lnd.xprv/watchtower/wtserver/server.go
2020-11-25 15:04:00 -08:00

437 lines
11 KiB
Go

package wtserver
import (
"bytes"
"errors"
"fmt"
"net"
"sync"
"time"
"github.com/btcsuite/btcd/chaincfg/chainhash"
"github.com/btcsuite/btcd/connmgr"
"github.com/btcsuite/btcutil"
"github.com/lightningnetwork/lnd/keychain"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/watchtower/wtdb"
"github.com/lightningnetwork/lnd/watchtower/wtwire"
)
var (
// ErrPeerAlreadyConnected signals that a peer with the same session id
// is already active within the server.
ErrPeerAlreadyConnected = errors.New("peer already connected")
// ErrServerExiting signals that a request could not be processed
// because the server has been requested to shut down.
ErrServerExiting = errors.New("server shutting down")
)
// Config abstracts the primary components and dependencies of the server.
type Config struct {
// DB provides persistent access to the server's sessions and for
// storing state updates.
DB DB
// NodeKeyECDH is the the ECDH capable wrapper of the key to be used in
// accepting new brontide connections.
NodeKeyECDH keychain.SingleKeyECDH
// Listeners specifies which address to which clients may connect.
Listeners []net.Listener
// ReadTimeout specifies how long a client may go without sending a
// message.
ReadTimeout time.Duration
// WriteTimeout specifies how long a client may go without reading a
// message from the other end, if the connection has stopped buffering
// the server's replies.
WriteTimeout time.Duration
// NewAddress is used to generate reward addresses, where a cut of
// successfully sent funds can be received.
NewAddress func() (btcutil.Address, error)
// ChainHash identifies the network that the server is watching.
ChainHash chainhash.Hash
// NoAckCreateSession causes the server to not reply to create session
// requests, this should only be used for testing.
NoAckCreateSession bool
// NoAckUpdates causes the server to not acknowledge state updates, this
// should only be used for testing.
NoAckUpdates bool
// DisableReward causes the server to reject any session creation
// attempts that request rewards.
DisableReward bool
}
// Server houses the state required to handle watchtower peers. It's primary job
// is to accept incoming connections, and dispatch processing of the client
// message streams.
type Server struct {
started sync.Once
stopped sync.Once
cfg *Config
connMgr *connmgr.ConnManager
clientMtx sync.RWMutex
clients map[wtdb.SessionID]Peer
newPeers chan Peer
localInit *wtwire.Init
wg sync.WaitGroup
quit chan struct{}
}
// New creates a new server to handle watchtower clients. The server will accept
// clients connecting to the listener addresses, and allows them to open
// sessions and send state updates.
func New(cfg *Config) (*Server, error) {
localInit := wtwire.NewInitMessage(
lnwire.NewRawFeatureVector(
wtwire.AltruistSessionsOptional,
wtwire.AnchorCommitOptional,
),
cfg.ChainHash,
)
s := &Server{
cfg: cfg,
clients: make(map[wtdb.SessionID]Peer),
newPeers: make(chan Peer),
localInit: localInit,
quit: make(chan struct{}),
}
connMgr, err := connmgr.New(&connmgr.Config{
Listeners: cfg.Listeners,
OnAccept: s.inboundPeerConnected,
Dial: noDial,
})
if err != nil {
return nil, err
}
s.connMgr = connMgr
return s, nil
}
// Start begins listening on the server's listeners.
func (s *Server) Start() error {
s.started.Do(func() {
log.Infof("Starting watchtower server")
s.wg.Add(1)
go s.peerHandler()
s.connMgr.Start()
log.Infof("Watchtower server started successfully")
})
return nil
}
// Stop shutdowns down the server's listeners and any active requests.
func (s *Server) Stop() error {
s.stopped.Do(func() {
log.Infof("Stopping watchtower server")
s.connMgr.Stop()
close(s.quit)
s.wg.Wait()
log.Infof("Watchtower server stopped successfully")
})
return nil
}
// inboundPeerConnected is the callback given to the connection manager, and is
// called each time a new connection is made to the watchtower. This method
// proxies the new peers by filtering out those that do not satisfy the
// server.Peer interface, and closes their connection. Successful connections
// will be passed on to the public InboundPeerConnected method.
func (s *Server) inboundPeerConnected(c net.Conn) {
peer, ok := c.(Peer)
if !ok {
log.Warnf("incoming connection %T does not satisfy "+
"server.Peer interface", c)
c.Close()
return
}
s.InboundPeerConnected(peer)
}
// InboundPeerConnected accepts a server.Peer, and handles the request submitted
// by the client. This method serves also as a public endpoint for locally
// registering new clients with the server.
func (s *Server) InboundPeerConnected(peer Peer) {
select {
case s.newPeers <- peer:
case <-s.quit:
}
}
// peerHandler processes newly accepted peers and spawns a client handler for
// each. The peerHandler is used to ensure that waitgrouped client handlers are
// spawned from a waitgrouped goroutine.
func (s *Server) peerHandler() {
defer s.wg.Done()
defer s.removeAllPeers()
for {
select {
case peer := <-s.newPeers:
s.wg.Add(1)
go s.handleClient(peer)
case <-s.quit:
return
}
}
}
// handleClient processes a series watchtower messages sent by a client. The
// client may either send:
// * a single CreateSession message.
// * a series of StateUpdate messages.
//
// This method uses the server's peer map to ensure at most one peer using the
// same session id can enter the main event loop. The connection will be
// dropped by the watchtower if no messages are sent or received by the
// configured Read/WriteTimeouts.
//
// NOTE: This method MUST be run as a goroutine.
func (s *Server) handleClient(peer Peer) {
defer s.wg.Done()
// Use the connection's remote pubkey as the client's session id.
id := wtdb.NewSessionIDFromPubKey(peer.RemotePub())
// Register this peer in the server's client map, and defer the
// connection's cleanup. If the peer already exists, we will close the
// connection and exit immediately.
err := s.addPeer(&id, peer)
if err != nil {
peer.Close()
return
}
defer s.removePeer(&id, peer.RemoteAddr())
msg, err := s.readMessage(peer)
if err != nil {
log.Errorf("Unable to read message from client %s@%s: %v",
id, peer.RemoteAddr(), err)
return
}
remoteInit, ok := msg.(*wtwire.Init)
if !ok {
log.Errorf("Client %s@%s did not send Init msg as first "+
"message", id, peer.RemoteAddr())
return
}
err = s.sendMessage(peer, s.localInit)
if err != nil {
log.Errorf("Unable to send Init msg to %s: %v", id, err)
return
}
err = s.localInit.CheckRemoteInit(remoteInit, wtwire.FeatureNames)
if err != nil {
log.Errorf("Cannot support client %s: %v", id, err)
return
}
nextMsg, err := s.readMessage(peer)
if err != nil {
log.Errorf("Unable to read watchtower msg from %s: %v",
id, err)
return
}
switch msg := nextMsg.(type) {
case *wtwire.CreateSession:
// Attempt to open a new session for this client.
err = s.handleCreateSession(peer, &id, msg)
if err != nil {
log.Errorf("Unable to handle CreateSession "+
"from %s: %v", id, err)
}
case *wtwire.DeleteSession:
err = s.handleDeleteSession(peer, &id)
if err != nil {
log.Errorf("Unable to handle DeleteSession "+
"from %s: %v", id, err)
}
case *wtwire.StateUpdate:
err = s.handleStateUpdates(peer, &id, msg)
if err != nil {
log.Errorf("Unable to handle StateUpdate "+
"from %s: %v", id, err)
}
default:
log.Errorf("Received unsupported message type: %T "+
"from %s", nextMsg, id)
}
}
// connFailure is a default error used when a request failed with a non-zero
// error code.
type connFailure struct {
ID wtdb.SessionID
Code wtwire.ErrorCode
}
// Error displays the SessionID and Code that caused the connection failure.
func (f *connFailure) Error() string {
return fmt.Sprintf("connection with %s failed with code=%s",
f.ID, f.Code,
)
}
// readMessage receives and parses the next message from the given Peer. An
// error is returned if a message is not received before the server's read
// timeout, the read off the wire failed, or the message could not be
// deserialized.
func (s *Server) readMessage(peer Peer) (wtwire.Message, error) {
// Set a read timeout to ensure we drop the client if not sent in a
// timely manner.
err := peer.SetReadDeadline(time.Now().Add(s.cfg.ReadTimeout))
if err != nil {
err = fmt.Errorf("unable to set read deadline: %v", err)
return nil, err
}
// Pull the next message off the wire, and parse it according to the
// watchtower wire specification.
rawMsg, err := peer.ReadNextMessage()
if err != nil {
err = fmt.Errorf("unable to read message: %v", err)
return nil, err
}
msgReader := bytes.NewReader(rawMsg)
msg, err := wtwire.ReadMessage(msgReader, 0)
if err != nil {
err = fmt.Errorf("unable to parse message: %v", err)
return nil, err
}
logMessage(peer, msg, true)
return msg, nil
}
// sendMessage sends a watchtower wire message to the target peer.
func (s *Server) sendMessage(peer Peer, msg wtwire.Message) error {
// TODO(conner): use buffer pool?
var b bytes.Buffer
_, err := wtwire.WriteMessage(&b, msg, 0)
if err != nil {
err = fmt.Errorf("unable to encode msg: %v", err)
return err
}
err = peer.SetWriteDeadline(time.Now().Add(s.cfg.WriteTimeout))
if err != nil {
err = fmt.Errorf("unable to set write deadline: %v", err)
return err
}
logMessage(peer, msg, false)
_, err = peer.Write(b.Bytes())
return err
}
// addPeer stores a client in the server's client map. An error is returned if a
// client with the same session id already exists.
func (s *Server) addPeer(id *wtdb.SessionID, peer Peer) error {
s.clientMtx.Lock()
defer s.clientMtx.Unlock()
if existingPeer, ok := s.clients[*id]; ok {
log.Infof("Already connected to peer %s@%s, disconnecting %s",
id, existingPeer.RemoteAddr(), peer.RemoteAddr())
return ErrPeerAlreadyConnected
}
s.clients[*id] = peer
log.Infof("Accepted incoming peer %s@%s",
id, peer.RemoteAddr())
return nil
}
// removePeer deletes a client from the server's client map. If a peer is found,
// this method will close the peer's connection.
func (s *Server) removePeer(id *wtdb.SessionID, addr net.Addr) {
log.Infof("Releasing incoming peer %s@%s", id, addr)
s.clientMtx.Lock()
peer, ok := s.clients[*id]
delete(s.clients, *id)
s.clientMtx.Unlock()
if ok {
peer.Close()
}
}
// removeAllPeers iterates through the server's current set of peers and closes
// all open connections.
func (s *Server) removeAllPeers() {
s.clientMtx.Lock()
defer s.clientMtx.Unlock()
for id, peer := range s.clients {
log.Infof("Releasing incoming peer %s@%s", id,
peer.RemoteAddr())
delete(s.clients, id)
peer.Close()
}
}
// logMessage writes information about a message exchanged with a remote peer,
// using directional prepositions to signal whether the message was sent or
// received.
func logMessage(peer Peer, msg wtwire.Message, read bool) {
var action = "Received"
var preposition = "from"
if !read {
action = "Sending"
preposition = "to"
}
summary := wtwire.MessageSummary(msg)
if len(summary) > 0 {
summary = "(" + summary + ")"
}
log.Debugf("%s %s%v %s %x@%s", action, msg.MsgType(), summary,
preposition, peer.RemotePub().SerializeCompressed(),
peer.RemoteAddr())
}
// noDial is a dummy dial method passed to the server's connmgr.
func noDial(_ net.Addr) (net.Conn, error) {
return nil, fmt.Errorf("watchtower cannot make outgoing conns")
}