lnd.xprv/lnwallet/chancloser/chancloser.go
nsa 2d68a64a5b chancloser: new package for cooperative channel closure
Introduces a new chancloser package which exposes a ChanCloser
struct that handles the cooperative channel closure negotiation
and is meant to replace chancloser.go in the lnd package. Updates
all references to chancloser.go to instead use chancloser package.
2020-06-16 20:34:44 -04:00

706 lines
26 KiB
Go

package chancloser
import (
"bytes"
"fmt"
"github.com/btcsuite/btcd/wire"
"github.com/btcsuite/btcutil"
"github.com/davecgh/go-spew/spew"
"github.com/lightningnetwork/lnd/htlcswitch"
"github.com/lightningnetwork/lnd/lnwallet"
"github.com/lightningnetwork/lnd/lnwallet/chainfee"
"github.com/lightningnetwork/lnd/lnwire"
)
var (
// ErrChanAlreadyClosing is returned when a channel shutdown is attempted
// more than once.
ErrChanAlreadyClosing = fmt.Errorf("channel shutdown already initiated")
// ErrChanCloseNotFinished is returned when a caller attempts to access
// a field or function that is contingent on the channel closure negotiation
// already being completed.
ErrChanCloseNotFinished = fmt.Errorf("close negotiation not finished")
// ErrInvalidState is returned when the closing state machine receives a
// message while it is in an unknown state.
ErrInvalidState = fmt.Errorf("invalid state")
// ErrUpfrontShutdownScriptMismatch is returned when a peer or end user
// provides a cooperative close script which does not match the upfront
// shutdown script previously set for that party.
ErrUpfrontShutdownScriptMismatch = fmt.Errorf("shutdown script does not " +
"match upfront shutdown script")
)
// closeState represents all the possible states the channel closer state
// machine can be in. Each message will either advance to the next state, or
// remain at the current state. Once the state machine reaches a state of
// closeFinished, then negotiation is over.
type closeState uint8
const (
// closeIdle is the initial starting state. In this state, the state
// machine has been instantiated, but no state transitions have been
// attempted. If a state machine receives a message while in this state,
// then it is the responder to an initiated cooperative channel closure.
closeIdle closeState = iota
// closeShutdownInitiated is the state that's transitioned to once the
// initiator of a closing workflow sends the shutdown message. At this
// point, they're waiting for the remote party to respond with their own
// shutdown message. After which, they'll both enter the fee negotiation
// phase.
closeShutdownInitiated
// closeFeeNegotiation is the third, and most persistent state. Both
// parties enter this state after they've sent and received a shutdown
// message. During this phase, both sides will send monotonically
// increasing fee requests until one side accepts the last fee rate offered
// by the other party. In this case, the party will broadcast the closing
// transaction, and send the accepted fee to the remote party. This then
// causes a shift into the closeFinished state.
closeFeeNegotiation
// closeFinished is the final state of the state machine. In this state, a
// side has accepted a fee offer and has broadcast the valid closing
// transaction to the network. During this phase, the closing transaction
// becomes available for examination.
closeFinished
)
// ChanCloseCfg holds all the items that a ChanCloser requires to carry out its
// duties.
type ChanCloseCfg struct {
// Channel is the channel that should be closed.
Channel *lnwallet.LightningChannel
// UnregisterChannel is a function closure that allows the ChanCloser to
// unregister a channel. Once this has been done, no further HTLC's should
// be routed through the channel.
UnregisterChannel func(lnwire.ChannelID)
// BroadcastTx broadcasts the passed transaction to the network.
BroadcastTx func(*wire.MsgTx, string) error
// DisableChannel disables a channel, resulting in it not being able to
// forward payments.
DisableChannel func(wire.OutPoint) error
// Disconnect will disconnect from the remote peer in this close.
Disconnect func() error
// Quit is a channel that should be sent upon in the occasion the state
// machine should cease all progress and shutdown.
Quit chan struct{}
}
// ChanCloser is a state machine that handles the cooperative channel closure
// procedure. This includes shutting down a channel, marking it ineligible for
// routing HTLC's, negotiating fees with the remote party, and finally
// broadcasting the fully signed closure transaction to the network.
type ChanCloser struct {
// state is the current state of the state machine.
state closeState
// cfg holds the configuration for this ChanCloser instance.
cfg ChanCloseCfg
// chanPoint is the full channel point of the target channel.
chanPoint wire.OutPoint
// cid is the full channel ID of the target channel.
cid lnwire.ChannelID
// negotiationHeight is the height that the fee negotiation begun at.
negotiationHeight uint32
// closingTx is the final, fully signed closing transaction. This will only
// be populated once the state machine shifts to the closeFinished state.
closingTx *wire.MsgTx
// idealFeeSat is the ideal fee that the state machine should initially
// offer when starting negotiation. This will be used as a baseline.
idealFeeSat btcutil.Amount
// lastFeeProposal is the last fee that we proposed to the remote party.
// We'll use this as a pivot point to ratchet our next offer up, down, or
// simply accept the remote party's prior offer.
lastFeeProposal btcutil.Amount
// priorFeeOffers is a map that keeps track of all the proposed fees that
// we've offered during the fee negotiation. We use this map to cut the
// negotiation early if the remote party ever sends an offer that we've
// sent in the past. Once negotiation terminates, we can extract the prior
// signature of our accepted offer from this map.
//
// TODO(roasbeef): need to ensure if they broadcast w/ any of our prior
// sigs, we are aware of
priorFeeOffers map[btcutil.Amount]*lnwire.ClosingSigned
// closeReq is the initial closing request. This will only be populated if
// we're the initiator of this closing negotiation.
//
// TODO(roasbeef): abstract away
closeReq *htlcswitch.ChanClose
// localDeliveryScript is the script that we'll send our settled channel
// funds to.
localDeliveryScript []byte
// remoteDeliveryScript is the script that we'll send the remote party's
// settled channel funds to.
remoteDeliveryScript []byte
// locallyInitiated is true if we initiated the channel close.
locallyInitiated bool
}
// NewChanCloser creates a new instance of the channel closure given the passed
// configuration, and delivery+fee preference. The final argument should only
// be populated iff, we're the initiator of this closing request.
func NewChanCloser(cfg ChanCloseCfg, deliveryScript []byte,
idealFeePerKw chainfee.SatPerKWeight, negotiationHeight uint32,
closeReq *htlcswitch.ChanClose, locallyInitiated bool) *ChanCloser {
// Given the target fee-per-kw, we'll compute what our ideal _total_ fee
// will be starting at for this fee negotiation.
//
// TODO(roasbeef): should factor in minimal commit
idealFeeSat := cfg.Channel.CalcFee(idealFeePerKw)
// If this fee is greater than the fee currently present within the
// commitment transaction, then we'll clamp it down to be within the proper
// range.
//
// TODO(roasbeef): clamp fee func?
channelCommitFee := cfg.Channel.StateSnapshot().CommitFee
if idealFeeSat > channelCommitFee {
chancloserLog.Infof("Ideal starting fee of %v is greater than commit "+
"fee of %v, clamping", int64(idealFeeSat), int64(channelCommitFee))
idealFeeSat = channelCommitFee
}
chancloserLog.Infof("Ideal fee for closure of ChannelPoint(%v) is: %v sat",
cfg.Channel.ChannelPoint(), int64(idealFeeSat))
cid := lnwire.NewChanIDFromOutPoint(cfg.Channel.ChannelPoint())
return &ChanCloser{
closeReq: closeReq,
state: closeIdle,
chanPoint: *cfg.Channel.ChannelPoint(),
cid: cid,
cfg: cfg,
negotiationHeight: negotiationHeight,
idealFeeSat: idealFeeSat,
localDeliveryScript: deliveryScript,
priorFeeOffers: make(map[btcutil.Amount]*lnwire.ClosingSigned),
locallyInitiated: locallyInitiated,
}
}
// initChanShutdown begins the shutdown process by un-registering the channel,
// and creating a valid shutdown message to our target delivery address.
func (c *ChanCloser) initChanShutdown() (*lnwire.Shutdown, error) {
// With both items constructed we'll now send the shutdown message for this
// particular channel, advertising a shutdown request to our desired
// closing script.
shutdown := lnwire.NewShutdown(c.cid, c.localDeliveryScript)
// TODO(roasbeef): err if channel has htlc's?
// Before closing, we'll attempt to send a disable update for the channel.
// We do so before closing the channel as otherwise the current edge policy
// won't be retrievable from the graph.
if err := c.cfg.DisableChannel(c.chanPoint); err != nil {
chancloserLog.Warnf("Unable to disable channel %v on close: %v",
c.chanPoint, err)
}
// Before returning the shutdown message, we'll unregister the channel to
// ensure that it isn't seen as usable within the system.
c.cfg.UnregisterChannel(c.cid)
// Before continuing, mark the channel as cooperatively closed with a nil
// txn. Even though we haven't negotiated the final txn, this guarantees
// that our listchannels rpc will be externally consistent, and reflect
// that the channel is being shutdown by the time the closing request
// returns.
err := c.cfg.Channel.MarkCoopBroadcasted(nil, c.locallyInitiated)
if err != nil {
return nil, err
}
chancloserLog.Infof("ChannelPoint(%v): sending shutdown message",
c.chanPoint)
return shutdown, nil
}
// ShutdownChan is the first method that's to be called by the initiator of the
// cooperative channel closure. This message returns the shutdown message to
// send to the remote party. Upon completion, we enter the
// closeShutdownInitiated phase as we await a response.
func (c *ChanCloser) ShutdownChan() (*lnwire.Shutdown, error) {
// If we attempt to shutdown the channel for the first time, and we're not
// in the closeIdle state, then the caller made an error.
if c.state != closeIdle {
return nil, ErrChanAlreadyClosing
}
chancloserLog.Infof("ChannelPoint(%v): initiating shutdown", c.chanPoint)
shutdownMsg, err := c.initChanShutdown()
if err != nil {
return nil, err
}
// With the opening steps complete, we'll transition into the
// closeShutdownInitiated state. In this state, we'll wait until the other
// party sends their version of the shutdown message.
c.state = closeShutdownInitiated
// Finally, we'll return the shutdown message to the caller so it can send
// it to the remote peer.
return shutdownMsg, nil
}
// ClosingTx returns the fully signed, final closing transaction.
//
// NOTE: This transaction is only available if the state machine is in the
// closeFinished state.
func (c *ChanCloser) ClosingTx() (*wire.MsgTx, error) {
// If the state machine hasn't finished closing the channel, then we'll
// return an error as we haven't yet computed the closing tx.
if c.state != closeFinished {
return nil, ErrChanCloseNotFinished
}
return c.closingTx, nil
}
// CloseRequest returns the original close request that prompted the creation
// of the state machine.
//
// NOTE: This will only return a non-nil pointer if we were the initiator of
// the cooperative closure workflow.
func (c *ChanCloser) CloseRequest() *htlcswitch.ChanClose {
return c.closeReq
}
// Channel returns the channel stored in the config.
func (c *ChanCloser) Channel() *lnwallet.LightningChannel {
return c.cfg.Channel
}
// NegotiationHeight returns the negotiation height.
func (c *ChanCloser) NegotiationHeight() uint32 {
return c.negotiationHeight
}
// maybeMatchScript attempts to match the script provided in our peer's
// shutdown message with the upfront shutdown script we have on record. If no
// upfront shutdown script was set, we do not need to enforce option upfront
// shutdown, so the function returns early. If an upfront script is set, we
// check whether it matches the script provided by our peer. If they do not
// match, we use the disconnect function provided to disconnect from the peer.
func maybeMatchScript(disconnect func() error, upfrontScript,
peerScript lnwire.DeliveryAddress) error {
// If no upfront shutdown script was set, return early because we do not
// need to enforce closure to a specific script.
if len(upfrontScript) == 0 {
return nil
}
// If an upfront shutdown script was provided, disconnect from the peer, as
// per BOLT 2, and return an error.
if !bytes.Equal(upfrontScript, peerScript) {
chancloserLog.Warnf("peer's script: %x does not match upfront "+
"shutdown script: %x", peerScript, upfrontScript)
// Disconnect from the peer because they have violated option upfront
// shutdown.
if err := disconnect(); err != nil {
return err
}
return ErrUpfrontShutdownScriptMismatch
}
return nil
}
// ProcessCloseMsg attempts to process the next message in the closing series.
// This method will update the state accordingly and return two primary values:
// the next set of messages to be sent, and a bool indicating if the fee
// negotiation process has completed. If the second value is true, then this
// means the ChanCloser can be garbage collected.
func (c *ChanCloser) ProcessCloseMsg(msg lnwire.Message) ([]lnwire.Message,
bool, error) {
switch c.state {
// If we're in the close idle state, and we're receiving a channel closure
// related message, then this indicates that we're on the receiving side of
// an initiated channel closure.
case closeIdle:
// First, we'll assert that we have a channel shutdown message,
// as otherwise, this is an attempted invalid state transition.
shutdownMsg, ok := msg.(*lnwire.Shutdown)
if !ok {
return nil, false, fmt.Errorf("expected lnwire.Shutdown, instead "+
"have %v", spew.Sdump(msg))
}
// As we're the responder to this shutdown (the other party wants to
// close), we'll check if this is a frozen channel or not. If the
// channel is frozen and we were not also the initiator of the channel
// opening, then we'll deny their close attempt.
chanInitiator := c.cfg.Channel.IsInitiator()
chanState := c.cfg.Channel.State()
if !chanInitiator && chanState.ChanType.IsFrozen() &&
c.negotiationHeight < chanState.ThawHeight {
return nil, false, fmt.Errorf("initiator attempting to co-op "+
"close frozen ChannelPoint(%v) (current_height=%v, "+
"thaw_height=%v)", c.chanPoint, c.negotiationHeight,
chanState.ThawHeight)
}
// If the remote node opened the channel with option upfront shutdown
// script, check that the script they provided matches.
if err := maybeMatchScript(
c.cfg.Disconnect, c.cfg.Channel.RemoteUpfrontShutdownScript(),
shutdownMsg.Address,
); err != nil {
return nil, false, err
}
// Once we have checked that the other party has not violated option
// upfront shutdown we set their preference for delivery address. We'll
// use this when we craft the closure transaction.
c.remoteDeliveryScript = shutdownMsg.Address
// We'll generate a shutdown message of our own to send across the
// wire.
localShutdown, err := c.initChanShutdown()
if err != nil {
return nil, false, err
}
chancloserLog.Infof("ChannelPoint(%v): responding to shutdown",
c.chanPoint)
msgsToSend := make([]lnwire.Message, 0, 2)
msgsToSend = append(msgsToSend, localShutdown)
// After the other party receives this message, we'll actually start
// the final stage of the closure process: fee negotiation. So we'll
// update our internal state to reflect this, so we can handle the next
// message sent.
c.state = closeFeeNegotiation
// We'll also craft our initial close proposal in order to keep the
// negotiation moving, but only if we're the negotiator.
if chanInitiator {
closeSigned, err := c.proposeCloseSigned(c.idealFeeSat)
if err != nil {
return nil, false, err
}
msgsToSend = append(msgsToSend, closeSigned)
}
// We'll return both sets of messages to send to the remote party to
// kick off the fee negotiation process.
return msgsToSend, false, nil
// If we just initiated a channel shutdown, and we receive a new message,
// then this indicates the other party is ready to shutdown as well. In
// this state we'll send our first signature.
case closeShutdownInitiated:
// First, we'll assert that we have a channel shutdown message.
// Otherwise, this is an attempted invalid state transition.
shutdownMsg, ok := msg.(*lnwire.Shutdown)
if !ok {
return nil, false, fmt.Errorf("expected lnwire.Shutdown, instead "+
"have %v", spew.Sdump(msg))
}
// If the remote node opened the channel with option upfront shutdown
// script, check that the script they provided matches.
if err := maybeMatchScript(c.cfg.Disconnect,
c.cfg.Channel.RemoteUpfrontShutdownScript(), shutdownMsg.Address,
); err != nil {
return nil, false, err
}
// Now that we know this is a valid shutdown message and address, we'll
// record their preferred delivery closing script.
c.remoteDeliveryScript = shutdownMsg.Address
// At this point, we can now start the fee negotiation state, by
// constructing and sending our initial signature for what we think the
// closing transaction should look like.
c.state = closeFeeNegotiation
chancloserLog.Infof("ChannelPoint(%v): shutdown response received, "+
"entering fee negotiation", c.chanPoint)
// Starting with our ideal fee rate, we'll create an initial closing
// proposal, but only if we're the initiator, as otherwise, the other
// party will send their initial proposal first.
if c.cfg.Channel.IsInitiator() {
closeSigned, err := c.proposeCloseSigned(c.idealFeeSat)
if err != nil {
return nil, false, err
}
return []lnwire.Message{closeSigned}, false, nil
}
return nil, false, nil
// If we're receiving a message while we're in the fee negotiation phase,
// then this indicates the remote party is responding to a close signed
// message we sent, or kicking off the process with their own.
case closeFeeNegotiation:
// First, we'll assert that we're actually getting a ClosingSigned
// message, otherwise an invalid state transition was attempted.
closeSignedMsg, ok := msg.(*lnwire.ClosingSigned)
if !ok {
return nil, false, fmt.Errorf("expected lnwire.ClosingSigned, "+
"instead have %v", spew.Sdump(msg))
}
// We'll compare the proposed total fee, to what we've proposed during
// the negotiations. If it doesn't match any of our prior offers, then
// we'll attempt to ratchet the fee closer to
remoteProposedFee := closeSignedMsg.FeeSatoshis
if _, ok := c.priorFeeOffers[remoteProposedFee]; !ok {
// We'll now attempt to ratchet towards a fee deemed acceptable by
// both parties, factoring in our ideal fee rate, and the last
// proposed fee by both sides.
feeProposal := calcCompromiseFee(c.chanPoint, c.idealFeeSat,
c.lastFeeProposal, remoteProposedFee,
)
// With our new fee proposal calculated, we'll craft a new close
// signed signature to send to the other party so we can continue
// the fee negotiation process.
closeSigned, err := c.proposeCloseSigned(feeProposal)
if err != nil {
return nil, false, err
}
// If the compromise fee doesn't match what the peer proposed, then
// we'll return this latest close signed message so we can continue
// negotiation.
if feeProposal != remoteProposedFee {
chancloserLog.Debugf("ChannelPoint(%v): close tx fee "+
"disagreement, continuing negotiation", c.chanPoint)
return []lnwire.Message{closeSigned}, false, nil
}
}
chancloserLog.Infof("ChannelPoint(%v) fee of %v accepted, ending "+
"negotiation", c.chanPoint, remoteProposedFee)
// Otherwise, we've agreed on a fee for the closing transaction! We'll
// craft the final closing transaction so we can broadcast it to the
// network.
matchingSig := c.priorFeeOffers[remoteProposedFee].Signature
localSig, err := matchingSig.ToSignature()
if err != nil {
return nil, false, err
}
remoteSig, err := closeSignedMsg.Signature.ToSignature()
if err != nil {
return nil, false, err
}
closeTx, _, err := c.cfg.Channel.CompleteCooperativeClose(
localSig, remoteSig, c.localDeliveryScript, c.remoteDeliveryScript,
remoteProposedFee,
)
if err != nil {
return nil, false, err
}
c.closingTx = closeTx
// Before publishing the closing tx, we persist it to the database,
// such that it can be republished if something goes wrong.
err = c.cfg.Channel.MarkCoopBroadcasted(closeTx, c.locallyInitiated)
if err != nil {
return nil, false, err
}
// With the closing transaction crafted, we'll now broadcast it to the
// network.
chancloserLog.Infof("Broadcasting cooperative close tx: %v",
newLogClosure(func() string {
return spew.Sdump(closeTx)
}),
)
if err := c.cfg.BroadcastTx(closeTx, ""); err != nil {
return nil, false, err
}
// Finally, we'll transition to the closeFinished state, and also
// return the final close signed message we sent. Additionally, we
// return true for the second argument to indicate we're finished with
// the channel closing negotiation.
c.state = closeFinished
matchingOffer := c.priorFeeOffers[remoteProposedFee]
return []lnwire.Message{matchingOffer}, true, nil
// If we received a message while in the closeFinished state, then this
// should only be the remote party echoing the last ClosingSigned message
// that we agreed on.
case closeFinished:
if _, ok := msg.(*lnwire.ClosingSigned); !ok {
return nil, false, fmt.Errorf("expected lnwire.ClosingSigned, "+
"instead have %v", spew.Sdump(msg))
}
// There's no more to do as both sides should have already broadcast
// the closing transaction at this state.
return nil, true, nil
// Otherwise, we're in an unknown state, and can't proceed.
default:
return nil, false, ErrInvalidState
}
}
// proposeCloseSigned attempts to propose a new signature for the closing
// transaction for a channel based on the prior fee negotiations and our current
// compromise fee.
func (c *ChanCloser) proposeCloseSigned(fee btcutil.Amount) (*lnwire.ClosingSigned, error) {
rawSig, _, _, err := c.cfg.Channel.CreateCloseProposal(
fee, c.localDeliveryScript, c.remoteDeliveryScript,
)
if err != nil {
return nil, err
}
// We'll note our last signature and proposed fee so when the remote party
// responds we'll be able to decide if we've agreed on fees or not.
c.lastFeeProposal = fee
parsedSig, err := lnwire.NewSigFromSignature(rawSig)
if err != nil {
return nil, err
}
chancloserLog.Infof("ChannelPoint(%v): proposing fee of %v sat to close "+
"chan", c.chanPoint, int64(fee))
// We'll assemble a ClosingSigned message using this information and return
// it to the caller so we can kick off the final stage of the channel
// closure process.
closeSignedMsg := lnwire.NewClosingSigned(c.cid, fee, parsedSig)
// We'll also save this close signed, in the case that the remote party
// accepts our offer. This way, we don't have to re-sign.
c.priorFeeOffers[fee] = closeSignedMsg
return closeSignedMsg, nil
}
// feeInAcceptableRange returns true if the passed remote fee is deemed to be
// in an "acceptable" range to our local fee. This is an attempt at a
// compromise and to ensure that the fee negotiation has a stopping point. We
// consider their fee acceptable if it's within 30% of our fee.
func feeInAcceptableRange(localFee, remoteFee btcutil.Amount) bool {
// If our offer is lower than theirs, then we'll accept their offer if it's
// no more than 30% *greater* than our current offer.
if localFee < remoteFee {
acceptableRange := localFee + ((localFee * 3) / 10)
return remoteFee <= acceptableRange
}
// If our offer is greater than theirs, then we'll accept their offer if
// it's no more than 30% *less* than our current offer.
acceptableRange := localFee - ((localFee * 3) / 10)
return remoteFee >= acceptableRange
}
// ratchetFee is our step function used to inch our fee closer to something
// that both sides can agree on. If up is true, then we'll attempt to increase
// our offered fee. Otherwise, if up is false, then we'll attempt to decrease
// our offered fee.
func ratchetFee(fee btcutil.Amount, up bool) btcutil.Amount {
// If we need to ratchet up, then we'll increase our fee by 10%.
if up {
return fee + ((fee * 1) / 10)
}
// Otherwise, we'll *decrease* our fee by 10%.
return fee - ((fee * 1) / 10)
}
// calcCompromiseFee performs the current fee negotiation algorithm, taking
// into consideration our ideal fee based on current fee environment, the fee
// we last proposed (if any), and the fee proposed by the peer.
func calcCompromiseFee(chanPoint wire.OutPoint, ourIdealFee, lastSentFee,
remoteFee btcutil.Amount) btcutil.Amount {
// TODO(roasbeef): take in number of rounds as well?
chancloserLog.Infof("ChannelPoint(%v): computing fee compromise, ideal="+
"%v, last_sent=%v, remote_offer=%v", chanPoint, int64(ourIdealFee),
int64(lastSentFee), int64(remoteFee))
// Otherwise, we'll need to attempt to make a fee compromise if this is the
// second round, and neither side has agreed on fees.
switch {
// If their proposed fee is identical to our ideal fee, then we'll go with
// that as we can short circuit the fee negotiation. Similarly, if we
// haven't sent an offer yet, we'll default to our ideal fee.
case ourIdealFee == remoteFee || lastSentFee == 0:
return ourIdealFee
// If the last fee we sent, is equal to the fee the remote party is
// offering, then we can simply return this fee as the negotiation is over.
case remoteFee == lastSentFee:
return lastSentFee
// If the fee the remote party is offering is less than the last one we
// sent, then we'll need to ratchet down in order to move our offer closer
// to theirs.
case remoteFee < lastSentFee:
// If the fee is lower, but still acceptable, then we'll just return
// this fee and end the negotiation.
if feeInAcceptableRange(lastSentFee, remoteFee) {
chancloserLog.Infof("ChannelPoint(%v): proposed remote fee is "+
"close enough, capitulating", chanPoint)
return remoteFee
}
// Otherwise, we'll ratchet the fee *down* using our current algorithm.
return ratchetFee(lastSentFee, false)
// If the fee the remote party is offering is greater than the last one we
// sent, then we'll ratchet up in order to ensure we terminate eventually.
case remoteFee > lastSentFee:
// If the fee is greater, but still acceptable, then we'll just return
// this fee in order to put an end to the negotiation.
if feeInAcceptableRange(lastSentFee, remoteFee) {
chancloserLog.Infof("ChannelPoint(%v): proposed remote fee is "+
"close enough, capitulating", chanPoint)
return remoteFee
}
// Otherwise, we'll ratchet the fee up using our current algorithm.
return ratchetFee(lastSentFee, true)
default:
// TODO(roasbeef): fail if their fee isn't in expected range
return remoteFee
}
}