lnd.xprv/channeldb/migration_01_to_11/graph.go
Johan T. Halseth 7569cca19b
channeldb/migration: copy current lnwire to migration dir
To avoid code changing underneath the static migrations, we copy the
lnwire dependency in its current form into the migration directory.

Ideally the migrations doesn't depend on any code that might change,
this takes us a step closer.
2021-02-24 14:34:57 +01:00

1182 lines
36 KiB
Go

package migration_01_to_11
import (
"bytes"
"encoding/binary"
"fmt"
"image/color"
"io"
"net"
"time"
"github.com/btcsuite/btcd/btcec"
"github.com/btcsuite/btcd/chaincfg/chainhash"
"github.com/btcsuite/btcd/wire"
"github.com/btcsuite/btcutil"
"github.com/lightningnetwork/lnd/channeldb/kvdb"
lnwire "github.com/lightningnetwork/lnd/channeldb/migration/lnwire21"
)
var (
// nodeBucket is a bucket which houses all the vertices or nodes within
// the channel graph. This bucket has a single-sub bucket which adds an
// additional index from pubkey -> alias. Within the top-level of this
// bucket, the key space maps a node's compressed public key to the
// serialized information for that node. Additionally, there's a
// special key "source" which stores the pubkey of the source node. The
// source node is used as the starting point for all graph/queries and
// traversals. The graph is formed as a star-graph with the source node
// at the center.
//
// maps: pubKey -> nodeInfo
// maps: source -> selfPubKey
nodeBucket = []byte("graph-node")
// nodeUpdateIndexBucket is a sub-bucket of the nodeBucket. This bucket
// will be used to quickly look up the "freshness" of a node's last
// update to the network. The bucket only contains keys, and no values,
// it's mapping:
//
// maps: updateTime || nodeID -> nil
nodeUpdateIndexBucket = []byte("graph-node-update-index")
// sourceKey is a special key that resides within the nodeBucket. The
// sourceKey maps a key to the public key of the "self node".
sourceKey = []byte("source")
// aliasIndexBucket is a sub-bucket that's nested within the main
// nodeBucket. This bucket maps the public key of a node to its
// current alias. This bucket is provided as it can be used within a
// future UI layer to add an additional degree of confirmation.
aliasIndexBucket = []byte("alias")
// edgeBucket is a bucket which houses all of the edge or channel
// information within the channel graph. This bucket essentially acts
// as an adjacency list, which in conjunction with a range scan, can be
// used to iterate over all the incoming and outgoing edges for a
// particular node. Key in the bucket use a prefix scheme which leads
// with the node's public key and sends with the compact edge ID.
// For each chanID, there will be two entries within the bucket, as the
// graph is directed: nodes may have different policies w.r.t to fees
// for their respective directions.
//
// maps: pubKey || chanID -> channel edge policy for node
edgeBucket = []byte("graph-edge")
// unknownPolicy is represented as an empty slice. It is
// used as the value in edgeBucket for unknown channel edge policies.
// Unknown policies are still stored in the database to enable efficient
// lookup of incoming channel edges.
unknownPolicy = []byte{}
// edgeIndexBucket is an index which can be used to iterate all edges
// in the bucket, grouping them according to their in/out nodes.
// Additionally, the items in this bucket also contain the complete
// edge information for a channel. The edge information includes the
// capacity of the channel, the nodes that made the channel, etc. This
// bucket resides within the edgeBucket above. Creation of an edge
// proceeds in two phases: first the edge is added to the edge index,
// afterwards the edgeBucket can be updated with the latest details of
// the edge as they are announced on the network.
//
// maps: chanID -> pubKey1 || pubKey2 || restofEdgeInfo
edgeIndexBucket = []byte("edge-index")
// edgeUpdateIndexBucket is a sub-bucket of the main edgeBucket. This
// bucket contains an index which allows us to gauge the "freshness" of
// a channel's last updates.
//
// maps: updateTime || chanID -> nil
edgeUpdateIndexBucket = []byte("edge-update-index")
// channelPointBucket maps a channel's full outpoint (txid:index) to
// its short 8-byte channel ID. This bucket resides within the
// edgeBucket above, and can be used to quickly remove an edge due to
// the outpoint being spent, or to query for existence of a channel.
//
// maps: outPoint -> chanID
channelPointBucket = []byte("chan-index")
// zombieBucket is a sub-bucket of the main edgeBucket bucket
// responsible for maintaining an index of zombie channels. Each entry
// exists within the bucket as follows:
//
// maps: chanID -> pubKey1 || pubKey2
//
// The chanID represents the channel ID of the edge that is marked as a
// zombie and is used as the key, which maps to the public keys of the
// edge's participants.
zombieBucket = []byte("zombie-index")
// disabledEdgePolicyBucket is a sub-bucket of the main edgeBucket bucket
// responsible for maintaining an index of disabled edge policies. Each
// entry exists within the bucket as follows:
//
// maps: <chanID><direction> -> []byte{}
//
// The chanID represents the channel ID of the edge and the direction is
// one byte representing the direction of the edge. The main purpose of
// this index is to allow pruning disabled channels in a fast way without
// the need to iterate all over the graph.
disabledEdgePolicyBucket = []byte("disabled-edge-policy-index")
// graphMetaBucket is a top-level bucket which stores various meta-deta
// related to the on-disk channel graph. Data stored in this bucket
// includes the block to which the graph has been synced to, the total
// number of channels, etc.
graphMetaBucket = []byte("graph-meta")
// pruneLogBucket is a bucket within the graphMetaBucket that stores
// a mapping from the block height to the hash for the blocks used to
// prune the graph.
// Once a new block is discovered, any channels that have been closed
// (by spending the outpoint) can safely be removed from the graph, and
// the block is added to the prune log. We need to keep such a log for
// the case where a reorg happens, and we must "rewind" the state of the
// graph by removing channels that were previously confirmed. In such a
// case we'll remove all entries from the prune log with a block height
// that no longer exists.
pruneLogBucket = []byte("prune-log")
)
const (
// MaxAllowedExtraOpaqueBytes is the largest amount of opaque bytes that
// we'll permit to be written to disk. We limit this as otherwise, it
// would be possible for a node to create a ton of updates and slowly
// fill our disk, and also waste bandwidth due to relaying.
MaxAllowedExtraOpaqueBytes = 10000
)
// ChannelGraph is a persistent, on-disk graph representation of the Lightning
// Network. This struct can be used to implement path finding algorithms on top
// of, and also to update a node's view based on information received from the
// p2p network. Internally, the graph is stored using a modified adjacency list
// representation with some added object interaction possible with each
// serialized edge/node. The graph is stored is directed, meaning that are two
// edges stored for each channel: an inbound/outbound edge for each node pair.
// Nodes, edges, and edge information can all be added to the graph
// independently. Edge removal results in the deletion of all edge information
// for that edge.
type ChannelGraph struct {
db *DB
}
// newChannelGraph allocates a new ChannelGraph backed by a DB instance. The
// returned instance has its own unique reject cache and channel cache.
func newChannelGraph(db *DB, rejectCacheSize, chanCacheSize int) *ChannelGraph {
return &ChannelGraph{
db: db,
}
}
// SourceNode returns the source node of the graph. The source node is treated
// as the center node within a star-graph. This method may be used to kick off
// a path finding algorithm in order to explore the reachability of another
// node based off the source node.
func (c *ChannelGraph) SourceNode() (*LightningNode, error) {
var source *LightningNode
err := kvdb.View(c.db, func(tx kvdb.RTx) error {
// First grab the nodes bucket which stores the mapping from
// pubKey to node information.
nodes := tx.ReadBucket(nodeBucket)
if nodes == nil {
return ErrGraphNotFound
}
node, err := c.sourceNode(nodes)
if err != nil {
return err
}
source = node
return nil
}, func() {
source = nil
})
if err != nil {
return nil, err
}
return source, nil
}
// sourceNode uses an existing database transaction and returns the source node
// of the graph. The source node is treated as the center node within a
// star-graph. This method may be used to kick off a path finding algorithm in
// order to explore the reachability of another node based off the source node.
func (c *ChannelGraph) sourceNode(nodes kvdb.RBucket) (*LightningNode, error) {
selfPub := nodes.Get(sourceKey)
if selfPub == nil {
return nil, ErrSourceNodeNotSet
}
// With the pubKey of the source node retrieved, we're able to
// fetch the full node information.
node, err := fetchLightningNode(nodes, selfPub)
if err != nil {
return nil, err
}
node.db = c.db
return &node, nil
}
// SetSourceNode sets the source node within the graph database. The source
// node is to be used as the center of a star-graph within path finding
// algorithms.
func (c *ChannelGraph) SetSourceNode(node *LightningNode) error {
nodePubBytes := node.PubKeyBytes[:]
return kvdb.Update(c.db, func(tx kvdb.RwTx) error {
// First grab the nodes bucket which stores the mapping from
// pubKey to node information.
nodes, err := tx.CreateTopLevelBucket(nodeBucket)
if err != nil {
return err
}
// Next we create the mapping from source to the targeted
// public key.
if err := nodes.Put(sourceKey, nodePubBytes); err != nil {
return err
}
// Finally, we commit the information of the lightning node
// itself.
return addLightningNode(tx, node)
}, func() {})
}
func addLightningNode(tx kvdb.RwTx, node *LightningNode) error {
nodes, err := tx.CreateTopLevelBucket(nodeBucket)
if err != nil {
return err
}
aliases, err := nodes.CreateBucketIfNotExists(aliasIndexBucket)
if err != nil {
return err
}
updateIndex, err := nodes.CreateBucketIfNotExists(
nodeUpdateIndexBucket,
)
if err != nil {
return err
}
return putLightningNode(nodes, aliases, updateIndex, node)
}
// updateEdgePolicy attempts to update an edge's policy within the relevant
// buckets using an existing database transaction. The returned boolean will be
// true if the updated policy belongs to node1, and false if the policy belonged
// to node2.
func updateEdgePolicy(tx kvdb.RwTx, edge *ChannelEdgePolicy) (bool, error) {
edges, err := tx.CreateTopLevelBucket(edgeBucket)
if err != nil {
return false, ErrEdgeNotFound
}
edgeIndex := edges.NestedReadWriteBucket(edgeIndexBucket)
if edgeIndex == nil {
return false, ErrEdgeNotFound
}
nodes, err := tx.CreateTopLevelBucket(nodeBucket)
if err != nil {
return false, err
}
// Create the channelID key be converting the channel ID
// integer into a byte slice.
var chanID [8]byte
byteOrder.PutUint64(chanID[:], edge.ChannelID)
// With the channel ID, we then fetch the value storing the two
// nodes which connect this channel edge.
nodeInfo := edgeIndex.Get(chanID[:])
if nodeInfo == nil {
return false, ErrEdgeNotFound
}
// Depending on the flags value passed above, either the first
// or second edge policy is being updated.
var fromNode, toNode []byte
var isUpdate1 bool
if edge.ChannelFlags&lnwire.ChanUpdateDirection == 0 {
fromNode = nodeInfo[:33]
toNode = nodeInfo[33:66]
isUpdate1 = true
} else {
fromNode = nodeInfo[33:66]
toNode = nodeInfo[:33]
isUpdate1 = false
}
// Finally, with the direction of the edge being updated
// identified, we update the on-disk edge representation.
err = putChanEdgePolicy(edges, nodes, edge, fromNode, toNode)
if err != nil {
return false, err
}
return isUpdate1, nil
}
// LightningNode represents an individual vertex/node within the channel graph.
// A node is connected to other nodes by one or more channel edges emanating
// from it. As the graph is directed, a node will also have an incoming edge
// attached to it for each outgoing edge.
type LightningNode struct {
// PubKeyBytes is the raw bytes of the public key of the target node.
PubKeyBytes [33]byte
pubKey *btcec.PublicKey
// HaveNodeAnnouncement indicates whether we received a node
// announcement for this particular node. If true, the remaining fields
// will be set, if false only the PubKey is known for this node.
HaveNodeAnnouncement bool
// LastUpdate is the last time the vertex information for this node has
// been updated.
LastUpdate time.Time
// Address is the TCP address this node is reachable over.
Addresses []net.Addr
// Color is the selected color for the node.
Color color.RGBA
// Alias is a nick-name for the node. The alias can be used to confirm
// a node's identity or to serve as a short ID for an address book.
Alias string
// AuthSigBytes is the raw signature under the advertised public key
// which serves to authenticate the attributes announced by this node.
AuthSigBytes []byte
// Features is the list of protocol features supported by this node.
Features *lnwire.FeatureVector
// ExtraOpaqueData is the set of data that was appended to this
// message, some of which we may not actually know how to iterate or
// parse. By holding onto this data, we ensure that we're able to
// properly validate the set of signatures that cover these new fields,
// and ensure we're able to make upgrades to the network in a forwards
// compatible manner.
ExtraOpaqueData []byte
db *DB
// TODO(roasbeef): discovery will need storage to keep it's last IP
// address and re-announce if interface changes?
// TODO(roasbeef): add update method and fetch?
}
// PubKey is the node's long-term identity public key. This key will be used to
// authenticated any advertisements/updates sent by the node.
//
// NOTE: By having this method to access an attribute, we ensure we only need
// to fully deserialize the pubkey if absolutely necessary.
func (l *LightningNode) PubKey() (*btcec.PublicKey, error) {
if l.pubKey != nil {
return l.pubKey, nil
}
key, err := btcec.ParsePubKey(l.PubKeyBytes[:], btcec.S256())
if err != nil {
return nil, err
}
l.pubKey = key
return key, nil
}
// ChannelEdgeInfo represents a fully authenticated channel along with all its
// unique attributes. Once an authenticated channel announcement has been
// processed on the network, then an instance of ChannelEdgeInfo encapsulating
// the channels attributes is stored. The other portions relevant to routing
// policy of a channel are stored within a ChannelEdgePolicy for each direction
// of the channel.
type ChannelEdgeInfo struct {
// ChannelID is the unique channel ID for the channel. The first 3
// bytes are the block height, the next 3 the index within the block,
// and the last 2 bytes are the output index for the channel.
ChannelID uint64
// ChainHash is the hash that uniquely identifies the chain that this
// channel was opened within.
//
// TODO(roasbeef): need to modify db keying for multi-chain
// * must add chain hash to prefix as well
ChainHash chainhash.Hash
// NodeKey1Bytes is the raw public key of the first node.
NodeKey1Bytes [33]byte
// NodeKey2Bytes is the raw public key of the first node.
NodeKey2Bytes [33]byte
// BitcoinKey1Bytes is the raw public key of the first node.
BitcoinKey1Bytes [33]byte
// BitcoinKey2Bytes is the raw public key of the first node.
BitcoinKey2Bytes [33]byte
// Features is an opaque byte slice that encodes the set of channel
// specific features that this channel edge supports.
Features []byte
// AuthProof is the authentication proof for this channel. This proof
// contains a set of signatures binding four identities, which attests
// to the legitimacy of the advertised channel.
AuthProof *ChannelAuthProof
// ChannelPoint is the funding outpoint of the channel. This can be
// used to uniquely identify the channel within the channel graph.
ChannelPoint wire.OutPoint
// Capacity is the total capacity of the channel, this is determined by
// the value output in the outpoint that created this channel.
Capacity btcutil.Amount
// ExtraOpaqueData is the set of data that was appended to this
// message, some of which we may not actually know how to iterate or
// parse. By holding onto this data, we ensure that we're able to
// properly validate the set of signatures that cover these new fields,
// and ensure we're able to make upgrades to the network in a forwards
// compatible manner.
ExtraOpaqueData []byte
}
// ChannelAuthProof is the authentication proof (the signature portion) for a
// channel. Using the four signatures contained in the struct, and some
// auxiliary knowledge (the funding script, node identities, and outpoint) nodes
// on the network are able to validate the authenticity and existence of a
// channel. Each of these signatures signs the following digest: chanID ||
// nodeID1 || nodeID2 || bitcoinKey1|| bitcoinKey2 || 2-byte-feature-len ||
// features.
type ChannelAuthProof struct {
// NodeSig1Bytes are the raw bytes of the first node signature encoded
// in DER format.
NodeSig1Bytes []byte
// NodeSig2Bytes are the raw bytes of the second node signature
// encoded in DER format.
NodeSig2Bytes []byte
// BitcoinSig1Bytes are the raw bytes of the first bitcoin signature
// encoded in DER format.
BitcoinSig1Bytes []byte
// BitcoinSig2Bytes are the raw bytes of the second bitcoin signature
// encoded in DER format.
BitcoinSig2Bytes []byte
}
// IsEmpty check is the authentication proof is empty Proof is empty if at
// least one of the signatures are equal to nil.
func (c *ChannelAuthProof) IsEmpty() bool {
return len(c.NodeSig1Bytes) == 0 ||
len(c.NodeSig2Bytes) == 0 ||
len(c.BitcoinSig1Bytes) == 0 ||
len(c.BitcoinSig2Bytes) == 0
}
// ChannelEdgePolicy represents a *directed* edge within the channel graph. For
// each channel in the database, there are two distinct edges: one for each
// possible direction of travel along the channel. The edges themselves hold
// information concerning fees, and minimum time-lock information which is
// utilized during path finding.
type ChannelEdgePolicy struct {
// SigBytes is the raw bytes of the signature of the channel edge
// policy. We'll only parse these if the caller needs to access the
// signature for validation purposes. Do not set SigBytes directly, but
// use SetSigBytes instead to make sure that the cache is invalidated.
SigBytes []byte
// ChannelID is the unique channel ID for the channel. The first 3
// bytes are the block height, the next 3 the index within the block,
// and the last 2 bytes are the output index for the channel.
ChannelID uint64
// LastUpdate is the last time an authenticated edge for this channel
// was received.
LastUpdate time.Time
// MessageFlags is a bitfield which indicates the presence of optional
// fields (like max_htlc) in the policy.
MessageFlags lnwire.ChanUpdateMsgFlags
// ChannelFlags is a bitfield which signals the capabilities of the
// channel as well as the directed edge this update applies to.
ChannelFlags lnwire.ChanUpdateChanFlags
// TimeLockDelta is the number of blocks this node will subtract from
// the expiry of an incoming HTLC. This value expresses the time buffer
// the node would like to HTLC exchanges.
TimeLockDelta uint16
// MinHTLC is the smallest value HTLC this node will accept, expressed
// in millisatoshi.
MinHTLC lnwire.MilliSatoshi
// MaxHTLC is the largest value HTLC this node will accept, expressed
// in millisatoshi.
MaxHTLC lnwire.MilliSatoshi
// FeeBaseMSat is the base HTLC fee that will be charged for forwarding
// ANY HTLC, expressed in mSAT's.
FeeBaseMSat lnwire.MilliSatoshi
// FeeProportionalMillionths is the rate that the node will charge for
// HTLCs for each millionth of a satoshi forwarded.
FeeProportionalMillionths lnwire.MilliSatoshi
// Node is the LightningNode that this directed edge leads to. Using
// this pointer the channel graph can further be traversed.
Node *LightningNode
// ExtraOpaqueData is the set of data that was appended to this
// message, some of which we may not actually know how to iterate or
// parse. By holding onto this data, we ensure that we're able to
// properly validate the set of signatures that cover these new fields,
// and ensure we're able to make upgrades to the network in a forwards
// compatible manner.
ExtraOpaqueData []byte
}
// IsDisabled determines whether the edge has the disabled bit set.
func (c *ChannelEdgePolicy) IsDisabled() bool {
return c.ChannelFlags&lnwire.ChanUpdateDisabled ==
lnwire.ChanUpdateDisabled
}
func putLightningNode(nodeBucket kvdb.RwBucket, aliasBucket kvdb.RwBucket,
updateIndex kvdb.RwBucket, node *LightningNode) error {
var (
scratch [16]byte
b bytes.Buffer
)
pub, err := node.PubKey()
if err != nil {
return err
}
nodePub := pub.SerializeCompressed()
// If the node has the update time set, write it, else write 0.
updateUnix := uint64(0)
if node.LastUpdate.Unix() > 0 {
updateUnix = uint64(node.LastUpdate.Unix())
}
byteOrder.PutUint64(scratch[:8], updateUnix)
if _, err := b.Write(scratch[:8]); err != nil {
return err
}
if _, err := b.Write(nodePub); err != nil {
return err
}
// If we got a node announcement for this node, we will have the rest
// of the data available. If not we don't have more data to write.
if !node.HaveNodeAnnouncement {
// Write HaveNodeAnnouncement=0.
byteOrder.PutUint16(scratch[:2], 0)
if _, err := b.Write(scratch[:2]); err != nil {
return err
}
return nodeBucket.Put(nodePub, b.Bytes())
}
// Write HaveNodeAnnouncement=1.
byteOrder.PutUint16(scratch[:2], 1)
if _, err := b.Write(scratch[:2]); err != nil {
return err
}
if err := binary.Write(&b, byteOrder, node.Color.R); err != nil {
return err
}
if err := binary.Write(&b, byteOrder, node.Color.G); err != nil {
return err
}
if err := binary.Write(&b, byteOrder, node.Color.B); err != nil {
return err
}
if err := wire.WriteVarString(&b, 0, node.Alias); err != nil {
return err
}
if err := node.Features.Encode(&b); err != nil {
return err
}
numAddresses := uint16(len(node.Addresses))
byteOrder.PutUint16(scratch[:2], numAddresses)
if _, err := b.Write(scratch[:2]); err != nil {
return err
}
for _, address := range node.Addresses {
if err := serializeAddr(&b, address); err != nil {
return err
}
}
sigLen := len(node.AuthSigBytes)
if sigLen > 80 {
return fmt.Errorf("max sig len allowed is 80, had %v",
sigLen)
}
err = wire.WriteVarBytes(&b, 0, node.AuthSigBytes)
if err != nil {
return err
}
if len(node.ExtraOpaqueData) > MaxAllowedExtraOpaqueBytes {
return ErrTooManyExtraOpaqueBytes(len(node.ExtraOpaqueData))
}
err = wire.WriteVarBytes(&b, 0, node.ExtraOpaqueData)
if err != nil {
return err
}
if err := aliasBucket.Put(nodePub, []byte(node.Alias)); err != nil {
return err
}
// With the alias bucket updated, we'll now update the index that
// tracks the time series of node updates.
var indexKey [8 + 33]byte
byteOrder.PutUint64(indexKey[:8], updateUnix)
copy(indexKey[8:], nodePub)
// If there was already an old index entry for this node, then we'll
// delete the old one before we write the new entry.
if nodeBytes := nodeBucket.Get(nodePub); nodeBytes != nil {
// Extract out the old update time to we can reconstruct the
// prior index key to delete it from the index.
oldUpdateTime := nodeBytes[:8]
var oldIndexKey [8 + 33]byte
copy(oldIndexKey[:8], oldUpdateTime)
copy(oldIndexKey[8:], nodePub)
if err := updateIndex.Delete(oldIndexKey[:]); err != nil {
return err
}
}
if err := updateIndex.Put(indexKey[:], nil); err != nil {
return err
}
return nodeBucket.Put(nodePub, b.Bytes())
}
func fetchLightningNode(nodeBucket kvdb.RBucket,
nodePub []byte) (LightningNode, error) {
nodeBytes := nodeBucket.Get(nodePub)
if nodeBytes == nil {
return LightningNode{}, ErrGraphNodeNotFound
}
nodeReader := bytes.NewReader(nodeBytes)
return deserializeLightningNode(nodeReader)
}
func deserializeLightningNode(r io.Reader) (LightningNode, error) {
var (
node LightningNode
scratch [8]byte
err error
)
if _, err := r.Read(scratch[:]); err != nil {
return LightningNode{}, err
}
unix := int64(byteOrder.Uint64(scratch[:]))
node.LastUpdate = time.Unix(unix, 0)
if _, err := io.ReadFull(r, node.PubKeyBytes[:]); err != nil {
return LightningNode{}, err
}
if _, err := r.Read(scratch[:2]); err != nil {
return LightningNode{}, err
}
hasNodeAnn := byteOrder.Uint16(scratch[:2])
if hasNodeAnn == 1 {
node.HaveNodeAnnouncement = true
} else {
node.HaveNodeAnnouncement = false
}
// The rest of the data is optional, and will only be there if we got a node
// announcement for this node.
if !node.HaveNodeAnnouncement {
return node, nil
}
// We did get a node announcement for this node, so we'll have the rest
// of the data available.
if err := binary.Read(r, byteOrder, &node.Color.R); err != nil {
return LightningNode{}, err
}
if err := binary.Read(r, byteOrder, &node.Color.G); err != nil {
return LightningNode{}, err
}
if err := binary.Read(r, byteOrder, &node.Color.B); err != nil {
return LightningNode{}, err
}
node.Alias, err = wire.ReadVarString(r, 0)
if err != nil {
return LightningNode{}, err
}
fv := lnwire.NewFeatureVector(nil, nil)
err = fv.Decode(r)
if err != nil {
return LightningNode{}, err
}
node.Features = fv
if _, err := r.Read(scratch[:2]); err != nil {
return LightningNode{}, err
}
numAddresses := int(byteOrder.Uint16(scratch[:2]))
var addresses []net.Addr
for i := 0; i < numAddresses; i++ {
address, err := deserializeAddr(r)
if err != nil {
return LightningNode{}, err
}
addresses = append(addresses, address)
}
node.Addresses = addresses
node.AuthSigBytes, err = wire.ReadVarBytes(r, 0, 80, "sig")
if err != nil {
return LightningNode{}, err
}
// We'll try and see if there are any opaque bytes left, if not, then
// we'll ignore the EOF error and return the node as is.
node.ExtraOpaqueData, err = wire.ReadVarBytes(
r, 0, MaxAllowedExtraOpaqueBytes, "blob",
)
switch {
case err == io.ErrUnexpectedEOF:
case err == io.EOF:
case err != nil:
return LightningNode{}, err
}
return node, nil
}
func deserializeChanEdgeInfo(r io.Reader) (ChannelEdgeInfo, error) {
var (
err error
edgeInfo ChannelEdgeInfo
)
if _, err := io.ReadFull(r, edgeInfo.NodeKey1Bytes[:]); err != nil {
return ChannelEdgeInfo{}, err
}
if _, err := io.ReadFull(r, edgeInfo.NodeKey2Bytes[:]); err != nil {
return ChannelEdgeInfo{}, err
}
if _, err := io.ReadFull(r, edgeInfo.BitcoinKey1Bytes[:]); err != nil {
return ChannelEdgeInfo{}, err
}
if _, err := io.ReadFull(r, edgeInfo.BitcoinKey2Bytes[:]); err != nil {
return ChannelEdgeInfo{}, err
}
edgeInfo.Features, err = wire.ReadVarBytes(r, 0, 900, "features")
if err != nil {
return ChannelEdgeInfo{}, err
}
proof := &ChannelAuthProof{}
proof.NodeSig1Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs")
if err != nil {
return ChannelEdgeInfo{}, err
}
proof.NodeSig2Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs")
if err != nil {
return ChannelEdgeInfo{}, err
}
proof.BitcoinSig1Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs")
if err != nil {
return ChannelEdgeInfo{}, err
}
proof.BitcoinSig2Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs")
if err != nil {
return ChannelEdgeInfo{}, err
}
if !proof.IsEmpty() {
edgeInfo.AuthProof = proof
}
edgeInfo.ChannelPoint = wire.OutPoint{}
if err := readOutpoint(r, &edgeInfo.ChannelPoint); err != nil {
return ChannelEdgeInfo{}, err
}
if err := binary.Read(r, byteOrder, &edgeInfo.Capacity); err != nil {
return ChannelEdgeInfo{}, err
}
if err := binary.Read(r, byteOrder, &edgeInfo.ChannelID); err != nil {
return ChannelEdgeInfo{}, err
}
if _, err := io.ReadFull(r, edgeInfo.ChainHash[:]); err != nil {
return ChannelEdgeInfo{}, err
}
// We'll try and see if there are any opaque bytes left, if not, then
// we'll ignore the EOF error and return the edge as is.
edgeInfo.ExtraOpaqueData, err = wire.ReadVarBytes(
r, 0, MaxAllowedExtraOpaqueBytes, "blob",
)
switch {
case err == io.ErrUnexpectedEOF:
case err == io.EOF:
case err != nil:
return ChannelEdgeInfo{}, err
}
return edgeInfo, nil
}
func putChanEdgePolicy(edges, nodes kvdb.RwBucket, edge *ChannelEdgePolicy,
from, to []byte) error {
var edgeKey [33 + 8]byte
copy(edgeKey[:], from)
byteOrder.PutUint64(edgeKey[33:], edge.ChannelID)
var b bytes.Buffer
if err := serializeChanEdgePolicy(&b, edge, to); err != nil {
return err
}
// Before we write out the new edge, we'll create a new entry in the
// update index in order to keep it fresh.
updateUnix := uint64(edge.LastUpdate.Unix())
var indexKey [8 + 8]byte
byteOrder.PutUint64(indexKey[:8], updateUnix)
byteOrder.PutUint64(indexKey[8:], edge.ChannelID)
updateIndex, err := edges.CreateBucketIfNotExists(edgeUpdateIndexBucket)
if err != nil {
return err
}
// If there was already an entry for this edge, then we'll need to
// delete the old one to ensure we don't leave around any after-images.
// An unknown policy value does not have a update time recorded, so
// it also does not need to be removed.
if edgeBytes := edges.Get(edgeKey[:]); edgeBytes != nil &&
!bytes.Equal(edgeBytes[:], unknownPolicy) {
// In order to delete the old entry, we'll need to obtain the
// *prior* update time in order to delete it. To do this, we'll
// need to deserialize the existing policy within the database
// (now outdated by the new one), and delete its corresponding
// entry within the update index. We'll ignore any
// ErrEdgePolicyOptionalFieldNotFound error, as we only need
// the channel ID and update time to delete the entry.
// TODO(halseth): get rid of these invalid policies in a
// migration.
oldEdgePolicy, err := deserializeChanEdgePolicy(
bytes.NewReader(edgeBytes), nodes,
)
if err != nil && err != ErrEdgePolicyOptionalFieldNotFound {
return err
}
oldUpdateTime := uint64(oldEdgePolicy.LastUpdate.Unix())
var oldIndexKey [8 + 8]byte
byteOrder.PutUint64(oldIndexKey[:8], oldUpdateTime)
byteOrder.PutUint64(oldIndexKey[8:], edge.ChannelID)
if err := updateIndex.Delete(oldIndexKey[:]); err != nil {
return err
}
}
if err := updateIndex.Put(indexKey[:], nil); err != nil {
return err
}
updateEdgePolicyDisabledIndex(
edges, edge.ChannelID,
edge.ChannelFlags&lnwire.ChanUpdateDirection > 0,
edge.IsDisabled(),
)
return edges.Put(edgeKey[:], b.Bytes()[:])
}
// updateEdgePolicyDisabledIndex is used to update the disabledEdgePolicyIndex
// bucket by either add a new disabled ChannelEdgePolicy or remove an existing
// one.
// The direction represents the direction of the edge and disabled is used for
// deciding whether to remove or add an entry to the bucket.
// In general a channel is disabled if two entries for the same chanID exist
// in this bucket.
// Maintaining the bucket this way allows a fast retrieval of disabled
// channels, for example when prune is needed.
func updateEdgePolicyDisabledIndex(edges kvdb.RwBucket, chanID uint64,
direction bool, disabled bool) error {
var disabledEdgeKey [8 + 1]byte
byteOrder.PutUint64(disabledEdgeKey[0:], chanID)
if direction {
disabledEdgeKey[8] = 1
}
disabledEdgePolicyIndex, err := edges.CreateBucketIfNotExists(
disabledEdgePolicyBucket,
)
if err != nil {
return err
}
if disabled {
return disabledEdgePolicyIndex.Put(disabledEdgeKey[:], []byte{})
}
return disabledEdgePolicyIndex.Delete(disabledEdgeKey[:])
}
// putChanEdgePolicyUnknown marks the edge policy as unknown
// in the edges bucket.
func putChanEdgePolicyUnknown(edges kvdb.RwBucket, channelID uint64,
from []byte) error {
var edgeKey [33 + 8]byte
copy(edgeKey[:], from)
byteOrder.PutUint64(edgeKey[33:], channelID)
if edges.Get(edgeKey[:]) != nil {
return fmt.Errorf("Cannot write unknown policy for channel %v "+
" when there is already a policy present", channelID)
}
return edges.Put(edgeKey[:], unknownPolicy)
}
func fetchChanEdgePolicy(edges kvdb.RBucket, chanID []byte,
nodePub []byte, nodes kvdb.RBucket) (*ChannelEdgePolicy, error) {
var edgeKey [33 + 8]byte
copy(edgeKey[:], nodePub)
copy(edgeKey[33:], chanID[:])
edgeBytes := edges.Get(edgeKey[:])
if edgeBytes == nil {
return nil, ErrEdgeNotFound
}
// No need to deserialize unknown policy.
if bytes.Equal(edgeBytes[:], unknownPolicy) {
return nil, nil
}
edgeReader := bytes.NewReader(edgeBytes)
ep, err := deserializeChanEdgePolicy(edgeReader, nodes)
switch {
// If the db policy was missing an expected optional field, we return
// nil as if the policy was unknown.
case err == ErrEdgePolicyOptionalFieldNotFound:
return nil, nil
case err != nil:
return nil, err
}
return ep, nil
}
func serializeChanEdgePolicy(w io.Writer, edge *ChannelEdgePolicy,
to []byte) error {
err := wire.WriteVarBytes(w, 0, edge.SigBytes)
if err != nil {
return err
}
if err := binary.Write(w, byteOrder, edge.ChannelID); err != nil {
return err
}
var scratch [8]byte
updateUnix := uint64(edge.LastUpdate.Unix())
byteOrder.PutUint64(scratch[:], updateUnix)
if _, err := w.Write(scratch[:]); err != nil {
return err
}
if err := binary.Write(w, byteOrder, edge.MessageFlags); err != nil {
return err
}
if err := binary.Write(w, byteOrder, edge.ChannelFlags); err != nil {
return err
}
if err := binary.Write(w, byteOrder, edge.TimeLockDelta); err != nil {
return err
}
if err := binary.Write(w, byteOrder, uint64(edge.MinHTLC)); err != nil {
return err
}
if err := binary.Write(w, byteOrder, uint64(edge.FeeBaseMSat)); err != nil {
return err
}
if err := binary.Write(w, byteOrder, uint64(edge.FeeProportionalMillionths)); err != nil {
return err
}
if _, err := w.Write(to); err != nil {
return err
}
// If the max_htlc field is present, we write it. To be compatible with
// older versions that wasn't aware of this field, we write it as part
// of the opaque data.
// TODO(halseth): clean up when moving to TLV.
var opaqueBuf bytes.Buffer
if edge.MessageFlags.HasMaxHtlc() {
err := binary.Write(&opaqueBuf, byteOrder, uint64(edge.MaxHTLC))
if err != nil {
return err
}
}
if len(edge.ExtraOpaqueData) > MaxAllowedExtraOpaqueBytes {
return ErrTooManyExtraOpaqueBytes(len(edge.ExtraOpaqueData))
}
if _, err := opaqueBuf.Write(edge.ExtraOpaqueData); err != nil {
return err
}
if err := wire.WriteVarBytes(w, 0, opaqueBuf.Bytes()); err != nil {
return err
}
return nil
}
func deserializeChanEdgePolicy(r io.Reader,
nodes kvdb.RBucket) (*ChannelEdgePolicy, error) {
edge := &ChannelEdgePolicy{}
var err error
edge.SigBytes, err = wire.ReadVarBytes(r, 0, 80, "sig")
if err != nil {
return nil, err
}
if err := binary.Read(r, byteOrder, &edge.ChannelID); err != nil {
return nil, err
}
var scratch [8]byte
if _, err := r.Read(scratch[:]); err != nil {
return nil, err
}
unix := int64(byteOrder.Uint64(scratch[:]))
edge.LastUpdate = time.Unix(unix, 0)
if err := binary.Read(r, byteOrder, &edge.MessageFlags); err != nil {
return nil, err
}
if err := binary.Read(r, byteOrder, &edge.ChannelFlags); err != nil {
return nil, err
}
if err := binary.Read(r, byteOrder, &edge.TimeLockDelta); err != nil {
return nil, err
}
var n uint64
if err := binary.Read(r, byteOrder, &n); err != nil {
return nil, err
}
edge.MinHTLC = lnwire.MilliSatoshi(n)
if err := binary.Read(r, byteOrder, &n); err != nil {
return nil, err
}
edge.FeeBaseMSat = lnwire.MilliSatoshi(n)
if err := binary.Read(r, byteOrder, &n); err != nil {
return nil, err
}
edge.FeeProportionalMillionths = lnwire.MilliSatoshi(n)
var pub [33]byte
if _, err := r.Read(pub[:]); err != nil {
return nil, err
}
node, err := fetchLightningNode(nodes, pub[:])
if err != nil {
return nil, fmt.Errorf("unable to fetch node: %x, %v",
pub[:], err)
}
edge.Node = &node
// We'll try and see if there are any opaque bytes left, if not, then
// we'll ignore the EOF error and return the edge as is.
edge.ExtraOpaqueData, err = wire.ReadVarBytes(
r, 0, MaxAllowedExtraOpaqueBytes, "blob",
)
switch {
case err == io.ErrUnexpectedEOF:
case err == io.EOF:
case err != nil:
return nil, err
}
// See if optional fields are present.
if edge.MessageFlags.HasMaxHtlc() {
// The max_htlc field should be at the beginning of the opaque
// bytes.
opq := edge.ExtraOpaqueData
// If the max_htlc field is not present, it might be old data
// stored before this field was validated. We'll return the
// edge along with an error.
if len(opq) < 8 {
return edge, ErrEdgePolicyOptionalFieldNotFound
}
maxHtlc := byteOrder.Uint64(opq[:8])
edge.MaxHTLC = lnwire.MilliSatoshi(maxHtlc)
// Exclude the parsed field from the rest of the opaque data.
edge.ExtraOpaqueData = opq[8:]
}
return edge, nil
}