lnd.xprv/channeldb/payments.go
Johan T. Halseth de1bf8a518
routing/router: persist payment state machine
This commit makes the router use the ControlTower to drive the payment
life cycle state machine, to keep track of active payments across
restarts.  This lets the router resume payments on startup, such that
their final results can be handled and stored when ready.
2019-05-27 20:18:58 +02:00

787 lines
20 KiB
Go

package channeldb
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"io"
"sort"
"time"
"github.com/btcsuite/btcd/btcec"
"github.com/coreos/bbolt"
"github.com/lightningnetwork/lnd/lntypes"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
)
var (
// paymentsRootBucket is the name of the top-level bucket within the
// database that stores all data related to payments. Within this
// bucket, each payment hash its own sub-bucket keyed by its payment
// hash.
//
// Bucket hierarchy:
//
// root-bucket
// |
// |-- <paymenthash>
// | |--sequence-key: <sequence number>
// | |--creation-info-key: <creation info>
// | |--attempt-info-key: <attempt info>
// | |--settle-info-key: <settle info>
// | |--fail-info-key: <fail info>
// | |
// | |--duplicate-bucket (only for old, completed payments)
// | |
// | |-- <seq-num>
// | | |--sequence-key: <sequence number>
// | | |--creation-info-key: <creation info>
// | | |--attempt-info-key: <attempt info>
// | | |--settle-info-key: <settle info>
// | | |--fail-info-key: <fail info>
// | |
// | |-- <seq-num>
// | | |
// | ... ...
// |
// |-- <paymenthash>
// | |
// | ...
// ...
//
paymentsRootBucket = []byte("payments-root-bucket")
// paymentStatusKey is a key used in the payment's sub-bucket to store
// the status of the payment.
paymentStatusKey = []byte("payment-status-key")
// paymentDublicateBucket is the name of a optional sub-bucket within
// the payment hash bucket, that is used to hold duplicate payments to
// a payment hash. This is needed to support information from earlier
// versions of lnd, where it was possible to pay to a payment hash more
// than once.
paymentDuplicateBucket = []byte("payment-duplicate-bucket")
// paymentSequenceKey is a key used in the payment's sub-bucket to
// store the sequence number of the payment.
paymentSequenceKey = []byte("payment-sequence-key")
// paymentCreationInfoKey is a key used in the payment's sub-bucket to
// store the creation info of the payment.
paymentCreationInfoKey = []byte("payment-creation-info")
// paymentAttemptInfoKey is a key used in the payment's sub-bucket to
// store the info about the latest attempt that was done for the
// payment in question.
paymentAttemptInfoKey = []byte("payment-attempt-info")
// paymentSettleInfoKey is a key used in the payment's sub-bucket to
// store the settle info of the payment.
paymentSettleInfoKey = []byte("payment-settle-info")
// paymentBucket is the name of the bucket within the database that
// stores all data related to payments.
//
// Within the payments bucket, each invoice is keyed by its invoice ID
// which is a monotonically increasing uint64. BoltDB's sequence
// feature is used for generating monotonically increasing id.
paymentBucket = []byte("payments")
// paymentStatusBucket is the name of the bucket within the database that
// stores the status of a payment indexed by the payment's preimage.
paymentStatusBucket = []byte("payment-status")
)
// PaymentStatus represent current status of payment
type PaymentStatus byte
const (
// StatusGrounded is the status where a payment has never been
// initiated.
StatusGrounded PaymentStatus = 0
// StatusInFlight is the status where a payment has been initiated, but
// a response has not been received.
StatusInFlight PaymentStatus = 1
// StatusCompleted is the status where a payment has been initiated and
// the payment was completed successfully.
StatusCompleted PaymentStatus = 2
// StatusFailed is the status where a payment has been initiated and a
// failure result has come back.
StatusFailed PaymentStatus = 3
// TODO(halseth): timeout/cancel state?
)
// Bytes returns status as slice of bytes.
func (ps PaymentStatus) Bytes() []byte {
return []byte{byte(ps)}
}
// FromBytes sets status from slice of bytes.
func (ps *PaymentStatus) FromBytes(status []byte) error {
if len(status) != 1 {
return errors.New("payment status is empty")
}
switch PaymentStatus(status[0]) {
case StatusGrounded, StatusInFlight, StatusCompleted, StatusFailed:
*ps = PaymentStatus(status[0])
default:
return errors.New("unknown payment status")
}
return nil
}
// String returns readable representation of payment status.
func (ps PaymentStatus) String() string {
switch ps {
case StatusGrounded:
return "Grounded"
case StatusInFlight:
return "In Flight"
case StatusCompleted:
return "Completed"
case StatusFailed:
return "Failed"
default:
return "Unknown"
}
}
// OutgoingPayment represents a successful payment between the daemon and a
// remote node. Details such as the total fee paid, and the time of the payment
// are stored.
//
// NOTE: Deprecated. Kept around for migration purposes.
type OutgoingPayment struct {
Invoice
// Fee is the total fee paid for the payment in milli-satoshis.
Fee lnwire.MilliSatoshi
// TotalTimeLock is the total cumulative time-lock in the HTLC extended
// from the second-to-last hop to the destination.
TimeLockLength uint32
// Path encodes the path the payment took through the network. The path
// excludes the outgoing node and consists of the hex-encoded
// compressed public key of each of the nodes involved in the payment.
Path [][33]byte
// PaymentPreimage is the preImage of a successful payment. This is used
// to calculate the PaymentHash as well as serve as a proof of payment.
PaymentPreimage [32]byte
}
// AddPayment saves a successful payment to the database. It is assumed that
// all payment are sent using unique payment hashes.
//
// NOTE: Deprecated. Kept around for migration purposes.
func (db *DB) AddPayment(payment *OutgoingPayment) error {
// Validate the field of the inner voice within the outgoing payment,
// these must also adhere to the same constraints as regular invoices.
if err := validateInvoice(&payment.Invoice); err != nil {
return err
}
// We first serialize the payment before starting the database
// transaction so we can avoid creating a DB payment in the case of a
// serialization error.
var b bytes.Buffer
if err := serializeOutgoingPayment(&b, payment); err != nil {
return err
}
paymentBytes := b.Bytes()
return db.Batch(func(tx *bbolt.Tx) error {
payments, err := tx.CreateBucketIfNotExists(paymentBucket)
if err != nil {
return err
}
// Obtain the new unique sequence number for this payment.
paymentID, err := payments.NextSequence()
if err != nil {
return err
}
// We use BigEndian for keys as it orders keys in
// ascending order. This allows bucket scans to order payments
// in the order in which they were created.
paymentIDBytes := make([]byte, 8)
binary.BigEndian.PutUint64(paymentIDBytes, paymentID)
return payments.Put(paymentIDBytes, paymentBytes)
})
}
// FetchAllPayments returns all outgoing payments in DB.
//
// NOTE: Deprecated. Kept around for migration purposes.
func (db *DB) FetchAllPayments() ([]*OutgoingPayment, error) {
var payments []*OutgoingPayment
err := db.View(func(tx *bbolt.Tx) error {
bucket := tx.Bucket(paymentBucket)
if bucket == nil {
return ErrNoPaymentsCreated
}
return bucket.ForEach(func(k, v []byte) error {
// If the value is nil, then we ignore it as it may be
// a sub-bucket.
if v == nil {
return nil
}
r := bytes.NewReader(v)
payment, err := deserializeOutgoingPayment(r)
if err != nil {
return err
}
payments = append(payments, payment)
return nil
})
})
if err != nil {
return nil, err
}
return payments, nil
}
// DeleteAllPayments deletes all payments from DB.
//
// NOTE: Deprecated. Kept around for migration purposes.
func (db *DB) DeleteAllPayments() error {
return db.Update(func(tx *bbolt.Tx) error {
err := tx.DeleteBucket(paymentBucket)
if err != nil && err != bbolt.ErrBucketNotFound {
return err
}
_, err = tx.CreateBucket(paymentBucket)
return err
})
}
// FetchPaymentStatus returns the payment status for outgoing payment.
// If status of the payment isn't found, it will default to "StatusGrounded".
//
// NOTE: Deprecated. Kept around for migration purposes.
func (db *DB) FetchPaymentStatus(paymentHash [32]byte) (PaymentStatus, error) {
var paymentStatus = StatusGrounded
err := db.View(func(tx *bbolt.Tx) error {
var err error
paymentStatus, err = FetchPaymentStatusTx(tx, paymentHash)
return err
})
if err != nil {
return StatusGrounded, err
}
return paymentStatus, nil
}
// FetchPaymentStatusTx is a helper method that returns the payment status for
// outgoing payment. If status of the payment isn't found, it will default to
// "StatusGrounded". It accepts the boltdb transactions such that this method
// can be composed into other atomic operations.
//
// NOTE: Deprecated. Kept around for migration purposes.
func FetchPaymentStatusTx(tx *bbolt.Tx, paymentHash [32]byte) (PaymentStatus, error) {
// The default status for all payments that aren't recorded in database.
var paymentStatus = StatusGrounded
bucket := tx.Bucket(paymentStatusBucket)
if bucket == nil {
return paymentStatus, nil
}
paymentStatusBytes := bucket.Get(paymentHash[:])
if paymentStatusBytes == nil {
return paymentStatus, nil
}
paymentStatus.FromBytes(paymentStatusBytes)
return paymentStatus, nil
}
func serializeOutgoingPayment(w io.Writer, p *OutgoingPayment) error {
var scratch [8]byte
if err := serializeInvoice(w, &p.Invoice); err != nil {
return err
}
byteOrder.PutUint64(scratch[:], uint64(p.Fee))
if _, err := w.Write(scratch[:]); err != nil {
return err
}
// First write out the length of the bytes to prefix the value.
pathLen := uint32(len(p.Path))
byteOrder.PutUint32(scratch[:4], pathLen)
if _, err := w.Write(scratch[:4]); err != nil {
return err
}
// Then with the path written, we write out the series of public keys
// involved in the path.
for _, hop := range p.Path {
if _, err := w.Write(hop[:]); err != nil {
return err
}
}
byteOrder.PutUint32(scratch[:4], p.TimeLockLength)
if _, err := w.Write(scratch[:4]); err != nil {
return err
}
if _, err := w.Write(p.PaymentPreimage[:]); err != nil {
return err
}
return nil
}
func deserializeOutgoingPayment(r io.Reader) (*OutgoingPayment, error) {
var scratch [8]byte
p := &OutgoingPayment{}
inv, err := deserializeInvoice(r)
if err != nil {
return nil, err
}
p.Invoice = inv
if _, err := r.Read(scratch[:]); err != nil {
return nil, err
}
p.Fee = lnwire.MilliSatoshi(byteOrder.Uint64(scratch[:]))
if _, err = r.Read(scratch[:4]); err != nil {
return nil, err
}
pathLen := byteOrder.Uint32(scratch[:4])
path := make([][33]byte, pathLen)
for i := uint32(0); i < pathLen; i++ {
if _, err := r.Read(path[i][:]); err != nil {
return nil, err
}
}
p.Path = path
if _, err = r.Read(scratch[:4]); err != nil {
return nil, err
}
p.TimeLockLength = byteOrder.Uint32(scratch[:4])
if _, err := r.Read(p.PaymentPreimage[:]); err != nil {
return nil, err
}
return p, nil
}
// PaymentCreationInfo is the information necessary to have ready when
// initiating a payment, moving it into state InFlight.
type PaymentCreationInfo struct {
// PaymentHash is the hash this payment is paying to.
PaymentHash lntypes.Hash
// Value is the amount we are paying.
Value lnwire.MilliSatoshi
// CreatingDate is the time when this payment was initiated.
CreationDate time.Time
// PaymentRequest is the full payment request, if any.
PaymentRequest []byte
}
// PaymentAttemptInfo contains information about a specific payment attempt for
// a given payment. This information is used by the router to handle any errors
// coming back after an attempt is made, and to query the switch about the
// status of a payment. For settled payment this will be the information for
// the succeeding payment attempt.
type PaymentAttemptInfo struct {
// PaymentID is the unique ID used for this attempt.
PaymentID uint64
// SessionKey is the ephemeral key used for this payment attempt.
SessionKey *btcec.PrivateKey
// Route is the route attempted to send the HTLC.
Route route.Route
}
// Payment is a wrapper around a payment's PaymentCreationInfo,
// PaymentAttemptInfo, and preimage. All payments will have the
// PaymentCreationInfo set, the PaymentAttemptInfo will be set only if at least
// one payment attempt has been made, while only completed payments will have a
// non-zero payment preimage.
type Payment struct {
// sequenceNum is a unique identifier used to sort the payments in
// order of creation.
sequenceNum uint64
// Status is the current PaymentStatus of this payment.
Status PaymentStatus
// Info holds all static information about this payment, and is
// populated when the payment is initiated.
Info *PaymentCreationInfo
// Attempt is the information about the last payment attempt made.
//
// NOTE: Can be nil if no attempt is yet made.
Attempt *PaymentAttemptInfo
// PaymentPreimage is the preimage of a successful payment. This serves
// as a proof of payment. It will only be non-nil for settled payments.
//
// NOTE: Can be nil if payment is not settled.
PaymentPreimage *lntypes.Preimage
}
// FetchPayments returns all sent payments found in the DB.
func (db *DB) FetchPayments() ([]*Payment, error) {
var payments []*Payment
err := db.View(func(tx *bbolt.Tx) error {
paymentsBucket := tx.Bucket(paymentsRootBucket)
if paymentsBucket == nil {
return nil
}
return paymentsBucket.ForEach(func(k, v []byte) error {
bucket := paymentsBucket.Bucket(k)
if bucket == nil {
// We only expect sub-buckets to be found in
// this top-level bucket.
return fmt.Errorf("non bucket element in " +
"payments bucket")
}
p, err := fetchPayment(bucket)
if err != nil {
return err
}
payments = append(payments, p)
// For older versions of lnd, duplicate payments to a
// payment has was possible. These will be found in a
// sub-bucket indexed by their sequence number if
// available.
dup := bucket.Bucket(paymentDuplicateBucket)
if dup == nil {
return nil
}
return dup.ForEach(func(k, v []byte) error {
subBucket := dup.Bucket(k)
if subBucket == nil {
// We one bucket for each duplicate to
// be found.
return fmt.Errorf("non bucket element" +
"in duplicate bucket")
}
p, err := fetchPayment(subBucket)
if err != nil {
return err
}
payments = append(payments, p)
return nil
})
})
})
if err != nil {
return nil, err
}
// Before returning, sort the payments by their sequence number.
sort.Slice(payments, func(i, j int) bool {
return payments[i].sequenceNum < payments[j].sequenceNum
})
return payments, nil
}
func fetchPayment(bucket *bbolt.Bucket) (*Payment, error) {
var (
err error
p = &Payment{}
)
seqBytes := bucket.Get(paymentSequenceKey)
if seqBytes == nil {
return nil, fmt.Errorf("sequence number not found")
}
p.sequenceNum = binary.BigEndian.Uint64(seqBytes)
// Get the payment status.
p.Status = fetchPaymentStatus(bucket)
// Get the PaymentCreationInfo.
b := bucket.Get(paymentCreationInfoKey)
if b == nil {
return nil, fmt.Errorf("creation info not found")
}
r := bytes.NewReader(b)
p.Info, err = deserializePaymentCreationInfo(r)
if err != nil {
return nil, err
}
// Get the PaymentAttemptInfo. This can be unset.
b = bucket.Get(paymentAttemptInfoKey)
if b != nil {
r = bytes.NewReader(b)
p.Attempt, err = deserializePaymentAttemptInfo(r)
if err != nil {
return nil, err
}
}
// Get the payment preimage. This is only found for
// completed payments.
b = bucket.Get(paymentSettleInfoKey)
if b != nil {
var preimg lntypes.Preimage
copy(preimg[:], b[:])
p.PaymentPreimage = &preimg
}
return p, nil
}
// DeletePayments deletes all completed and failed payments from the DB.
func (db *DB) DeletePayments() error {
return db.Update(func(tx *bbolt.Tx) error {
payments := tx.Bucket(paymentsRootBucket)
if payments == nil {
return nil
}
var deleteBuckets [][]byte
err := payments.ForEach(func(k, _ []byte) error {
bucket := payments.Bucket(k)
if bucket == nil {
// We only expect sub-buckets to be found in
// this top-level bucket.
return fmt.Errorf("non bucket element in " +
"payments bucket")
}
// If the status is InFlight, we cannot safely delete
// the payment information, so we return early.
paymentStatus := fetchPaymentStatus(bucket)
if paymentStatus == StatusInFlight {
return nil
}
deleteBuckets = append(deleteBuckets, k)
return nil
})
if err != nil {
return err
}
for _, k := range deleteBuckets {
if err := payments.DeleteBucket(k); err != nil {
return err
}
}
return nil
})
}
func serializePaymentCreationInfo(w io.Writer, c *PaymentCreationInfo) error {
var scratch [8]byte
if _, err := w.Write(c.PaymentHash[:]); err != nil {
return err
}
byteOrder.PutUint64(scratch[:], uint64(c.Value))
if _, err := w.Write(scratch[:]); err != nil {
return err
}
byteOrder.PutUint64(scratch[:], uint64(c.CreationDate.Unix()))
if _, err := w.Write(scratch[:]); err != nil {
return err
}
byteOrder.PutUint32(scratch[:4], uint32(len(c.PaymentRequest)))
if _, err := w.Write(scratch[:4]); err != nil {
return err
}
if _, err := w.Write(c.PaymentRequest[:]); err != nil {
return err
}
return nil
}
func deserializePaymentCreationInfo(r io.Reader) (*PaymentCreationInfo, error) {
var scratch [8]byte
c := &PaymentCreationInfo{}
if _, err := io.ReadFull(r, c.PaymentHash[:]); err != nil {
return nil, err
}
if _, err := io.ReadFull(r, scratch[:]); err != nil {
return nil, err
}
c.Value = lnwire.MilliSatoshi(byteOrder.Uint64(scratch[:]))
if _, err := io.ReadFull(r, scratch[:]); err != nil {
return nil, err
}
c.CreationDate = time.Unix(int64(byteOrder.Uint64(scratch[:])), 0)
if _, err := io.ReadFull(r, scratch[:4]); err != nil {
return nil, err
}
reqLen := uint32(byteOrder.Uint32(scratch[:4]))
payReq := make([]byte, reqLen)
if reqLen > 0 {
if _, err := io.ReadFull(r, payReq[:]); err != nil {
return nil, err
}
}
c.PaymentRequest = payReq
return c, nil
}
func serializePaymentAttemptInfo(w io.Writer, a *PaymentAttemptInfo) error {
if err := WriteElements(w, a.PaymentID, a.SessionKey); err != nil {
return err
}
if err := serializeRoute(w, a.Route); err != nil {
return err
}
return nil
}
func deserializePaymentAttemptInfo(r io.Reader) (*PaymentAttemptInfo, error) {
a := &PaymentAttemptInfo{}
err := ReadElements(r, &a.PaymentID, &a.SessionKey)
if err != nil {
return nil, err
}
a.Route, err = deserializeRoute(r)
if err != nil {
return nil, err
}
return a, nil
}
func serializeHop(w io.Writer, h *route.Hop) error {
if err := WriteElements(w,
h.PubKeyBytes[:], h.ChannelID, h.OutgoingTimeLock,
h.AmtToForward,
); err != nil {
return err
}
return nil
}
func deserializeHop(r io.Reader) (*route.Hop, error) {
h := &route.Hop{}
var pub []byte
if err := ReadElements(r, &pub); err != nil {
return nil, err
}
copy(h.PubKeyBytes[:], pub)
if err := ReadElements(r,
&h.ChannelID, &h.OutgoingTimeLock, &h.AmtToForward,
); err != nil {
return nil, err
}
return h, nil
}
func serializeRoute(w io.Writer, r route.Route) error {
if err := WriteElements(w,
r.TotalTimeLock, r.TotalAmount, r.SourcePubKey[:],
); err != nil {
return err
}
if err := WriteElements(w, uint32(len(r.Hops))); err != nil {
return err
}
for _, h := range r.Hops {
if err := serializeHop(w, h); err != nil {
return err
}
}
return nil
}
func deserializeRoute(r io.Reader) (route.Route, error) {
rt := route.Route{}
if err := ReadElements(r,
&rt.TotalTimeLock, &rt.TotalAmount,
); err != nil {
return rt, err
}
var pub []byte
if err := ReadElements(r, &pub); err != nil {
return rt, err
}
copy(rt.SourcePubKey[:], pub)
var numHops uint32
if err := ReadElements(r, &numHops); err != nil {
return rt, err
}
var hops []*route.Hop
for i := uint32(0); i < numHops; i++ {
hop, err := deserializeHop(r)
if err != nil {
return rt, err
}
hops = append(hops, hop)
}
rt.Hops = hops
return rt, nil
}