333 lines
10 KiB
Go
333 lines
10 KiB
Go
package contractcourt
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import (
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"encoding/binary"
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"io"
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"github.com/btcsuite/btcd/wire"
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"github.com/davecgh/go-spew/spew"
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"github.com/lightningnetwork/lnd/input"
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"github.com/lightningnetwork/lnd/lntypes"
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"github.com/lightningnetwork/lnd/lnwallet"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/sweep"
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)
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// htlcSuccessResolver is a resolver that's capable of sweeping an incoming
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// HTLC output on-chain. If this is the remote party's commitment, we'll sweep
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// it directly from the commitment output *immediately*. If this is our
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// commitment, we'll first broadcast the success transaction, then send it to
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// the incubator for sweeping. That's it, no need to send any clean up
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// messages.
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//
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// TODO(roasbeef): don't need to broadcast?
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type htlcSuccessResolver struct {
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// htlcResolution is the incoming HTLC resolution for this HTLC. It
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// contains everything we need to properly resolve this HTLC.
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htlcResolution lnwallet.IncomingHtlcResolution
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// outputIncubating returns true if we've sent the output to the output
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// incubator (utxo nursery).
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outputIncubating bool
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// resolved reflects if the contract has been fully resolved or not.
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resolved bool
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// broadcastHeight is the height that the original contract was
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// broadcast to the main-chain at. We'll use this value to bound any
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// historical queries to the chain for spends/confirmations.
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broadcastHeight uint32
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// payHash is the payment hash of the original HTLC extended to us.
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payHash lntypes.Hash
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// sweepTx will be non-nil if we've already crafted a transaction to
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// sweep a direct HTLC output. This is only a concern if we're sweeping
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// from the commitment transaction of the remote party.
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//
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// TODO(roasbeef): send off to utxobundler
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sweepTx *wire.MsgTx
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// htlcAmt is the original amount of the htlc, not taking into
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// account any fees that may have to be paid if it goes on chain.
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htlcAmt lnwire.MilliSatoshi
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ResolverKit
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}
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// ResolverKey returns an identifier which should be globally unique for this
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// particular resolver within the chain the original contract resides within.
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//
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// NOTE: Part of the ContractResolver interface.
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func (h *htlcSuccessResolver) ResolverKey() []byte {
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// The primary key for this resolver will be the outpoint of the HTLC
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// on the commitment transaction itself. If this is our commitment,
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// then the output can be found within the signed success tx,
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// otherwise, it's just the ClaimOutpoint.
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var op wire.OutPoint
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if h.htlcResolution.SignedSuccessTx != nil {
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op = h.htlcResolution.SignedSuccessTx.TxIn[0].PreviousOutPoint
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} else {
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op = h.htlcResolution.ClaimOutpoint
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}
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key := newResolverID(op)
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return key[:]
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}
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// Resolve attempts to resolve an unresolved incoming HTLC that we know the
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// preimage to. If the HTLC is on the commitment of the remote party, then we'll
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// simply sweep it directly. Otherwise, we'll hand this off to the utxo nursery
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// to do its duty. There is no need to make a call to the invoice registry
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// anymore. Every HTLC has already passed through the incoming contest resolver
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// and in there the invoice was already marked as settled.
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//
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// TODO(roasbeef): create multi to batch
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//
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// NOTE: Part of the ContractResolver interface.
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func (h *htlcSuccessResolver) Resolve() (ContractResolver, error) {
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// If we're already resolved, then we can exit early.
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if h.resolved {
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return nil, nil
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}
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// If we don't have a success transaction, then this means that this is
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// an output on the remote party's commitment transaction.
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if h.htlcResolution.SignedSuccessTx == nil {
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// If we don't already have the sweep transaction constructed,
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// we'll do so and broadcast it.
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if h.sweepTx == nil {
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log.Infof("%T(%x): crafting sweep tx for "+
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"incoming+remote htlc confirmed", h,
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h.payHash[:])
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// Before we can craft out sweeping transaction, we
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// need to create an input which contains all the items
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// required to add this input to a sweeping transaction,
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// and generate a witness.
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inp := input.MakeHtlcSucceedInput(
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&h.htlcResolution.ClaimOutpoint,
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&h.htlcResolution.SweepSignDesc,
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h.htlcResolution.Preimage[:],
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h.broadcastHeight,
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)
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// With the input created, we can now generate the full
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// sweep transaction, that we'll use to move these
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// coins back into the backing wallet.
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//
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// TODO: Set tx lock time to current block height
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// instead of zero. Will be taken care of once sweeper
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// implementation is complete.
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//
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// TODO: Use time-based sweeper and result chan.
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var err error
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h.sweepTx, err = h.Sweeper.CreateSweepTx(
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[]input.Input{&inp},
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sweep.FeePreference{
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ConfTarget: sweepConfTarget,
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}, 0,
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)
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if err != nil {
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return nil, err
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}
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log.Infof("%T(%x): crafted sweep tx=%v", h,
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h.payHash[:], spew.Sdump(h.sweepTx))
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// With the sweep transaction signed, we'll now
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// Checkpoint our state.
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if err := h.Checkpoint(h); err != nil {
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log.Errorf("unable to Checkpoint: %v", err)
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return nil, err
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}
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}
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// Regardless of whether an existing transaction was found or newly
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// constructed, we'll broadcast the sweep transaction to the
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// network.
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err := h.PublishTx(h.sweepTx)
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if err != nil {
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log.Infof("%T(%x): unable to publish tx: %v",
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h, h.payHash[:], err)
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return nil, err
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}
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// With the sweep transaction broadcast, we'll wait for its
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// confirmation.
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sweepTXID := h.sweepTx.TxHash()
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sweepScript := h.sweepTx.TxOut[0].PkScript
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confNtfn, err := h.Notifier.RegisterConfirmationsNtfn(
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&sweepTXID, sweepScript, 1, h.broadcastHeight,
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)
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if err != nil {
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return nil, err
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}
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log.Infof("%T(%x): waiting for sweep tx (txid=%v) to be "+
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"confirmed", h, h.payHash[:], sweepTXID)
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select {
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case _, ok := <-confNtfn.Confirmed:
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if !ok {
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return nil, errResolverShuttingDown
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}
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case <-h.Quit:
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return nil, errResolverShuttingDown
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}
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// Once the transaction has received a sufficient number of
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// confirmations, we'll mark ourselves as fully resolved and exit.
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h.resolved = true
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return nil, h.Checkpoint(h)
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}
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log.Infof("%T(%x): broadcasting second-layer transition tx: %v",
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h, h.payHash[:], spew.Sdump(h.htlcResolution.SignedSuccessTx))
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// We'll now broadcast the second layer transaction so we can kick off
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// the claiming process.
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//
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// TODO(roasbeef): after changing sighashes send to tx bundler
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err := h.PublishTx(h.htlcResolution.SignedSuccessTx)
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if err != nil {
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return nil, err
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}
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// Otherwise, this is an output on our commitment transaction. In this
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// case, we'll send it to the incubator, but only if we haven't already
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// done so.
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if !h.outputIncubating {
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log.Infof("%T(%x): incubating incoming htlc output",
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h, h.payHash[:])
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err := h.IncubateOutputs(
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h.ChanPoint, nil, nil, &h.htlcResolution,
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h.broadcastHeight,
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)
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if err != nil {
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return nil, err
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}
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h.outputIncubating = true
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if err := h.Checkpoint(h); err != nil {
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log.Errorf("unable to Checkpoint: %v", err)
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return nil, err
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}
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}
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// To wrap this up, we'll wait until the second-level transaction has
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// been spent, then fully resolve the contract.
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spendNtfn, err := h.Notifier.RegisterSpendNtfn(
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&h.htlcResolution.ClaimOutpoint,
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h.htlcResolution.SweepSignDesc.Output.PkScript,
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h.broadcastHeight,
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)
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if err != nil {
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return nil, err
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}
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log.Infof("%T(%x): waiting for second-level HTLC output to be spent "+
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"after csv_delay=%v", h, h.payHash[:], h.htlcResolution.CsvDelay)
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select {
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case _, ok := <-spendNtfn.Spend:
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if !ok {
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return nil, errResolverShuttingDown
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}
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case <-h.Quit:
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return nil, errResolverShuttingDown
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}
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h.resolved = true
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return nil, h.Checkpoint(h)
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}
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// Stop signals the resolver to cancel any current resolution processes, and
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// suspend.
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//
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// NOTE: Part of the ContractResolver interface.
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func (h *htlcSuccessResolver) Stop() {
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close(h.Quit)
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}
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// IsResolved returns true if the stored state in the resolve is fully
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// resolved. In this case the target output can be forgotten.
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//
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// NOTE: Part of the ContractResolver interface.
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func (h *htlcSuccessResolver) IsResolved() bool {
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return h.resolved
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}
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// Encode writes an encoded version of the ContractResolver into the passed
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// Writer.
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//
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// NOTE: Part of the ContractResolver interface.
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func (h *htlcSuccessResolver) Encode(w io.Writer) error {
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// First we'll encode our inner HTLC resolution.
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if err := encodeIncomingResolution(w, &h.htlcResolution); err != nil {
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return err
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}
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// Next, we'll write out the fields that are specified to the contract
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// resolver.
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if err := binary.Write(w, endian, h.outputIncubating); err != nil {
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return err
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}
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if err := binary.Write(w, endian, h.resolved); err != nil {
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return err
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}
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if err := binary.Write(w, endian, h.broadcastHeight); err != nil {
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return err
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}
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if _, err := w.Write(h.payHash[:]); err != nil {
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return err
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}
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return nil
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}
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// Decode attempts to decode an encoded ContractResolver from the passed Reader
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// instance, returning an active ContractResolver instance.
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//
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// NOTE: Part of the ContractResolver interface.
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func (h *htlcSuccessResolver) Decode(r io.Reader) error {
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// First we'll decode our inner HTLC resolution.
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if err := decodeIncomingResolution(r, &h.htlcResolution); err != nil {
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return err
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}
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// Next, we'll read all the fields that are specified to the contract
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// resolver.
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if err := binary.Read(r, endian, &h.outputIncubating); err != nil {
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return err
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}
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if err := binary.Read(r, endian, &h.resolved); err != nil {
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return err
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}
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if err := binary.Read(r, endian, &h.broadcastHeight); err != nil {
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return err
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}
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if _, err := io.ReadFull(r, h.payHash[:]); err != nil {
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return err
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}
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return nil
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}
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// AttachResolverKit should be called once a resolved is successfully decoded
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// from its stored format. This struct delivers a generic tool kit that
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// resolvers need to complete their duty.
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//
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// NOTE: Part of the ContractResolver interface.
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func (h *htlcSuccessResolver) AttachResolverKit(r ResolverKit) {
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h.ResolverKit = r
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}
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// A compile time assertion to ensure htlcSuccessResolver meets the
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// ContractResolver interface.
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var _ ContractResolver = (*htlcSuccessResolver)(nil)
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