApplyChannelUpdate func(*lnwire.ChannelUpdate) error
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// DB stores the set of channels that are to be monitored.
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DB DB
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// Graph stores the channel info and policies for channels in DB.
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Graph ChannelGraph
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// ChanEnableTimeout is the duration a peer's connect must remain stable
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// before attempting to reenable the channel.
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//
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// NOTE: This value is only used to verify that the relation between
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// itself, ChanDisableTimeout, and ChanStatusSampleInterval is correct.
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// The user is still responsible for ensuring that the same duration
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// elapses before attempting to reenable a channel.
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ChanEnableTimeout time.Duration
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// ChanDisableTimeout is the duration the manager will wait after
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// detecting that a channel has become inactive before broadcasting an
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// update to disable the channel.
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ChanDisableTimeout time.Duration
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// ChanStatusSampleInterval is the long-polling interval used by the
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// manager to check if the channels being monitored have become
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// inactive.
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ChanStatusSampleInterval time.Duration
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}
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// ChanStatusManager facilitates requests to enable or disable a channel via a
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// network announcement that sets the disable bit on the ChannelUpdate
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// accordingly. The manager will periodically sample to detect cases where a
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// link has become inactive, and facilitate the process of disabling the channel
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// passively. The ChanStatusManager state machine is designed to reduce the
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// likelihood of spamming the network with updates for flapping peers.
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type ChanStatusManager struct {
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started sync.Once
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stopped sync.Once
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cfg *ChanStatusConfig
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// ourPubKeyBytes is the serialized compressed pubkey of our node.
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ourPubKeyBytes []byte
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// chanStates contains the set of channels being monitored for status
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// updates. Access to the map is serialized by the statusManager's event
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// loop.
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chanStates channelStates
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// enableRequests pipes external requests to enable a channel into the
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// primary event loop.
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enableRequests chan statusRequest
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// disableRequests pipes external requests to disable a channel into the
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// primary event loop.
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disableRequests chan statusRequest
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// autoRequests pipes external requests to restore automatic channel
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// state management into the primary event loop.
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autoRequests chan statusRequest
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// statusSampleTicker fires at the interval prescribed by
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// ChanStatusSampleInterval to check if channels in chanStates have
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// become inactive.
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statusSampleTicker *time.Ticker
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wg sync.WaitGroup
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quit chan struct{}
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}
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// NewChanStatusManager initializes a new ChanStatusManager using the given
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// configuration. An error is returned if the timeouts and sample interval fail
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// to meet do not satisfy the equation:
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// ChanEnableTimeout + ChanStatusSampleInterval > ChanDisableTimeout.
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func NewChanStatusManager(cfg *ChanStatusConfig) (*ChanStatusManager, error) {
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// Assert that the config timeouts are properly formed. We require the
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// enable_timeout + sample_interval to be less than or equal to the
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// disable_timeout and that all are positive values. A peer that
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// disconnects and reconnects quickly may cause a disable update to be
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// sent, shortly followed by a reenable. Ensuring a healthy separation
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// helps dampen the possibility of spamming updates that toggle the
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// disable bit for such events.
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if cfg.ChanStatusSampleInterval <= 0 {
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return nil, ErrInvalidTimeoutConstraints
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}
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if cfg.ChanEnableTimeout <= 0 {
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return nil, ErrInvalidTimeoutConstraints
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}
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if cfg.ChanDisableTimeout <= 0 {
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return nil, ErrInvalidTimeoutConstraints
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}
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if cfg.ChanEnableTimeout+cfg.ChanStatusSampleInterval >
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cfg.ChanDisableTimeout {
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return nil, ErrInvalidTimeoutConstraints
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}
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return &ChanStatusManager{
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cfg: cfg,
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ourPubKeyBytes: cfg.OurPubKey.SerializeCompressed(),
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chanStates: make(channelStates),
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statusSampleTicker: time.NewTicker(cfg.ChanStatusSampleInterval),
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enableRequests: make(chan statusRequest),
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disableRequests: make(chan statusRequest),
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autoRequests: make(chan statusRequest),
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quit: make(chan struct{}),
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}, nil
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}
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// Start safely starts the ChanStatusManager.
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func (m *ChanStatusManager) Start() error {
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var err error
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m.started.Do(func() {
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err = m.start()
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})
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return err
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}
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func (m *ChanStatusManager) start() error {
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channels, err := m.fetchChannels()
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if err != nil {
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return err
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}
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// Populate the initial states of all confirmed, public channels.
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for _, c := range channels {
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_, err := m.getOrInitChanStatus(c.FundingOutpoint)
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switch {
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// If we can't retrieve the edge info for this channel, it may
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// have been pruned from the channel graph but not yet from our
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// set of channels. We'll skip it as we can't determine its
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// initial state.
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case err == channeldb.ErrEdgeNotFound:
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log.Warnf("Unable to find channel policies for %v, "+
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"skipping. This is typical if the channel is "+
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"in the process of closing.", c.FundingOutpoint)
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continue
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// If we are in the process of opening a channel, the funding
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// manager might not have added the ChannelUpdate to the graph
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// yet. We'll ignore the channel for now.
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case err == ErrUnableToExtractChanUpdate:
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log.Warnf("Unable to find channel policies for %v, "+
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"skipping. This is typical if the channel is "+
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"in the process of being opened.",
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c.FundingOutpoint)
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continue
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case err != nil:
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return err
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}
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}
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m.wg.Add(1)
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go m.statusManager()
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return nil
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}
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// Stop safely shuts down the ChanStatusManager.
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func (m *ChanStatusManager) Stop() error {
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m.stopped.Do(func() {
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close(m.quit)
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m.wg.Wait()
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})
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return nil
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}
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// RequestEnable submits a request to immediately enable a channel identified by
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// the provided outpoint. If the channel is already enabled, no action will be
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// taken. If the channel is marked pending-disable the channel will be returned
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// to an active status as the scheduled disable was never sent. Otherwise if the
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// channel is found to be disabled, a new announcement will be signed with the
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// disabled bit cleared and broadcast to the network.
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//
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// If the channel was manually disabled and RequestEnable is called with
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// manual = false, then the request will be ignored.
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//
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// NOTE: RequestEnable should only be called after a stable connection with the
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// channel's peer has lasted at least the ChanEnableTimeout. Failure to do so
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// may result in behavior that deviates from the expected behavior of the state
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// machine.
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func (m *ChanStatusManager) RequestEnable(outpoint wire.OutPoint,
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manual bool) error {
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return m.submitRequest(m.enableRequests, outpoint, manual)
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}
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// RequestDisable submits a request to immediately disable a channel identified
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// by the provided outpoint. If the channel is already disabled, no action will
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// be taken. Otherwise, a new announcement will be signed with the disabled bit
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// set and broadcast to the network.
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//
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// The channel state will be changed to either ChanStatusDisabled or
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// ChanStatusManuallyDisabled, depending on the passed-in value of manual. In
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// particular, note the following state transitions:
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//
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// current state | manual | new state
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// ---------------------------------------------------
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// Disabled | false | Disabled
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// ManuallyDisabled | false | ManuallyDisabled (*)
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// Disabled | true | ManuallyDisabled
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// ManuallyDisabled | true | ManuallyDisabled
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//
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// (*) If a channel was manually disabled, subsequent automatic / background
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// requests to disable the channel do not change the fact that the channel
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// was manually disabled.
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func (m *ChanStatusManager) RequestDisable(outpoint wire.OutPoint,
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manual bool) error {
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return m.submitRequest(m.disableRequests, outpoint, manual)
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}
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// RequestAuto submits a request to restore automatic channel state management.
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// If the channel is in the state ChanStatusManuallyDisabled, it will be moved
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// back to the state ChanStatusDisabled. Otherwise, no action will be taken.
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func (m *ChanStatusManager) RequestAuto(outpoint wire.OutPoint) error {
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return m.submitRequest(m.autoRequests, outpoint, true)
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}
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// statusRequest is passed to the statusManager to request a change in status
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// for a particular channel point. The exact action is governed by passing the
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// request through one of the enableRequests or disableRequests channels.
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type statusRequest struct {
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outpoint wire.OutPoint
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manual bool
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errChan chan error
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}
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// submitRequest sends a request for either enabling or disabling a particular
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// outpoint and awaits an error response. The request type is dictated by the
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// reqChan passed in, which can be either of the enableRequests or
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// disableRequests channels.
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func (m *ChanStatusManager) submitRequest(reqChan chan statusRequest,
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outpoint wire.OutPoint, manual bool) error {
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req := statusRequest{
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outpoint: outpoint,
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manual: manual,
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errChan: make(chan error, 1),
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}
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select {
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case reqChan <- req:
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case <-m.quit:
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return ErrChanStatusManagerExiting
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}
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select {
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case err := <-req.errChan:
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return err
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case <-m.quit:
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return ErrChanStatusManagerExiting
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}
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}
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// statusManager is the primary event loop for the ChanStatusManager, providing
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// the necessary synchronization primitive to protect access to the chanStates
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// map. All requests to explicitly enable or disable a channel are processed
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// within this method. The statusManager will also periodically poll the active
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// status of channels within the htlcswitch to see if a disable announcement
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// should be scheduled or broadcast.
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//
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// NOTE: This method MUST be run as a goroutine.
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func (m *ChanStatusManager) statusManager() {
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defer m.wg.Done()
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for {
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select {
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// Process any requests to mark channel as enabled.
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case req := <-m.enableRequests:
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req.errChan <- m.processEnableRequest(req.outpoint, req.manual)
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// Process any requests to mark channel as disabled.
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case req := <-m.disableRequests:
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req.errChan <- m.processDisableRequest(req.outpoint, req.manual)
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// Process any requests to restore automatic channel state management.
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case req := <-m.autoRequests:
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req.errChan <- m.processAutoRequest(req.outpoint)
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// Use long-polling to detect when channels become inactive.
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case <-m.statusSampleTicker.C:
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// First, do a sweep and mark any ChanStatusEnabled
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// channels that are not active within the htlcswitch as
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// ChanStatusPendingDisabled. The channel will then be
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// disabled if no request to enable is received before
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// the ChanDisableTimeout expires.
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m.markPendingInactiveChannels()
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// Now, do another sweep to disable any channels that
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// were marked in a prior iteration as pending inactive
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// if the inactive chan timeout has elapsed.
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m.disableInactiveChannels()
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case <-m.quit:
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return
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}
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}
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}
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// processEnableRequest attempts to enable the given outpoint.
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//
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// * If the channel is not active at the time of the request,
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// ErrEnableInactiveChan will be returned.
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// * If the channel was in the ManuallyDisabled state and manual = false,
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// the request will be ignored and ErrEnableManuallyDisabledChan will be
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// returned.
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// * Otherwise, the status of the channel in chanStates will be
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// ChanStatusEnabled and the method will return nil.
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//
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// An update will be broadcast only if the channel is currently disabled,
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// otherwise no update will be sent on the network.
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func (m *ChanStatusManager) processEnableRequest(outpoint wire.OutPoint,
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manual bool) error {
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curState, err := m.getOrInitChanStatus(outpoint)
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if err != nil {
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return err
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}
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// Quickly check to see if the requested channel is active within the
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// htlcswitch and return an error if it isn't.
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chanID := lnwire.NewChanIDFromOutPoint(&outpoint)
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if !m.cfg.IsChannelActive(chanID) {
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return ErrEnableInactiveChan
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}
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switch curState.Status {
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// Channel is already enabled, nothing to do.
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case ChanStatusEnabled:
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return nil
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// The channel is enabled, though we are now canceling the scheduled
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// disable.
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case ChanStatusPendingDisabled:
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log.Debugf("Channel(%v) already enabled, canceling scheduled "+
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"disable", outpoint)
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// We'll sign a new update if the channel is still disabled.
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case ChanStatusManuallyDisabled:
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if !manual {
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return ErrEnableManuallyDisabledChan
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}
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fallthrough
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case ChanStatusDisabled:
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log.Infof("Announcing channel(%v) enabled", outpoint)
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err := m.signAndSendNextUpdate(outpoint, false)
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if err != nil {
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return err
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}
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}
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m.chanStates.markEnabled(outpoint)
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return nil
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}
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// processDisableRequest attempts to disable the given outpoint. If the method
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// returns nil, the status of the channel in chanStates will be either
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// ChanStatusDisabled or ChanStatusManuallyDisabled, depending on the
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// passed-in value of manual.
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//
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// An update will only be sent if the channel has a status other than
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// ChanStatusEnabled, otherwise no update will be sent on the network.
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func (m *ChanStatusManager) processDisableRequest(outpoint wire.OutPoint,
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manual bool) error {
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curState, err := m.getOrInitChanStatus(outpoint)
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if err != nil {
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return err
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}
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status := curState.Status
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if status == ChanStatusEnabled || status == ChanStatusPendingDisabled {
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log.Infof("Announcing channel(%v) disabled [requested]",
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outpoint)
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err := m.signAndSendNextUpdate(outpoint, true)
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if err != nil {
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return err
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}
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}
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// Typically, a request to disable a channel via the manager's public
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// interface signals that the channel is being closed.
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//
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// If we don't need to keep track of a manual request to disable the
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// channel, then we can remove the outpoint to free up space in the map
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// of channel states. If for some reason the channel isn't closed, the
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// state will be repopulated on subsequent calls to the manager's public
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// interface via a db lookup, or on startup.
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if manual {
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m.chanStates.markManuallyDisabled(outpoint)
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} else if status != ChanStatusManuallyDisabled {
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delete(m.chanStates, outpoint)
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}
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return nil
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}
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// processAutoRequest attempts to restore automatic channel state management
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// for the given outpoint. If the method returns nil, the state of the channel
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// will no longer be ChanStatusManuallyDisabled (currently the only state in
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// which automatic / background requests are ignored).
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//
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// No update will be sent on the network.
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func (m *ChanStatusManager) processAutoRequest(outpoint wire.OutPoint) error {
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curState, err := m.getOrInitChanStatus(outpoint)
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if err != nil {
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return err
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}
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if curState.Status == ChanStatusManuallyDisabled {
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log.Debugf("Restoring automatic control for manually disabled "+
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"channel(%v)", outpoint)
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m.chanStates.markDisabled(outpoint)
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}
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return nil
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}
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// markPendingInactiveChannels performs a sweep of the database's active
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// channels and determines which, if any, should have a disable announcement
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// scheduled. Once an active channel is determined to be pending-inactive, one
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// of two transitions can follow. Either the channel is disabled because no
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// request to enable is received before the scheduled disable is broadcast, or
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// the channel is successfully reenabled and channel is returned to an active
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// state from the POV of the ChanStatusManager.
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func (m *ChanStatusManager) markPendingInactiveChannels() {
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channels, err := m.fetchChannels()
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if err != nil {
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log.Errorf("Unable to load active channels: %v", err)
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return
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}
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for _, c := range channels {
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// Determine the initial status of the active channel, and
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// populate the entry in the chanStates map.
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curState, err := m.getOrInitChanStatus(c.FundingOutpoint)
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if err != nil {
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log.Errorf("Unable to retrieve chan status for "+
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"Channel(%v): %v", c.FundingOutpoint, err)
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continue
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}
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// If the channel's status is not ChanStatusEnabled, we are
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// done. Either it is already disabled, or it has been marked
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// ChanStatusPendingDisable meaning that we have already
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// scheduled the time at which it will be disabled.
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if curState.Status != ChanStatusEnabled {
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continue
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}
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// If our bookkeeping shows the channel as active, sample the
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// htlcswitch to see if it believes the link is also active. If
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// so, we will skip marking it as ChanStatusPendingDisabled.
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chanID := lnwire.NewChanIDFromOutPoint(&c.FundingOutpoint)
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if m.cfg.IsChannelActive(chanID) {
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continue
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}
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// Otherwise, we discovered that this link was inactive within
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// the switch. Compute the time at which we will send out a
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// disable if the peer is unable to reestablish a stable
|
|
// connection.
|
|
disableTime := time.Now().Add(m.cfg.ChanDisableTimeout)
|
|
|
|
log.Debugf("Marking channel(%v) pending-inactive",
|
|
c.FundingOutpoint)
|
|
|
|
m.chanStates.markPendingDisabled(c.FundingOutpoint, disableTime)
|
|
}
|
|
}
|
|
|
|
// disableInactiveChannels scans through the set of monitored channels, and
|
|
// broadcast a disable update for any pending inactive channels whose
|
|
// SendDisableTime has been superseded by the current time.
|
|
func (m *ChanStatusManager) disableInactiveChannels() {
|
|
// Now, disable any channels whose inactive chan timeout has elapsed.
|
|
now := time.Now()
|
|
for outpoint, state := range m.chanStates {
|
|
// Ignore statuses that are not in the pending-inactive state.
|
|
if state.Status != ChanStatusPendingDisabled {
|
|
continue
|
|
}
|
|
|
|
// Ignore statuses for which the disable timeout has not
|
|
// expired.
|
|
if state.SendDisableTime.After(now) {
|
|
continue
|
|
}
|
|
|
|
log.Infof("Announcing channel(%v) disabled "+
|
|
"[detected]", outpoint)
|
|
|
|
// Sign an update disabling the channel.
|
|
err := m.signAndSendNextUpdate(outpoint, true)
|
|
if err != nil {
|
|
log.Errorf("Unable to sign update disabling "+
|
|
"channel(%v): %v", outpoint, err)
|
|
|
|
// If the edge was not found, this is a likely indicator
|
|
// that the channel has been closed. Thus we remove the
|
|
// outpoint from the set of tracked outpoints to prevent
|
|
// further attempts.
|
|
if err == channeldb.ErrEdgeNotFound {
|
|
log.Debugf("Removing channel(%v) from "+
|
|
"consideration for passive disabling",
|
|
outpoint)
|
|
delete(m.chanStates, outpoint)
|
|
}
|
|
|
|
continue
|
|
}
|
|
|
|
// Record that the channel has now been disabled.
|
|
m.chanStates.markDisabled(outpoint)
|
|
}
|
|
}
|
|
|
|
// fetchChannels returns the working set of channels managed by the
|
|
// ChanStatusManager. The returned channels are filtered to only contain public
|
|
// channels.
|
|
func (m *ChanStatusManager) fetchChannels() ([]*channeldb.OpenChannel, error) {
|
|
allChannels, err := m.cfg.DB.FetchAllOpenChannels()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Filter out private channels.
|
|
var channels []*channeldb.OpenChannel
|
|
for _, c := range allChannels {
|
|
// We'll skip any private channels, as they aren't used for
|
|
// routing within the network by other nodes.
|
|
if c.ChannelFlags&lnwire.FFAnnounceChannel == 0 {
|
|
continue
|
|
}
|
|
|
|
channels = append(channels, c)
|
|
}
|
|
|
|
return channels, nil
|
|
}
|
|
|
|
// signAndSendNextUpdate computes and signs a valid update for the passed
|
|
// outpoint, with the ability to toggle the disabled bit. The new update will
|
|
// use the current time as the update's timestamp, or increment the old
|
|
// timestamp by 1 to ensure the update can propagate. If signing is successful,
|
|
// the new update will be sent out on the network.
|
|
func (m *ChanStatusManager) signAndSendNextUpdate(outpoint wire.OutPoint,
|
|
disabled bool) error {
|
|
|
|
// Retrieve the latest update for this channel. We'll use this
|
|
// as our starting point to send the new update.
|
|
chanUpdate, err := m.fetchLastChanUpdateByOutPoint(outpoint)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = SignChannelUpdate(
|
|
m.cfg.MessageSigner, m.cfg.OurPubKey, chanUpdate,
|
|
ChanUpdSetDisable(disabled), ChanUpdSetTimestamp,
|
|
)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return m.cfg.ApplyChannelUpdate(chanUpdate)
|
|
}
|
|
|
|
// fetchLastChanUpdateByOutPoint fetches the latest policy for our direction of
|
|
// a channel, and crafts a new ChannelUpdate with this policy. Returns an error
|
|
// in case our ChannelEdgePolicy is not found in the database.
|
|
func (m *ChanStatusManager) fetchLastChanUpdateByOutPoint(op wire.OutPoint) (
|
|
*lnwire.ChannelUpdate, error) {
|
|
|
|
// Get the edge info and policies for this channel from the graph.
|
|
info, edge1, edge2, err := m.cfg.Graph.FetchChannelEdgesByOutpoint(&op)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return ExtractChannelUpdate(m.ourPubKeyBytes, info, edge1, edge2)
|
|
}
|
|
|
|
// loadInitialChanState determines the initial ChannelState for a particular
|
|
// outpoint. The initial ChanStatus for a given outpoint will either be
|
|
// ChanStatusEnabled or ChanStatusDisabled, determined by inspecting the bits on
|
|
// the most recent announcement. An error is returned if the latest update could
|
|
// not be retrieved.
|
|
func (m *ChanStatusManager) loadInitialChanState(
|
|
outpoint *wire.OutPoint) (ChannelState, error) {
|
|
|
|
lastUpdate, err := m.fetchLastChanUpdateByOutPoint(*outpoint)
|
|
if err != nil {
|
|
return ChannelState{}, err
|
|
}
|
|
|
|
// Determine the channel's starting status by inspecting the disable bit
|
|
// on last announcement we sent out.
|
|
var initialStatus ChanStatus
|
|
if lastUpdate.ChannelFlags&lnwire.ChanUpdateDisabled == 0 {
|
|
initialStatus = ChanStatusEnabled
|
|
} else {
|
|
initialStatus = ChanStatusDisabled
|
|
}
|
|
|
|
return ChannelState{
|
|
Status: initialStatus,
|
|
}, nil
|
|
}
|
|
|
|
// getOrInitChanStatus retrieves the current ChannelState for a particular
|
|
// outpoint. If the chanStates map already contains an entry for the outpoint,
|
|
// the value in the map is returned. Otherwise, the outpoint's initial status is
|
|
// computed and updated in the chanStates map before being returned.
|
|
func (m *ChanStatusManager) getOrInitChanStatus(
|
|
outpoint wire.OutPoint) (ChannelState, error) {
|
|
|
|
// Return the current ChannelState from the chanStates map if it is
|
|
// already known to the ChanStatusManager.
|
|
if curState, ok := m.chanStates[outpoint]; ok {
|
|
return curState, nil
|
|
}
|
|
|
|
// Otherwise, determine the initial state based on the last update we
|
|
// sent for the outpoint.
|
|
initialState, err := m.loadInitialChanState(&outpoint)
|
|
if err != nil {
|
|
return ChannelState{}, err
|
|
}
|
|
|
|
// Finally, store the initial state in the chanStates map. This will
|
|
// serve as are up-to-date view of the outpoint's current status, in
|
|
// addition to making the channel eligible for detecting inactivity.
|
|
m.chanStates[outpoint] = initialState
|
|
|
|
return initialState, nil
|
|
}
|