lnd.xprv/pool/worker.go
Conner Fromknecht d75112ce8d
pool/worker: increase worker timeout to 90s
This commit increases the default worker timeout currently backing the
read and write pools. This allows the read and write pools to sustain
regular bursty traffic such as ping/pong without releasing their buffers
back to the underlying gc queue. In the future, jitter can be added to
our ping and/or gossip messages to reduce the concurrent usage of read
and write pools, which will make this change even more effective.
2019-04-04 01:51:47 -07:00

251 lines
6.3 KiB
Go

package pool
import (
"errors"
"sync"
"time"
)
// ErrWorkerPoolExiting signals that a shutdown of the Worker has been
// requested.
var ErrWorkerPoolExiting = errors.New("worker pool exiting")
// DefaultWorkerTimeout is the default duration after which a worker goroutine
// will exit to free up resources after having received no newly submitted
// tasks.
const DefaultWorkerTimeout = 90 * time.Second
type (
// WorkerState is an interface used by the Worker to abstract the
// lifecycle of internal state used by a worker goroutine.
WorkerState interface {
// Reset clears any internal state that may have been dirtied in
// processing a prior task.
Reset()
// Cleanup releases any shared state before a worker goroutine
// exits.
Cleanup()
}
// WorkerConfig parameterizes the behavior of a Worker pool.
WorkerConfig struct {
// NewWorkerState allocates a new state for a worker goroutine.
// This method is called each time a new worker goroutine is
// spawned by the pool.
NewWorkerState func() WorkerState
// NumWorkers is the maximum number of workers the Worker pool
// will permit to be allocated. Once the maximum number is
// reached, any newly submitted tasks are forced to be processed
// by existing worker goroutines.
NumWorkers int
// WorkerTimeout is the duration after which a worker goroutine
// will exit after having received no newly submitted tasks.
WorkerTimeout time.Duration
}
// Worker maintains a pool of goroutines that process submitted function
// closures, and enable more efficient reuse of expensive state.
Worker struct {
started sync.Once
stopped sync.Once
cfg *WorkerConfig
// requests is a channel where new tasks are submitted. Tasks
// submitted through this channel may cause a new worker
// goroutine to be allocated.
requests chan *request
// work is a channel where new tasks are submitted, but is only
// read by active worker gorotuines.
work chan *request
// workerSem is a channel-based sempahore that is used to limit
// the total number of worker goroutines to the number
// prescribed by the WorkerConfig.
workerSem chan struct{}
wg sync.WaitGroup
quit chan struct{}
}
// request is a tuple of task closure and error channel that is used to
// both submit a task to the pool and respond with any errors
// encountered during the task's execution.
request struct {
fn func(WorkerState) error
errChan chan error
}
)
// NewWorker initializes a new Worker pool using the provided WorkerConfig.
func NewWorker(cfg *WorkerConfig) *Worker {
return &Worker{
cfg: cfg,
requests: make(chan *request),
workerSem: make(chan struct{}, cfg.NumWorkers),
work: make(chan *request),
quit: make(chan struct{}),
}
}
// Start safely spins up the Worker pool.
func (w *Worker) Start() error {
w.started.Do(func() {
w.wg.Add(1)
go w.requestHandler()
})
return nil
}
// Stop safely shuts down the Worker pool.
func (w *Worker) Stop() error {
w.stopped.Do(func() {
close(w.quit)
w.wg.Wait()
})
return nil
}
// Submit accepts a function closure to the worker pool. The returned error will
// be either the result of the closure's execution or an ErrWorkerPoolExiting if
// a shutdown is requested.
func (w *Worker) Submit(fn func(WorkerState) error) error {
req := &request{
fn: fn,
errChan: make(chan error, 1),
}
select {
// Send request to requestHandler, where either a new worker is spawned
// or the task will be handed to an existing worker.
case w.requests <- req:
// Fast path directly to existing worker.
case w.work <- req:
case <-w.quit:
return ErrWorkerPoolExiting
}
select {
// Wait for task to be processed.
case err := <-req.errChan:
return err
case <-w.quit:
return ErrWorkerPoolExiting
}
}
// requestHandler processes incoming tasks by either allocating new worker
// goroutines to process the incoming tasks, or by feeding a submitted task to
// an already running worker goroutine.
func (w *Worker) requestHandler() {
defer w.wg.Done()
for {
select {
case req := <-w.requests:
select {
// If we have not reached our maximum number of workers,
// spawn one to process the submitted request.
case w.workerSem <- struct{}{}:
w.wg.Add(1)
go w.spawnWorker(req)
// Otherwise, submit the task to any of the active
// workers.
case w.work <- req:
case <-w.quit:
return
}
case <-w.quit:
return
}
}
}
// spawnWorker is used when the Worker pool wishes to create a new worker
// goroutine. The worker's state is initialized by calling the config's
// NewWorkerState method, and will continue to process incoming tasks until the
// pool is shut down or no new tasks are received before the worker's timeout
// elapses.
//
// NOTE: This method MUST be run as a goroutine.
func (w *Worker) spawnWorker(req *request) {
defer w.wg.Done()
defer func() { <-w.workerSem }()
state := w.cfg.NewWorkerState()
defer state.Cleanup()
req.errChan <- req.fn(state)
// We'll use a timer to implement the worker timeouts, as this reduces
// the number of total allocations that would otherwise be necessary
// with time.After.
var t *time.Timer
for {
// Before processing another request, we'll reset the worker
// state to that each request is processed against a clean
// state.
state.Reset()
select {
// Process any new requests that get submitted. We use a
// non-blocking case first so that under high load we can spare
// allocating a timeout.
case req := <-w.work:
req.errChan <- req.fn(state)
continue
case <-w.quit:
return
default:
}
// There were no new requests that could be taken immediately
// from the work channel. Initialize or reset the timeout, which
// will fire if the worker doesn't receive a new task before
// needing to exit.
if t != nil {
t.Reset(w.cfg.WorkerTimeout)
} else {
t = time.NewTimer(w.cfg.WorkerTimeout)
}
select {
// Process any new requests that get submitted.
case req := <-w.work:
req.errChan <- req.fn(state)
// Stop the timer, draining the timer's channel if a
// notification was already delivered.
if !t.Stop() {
<-t.C
}
// The timeout has elapsed, meaning the worker did not receive
// any new tasks. Exit to allow the worker to return and free
// its resources.
case <-t.C:
return
case <-w.quit:
return
}
}
}