lnd.xprv/channeldb/payments.go
2019-05-27 20:18:56 +02:00

738 lines
19 KiB
Go

package channeldb
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"io"
"sort"
"time"
"github.com/btcsuite/btcd/btcec"
"github.com/coreos/bbolt"
"github.com/lightningnetwork/lnd/lntypes"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
)
var (
// paymentsRootBucket is the name of the top-level bucket within the
// database that stores all data related to payments. Within this
// bucket, each payment hash its own sub-bucket keyed by its payment
// hash.
//
// Bucket hierarchy:
//
// root-bucket
// |
// |-- <paymenthash>
// | |--sequence-key: <sequence number>
// | |--creation-info-key: <creation info>
// | |--attempt-info-key: <attempt info>
// | |--settle-info-key: <settle info>
// | |--fail-info-key: <fail info>
// | |
// | |--duplicate-bucket (only for old, completed payments)
// | |
// | |-- <seq-num>
// | | |--sequence-key: <sequence number>
// | | |--creation-info-key: <creation info>
// | | |--attempt-info-key: <attempt info>
// | | |--settle-info-key: <settle info>
// | | |--fail-info-key: <fail info>
// | |
// | |-- <seq-num>
// | | |
// | ... ...
// |
// |-- <paymenthash>
// | |
// | ...
// ...
//
paymentsRootBucket = []byte("payments-root-bucket")
// paymentStatusKey is a key used in the payment's sub-bucket to store
// the status of the payment.
paymentStatusKey = []byte("payment-status-key")
// paymentDublicateBucket is the name of a optional sub-bucket within
// the payment hash bucket, that is used to hold duplicate payments to
// a payment hash. This is needed to support information from earlier
// versions of lnd, where it was possible to pay to a payment hash more
// than once.
paymentDuplicateBucket = []byte("payment-duplicate-bucket")
// paymentSequenceKey is a key used in the payment's sub-bucket to
// store the sequence number of the payment.
paymentSequenceKey = []byte("payment-sequence-key")
// paymentCreationInfoKey is a key used in the payment's sub-bucket to
// store the creation info of the payment.
paymentCreationInfoKey = []byte("payment-creation-info")
// paymentAttemptInfoKey is a key used in the payment's sub-bucket to
// store the info about the latest attempt that was done for the
// payment in question.
paymentAttemptInfoKey = []byte("payment-attempt-info")
// paymentSettleInfoKey is a key used in the payment's sub-bucket to
// store the settle info of the payment.
paymentSettleInfoKey = []byte("payment-settle-info")
// paymentBucket is the name of the bucket within the database that
// stores all data related to payments.
//
// Within the payments bucket, each invoice is keyed by its invoice ID
// which is a monotonically increasing uint64. BoltDB's sequence
// feature is used for generating monotonically increasing id.
paymentBucket = []byte("payments")
// paymentStatusBucket is the name of the bucket within the database that
// stores the status of a payment indexed by the payment's preimage.
paymentStatusBucket = []byte("payment-status")
)
// PaymentStatus represent current status of payment
type PaymentStatus byte
const (
// StatusGrounded is the status where a payment has never been
// initiated, or has been initiated and received an intermittent
// failure.
StatusGrounded PaymentStatus = 0
// StatusInFlight is the status where a payment has been initiated, but
// a response has not been received.
StatusInFlight PaymentStatus = 1
// StatusCompleted is the status where a payment has been initiated and
// the payment was completed successfully.
StatusCompleted PaymentStatus = 2
)
// Bytes returns status as slice of bytes.
func (ps PaymentStatus) Bytes() []byte {
return []byte{byte(ps)}
}
// FromBytes sets status from slice of bytes.
func (ps *PaymentStatus) FromBytes(status []byte) error {
if len(status) != 1 {
return errors.New("payment status is empty")
}
switch PaymentStatus(status[0]) {
case StatusGrounded, StatusInFlight, StatusCompleted:
*ps = PaymentStatus(status[0])
default:
return errors.New("unknown payment status")
}
return nil
}
// String returns readable representation of payment status.
func (ps PaymentStatus) String() string {
switch ps {
case StatusGrounded:
return "Grounded"
case StatusInFlight:
return "In Flight"
case StatusCompleted:
return "Completed"
default:
return "Unknown"
}
}
// OutgoingPayment represents a successful payment between the daemon and a
// remote node. Details such as the total fee paid, and the time of the payment
// are stored.
//
// NOTE: Deprecated. Kept around for migration purposes.
type OutgoingPayment struct {
Invoice
// Fee is the total fee paid for the payment in milli-satoshis.
Fee lnwire.MilliSatoshi
// TotalTimeLock is the total cumulative time-lock in the HTLC extended
// from the second-to-last hop to the destination.
TimeLockLength uint32
// Path encodes the path the payment took through the network. The path
// excludes the outgoing node and consists of the hex-encoded
// compressed public key of each of the nodes involved in the payment.
Path [][33]byte
// PaymentPreimage is the preImage of a successful payment. This is used
// to calculate the PaymentHash as well as serve as a proof of payment.
PaymentPreimage [32]byte
}
// AddPayment saves a successful payment to the database. It is assumed that
// all payment are sent using unique payment hashes.
//
// NOTE: Deprecated. Kept around for migration purposes.
func (db *DB) AddPayment(payment *OutgoingPayment) error {
// Validate the field of the inner voice within the outgoing payment,
// these must also adhere to the same constraints as regular invoices.
if err := validateInvoice(&payment.Invoice); err != nil {
return err
}
// We first serialize the payment before starting the database
// transaction so we can avoid creating a DB payment in the case of a
// serialization error.
var b bytes.Buffer
if err := serializeOutgoingPayment(&b, payment); err != nil {
return err
}
paymentBytes := b.Bytes()
return db.Batch(func(tx *bbolt.Tx) error {
payments, err := tx.CreateBucketIfNotExists(paymentBucket)
if err != nil {
return err
}
// Obtain the new unique sequence number for this payment.
paymentID, err := payments.NextSequence()
if err != nil {
return err
}
// We use BigEndian for keys as it orders keys in
// ascending order. This allows bucket scans to order payments
// in the order in which they were created.
paymentIDBytes := make([]byte, 8)
binary.BigEndian.PutUint64(paymentIDBytes, paymentID)
return payments.Put(paymentIDBytes, paymentBytes)
})
}
// FetchAllPayments returns all outgoing payments in DB.
//
// NOTE: Deprecated. Kept around for migration purposes.
func (db *DB) FetchAllPayments() ([]*OutgoingPayment, error) {
var payments []*OutgoingPayment
err := db.View(func(tx *bbolt.Tx) error {
bucket := tx.Bucket(paymentBucket)
if bucket == nil {
return ErrNoPaymentsCreated
}
return bucket.ForEach(func(k, v []byte) error {
// If the value is nil, then we ignore it as it may be
// a sub-bucket.
if v == nil {
return nil
}
r := bytes.NewReader(v)
payment, err := deserializeOutgoingPayment(r)
if err != nil {
return err
}
payments = append(payments, payment)
return nil
})
})
if err != nil {
return nil, err
}
return payments, nil
}
// DeleteAllPayments deletes all payments from DB.
//
// NOTE: Deprecated. Kept around for migration purposes.
func (db *DB) DeleteAllPayments() error {
return db.Update(func(tx *bbolt.Tx) error {
err := tx.DeleteBucket(paymentBucket)
if err != nil && err != bbolt.ErrBucketNotFound {
return err
}
_, err = tx.CreateBucket(paymentBucket)
return err
})
}
// FetchPaymentStatus returns the payment status for outgoing payment.
// If status of the payment isn't found, it will default to "StatusGrounded".
//
// NOTE: Deprecated. Kept around for migration purposes.
func (db *DB) FetchPaymentStatus(paymentHash [32]byte) (PaymentStatus, error) {
var paymentStatus = StatusGrounded
err := db.View(func(tx *bbolt.Tx) error {
var err error
paymentStatus, err = FetchPaymentStatusTx(tx, paymentHash)
return err
})
if err != nil {
return StatusGrounded, err
}
return paymentStatus, nil
}
// FetchPaymentStatusTx is a helper method that returns the payment status for
// outgoing payment. If status of the payment isn't found, it will default to
// "StatusGrounded". It accepts the boltdb transactions such that this method
// can be composed into other atomic operations.
//
// NOTE: Deprecated. Kept around for migration purposes.
func FetchPaymentStatusTx(tx *bbolt.Tx, paymentHash [32]byte) (PaymentStatus, error) {
// The default status for all payments that aren't recorded in database.
var paymentStatus = StatusGrounded
bucket := tx.Bucket(paymentStatusBucket)
if bucket == nil {
return paymentStatus, nil
}
paymentStatusBytes := bucket.Get(paymentHash[:])
if paymentStatusBytes == nil {
return paymentStatus, nil
}
paymentStatus.FromBytes(paymentStatusBytes)
return paymentStatus, nil
}
func serializeOutgoingPayment(w io.Writer, p *OutgoingPayment) error {
var scratch [8]byte
if err := serializeInvoice(w, &p.Invoice); err != nil {
return err
}
byteOrder.PutUint64(scratch[:], uint64(p.Fee))
if _, err := w.Write(scratch[:]); err != nil {
return err
}
// First write out the length of the bytes to prefix the value.
pathLen := uint32(len(p.Path))
byteOrder.PutUint32(scratch[:4], pathLen)
if _, err := w.Write(scratch[:4]); err != nil {
return err
}
// Then with the path written, we write out the series of public keys
// involved in the path.
for _, hop := range p.Path {
if _, err := w.Write(hop[:]); err != nil {
return err
}
}
byteOrder.PutUint32(scratch[:4], p.TimeLockLength)
if _, err := w.Write(scratch[:4]); err != nil {
return err
}
if _, err := w.Write(p.PaymentPreimage[:]); err != nil {
return err
}
return nil
}
func deserializeOutgoingPayment(r io.Reader) (*OutgoingPayment, error) {
var scratch [8]byte
p := &OutgoingPayment{}
inv, err := deserializeInvoice(r)
if err != nil {
return nil, err
}
p.Invoice = inv
if _, err := r.Read(scratch[:]); err != nil {
return nil, err
}
p.Fee = lnwire.MilliSatoshi(byteOrder.Uint64(scratch[:]))
if _, err = r.Read(scratch[:4]); err != nil {
return nil, err
}
pathLen := byteOrder.Uint32(scratch[:4])
path := make([][33]byte, pathLen)
for i := uint32(0); i < pathLen; i++ {
if _, err := r.Read(path[i][:]); err != nil {
return nil, err
}
}
p.Path = path
if _, err = r.Read(scratch[:4]); err != nil {
return nil, err
}
p.TimeLockLength = byteOrder.Uint32(scratch[:4])
if _, err := r.Read(p.PaymentPreimage[:]); err != nil {
return nil, err
}
return p, nil
}
// PaymentCreationInfo is the information necessary to have ready when
// initiating a payment, moving it into state InFlight.
type PaymentCreationInfo struct {
// PaymentHash is the hash this payment is paying to.
PaymentHash lntypes.Hash
// Value is the amount we are paying.
Value lnwire.MilliSatoshi
// CreatingDate is the time when this payment was initiated.
CreationDate time.Time
// PaymentRequest is the full payment request, if any.
PaymentRequest []byte
}
// PaymentAttemptInfo contains information about a specific payment attempt for
// a given payment. This information is used by the router to handle any errors
// coming back after an attempt is made, and to query the switch about the
// status of a payment. For settled payment this will be the information for
// the succeeding payment attempt.
type PaymentAttemptInfo struct {
// PaymentID is the unique ID used for this attempt.
PaymentID uint64
// SessionKey is the ephemeral key used for this payment attempt.
SessionKey *btcec.PrivateKey
// Route is the route attempted to send the HTLC.
Route route.Route
}
// Payment is a wrapper around a payment's PaymentCreationInfo,
// PaymentAttemptInfo, and preimage. All payments will have the
// PaymentCreationInfo set, the PaymentAttemptInfo will be set only if at least
// one payment attempt has been made, while only completed payments will have a
// non-zero payment preimage.
type Payment struct {
// sequenceNum is a unique identifier used to sort the payments in
// order of creation.
sequenceNum uint64
// Status is the current PaymentStatus of this payment.
Status PaymentStatus
// Info holds all static information about this payment, and is
// populated when the payment is initiated.
Info *PaymentCreationInfo
// Attempt is the information about the last payment attempt made.
//
// NOTE: Can be nil if no attempt is yet made.
Attempt *PaymentAttemptInfo
// PaymentPreimage is the preimage of a successful payment. This serves
// as a proof of payment. It will only be non-nil for settled payments.
//
// NOTE: Can be nil if payment is not settled.
PaymentPreimage *lntypes.Preimage
}
// FetchPayments returns all sent payments found in the DB.
func (db *DB) FetchPayments() ([]*Payment, error) {
var payments []*Payment
err := db.View(func(tx *bbolt.Tx) error {
paymentsBucket := tx.Bucket(paymentsRootBucket)
if paymentsBucket == nil {
return nil
}
return paymentsBucket.ForEach(func(k, v []byte) error {
bucket := paymentsBucket.Bucket(k)
if bucket == nil {
// We only expect sub-buckets to be found in
// this top-level bucket.
return fmt.Errorf("non bucket element in " +
"payments bucket")
}
p, err := fetchPayment(bucket)
if err != nil {
return err
}
payments = append(payments, p)
// For older versions of lnd, duplicate payments to a
// payment has was possible. These will be found in a
// sub-bucket indexed by their sequence number if
// available.
dup := bucket.Bucket(paymentDuplicateBucket)
if dup == nil {
return nil
}
return dup.ForEach(func(k, v []byte) error {
subBucket := dup.Bucket(k)
if subBucket == nil {
// We one bucket for each duplicate to
// be found.
return fmt.Errorf("non bucket element" +
"in duplicate bucket")
}
p, err := fetchPayment(subBucket)
if err != nil {
return err
}
payments = append(payments, p)
return nil
})
})
})
if err != nil {
return nil, err
}
// Before returning, sort the payments by their sequence number.
sort.Slice(payments, func(i, j int) bool {
return payments[i].sequenceNum < payments[j].sequenceNum
})
return payments, nil
}
func fetchPayment(bucket *bbolt.Bucket) (*Payment, error) {
var (
err error
p = &Payment{}
)
seqBytes := bucket.Get(paymentSequenceKey)
if seqBytes == nil {
return nil, fmt.Errorf("sequence number not found")
}
p.sequenceNum = binary.BigEndian.Uint64(seqBytes)
// Get the payment status.
p.Status = fetchPaymentStatus(bucket)
// Get the PaymentCreationInfo.
b := bucket.Get(paymentCreationInfoKey)
if b == nil {
return nil, fmt.Errorf("creation info not found")
}
r := bytes.NewReader(b)
p.Info, err = deserializePaymentCreationInfo(r)
if err != nil {
return nil, err
}
// Get the PaymentAttemptInfo. This can be unset.
b = bucket.Get(paymentAttemptInfoKey)
if b != nil {
r = bytes.NewReader(b)
p.Attempt, err = deserializePaymentAttemptInfo(r)
if err != nil {
return nil, err
}
}
// Get the payment preimage. This is only found for
// completed payments.
b = bucket.Get(paymentSettleInfoKey)
if b != nil {
var preimg lntypes.Preimage
copy(preimg[:], b[:])
p.PaymentPreimage = &preimg
}
return p, nil
}
func serializePaymentCreationInfo(w io.Writer, c *PaymentCreationInfo) error {
var scratch [8]byte
if _, err := w.Write(c.PaymentHash[:]); err != nil {
return err
}
byteOrder.PutUint64(scratch[:], uint64(c.Value))
if _, err := w.Write(scratch[:]); err != nil {
return err
}
byteOrder.PutUint64(scratch[:], uint64(c.CreationDate.Unix()))
if _, err := w.Write(scratch[:]); err != nil {
return err
}
byteOrder.PutUint32(scratch[:4], uint32(len(c.PaymentRequest)))
if _, err := w.Write(scratch[:4]); err != nil {
return err
}
if _, err := w.Write(c.PaymentRequest[:]); err != nil {
return err
}
return nil
}
func deserializePaymentCreationInfo(r io.Reader) (*PaymentCreationInfo, error) {
var scratch [8]byte
c := &PaymentCreationInfo{}
if _, err := io.ReadFull(r, c.PaymentHash[:]); err != nil {
return nil, err
}
if _, err := io.ReadFull(r, scratch[:]); err != nil {
return nil, err
}
c.Value = lnwire.MilliSatoshi(byteOrder.Uint64(scratch[:]))
if _, err := io.ReadFull(r, scratch[:]); err != nil {
return nil, err
}
c.CreationDate = time.Unix(int64(byteOrder.Uint64(scratch[:])), 0)
if _, err := io.ReadFull(r, scratch[:4]); err != nil {
return nil, err
}
reqLen := uint32(byteOrder.Uint32(scratch[:4]))
payReq := make([]byte, reqLen)
if reqLen > 0 {
if _, err := io.ReadFull(r, payReq[:]); err != nil {
return nil, err
}
}
c.PaymentRequest = payReq
return c, nil
}
func serializePaymentAttemptInfo(w io.Writer, a *PaymentAttemptInfo) error {
if err := WriteElements(w, a.PaymentID, a.SessionKey); err != nil {
return err
}
if err := serializeRoute(w, a.Route); err != nil {
return err
}
return nil
}
func deserializePaymentAttemptInfo(r io.Reader) (*PaymentAttemptInfo, error) {
a := &PaymentAttemptInfo{}
err := ReadElements(r, &a.PaymentID, &a.SessionKey)
if err != nil {
return nil, err
}
a.Route, err = deserializeRoute(r)
if err != nil {
return nil, err
}
return a, nil
}
func serializeHop(w io.Writer, h *route.Hop) error {
if err := WriteElements(w,
h.PubKeyBytes[:], h.ChannelID, h.OutgoingTimeLock,
h.AmtToForward,
); err != nil {
return err
}
return nil
}
func deserializeHop(r io.Reader) (*route.Hop, error) {
h := &route.Hop{}
var pub []byte
if err := ReadElements(r, &pub); err != nil {
return nil, err
}
copy(h.PubKeyBytes[:], pub)
if err := ReadElements(r,
&h.ChannelID, &h.OutgoingTimeLock, &h.AmtToForward,
); err != nil {
return nil, err
}
return h, nil
}
func serializeRoute(w io.Writer, r route.Route) error {
if err := WriteElements(w,
r.TotalTimeLock, r.TotalAmount, r.SourcePubKey[:],
); err != nil {
return err
}
if err := WriteElements(w, uint32(len(r.Hops))); err != nil {
return err
}
for _, h := range r.Hops {
if err := serializeHop(w, h); err != nil {
return err
}
}
return nil
}
func deserializeRoute(r io.Reader) (route.Route, error) {
rt := route.Route{}
if err := ReadElements(r,
&rt.TotalTimeLock, &rt.TotalAmount,
); err != nil {
return rt, err
}
var pub []byte
if err := ReadElements(r, &pub); err != nil {
return rt, err
}
copy(rt.SourcePubKey[:], pub)
var numHops uint32
if err := ReadElements(r, &numHops); err != nil {
return rt, err
}
var hops []*route.Hop
for i := uint32(0); i < numHops; i++ {
hop, err := deserializeHop(r)
if err != nil {
return rt, err
}
hops = append(hops, hop)
}
rt.Hops = hops
return rt, nil
}