b9f031b3e3
watchtower: prevent removal of last tower addr
1252 lines
41 KiB
Go
1252 lines
41 KiB
Go
package wtclient
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import (
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"bytes"
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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"github.com/btcsuite/btcd/btcec"
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/lightningnetwork/lnd/input"
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"github.com/lightningnetwork/lnd/keychain"
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"github.com/lightningnetwork/lnd/lnwallet"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/tor"
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"github.com/lightningnetwork/lnd/watchtower/wtdb"
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"github.com/lightningnetwork/lnd/watchtower/wtpolicy"
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"github.com/lightningnetwork/lnd/watchtower/wtserver"
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"github.com/lightningnetwork/lnd/watchtower/wtwire"
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)
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const (
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// DefaultReadTimeout specifies the default duration we will wait during
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// a read before breaking out of a blocking read.
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DefaultReadTimeout = 15 * time.Second
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// DefaultWriteTimeout specifies the default duration we will wait during
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// a write before breaking out of a blocking write.
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DefaultWriteTimeout = 15 * time.Second
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// DefaultStatInterval specifies the default interval between logging
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// metrics about the client's operation.
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DefaultStatInterval = time.Minute
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// DefaultForceQuitDelay specifies the default duration after which the
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// client should abandon any pending updates or session negotiations
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// before terminating.
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DefaultForceQuitDelay = 10 * time.Second
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)
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var (
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// activeSessionFilter is a filter that ignored any sessions which are
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// not active.
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activeSessionFilter = func(s *wtdb.ClientSession) bool {
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return s.Status == wtdb.CSessionActive
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}
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)
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// RegisteredTower encompasses information about a registered watchtower with
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// the client.
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type RegisteredTower struct {
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*wtdb.Tower
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// Sessions is the set of sessions corresponding to the watchtower.
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Sessions map[wtdb.SessionID]*wtdb.ClientSession
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// ActiveSessionCandidate determines whether the watchtower is currently
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// being considered for new sessions.
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ActiveSessionCandidate bool
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}
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// Client is the primary interface used by the daemon to control a client's
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// lifecycle and backup revoked states.
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type Client interface {
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// AddTower adds a new watchtower reachable at the given address and
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// considers it for new sessions. If the watchtower already exists, then
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// any new addresses included will be considered when dialing it for
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// session negotiations and backups.
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AddTower(*lnwire.NetAddress) error
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// RemoveTower removes a watchtower from being considered for future
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// session negotiations and from being used for any subsequent backups
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// until it's added again. If an address is provided, then this call
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// only serves as a way of removing the address from the watchtower
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// instead.
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RemoveTower(*btcec.PublicKey, net.Addr) error
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// RegisteredTowers retrieves the list of watchtowers registered with
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// the client.
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RegisteredTowers() ([]*RegisteredTower, error)
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// LookupTower retrieves a registered watchtower through its public key.
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LookupTower(*btcec.PublicKey) (*RegisteredTower, error)
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// Stats returns the in-memory statistics of the client since startup.
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Stats() ClientStats
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// Policy returns the active client policy configuration.
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Policy() wtpolicy.Policy
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// RegisterChannel persistently initializes any channel-dependent
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// parameters within the client. This should be called during link
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// startup to ensure that the client is able to support the link during
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// operation.
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RegisterChannel(lnwire.ChannelID) error
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// BackupState initiates a request to back up a particular revoked
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// state. If the method returns nil, the backup is guaranteed to be
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// successful unless the client is force quit, or the justice
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// transaction would create dust outputs when trying to abide by the
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// negotiated policy. If the channel we're trying to back up doesn't
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// have a tweak for the remote party's output, then isTweakless should
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// be true.
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BackupState(*lnwire.ChannelID, *lnwallet.BreachRetribution, bool) error
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// Start initializes the watchtower client, allowing it process requests
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// to backup revoked channel states.
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Start() error
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// Stop attempts a graceful shutdown of the watchtower client. In doing
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// so, it will attempt to flush the pipeline and deliver any queued
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// states to the tower before exiting.
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Stop() error
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// ForceQuit will forcibly shutdown the watchtower client. Calling this
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// may lead to queued states being dropped.
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ForceQuit()
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}
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// Config provides the TowerClient with access to the resources it requires to
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// perform its duty. All nillable fields must be non-nil for the tower to be
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// initialized properly.
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type Config struct {
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// Signer provides access to the wallet so that the client can sign
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// justice transactions that spend from a remote party's commitment
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// transaction.
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Signer input.Signer
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// NewAddress generates a new on-chain sweep pkscript.
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NewAddress func() ([]byte, error)
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// SecretKeyRing is used to derive the session keys used to communicate
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// with the tower. The client only stores the KeyLocators internally so
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// that we never store private keys on disk.
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SecretKeyRing ECDHKeyRing
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// Dial connects to an addr using the specified net and returns the
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// connection object.
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Dial tor.DialFunc
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// AuthDialer establishes a brontide connection over an onion or clear
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// network.
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AuthDial AuthDialer
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// DB provides access to the client's stable storage medium.
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DB DB
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// Policy is the session policy the client will propose when creating
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// new sessions with the tower. If the policy differs from any active
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// sessions recorded in the database, those sessions will be ignored and
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// new sessions will be requested immediately.
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Policy wtpolicy.Policy
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// ChainHash identifies the chain that the client is on and for which
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// the tower must be watching to monitor for breaches.
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ChainHash chainhash.Hash
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// ForceQuitDelay is the duration after attempting to shutdown that the
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// client will automatically abort any pending backups if an unclean
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// shutdown is detected. If the value is less than or equal to zero, a
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// call to Stop may block indefinitely. The client can always be
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// ForceQuit externally irrespective of the chosen parameter.
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ForceQuitDelay time.Duration
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// ReadTimeout is the duration we will wait during a read before
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// breaking out of a blocking read. If the value is less than or equal
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// to zero, the default will be used instead.
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ReadTimeout time.Duration
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// WriteTimeout is the duration we will wait during a write before
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// breaking out of a blocking write. If the value is less than or equal
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// to zero, the default will be used instead.
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WriteTimeout time.Duration
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// MinBackoff defines the initial backoff applied to connections with
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// watchtowers. Subsequent backoff durations will grow exponentially up
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// until MaxBackoff.
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MinBackoff time.Duration
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// MaxBackoff defines the maximum backoff applied to connections with
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// watchtowers. If the exponential backoff produces a timeout greater
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// than this value, the backoff will be clamped to MaxBackoff.
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MaxBackoff time.Duration
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}
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// newTowerMsg is an internal message we'll use within the TowerClient to signal
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// that a new tower can be considered.
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type newTowerMsg struct {
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// addr is the tower's reachable address that we'll use to establish a
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// connection with.
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addr *lnwire.NetAddress
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// errChan is the channel through which we'll send a response back to
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// the caller when handling their request.
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//
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// NOTE: This channel must be buffered.
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errChan chan error
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}
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// staleTowerMsg is an internal message we'll use within the TowerClient to
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// signal that a tower should no longer be considered.
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type staleTowerMsg struct {
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// pubKey is the identifying public key of the watchtower.
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pubKey *btcec.PublicKey
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// addr is an optional field that when set signals that the address
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// should be removed from the watchtower's set of addresses, indicating
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// that it is stale. If it's not set, then the watchtower should be
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// no longer be considered for new sessions.
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addr net.Addr
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// errChan is the channel through which we'll send a response back to
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// the caller when handling their request.
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//
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// NOTE: This channel must be buffered.
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errChan chan error
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}
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// TowerClient is a concrete implementation of the Client interface, offering a
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// non-blocking, reliable subsystem for backing up revoked states to a specified
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// private tower.
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type TowerClient struct {
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started sync.Once
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stopped sync.Once
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forced sync.Once
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cfg *Config
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pipeline *taskPipeline
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negotiator SessionNegotiator
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candidateTowers TowerCandidateIterator
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candidateSessions map[wtdb.SessionID]*wtdb.ClientSession
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activeSessions sessionQueueSet
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sessionQueue *sessionQueue
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prevTask *backupTask
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backupMu sync.Mutex
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summaries wtdb.ChannelSummaries
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chanCommitHeights map[lnwire.ChannelID]uint64
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statTicker *time.Ticker
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stats *ClientStats
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newTowers chan *newTowerMsg
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staleTowers chan *staleTowerMsg
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wg sync.WaitGroup
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forceQuit chan struct{}
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}
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// Compile-time constraint to ensure *TowerClient implements the Client
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// interface.
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var _ Client = (*TowerClient)(nil)
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// New initializes a new TowerClient from the provide Config. An error is
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// returned if the client could not initialized.
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func New(config *Config) (*TowerClient, error) {
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// Copy the config to prevent side-effects from modifying both the
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// internal and external version of the Config.
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cfg := new(Config)
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*cfg = *config
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// Set the read timeout to the default if none was provided.
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if cfg.ReadTimeout <= 0 {
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cfg.ReadTimeout = DefaultReadTimeout
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}
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// Set the write timeout to the default if none was provided.
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if cfg.WriteTimeout <= 0 {
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cfg.WriteTimeout = DefaultWriteTimeout
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}
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// Next, load all candidate sessions and towers from the database into
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// the client. We will use any of these session if their policies match
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// the current policy of the client, otherwise they will be ignored and
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// new sessions will be requested.
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candidateSessions, err := getClientSessions(
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cfg.DB, cfg.SecretKeyRing, nil, activeSessionFilter,
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)
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if err != nil {
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return nil, err
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}
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var candidateTowers []*wtdb.Tower
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for _, s := range candidateSessions {
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log.Infof("Using private watchtower %s, offering policy %s",
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s.Tower, cfg.Policy)
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candidateTowers = append(candidateTowers, s.Tower)
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}
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// Load the sweep pkscripts that have been generated for all previously
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// registered channels.
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chanSummaries, err := cfg.DB.FetchChanSummaries()
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if err != nil {
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return nil, err
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}
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c := &TowerClient{
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cfg: cfg,
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pipeline: newTaskPipeline(),
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candidateTowers: newTowerListIterator(candidateTowers...),
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candidateSessions: candidateSessions,
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activeSessions: make(sessionQueueSet),
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summaries: chanSummaries,
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statTicker: time.NewTicker(DefaultStatInterval),
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stats: new(ClientStats),
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newTowers: make(chan *newTowerMsg),
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staleTowers: make(chan *staleTowerMsg),
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forceQuit: make(chan struct{}),
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}
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c.negotiator = newSessionNegotiator(&NegotiatorConfig{
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DB: cfg.DB,
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SecretKeyRing: cfg.SecretKeyRing,
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Policy: cfg.Policy,
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ChainHash: cfg.ChainHash,
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SendMessage: c.sendMessage,
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ReadMessage: c.readMessage,
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Dial: c.dial,
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Candidates: c.candidateTowers,
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MinBackoff: cfg.MinBackoff,
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MaxBackoff: cfg.MaxBackoff,
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})
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// Reconstruct the highest commit height processed for each channel
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// under the client's current policy.
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c.buildHighestCommitHeights()
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return c, nil
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}
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// getClientSessions retrieves the client sessions for a particular tower if
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// specified, otherwise all client sessions for all towers are retrieved. An
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// optional filter can be provided to filter out any undesired client sessions.
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//
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// NOTE: This method should only be used when deserialization of a
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// ClientSession's Tower and SessionPrivKey fields is desired, otherwise, the
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// existing ListClientSessions method should be used.
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func getClientSessions(db DB, keyRing ECDHKeyRing, forTower *wtdb.TowerID,
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passesFilter func(*wtdb.ClientSession) bool) (
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map[wtdb.SessionID]*wtdb.ClientSession, error) {
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sessions, err := db.ListClientSessions(forTower)
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if err != nil {
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return nil, err
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}
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// Reload the tower from disk using the tower ID contained in each
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// candidate session. We will also rederive any session keys needed to
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// be able to communicate with the towers and authenticate session
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// requests. This prevents us from having to store the private keys on
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// disk.
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for _, s := range sessions {
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tower, err := db.LoadTowerByID(s.TowerID)
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if err != nil {
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return nil, err
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}
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s.Tower = tower
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towerKeyDesc, err := keyRing.DeriveKey(keychain.KeyLocator{
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Family: keychain.KeyFamilyTowerSession,
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Index: s.KeyIndex,
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})
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if err != nil {
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return nil, err
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}
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s.SessionKeyECDH = keychain.NewPubKeyECDH(towerKeyDesc, keyRing)
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// If an optional filter was provided, use it to filter out any
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// undesired sessions.
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if passesFilter != nil && !passesFilter(s) {
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delete(sessions, s.ID)
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}
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}
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return sessions, nil
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}
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// buildHighestCommitHeights inspects the full set of candidate client sessions
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// loaded from disk, and determines the highest known commit height for each
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// channel. This allows the client to reject backups that it has already
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// processed for it's active policy.
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func (c *TowerClient) buildHighestCommitHeights() {
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chanCommitHeights := make(map[lnwire.ChannelID]uint64)
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for _, s := range c.candidateSessions {
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// We only want to consider accepted updates that have been
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// accepted under an identical policy to the client's current
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// policy.
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if s.Policy != c.cfg.Policy {
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continue
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}
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// Take the highest commit height found in the session's
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// committed updates.
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for _, committedUpdate := range s.CommittedUpdates {
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bid := committedUpdate.BackupID
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height, ok := chanCommitHeights[bid.ChanID]
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if !ok || bid.CommitHeight > height {
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chanCommitHeights[bid.ChanID] = bid.CommitHeight
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}
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}
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// Take the heights commit height found in the session's acked
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// updates.
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for _, bid := range s.AckedUpdates {
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height, ok := chanCommitHeights[bid.ChanID]
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if !ok || bid.CommitHeight > height {
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chanCommitHeights[bid.ChanID] = bid.CommitHeight
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}
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}
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}
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c.chanCommitHeights = chanCommitHeights
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}
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// Start initializes the watchtower client by loading or negotiating an active
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// session and then begins processing backup tasks from the request pipeline.
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func (c *TowerClient) Start() error {
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var err error
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c.started.Do(func() {
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log.Infof("Starting watchtower client")
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// First, restart a session queue for any sessions that have
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// committed but unacked state updates. This ensures that these
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// sessions will be able to flush the committed updates after a
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// restart.
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for _, session := range c.candidateSessions {
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if len(session.CommittedUpdates) > 0 {
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log.Infof("Starting session=%s to process "+
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"%d committed backups", session.ID,
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len(session.CommittedUpdates))
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c.initActiveQueue(session)
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}
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}
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// Now start the session negotiator, which will allow us to
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// request new session as soon as the backupDispatcher starts
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// up.
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err = c.negotiator.Start()
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if err != nil {
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return
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}
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|
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// Start the task pipeline to which new backup tasks will be
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// submitted from active links.
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c.pipeline.Start()
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c.wg.Add(1)
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go c.backupDispatcher()
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log.Infof("Watchtower client started successfully")
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})
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return err
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}
|
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|
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// Stop idempotently initiates a graceful shutdown of the watchtower client.
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func (c *TowerClient) Stop() error {
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c.stopped.Do(func() {
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log.Debugf("Stopping watchtower client")
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|
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// 1. Shutdown the backup queue, which will prevent any further
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// updates from being accepted. In practice, the links should be
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// shutdown before the client has been stopped, so all updates
|
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// would have been added prior.
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c.pipeline.Stop()
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// 2. To ensure we don't hang forever on shutdown due to
|
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// unintended failures, we'll delay a call to force quit the
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// pipeline if a ForceQuitDelay is specified. This will have no
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// effect if the pipeline shuts down cleanly before the delay
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// fires.
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//
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// For full safety, this can be set to 0 and wait out
|
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// indefinitely. However for mobile clients which may have a
|
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// limited amount of time to exit before the background process
|
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// is killed, this offers a way to ensure the process
|
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// terminates.
|
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if c.cfg.ForceQuitDelay > 0 {
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time.AfterFunc(c.cfg.ForceQuitDelay, c.ForceQuit)
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}
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// 3. Once the backup queue has shutdown, wait for the main
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// dispatcher to exit. The backup queue will signal it's
|
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// completion to the dispatcher, which releases the wait group
|
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// after all tasks have been assigned to session queues.
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c.wg.Wait()
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// 4. Since all valid tasks have been assigned to session
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// queues, we no longer need to negotiate sessions.
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c.negotiator.Stop()
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log.Debugf("Waiting for active session queues to finish "+
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"draining, stats: %s", c.stats)
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|
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// 5. Shutdown all active session queues in parallel. These will
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// exit once all updates have been acked by the watchtower.
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c.activeSessions.ApplyAndWait(func(s *sessionQueue) func() {
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return s.Stop
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})
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|
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// Skip log if force quitting.
|
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select {
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case <-c.forceQuit:
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return
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default:
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}
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|
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log.Debugf("Client successfully stopped, stats: %s", c.stats)
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})
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return nil
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}
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|
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// ForceQuit idempotently initiates an unclean shutdown of the watchtower
|
|
// client. This should only be executed if Stop is unable to exit cleanly.
|
|
func (c *TowerClient) ForceQuit() {
|
|
c.forced.Do(func() {
|
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log.Infof("Force quitting watchtower client")
|
|
|
|
// 1. Shutdown the backup queue, which will prevent any further
|
|
// updates from being accepted. In practice, the links should be
|
|
// shutdown before the client has been stopped, so all updates
|
|
// would have been added prior.
|
|
c.pipeline.ForceQuit()
|
|
|
|
// 2. Once the backup queue has shutdown, wait for the main
|
|
// dispatcher to exit. The backup queue will signal it's
|
|
// completion to the dispatcher, which releases the wait group
|
|
// after all tasks have been assigned to session queues.
|
|
close(c.forceQuit)
|
|
c.wg.Wait()
|
|
|
|
// 3. Since all valid tasks have been assigned to session
|
|
// queues, we no longer need to negotiate sessions.
|
|
c.negotiator.Stop()
|
|
|
|
// 4. Force quit all active session queues in parallel. These
|
|
// will exit once all updates have been acked by the watchtower.
|
|
c.activeSessions.ApplyAndWait(func(s *sessionQueue) func() {
|
|
return s.ForceQuit
|
|
})
|
|
|
|
log.Infof("Watchtower client unclean shutdown complete, "+
|
|
"stats: %s", c.stats)
|
|
})
|
|
}
|
|
|
|
// RegisterChannel persistently initializes any channel-dependent parameters
|
|
// within the client. This should be called during link startup to ensure that
|
|
// the client is able to support the link during operation.
|
|
func (c *TowerClient) RegisterChannel(chanID lnwire.ChannelID) error {
|
|
c.backupMu.Lock()
|
|
defer c.backupMu.Unlock()
|
|
|
|
// If a pkscript for this channel already exists, the channel has been
|
|
// previously registered.
|
|
if _, ok := c.summaries[chanID]; ok {
|
|
return nil
|
|
}
|
|
|
|
// Otherwise, generate a new sweep pkscript used to sweep funds for this
|
|
// channel.
|
|
pkScript, err := c.cfg.NewAddress()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Persist the sweep pkscript so that restarts will not introduce
|
|
// address inflation when the channel is reregistered after a restart.
|
|
err = c.cfg.DB.RegisterChannel(chanID, pkScript)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Finally, cache the pkscript in our in-memory cache to avoid db
|
|
// lookups for the remainder of the daemon's execution.
|
|
c.summaries[chanID] = wtdb.ClientChanSummary{
|
|
SweepPkScript: pkScript,
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// BackupState initiates a request to back up a particular revoked state. If the
|
|
// method returns nil, the backup is guaranteed to be successful unless the:
|
|
// - client is force quit,
|
|
// - justice transaction would create dust outputs when trying to abide by the
|
|
// negotiated policy, or
|
|
// - breached outputs contain too little value to sweep at the target sweep fee
|
|
// rate.
|
|
func (c *TowerClient) BackupState(chanID *lnwire.ChannelID,
|
|
breachInfo *lnwallet.BreachRetribution, isTweakless bool) error {
|
|
|
|
// Retrieve the cached sweep pkscript used for this channel.
|
|
c.backupMu.Lock()
|
|
summary, ok := c.summaries[*chanID]
|
|
if !ok {
|
|
c.backupMu.Unlock()
|
|
return ErrUnregisteredChannel
|
|
}
|
|
|
|
// Ignore backups that have already been presented to the client.
|
|
height, ok := c.chanCommitHeights[*chanID]
|
|
if ok && breachInfo.RevokedStateNum <= height {
|
|
c.backupMu.Unlock()
|
|
log.Debugf("Ignoring duplicate backup for chanid=%v at height=%d",
|
|
chanID, breachInfo.RevokedStateNum)
|
|
return nil
|
|
}
|
|
|
|
// This backup has a higher commit height than any known backup for this
|
|
// channel. We'll update our tip so that we won't accept it again if the
|
|
// link flaps.
|
|
c.chanCommitHeights[*chanID] = breachInfo.RevokedStateNum
|
|
c.backupMu.Unlock()
|
|
|
|
task := newBackupTask(
|
|
chanID, breachInfo, summary.SweepPkScript, isTweakless,
|
|
)
|
|
|
|
return c.pipeline.QueueBackupTask(task)
|
|
}
|
|
|
|
// nextSessionQueue attempts to fetch an active session from our set of
|
|
// candidate sessions. Candidate sessions with a differing policy from the
|
|
// active client's advertised policy will be ignored, but may be resumed if the
|
|
// client is restarted with a matching policy. If no candidates were found, nil
|
|
// is returned to signal that we need to request a new policy.
|
|
func (c *TowerClient) nextSessionQueue() *sessionQueue {
|
|
// Select any candidate session at random, and remove it from the set of
|
|
// candidate sessions.
|
|
var candidateSession *wtdb.ClientSession
|
|
for id, sessionInfo := range c.candidateSessions {
|
|
delete(c.candidateSessions, id)
|
|
|
|
// Skip any sessions with policies that don't match the current
|
|
// TxPolicy, as they would result in different justice
|
|
// transactions from what is requested. These can be used again
|
|
// if the client changes their configuration and restarting.
|
|
if sessionInfo.Policy.TxPolicy != c.cfg.Policy.TxPolicy {
|
|
continue
|
|
}
|
|
|
|
candidateSession = sessionInfo
|
|
break
|
|
}
|
|
|
|
// If none of the sessions could be used or none were found, we'll
|
|
// return nil to signal that we need another session to be negotiated.
|
|
if candidateSession == nil {
|
|
return nil
|
|
}
|
|
|
|
// Initialize the session queue and spin it up so it can begin handling
|
|
// updates. If the queue was already made active on startup, this will
|
|
// simply return the existing session queue from the set.
|
|
return c.getOrInitActiveQueue(candidateSession)
|
|
}
|
|
|
|
// backupDispatcher processes events coming from the taskPipeline and is
|
|
// responsible for detecting when the client needs to renegotiate a session to
|
|
// fulfill continuing demand. The event loop exits after all tasks have been
|
|
// received from the upstream taskPipeline, or the taskPipeline is force quit.
|
|
//
|
|
// NOTE: This method MUST be run as a goroutine.
|
|
func (c *TowerClient) backupDispatcher() {
|
|
defer c.wg.Done()
|
|
|
|
log.Tracef("Starting backup dispatcher")
|
|
defer log.Tracef("Stopping backup dispatcher")
|
|
|
|
for {
|
|
switch {
|
|
|
|
// No active session queue and no additional sessions.
|
|
case c.sessionQueue == nil && len(c.candidateSessions) == 0:
|
|
log.Infof("Requesting new session.")
|
|
|
|
// Immediately request a new session.
|
|
c.negotiator.RequestSession()
|
|
|
|
// Wait until we receive the newly negotiated session.
|
|
// All backups sent in the meantime are queued in the
|
|
// revoke queue, as we cannot process them.
|
|
awaitSession:
|
|
select {
|
|
case session := <-c.negotiator.NewSessions():
|
|
log.Infof("Acquired new session with id=%s",
|
|
session.ID)
|
|
c.candidateSessions[session.ID] = session
|
|
c.stats.sessionAcquired()
|
|
|
|
// We'll continue to choose the newly negotiated
|
|
// session as our active session queue.
|
|
continue
|
|
|
|
case <-c.statTicker.C:
|
|
log.Infof("Client stats: %s", c.stats)
|
|
|
|
// A new tower has been requested to be added. We'll
|
|
// update our persisted and in-memory state and consider
|
|
// its corresponding sessions, if any, as new
|
|
// candidates.
|
|
case msg := <-c.newTowers:
|
|
msg.errChan <- c.handleNewTower(msg)
|
|
|
|
// A tower has been requested to be removed. We'll
|
|
// immediately return an error as we want to avoid the
|
|
// possibility of a new session being negotiated with
|
|
// this request's tower.
|
|
case msg := <-c.staleTowers:
|
|
msg.errChan <- errors.New("removing towers " +
|
|
"is disallowed while a new session " +
|
|
"negotiation is in progress")
|
|
|
|
case <-c.forceQuit:
|
|
return
|
|
}
|
|
|
|
// Instead of looping, we'll jump back into the select
|
|
// case and await the delivery of the session to prevent
|
|
// us from re-requesting additional sessions.
|
|
goto awaitSession
|
|
|
|
// No active session queue but have additional sessions.
|
|
case c.sessionQueue == nil && len(c.candidateSessions) > 0:
|
|
// We've exhausted the prior session, we'll pop another
|
|
// from the remaining sessions and continue processing
|
|
// backup tasks.
|
|
c.sessionQueue = c.nextSessionQueue()
|
|
if c.sessionQueue != nil {
|
|
log.Debugf("Loaded next candidate session "+
|
|
"queue id=%s", c.sessionQueue.ID())
|
|
}
|
|
|
|
// Have active session queue, process backups.
|
|
case c.sessionQueue != nil:
|
|
if c.prevTask != nil {
|
|
c.processTask(c.prevTask)
|
|
|
|
// Continue to ensure the sessionQueue is
|
|
// properly initialized before attempting to
|
|
// process more tasks from the pipeline.
|
|
continue
|
|
}
|
|
|
|
// Normal operation where new tasks are read from the
|
|
// pipeline.
|
|
select {
|
|
|
|
// If any sessions are negotiated while we have an
|
|
// active session queue, queue them for future use.
|
|
// This shouldn't happen with the current design, so
|
|
// it doesn't hurt to select here just in case. In the
|
|
// future, we will likely allow more asynchrony so that
|
|
// we can request new sessions before the session is
|
|
// fully empty, which this case would handle.
|
|
case session := <-c.negotiator.NewSessions():
|
|
log.Warnf("Acquired new session with id=%s "+
|
|
"while processing tasks", session.ID)
|
|
c.candidateSessions[session.ID] = session
|
|
c.stats.sessionAcquired()
|
|
|
|
case <-c.statTicker.C:
|
|
log.Infof("Client stats: %s", c.stats)
|
|
|
|
// Process each backup task serially from the queue of
|
|
// revoked states.
|
|
case task, ok := <-c.pipeline.NewBackupTasks():
|
|
// All backups in the pipeline have been
|
|
// processed, it is now safe to exit.
|
|
if !ok {
|
|
return
|
|
}
|
|
|
|
log.Debugf("Processing %v", task.id)
|
|
|
|
c.stats.taskReceived()
|
|
c.processTask(task)
|
|
|
|
// A new tower has been requested to be added. We'll
|
|
// update our persisted and in-memory state and consider
|
|
// its corresponding sessions, if any, as new
|
|
// candidates.
|
|
case msg := <-c.newTowers:
|
|
msg.errChan <- c.handleNewTower(msg)
|
|
|
|
// A tower has been removed, so we'll remove certain
|
|
// information that's persisted and also in our
|
|
// in-memory state depending on the request, and set any
|
|
// of its corresponding candidate sessions as inactive.
|
|
case msg := <-c.staleTowers:
|
|
msg.errChan <- c.handleStaleTower(msg)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// processTask attempts to schedule the given backupTask on the active
|
|
// sessionQueue. The task will either be accepted or rejected, afterwhich the
|
|
// appropriate modifications to the client's state machine will be made. After
|
|
// every invocation of processTask, the caller should ensure that the
|
|
// sessionQueue hasn't been exhausted before proceeding to the next task. Tasks
|
|
// that are rejected because the active sessionQueue is full will be cached as
|
|
// the prevTask, and should be reprocessed after obtaining a new sessionQueue.
|
|
func (c *TowerClient) processTask(task *backupTask) {
|
|
status, accepted := c.sessionQueue.AcceptTask(task)
|
|
if accepted {
|
|
c.taskAccepted(task, status)
|
|
} else {
|
|
c.taskRejected(task, status)
|
|
}
|
|
}
|
|
|
|
// taskAccepted processes the acceptance of a task by a sessionQueue depending
|
|
// on the state the sessionQueue is in *after* the task is added. The client's
|
|
// prevTask is always removed as a result of this call. The client's
|
|
// sessionQueue will be removed if accepting the task left the sessionQueue in
|
|
// an exhausted state.
|
|
func (c *TowerClient) taskAccepted(task *backupTask, newStatus reserveStatus) {
|
|
log.Infof("Queued %v successfully for session %v",
|
|
task.id, c.sessionQueue.ID())
|
|
|
|
c.stats.taskAccepted()
|
|
|
|
// If this task was accepted, we discard anything held in the prevTask.
|
|
// Either it was nil before, or is the task which was just accepted.
|
|
c.prevTask = nil
|
|
|
|
switch newStatus {
|
|
|
|
// The sessionQueue still has capacity after accepting this task.
|
|
case reserveAvailable:
|
|
|
|
// The sessionQueue is full after accepting this task, so we will need
|
|
// to request a new one before proceeding.
|
|
case reserveExhausted:
|
|
c.stats.sessionExhausted()
|
|
|
|
log.Debugf("Session %s exhausted", c.sessionQueue.ID())
|
|
|
|
// This task left the session exhausted, set it to nil and
|
|
// proceed to the next loop so we can consume another
|
|
// pre-negotiated session or request another.
|
|
c.sessionQueue = nil
|
|
}
|
|
}
|
|
|
|
// taskRejected process the rejection of a task by a sessionQueue depending on
|
|
// the state the was in *before* the task was rejected. The client's prevTask
|
|
// will cache the task if the sessionQueue was exhausted before hand, and nil
|
|
// the sessionQueue to find a new session. If the sessionQueue was not
|
|
// exhausted, the client marks the task as ineligible, as this implies we
|
|
// couldn't construct a valid justice transaction given the session's policy.
|
|
func (c *TowerClient) taskRejected(task *backupTask, curStatus reserveStatus) {
|
|
switch curStatus {
|
|
|
|
// The sessionQueue has available capacity but the task was rejected,
|
|
// this indicates that the task was ineligible for backup.
|
|
case reserveAvailable:
|
|
c.stats.taskIneligible()
|
|
|
|
log.Infof("Ignoring ineligible %v", task.id)
|
|
|
|
err := c.cfg.DB.MarkBackupIneligible(
|
|
task.id.ChanID, task.id.CommitHeight,
|
|
)
|
|
if err != nil {
|
|
log.Errorf("Unable to mark %v ineligible: %v",
|
|
task.id, err)
|
|
|
|
// It is safe to not handle this error, even if we could
|
|
// not persist the result. At worst, this task may be
|
|
// reprocessed on a subsequent start up, and will either
|
|
// succeed do a change in session parameters or fail in
|
|
// the same manner.
|
|
}
|
|
|
|
// If this task was rejected *and* the session had available
|
|
// capacity, we discard anything held in the prevTask. Either it
|
|
// was nil before, or is the task which was just rejected.
|
|
c.prevTask = nil
|
|
|
|
// The sessionQueue rejected the task because it is full, we will stash
|
|
// this task and try to add it to the next available sessionQueue.
|
|
case reserveExhausted:
|
|
c.stats.sessionExhausted()
|
|
|
|
log.Debugf("Session %v exhausted, %v queued for next session",
|
|
c.sessionQueue.ID(), task.id)
|
|
|
|
// Cache the task that we pulled off, so that we can process it
|
|
// once a new session queue is available.
|
|
c.sessionQueue = nil
|
|
c.prevTask = task
|
|
}
|
|
}
|
|
|
|
// dial connects the peer at addr using privKey as our secret key for the
|
|
// connection. The connection will use the configured Net's resolver to resolve
|
|
// the address for either Tor or clear net connections.
|
|
func (c *TowerClient) dial(localKey keychain.SingleKeyECDH,
|
|
addr *lnwire.NetAddress) (wtserver.Peer, error) {
|
|
|
|
return c.cfg.AuthDial(localKey, addr, c.cfg.Dial)
|
|
}
|
|
|
|
// readMessage receives and parses the next message from the given Peer. An
|
|
// error is returned if a message is not received before the server's read
|
|
// timeout, the read off the wire failed, or the message could not be
|
|
// deserialized.
|
|
func (c *TowerClient) readMessage(peer wtserver.Peer) (wtwire.Message, error) {
|
|
// Set a read timeout to ensure we drop the connection if nothing is
|
|
// received in a timely manner.
|
|
err := peer.SetReadDeadline(time.Now().Add(c.cfg.ReadTimeout))
|
|
if err != nil {
|
|
err = fmt.Errorf("unable to set read deadline: %v", err)
|
|
log.Errorf("Unable to read msg: %v", err)
|
|
return nil, err
|
|
}
|
|
|
|
// Pull the next message off the wire,
|
|
rawMsg, err := peer.ReadNextMessage()
|
|
if err != nil {
|
|
err = fmt.Errorf("unable to read message: %v", err)
|
|
log.Errorf("Unable to read msg: %v", err)
|
|
return nil, err
|
|
}
|
|
|
|
// Parse the received message according to the watchtower wire
|
|
// specification.
|
|
msgReader := bytes.NewReader(rawMsg)
|
|
msg, err := wtwire.ReadMessage(msgReader, 0)
|
|
if err != nil {
|
|
err = fmt.Errorf("unable to parse message: %v", err)
|
|
log.Errorf("Unable to read msg: %v", err)
|
|
return nil, err
|
|
}
|
|
|
|
logMessage(peer, msg, true)
|
|
|
|
return msg, nil
|
|
}
|
|
|
|
// sendMessage sends a watchtower wire message to the target peer.
|
|
func (c *TowerClient) sendMessage(peer wtserver.Peer, msg wtwire.Message) error {
|
|
// Encode the next wire message into the buffer.
|
|
// TODO(conner): use buffer pool
|
|
var b bytes.Buffer
|
|
_, err := wtwire.WriteMessage(&b, msg, 0)
|
|
if err != nil {
|
|
err = fmt.Errorf("Unable to encode msg: %v", err)
|
|
log.Errorf("Unable to send msg: %v", err)
|
|
return err
|
|
}
|
|
|
|
// Set the write deadline for the connection, ensuring we drop the
|
|
// connection if nothing is sent in a timely manner.
|
|
err = peer.SetWriteDeadline(time.Now().Add(c.cfg.WriteTimeout))
|
|
if err != nil {
|
|
err = fmt.Errorf("unable to set write deadline: %v", err)
|
|
log.Errorf("Unable to send msg: %v", err)
|
|
return err
|
|
}
|
|
|
|
logMessage(peer, msg, false)
|
|
|
|
// Write out the full message to the remote peer.
|
|
_, err = peer.Write(b.Bytes())
|
|
if err != nil {
|
|
log.Errorf("Unable to send msg: %v", err)
|
|
}
|
|
return err
|
|
}
|
|
|
|
// newSessionQueue creates a sessionQueue from a ClientSession loaded from the
|
|
// database and supplying it with the resources needed by the client.
|
|
func (c *TowerClient) newSessionQueue(s *wtdb.ClientSession) *sessionQueue {
|
|
return newSessionQueue(&sessionQueueConfig{
|
|
ClientSession: s,
|
|
ChainHash: c.cfg.ChainHash,
|
|
Dial: c.dial,
|
|
ReadMessage: c.readMessage,
|
|
SendMessage: c.sendMessage,
|
|
Signer: c.cfg.Signer,
|
|
DB: c.cfg.DB,
|
|
MinBackoff: c.cfg.MinBackoff,
|
|
MaxBackoff: c.cfg.MaxBackoff,
|
|
})
|
|
}
|
|
|
|
// getOrInitActiveQueue checks the activeSessions set for a sessionQueue for the
|
|
// passed ClientSession. If it exists, the active sessionQueue is returned.
|
|
// Otherwise a new sessionQueue is initialized and added to the set.
|
|
func (c *TowerClient) getOrInitActiveQueue(s *wtdb.ClientSession) *sessionQueue {
|
|
if sq, ok := c.activeSessions[s.ID]; ok {
|
|
return sq
|
|
}
|
|
|
|
return c.initActiveQueue(s)
|
|
}
|
|
|
|
// initActiveQueue creates a new sessionQueue from the passed ClientSession,
|
|
// adds the sessionQueue to the activeSessions set, and starts the sessionQueue
|
|
// so that it can deliver any committed updates or begin accepting newly
|
|
// assigned tasks.
|
|
func (c *TowerClient) initActiveQueue(s *wtdb.ClientSession) *sessionQueue {
|
|
// Initialize the session queue, providing it with all of the resources
|
|
// it requires from the client instance.
|
|
sq := c.newSessionQueue(s)
|
|
|
|
// Add the session queue as an active session so that we remember to
|
|
// stop it on shutdown.
|
|
c.activeSessions.Add(sq)
|
|
|
|
// Start the queue so that it can be active in processing newly assigned
|
|
// tasks or to upload previously committed updates.
|
|
sq.Start()
|
|
|
|
return sq
|
|
}
|
|
|
|
// AddTower adds a new watchtower reachable at the given address and considers
|
|
// it for new sessions. If the watchtower already exists, then any new addresses
|
|
// included will be considered when dialing it for session negotiations and
|
|
// backups.
|
|
func (c *TowerClient) AddTower(addr *lnwire.NetAddress) error {
|
|
errChan := make(chan error, 1)
|
|
|
|
select {
|
|
case c.newTowers <- &newTowerMsg{
|
|
addr: addr,
|
|
errChan: errChan,
|
|
}:
|
|
case <-c.pipeline.quit:
|
|
return ErrClientExiting
|
|
case <-c.pipeline.forceQuit:
|
|
return ErrClientExiting
|
|
}
|
|
|
|
select {
|
|
case err := <-errChan:
|
|
return err
|
|
case <-c.pipeline.quit:
|
|
return ErrClientExiting
|
|
case <-c.pipeline.forceQuit:
|
|
return ErrClientExiting
|
|
}
|
|
}
|
|
|
|
// handleNewTower handles a request for a new tower to be added. If the tower
|
|
// already exists, then its corresponding sessions, if any, will be set
|
|
// considered as candidates.
|
|
func (c *TowerClient) handleNewTower(msg *newTowerMsg) error {
|
|
// We'll start by updating our persisted state, followed by our
|
|
// in-memory state, with the new tower. This might not actually be a new
|
|
// tower, but it might include a new address at which it can be reached.
|
|
tower, err := c.cfg.DB.CreateTower(msg.addr)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
c.candidateTowers.AddCandidate(tower)
|
|
|
|
// Include all of its corresponding sessions to our set of candidates.
|
|
sessions, err := getClientSessions(
|
|
c.cfg.DB, c.cfg.SecretKeyRing, &tower.ID, activeSessionFilter,
|
|
)
|
|
if err != nil {
|
|
return fmt.Errorf("unable to determine sessions for tower %x: "+
|
|
"%v", tower.IdentityKey.SerializeCompressed(), err)
|
|
}
|
|
for id, session := range sessions {
|
|
c.candidateSessions[id] = session
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// RemoveTower removes a watchtower from being considered for future session
|
|
// negotiations and from being used for any subsequent backups until it's added
|
|
// again. If an address is provided, then this call only serves as a way of
|
|
// removing the address from the watchtower instead.
|
|
func (c *TowerClient) RemoveTower(pubKey *btcec.PublicKey, addr net.Addr) error {
|
|
errChan := make(chan error, 1)
|
|
|
|
select {
|
|
case c.staleTowers <- &staleTowerMsg{
|
|
pubKey: pubKey,
|
|
addr: addr,
|
|
errChan: errChan,
|
|
}:
|
|
case <-c.pipeline.quit:
|
|
return ErrClientExiting
|
|
case <-c.pipeline.forceQuit:
|
|
return ErrClientExiting
|
|
}
|
|
|
|
select {
|
|
case err := <-errChan:
|
|
return err
|
|
case <-c.pipeline.quit:
|
|
return ErrClientExiting
|
|
case <-c.pipeline.forceQuit:
|
|
return ErrClientExiting
|
|
}
|
|
}
|
|
|
|
// handleNewTower handles a request for an existing tower to be removed. If none
|
|
// of the tower's sessions have pending updates, then they will become inactive
|
|
// and removed as candidates. If the active session queue corresponds to any of
|
|
// these sessions, a new one will be negotiated.
|
|
func (c *TowerClient) handleStaleTower(msg *staleTowerMsg) error {
|
|
// We'll load the tower before potentially removing it in order to
|
|
// retrieve its ID within the database.
|
|
tower, err := c.cfg.DB.LoadTower(msg.pubKey)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// We'll update our persisted state, followed by our in-memory state,
|
|
// with the stale tower.
|
|
if err := c.cfg.DB.RemoveTower(msg.pubKey, msg.addr); err != nil {
|
|
return err
|
|
}
|
|
err = c.candidateTowers.RemoveCandidate(tower.ID, msg.addr)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// If an address was provided, then we're only meant to remove the
|
|
// address from the tower, so there's nothing left for us to do.
|
|
if msg.addr != nil {
|
|
return nil
|
|
}
|
|
|
|
// Otherwise, the tower should no longer be used for future session
|
|
// negotiations and backups.
|
|
pubKey := msg.pubKey.SerializeCompressed()
|
|
sessions, err := c.cfg.DB.ListClientSessions(&tower.ID)
|
|
if err != nil {
|
|
return fmt.Errorf("unable to retrieve sessions for tower %x: "+
|
|
"%v", pubKey, err)
|
|
}
|
|
for sessionID := range sessions {
|
|
delete(c.candidateSessions, sessionID)
|
|
}
|
|
|
|
// If our active session queue corresponds to the stale tower, we'll
|
|
// proceed to negotiate a new one.
|
|
if c.sessionQueue != nil {
|
|
activeTower := c.sessionQueue.towerAddr.IdentityKey.SerializeCompressed()
|
|
if bytes.Equal(pubKey, activeTower) {
|
|
c.sessionQueue = nil
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// RegisteredTowers retrieves the list of watchtowers registered with the
|
|
// client.
|
|
func (c *TowerClient) RegisteredTowers() ([]*RegisteredTower, error) {
|
|
// Retrieve all of our towers along with all of our sessions.
|
|
towers, err := c.cfg.DB.ListTowers()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
clientSessions, err := c.cfg.DB.ListClientSessions(nil)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Construct a lookup map that coalesces all of the sessions for a
|
|
// specific watchtower.
|
|
towerSessions := make(
|
|
map[wtdb.TowerID]map[wtdb.SessionID]*wtdb.ClientSession,
|
|
)
|
|
for id, s := range clientSessions {
|
|
sessions, ok := towerSessions[s.TowerID]
|
|
if !ok {
|
|
sessions = make(map[wtdb.SessionID]*wtdb.ClientSession)
|
|
towerSessions[s.TowerID] = sessions
|
|
}
|
|
sessions[id] = s
|
|
}
|
|
|
|
registeredTowers := make([]*RegisteredTower, 0, len(towerSessions))
|
|
for _, tower := range towers {
|
|
isActive := c.candidateTowers.IsActive(tower.ID)
|
|
registeredTowers = append(registeredTowers, &RegisteredTower{
|
|
Tower: tower,
|
|
Sessions: towerSessions[tower.ID],
|
|
ActiveSessionCandidate: isActive,
|
|
})
|
|
}
|
|
|
|
return registeredTowers, nil
|
|
}
|
|
|
|
// LookupTower retrieves a registered watchtower through its public key.
|
|
func (c *TowerClient) LookupTower(pubKey *btcec.PublicKey) (*RegisteredTower, error) {
|
|
tower, err := c.cfg.DB.LoadTower(pubKey)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
towerSessions, err := c.cfg.DB.ListClientSessions(&tower.ID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return &RegisteredTower{
|
|
Tower: tower,
|
|
Sessions: towerSessions,
|
|
ActiveSessionCandidate: c.candidateTowers.IsActive(tower.ID),
|
|
}, nil
|
|
}
|
|
|
|
// Stats returns the in-memory statistics of the client since startup.
|
|
func (c *TowerClient) Stats() ClientStats {
|
|
return c.stats.Copy()
|
|
}
|
|
|
|
// Policy returns the active client policy configuration.
|
|
func (c *TowerClient) Policy() wtpolicy.Policy {
|
|
return c.cfg.Policy
|
|
}
|
|
|
|
// logMessage writes information about a message received from a remote peer,
|
|
// using directional prepositions to signal whether the message was sent or
|
|
// received.
|
|
func logMessage(peer wtserver.Peer, msg wtwire.Message, read bool) {
|
|
var action = "Received"
|
|
var preposition = "from"
|
|
if !read {
|
|
action = "Sending"
|
|
preposition = "to"
|
|
}
|
|
|
|
summary := wtwire.MessageSummary(msg)
|
|
if len(summary) > 0 {
|
|
summary = "(" + summary + ")"
|
|
}
|
|
|
|
log.Debugf("%s %s%v %s %x@%s", action, msg.MsgType(), summary,
|
|
preposition, peer.RemotePub().SerializeCompressed(),
|
|
peer.RemoteAddr())
|
|
}
|