183 lines
5.8 KiB
Go
183 lines
5.8 KiB
Go
package htlcswitch
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import (
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"sync"
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"sync/atomic"
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)
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// packetQueue is an goroutine-safe queue of htlc packets which over flow the
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// current commitment transaction. An HTLC will overflow the current commitment
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// transaction if one attempts to add a new HTLC to the state machine which
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// already has the max number of pending HTLC's present on the commitment
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// transaction. Packets are removed from the queue by the channelLink itself
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// as additional slots become available on the commitment transaction itself.
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// In order to synchronize properly we use a semaphore to allow the channelLink
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// to signal the number of slots available, and a condition variable to allow
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// the packetQueue to know when new items have been added to the queue.
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type packetQueue struct {
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// queueLen is an internal counter that reflects the size of the queue
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// at any given instance. This value is intended to be use atomically
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// as this value is used by internal methods to obtain the length of
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// the queue w/o grabbing the main lock. This allows callers to avoid a
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// deadlock situation where the main goroutine is attempting a send
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// with the lock held.
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queueLen int32
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queueCond *sync.Cond
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queueMtx sync.Mutex
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queue []*htlcPacket
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// outgoingPkts is a channel that the channelLink will receive on in
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// order to drain the packetQueue as new slots become available on the
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// commitment transaction.
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outgoingPkts chan *htlcPacket
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// freeSlots serves as a semaphore who's current value signals the
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// number of available slots on the commitment transaction.
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freeSlots chan struct{}
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wg sync.WaitGroup
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quit chan struct{}
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}
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// newPacketQueue returns a new instance of the packetQueue. The maxFreeSlots
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// value should reflect the max number of HTLC's that we're allowed to have
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// outstanding within the commitment transaction.
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func newPacketQueue(maxFreeSlots int) *packetQueue {
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p := &packetQueue{
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outgoingPkts: make(chan *htlcPacket),
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freeSlots: make(chan struct{}, maxFreeSlots),
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quit: make(chan struct{}),
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}
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p.queueCond = sync.NewCond(&p.queueMtx)
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return p
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}
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// Start starts all goroutines that packetQueue needs to perform its normal
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// duties.
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func (p *packetQueue) Start() {
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p.wg.Add(1)
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go p.packetCoordinator()
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}
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// Stop signals the packetQueue for a graceful shutdown, and waits for all
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// goroutines to exit.
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func (p *packetQueue) Stop() {
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close(p.quit)
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p.queueCond.Signal()
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}
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// packetCoordinator is a goroutine that handles the packet overflow queue.
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// Using a synchronized queue, outside callers are able to append to the end of
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// the queue, waking up the coordinator when the queue transitions from empty
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// to non-empty. The packetCoordinator will then aggressively try to empty out
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// the queue, passing new htlcPackets to the channelLink as slots within the
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// commitment transaction become available.
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//
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// Future iterations of the packetCoordinator will implement congestion
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// avoidance logic in the face of persistent htlcPacket back-pressure.
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//
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// TODO(roasbeef): later will need to add back pressure handling heuristics
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// like reg congestion avoidance:
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// * random dropping, RED, etc
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func (p *packetQueue) packetCoordinator() {
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defer p.wg.Done()
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for {
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// First, we'll check our condition. If the queue of packets is
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// empty, then we'll wait until a new item is added.
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p.queueCond.L.Lock()
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for len(p.queue) == 0 {
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p.queueCond.Wait()
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// If we were woke up in order to exit, then we'll do
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// so. Otherwise, we'll check the message queue for any
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// new items.
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select {
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case <-p.quit:
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p.queueCond.L.Unlock()
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return
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default:
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}
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}
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nextPkt := p.queue[0]
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p.queueCond.L.Unlock()
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// If there aren't any further messages to sent (or the link
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// didn't immediately read our message), then we'll block and
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// wait for a new message to be sent into the overflow queue,
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// or for the link's htlcForwarder to wake up.
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select {
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case <-p.freeSlots:
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select {
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case p.outgoingPkts <- nextPkt:
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// Pop the item off the front of the queue and
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// slide down the reference one to re-position
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// the head pointer. This will set us up for
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// the next iteration. If the queue is empty
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// at this point, then we'll block at the top.
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p.queueCond.L.Lock()
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p.queue[0] = nil
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p.queue = p.queue[1:]
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atomic.AddInt32(&p.queueLen, -1)
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p.queueCond.L.Unlock()
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case <-p.quit:
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return
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}
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case <-p.quit:
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return
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default:
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}
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}
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}
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// AddPkt adds the referenced packet to the overflow queue, preserving ordering
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// of the existing items.
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func (p *packetQueue) AddPkt(pkt *htlcPacket) {
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// First, we'll lock the condition, and add the message to the end of
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// the message queue, and increment the internal atomic for tracking
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// the queue's length.
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p.queueCond.L.Lock()
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p.queue = append(p.queue, pkt)
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atomic.AddInt32(&p.queueLen, 1)
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p.queueCond.L.Unlock()
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// With the message added, we signal to the msgConsumer that there are
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// additional messages to consume.
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p.queueCond.Signal()
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}
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// SignalFreeSlot signals to the queue that a new slot has opened up within the
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// commitment transaction. The max amount of free slots has been defined when
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// initially creating the packetQueue itself. This method, combined with AddPkt
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// creates the following abstraction: a synchronized queue of infinite length
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// which can be added to at will, which flows onto a commitment of fixed
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// capacity.
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func (p *packetQueue) SignalFreeSlot() {
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// We'll only send over a free slot signal if the queue *is not* empty.
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// Otherwise, it's possible that we attempt to overfill the free slots
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// semaphore and block indefinitely below.
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if atomic.LoadInt32(&p.queueLen) == 0 {
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return
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}
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select {
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case p.freeSlots <- struct{}{}:
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case <-p.quit:
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return
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}
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}
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// Length returns the number of pending htlc packets present within the over
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// flow queue.
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func (p *packetQueue) Length() int32 {
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return atomic.LoadInt32(&p.queueLen)
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}
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