lnd.xprv/channeldb/migration/lnwire21/features.go
Johan T. Halseth 7569cca19b
channeldb/migration: copy current lnwire to migration dir
To avoid code changing underneath the static migrations, we copy the
lnwire dependency in its current form into the migration directory.

Ideally the migrations doesn't depend on any code that might change,
this takes us a step closer.
2021-02-24 14:34:57 +01:00

483 lines
18 KiB
Go

package lnwire
import (
"encoding/binary"
"errors"
"io"
)
var (
// ErrFeaturePairExists signals an error in feature vector construction
// where the opposing bit in a feature pair has already been set.
ErrFeaturePairExists = errors.New("feature pair exists")
)
// FeatureBit represents a feature that can be enabled in either a local or
// global feature vector at a specific bit position. Feature bits follow the
// "it's OK to be odd" rule, where features at even bit positions must be known
// to a node receiving them from a peer while odd bits do not. In accordance,
// feature bits are usually assigned in pairs, first being assigned an odd bit
// position which may later be changed to the preceding even position once
// knowledge of the feature becomes required on the network.
type FeatureBit uint16
const (
// DataLossProtectRequired is a feature bit that indicates that a peer
// *requires* the other party know about the data-loss-protect optional
// feature. If the remote peer does not know of such a feature, then
// the sending peer SHOLUD disconnect them. The data-loss-protect
// feature allows a peer that's lost partial data to recover their
// settled funds of the latest commitment state.
DataLossProtectRequired FeatureBit = 0
// DataLossProtectOptional is an optional feature bit that indicates
// that the sending peer knows of this new feature and can activate it
// it. The data-loss-protect feature allows a peer that's lost partial
// data to recover their settled funds of the latest commitment state.
DataLossProtectOptional FeatureBit = 1
// InitialRoutingSync is a local feature bit meaning that the receiving
// node should send a complete dump of routing information when a new
// connection is established.
InitialRoutingSync FeatureBit = 3
// UpfrontShutdownScriptRequired is a feature bit which indicates that a
// peer *requires* that the remote peer accept an upfront shutdown script to
// which payout is enforced on cooperative closes.
UpfrontShutdownScriptRequired FeatureBit = 4
// UpfrontShutdownScriptOptional is an optional feature bit which indicates
// that the peer will accept an upfront shutdown script to which payout is
// enforced on cooperative closes.
UpfrontShutdownScriptOptional FeatureBit = 5
// GossipQueriesRequired is a feature bit that indicates that the
// receiving peer MUST know of the set of features that allows nodes to
// more efficiently query the network view of peers on the network for
// reconciliation purposes.
GossipQueriesRequired FeatureBit = 6
// GossipQueriesOptional is an optional feature bit that signals that
// the setting peer knows of the set of features that allows more
// efficient network view reconciliation.
GossipQueriesOptional FeatureBit = 7
// TLVOnionPayloadRequired is a feature bit that indicates a node is
// able to decode the new TLV information included in the onion packet.
TLVOnionPayloadRequired FeatureBit = 8
// TLVOnionPayloadOptional is an optional feature bit that indicates a
// node is able to decode the new TLV information included in the onion
// packet.
TLVOnionPayloadOptional FeatureBit = 9
// StaticRemoteKeyRequired is a required feature bit that signals that
// within one's commitment transaction, the key used for the remote
// party's non-delay output should not be tweaked.
StaticRemoteKeyRequired FeatureBit = 12
// StaticRemoteKeyOptional is an optional feature bit that signals that
// within one's commitment transaction, the key used for the remote
// party's non-delay output should not be tweaked.
StaticRemoteKeyOptional FeatureBit = 13
// PaymentAddrRequired is a required feature bit that signals that a
// node requires payment addresses, which are used to mitigate probing
// attacks on the receiver of a payment.
PaymentAddrRequired FeatureBit = 14
// PaymentAddrOptional is an optional feature bit that signals that a
// node supports payment addresses, which are used to mitigate probing
// attacks on the receiver of a payment.
PaymentAddrOptional FeatureBit = 15
// MPPOptional is a required feature bit that signals that the receiver
// of a payment requires settlement of an invoice with more than one
// HTLC.
MPPRequired FeatureBit = 16
// MPPOptional is an optional feature bit that signals that the receiver
// of a payment supports settlement of an invoice with more than one
// HTLC.
MPPOptional FeatureBit = 17
// WumboChannelsRequired is a required feature bit that signals that a
// node is willing to accept channels larger than 2^24 satoshis.
WumboChannelsRequired FeatureBit = 18
// WumboChannelsOptional is an optional feature bit that signals that a
// node is willing to accept channels larger than 2^24 satoshis.
WumboChannelsOptional FeatureBit = 19
// AnchorsRequired is a required feature bit that signals that the node
// requires channels to be made using commitments having anchor
// outputs.
AnchorsRequired FeatureBit = 20
// AnchorsOptional is an optional feature bit that signals that the
// node supports channels to be made using commitments having anchor
// outputs.
AnchorsOptional FeatureBit = 21
// AnchorsZeroFeeHtlcTxRequired is a required feature bit that signals
// that the node requires channels having zero-fee second-level HTLC
// transactions, which also imply anchor commitments.
AnchorsZeroFeeHtlcTxRequired FeatureBit = 22
// AnchorsZeroFeeHtlcTxRequired is an optional feature bit that signals
// that the node supports channels having zero-fee second-level HTLC
// transactions, which also imply anchor commitments.
AnchorsZeroFeeHtlcTxOptional FeatureBit = 23
// maxAllowedSize is a maximum allowed size of feature vector.
//
// NOTE: Within the protocol, the maximum allowed message size is 65535
// bytes for all messages. Accounting for the overhead within the feature
// message to signal the type of message, that leaves us with 65533 bytes
// for the init message itself. Next, we reserve 4 bytes to encode the
// lengths of both the local and global feature vectors, so 65529 bytes
// for the local and global features. Knocking off one byte for the sake
// of the calculation, that leads us to 32764 bytes for each feature
// vector, or 131056 different features.
maxAllowedSize = 32764
)
// IsRequired returns true if the feature bit is even, and false otherwise.
func (b FeatureBit) IsRequired() bool {
return b&0x01 == 0x00
}
// Features is a mapping of known feature bits to a descriptive name. All known
// feature bits must be assigned a name in this mapping, and feature bit pairs
// must be assigned together for correct behavior.
var Features = map[FeatureBit]string{
DataLossProtectRequired: "data-loss-protect",
DataLossProtectOptional: "data-loss-protect",
InitialRoutingSync: "initial-routing-sync",
UpfrontShutdownScriptRequired: "upfront-shutdown-script",
UpfrontShutdownScriptOptional: "upfront-shutdown-script",
GossipQueriesRequired: "gossip-queries",
GossipQueriesOptional: "gossip-queries",
TLVOnionPayloadRequired: "tlv-onion",
TLVOnionPayloadOptional: "tlv-onion",
StaticRemoteKeyOptional: "static-remote-key",
StaticRemoteKeyRequired: "static-remote-key",
PaymentAddrOptional: "payment-addr",
PaymentAddrRequired: "payment-addr",
MPPOptional: "multi-path-payments",
MPPRequired: "multi-path-payments",
AnchorsRequired: "anchor-commitments",
AnchorsOptional: "anchor-commitments",
AnchorsZeroFeeHtlcTxRequired: "anchors-zero-fee-htlc-tx",
AnchorsZeroFeeHtlcTxOptional: "anchors-zero-fee-htlc-tx",
WumboChannelsRequired: "wumbo-channels",
WumboChannelsOptional: "wumbo-channels",
}
// RawFeatureVector represents a set of feature bits as defined in BOLT-09. A
// RawFeatureVector itself just stores a set of bit flags but can be used to
// construct a FeatureVector which binds meaning to each bit. Feature vectors
// can be serialized and deserialized to/from a byte representation that is
// transmitted in Lightning network messages.
type RawFeatureVector struct {
features map[FeatureBit]bool
}
// NewRawFeatureVector creates a feature vector with all of the feature bits
// given as arguments enabled.
func NewRawFeatureVector(bits ...FeatureBit) *RawFeatureVector {
fv := &RawFeatureVector{features: make(map[FeatureBit]bool)}
for _, bit := range bits {
fv.Set(bit)
}
return fv
}
// Merges sets all feature bits in other on the receiver's feature vector.
func (fv *RawFeatureVector) Merge(other *RawFeatureVector) error {
for bit := range other.features {
err := fv.SafeSet(bit)
if err != nil {
return err
}
}
return nil
}
// Clone makes a copy of a feature vector.
func (fv *RawFeatureVector) Clone() *RawFeatureVector {
newFeatures := NewRawFeatureVector()
for bit := range fv.features {
newFeatures.Set(bit)
}
return newFeatures
}
// IsSet returns whether a particular feature bit is enabled in the vector.
func (fv *RawFeatureVector) IsSet(feature FeatureBit) bool {
return fv.features[feature]
}
// Set marks a feature as enabled in the vector.
func (fv *RawFeatureVector) Set(feature FeatureBit) {
fv.features[feature] = true
}
// SafeSet sets the chosen feature bit in the feature vector, but returns an
// error if the opposing feature bit is already set. This ensures both that we
// are creating properly structured feature vectors, and in some cases, that
// peers are sending properly encoded ones, i.e. it can't be both optional and
// required.
func (fv *RawFeatureVector) SafeSet(feature FeatureBit) error {
if _, ok := fv.features[feature^1]; ok {
return ErrFeaturePairExists
}
fv.Set(feature)
return nil
}
// Unset marks a feature as disabled in the vector.
func (fv *RawFeatureVector) Unset(feature FeatureBit) {
delete(fv.features, feature)
}
// SerializeSize returns the number of bytes needed to represent feature vector
// in byte format.
func (fv *RawFeatureVector) SerializeSize() int {
// We calculate byte-length via the largest bit index.
return fv.serializeSize(8)
}
// SerializeSize32 returns the number of bytes needed to represent feature
// vector in base32 format.
func (fv *RawFeatureVector) SerializeSize32() int {
// We calculate base32-length via the largest bit index.
return fv.serializeSize(5)
}
// serializeSize returns the number of bytes required to encode the feature
// vector using at most width bits per encoded byte.
func (fv *RawFeatureVector) serializeSize(width int) int {
// Find the largest feature bit index
max := -1
for feature := range fv.features {
index := int(feature)
if index > max {
max = index
}
}
if max == -1 {
return 0
}
return max/width + 1
}
// Encode writes the feature vector in byte representation. Every feature
// encoded as a bit, and the bit vector is serialized using the least number of
// bytes. Since the bit vector length is variable, the first two bytes of the
// serialization represent the length.
func (fv *RawFeatureVector) Encode(w io.Writer) error {
// Write length of feature vector.
var l [2]byte
length := fv.SerializeSize()
binary.BigEndian.PutUint16(l[:], uint16(length))
if _, err := w.Write(l[:]); err != nil {
return err
}
return fv.encode(w, length, 8)
}
// EncodeBase256 writes the feature vector in base256 representation. Every
// feature is encoded as a bit, and the bit vector is serialized using the least
// number of bytes.
func (fv *RawFeatureVector) EncodeBase256(w io.Writer) error {
length := fv.SerializeSize()
return fv.encode(w, length, 8)
}
// EncodeBase32 writes the feature vector in base32 representation. Every feature
// is encoded as a bit, and the bit vector is serialized using the least number of
// bytes.
func (fv *RawFeatureVector) EncodeBase32(w io.Writer) error {
length := fv.SerializeSize32()
return fv.encode(w, length, 5)
}
// encode writes the feature vector
func (fv *RawFeatureVector) encode(w io.Writer, length, width int) error {
// Generate the data and write it.
data := make([]byte, length)
for feature := range fv.features {
byteIndex := int(feature) / width
bitIndex := int(feature) % width
data[length-byteIndex-1] |= 1 << uint(bitIndex)
}
_, err := w.Write(data)
return err
}
// Decode reads the feature vector from its byte representation. Every feature
// is encoded as a bit, and the bit vector is serialized using the least number
// of bytes. Since the bit vector length is variable, the first two bytes of the
// serialization represent the length.
func (fv *RawFeatureVector) Decode(r io.Reader) error {
// Read the length of the feature vector.
var l [2]byte
if _, err := io.ReadFull(r, l[:]); err != nil {
return err
}
length := binary.BigEndian.Uint16(l[:])
return fv.decode(r, int(length), 8)
}
// DecodeBase256 reads the feature vector from its base256 representation. Every
// feature encoded as a bit, and the bit vector is serialized using the least
// number of bytes.
func (fv *RawFeatureVector) DecodeBase256(r io.Reader, length int) error {
return fv.decode(r, length, 8)
}
// DecodeBase32 reads the feature vector from its base32 representation. Every
// feature encoded as a bit, and the bit vector is serialized using the least
// number of bytes.
func (fv *RawFeatureVector) DecodeBase32(r io.Reader, length int) error {
return fv.decode(r, length, 5)
}
// decode reads a feature vector from the next length bytes of the io.Reader,
// assuming each byte has width feature bits encoded per byte.
func (fv *RawFeatureVector) decode(r io.Reader, length, width int) error {
// Read the feature vector data.
data := make([]byte, length)
if _, err := io.ReadFull(r, data); err != nil {
return err
}
// Set feature bits from parsed data.
bitsNumber := len(data) * width
for i := 0; i < bitsNumber; i++ {
byteIndex := int(i / width)
bitIndex := uint(i % width)
if (data[length-byteIndex-1]>>bitIndex)&1 == 1 {
fv.Set(FeatureBit(i))
}
}
return nil
}
// FeatureVector represents a set of enabled features. The set stores
// information on enabled flags and metadata about the feature names. A feature
// vector is serializable to a compact byte representation that is included in
// Lightning network messages.
type FeatureVector struct {
*RawFeatureVector
featureNames map[FeatureBit]string
}
// NewFeatureVector constructs a new FeatureVector from a raw feature vector
// and mapping of feature definitions. If the feature vector argument is nil, a
// new one will be constructed with no enabled features.
func NewFeatureVector(featureVector *RawFeatureVector,
featureNames map[FeatureBit]string) *FeatureVector {
if featureVector == nil {
featureVector = NewRawFeatureVector()
}
return &FeatureVector{
RawFeatureVector: featureVector,
featureNames: featureNames,
}
}
// EmptyFeatureVector returns a feature vector with no bits set.
func EmptyFeatureVector() *FeatureVector {
return NewFeatureVector(nil, Features)
}
// HasFeature returns whether a particular feature is included in the set. The
// feature can be seen as set either if the bit is set directly OR the queried
// bit has the same meaning as its corresponding even/odd bit, which is set
// instead. The second case is because feature bits are generally assigned in
// pairs where both the even and odd position represent the same feature.
func (fv *FeatureVector) HasFeature(feature FeatureBit) bool {
return fv.IsSet(feature) ||
(fv.isFeatureBitPair(feature) && fv.IsSet(feature^1))
}
// RequiresFeature returns true if the referenced feature vector *requires*
// that the given required bit be set. This method can be used with both
// optional and required feature bits as a parameter.
func (fv *FeatureVector) RequiresFeature(feature FeatureBit) bool {
// If we weren't passed a required feature bit, then we'll flip the
// lowest bit to query for the required version of the feature. This
// lets callers pass in both the optional and required bits.
if !feature.IsRequired() {
feature ^= 1
}
return fv.IsSet(feature)
}
// UnknownRequiredFeatures returns a list of feature bits set in the vector
// that are unknown and in an even bit position. Feature bits with an even
// index must be known to a node receiving the feature vector in a message.
func (fv *FeatureVector) UnknownRequiredFeatures() []FeatureBit {
var unknown []FeatureBit
for feature := range fv.features {
if feature%2 == 0 && !fv.IsKnown(feature) {
unknown = append(unknown, feature)
}
}
return unknown
}
// Name returns a string identifier for the feature represented by this bit. If
// the bit does not represent a known feature, this returns a string indicating
// as such.
func (fv *FeatureVector) Name(bit FeatureBit) string {
name, known := fv.featureNames[bit]
if !known {
return "unknown"
}
return name
}
// IsKnown returns whether this feature bit represents a known feature.
func (fv *FeatureVector) IsKnown(bit FeatureBit) bool {
_, known := fv.featureNames[bit]
return known
}
// isFeatureBitPair returns whether this feature bit and its corresponding
// even/odd bit both represent the same feature. This may often be the case as
// bits are generally assigned in pairs, first being assigned an odd bit
// position then being promoted to an even bit position once the network is
// ready.
func (fv *FeatureVector) isFeatureBitPair(bit FeatureBit) bool {
name1, known1 := fv.featureNames[bit]
name2, known2 := fv.featureNames[bit^1]
return known1 && known2 && name1 == name2
}
// Features returns the set of raw features contained in the feature vector.
func (fv *FeatureVector) Features() map[FeatureBit]struct{} {
fs := make(map[FeatureBit]struct{}, len(fv.RawFeatureVector.features))
for b := range fv.RawFeatureVector.features {
fs[b] = struct{}{}
}
return fs
}
// Clone copies a feature vector, carrying over its feature bits. The feature
// names are not copied.
func (fv *FeatureVector) Clone() *FeatureVector {
features := fv.RawFeatureVector.Clone()
return NewFeatureVector(features, fv.featureNames)
}