In this commit, we ensure that we only create the sub-bucket for
channels once: at the time of creation. We do this as otherwise it's
possible that a method that mutates a channel's state is called after it
has already been closed on-chain, leading to the channel bucket being
recreated.
The channeldb implements the persistent storage engine for lnd and
generically a data storage layer for the required state within the Lightning
Network. The backing storage engine is
boltdb, an embedded pure-go key-value store
based off of LMDB.
The package implements an object-oriented storage model with queries and
mutations flowing through a particular object instance rather than the database
itself. The storage implemented by the objects includes: open channels, past
commitment revocation states, the channel graph which includes authenticated
node and channel announcements, outgoing payments, and invoices
Installation and Updating
$ go get -u github.com/lightningnetwork/lnd/channeldb