lnd.xprv/walletunlocker/service.go
2018-08-02 18:20:49 -07:00

369 lines
12 KiB
Go

package walletunlocker
import (
"crypto/rand"
"errors"
"fmt"
"os"
"time"
"github.com/btcsuite/btcd/chaincfg"
"github.com/btcsuite/btcwallet/wallet"
"github.com/lightningnetwork/lnd/aezeed"
"github.com/lightningnetwork/lnd/keychain"
"github.com/lightningnetwork/lnd/lnrpc"
"github.com/lightningnetwork/lnd/lnwallet"
"github.com/lightningnetwork/lnd/lnwallet/btcwallet"
"golang.org/x/net/context"
)
// WalletInitMsg is a message sent by the UnlockerService when a user wishes to
// set up the internal wallet for the first time. The user MUST provide a
// passphrase, but is also able to provide their own source of entropy. If
// provided, then this source of entropy will be used to generate the wallet's
// HD seed. Otherwise, the wallet will generate one itself.
type WalletInitMsg struct {
// Passphrase is the passphrase that will be used to encrypt the wallet
// itself. This MUST be at least 8 characters.
Passphrase []byte
// WalletSeed is the deciphered cipher seed that the wallet should use
// to initialize itself.
WalletSeed *aezeed.CipherSeed
// RecoveryWindow is the address look-ahead used when restoring a seed
// with existing funds. A recovery window zero indicates that no
// recovery should be attempted, such as after the wallet's initial
// creation.
RecoveryWindow uint32
}
// WalletUnlockMsg is a message sent by the UnlockerService when a user wishes
// to unlock the internal wallet after initial setup. The user can optionally
// specify a recovery window, which will resume an interrupted rescan for used
// addresses.
type WalletUnlockMsg struct {
// Passphrase is the passphrase that will be used to encrypt the wallet
// itself. This MUST be at least 8 characters.
Passphrase []byte
// RecoveryWindow is the address look-ahead used when restoring a seed
// with existing funds. A recovery window zero indicates that no
// recovery should be attempted, such as after the wallet's initial
// creation, but before any addresses have been created.
RecoveryWindow uint32
// Wallet is the loaded and unlocked Wallet. This is returned
// through the channel to avoid it being unlocked twice (once to check
// if the password is correct, here in the WalletUnlocker and again
// later when lnd actually uses it). Because unlocking involves scrypt
// which is resource intensive, we want to avoid doing it twice.
Wallet *wallet.Wallet
}
// UnlockerService implements the WalletUnlocker service used to provide lnd
// with a password for wallet encryption at startup. Additionally, during
// initial setup, users can provide their own source of entropy which will be
// used to generate the seed that's ultimately used within the wallet.
type UnlockerService struct {
// InitMsgs is a channel that carries all wallet init messages.
InitMsgs chan *WalletInitMsg
// UnlockMsgs is a channel where unlock parameters provided by the rpc
// client to be used to unlock and decrypt an existing wallet will be
// sent.
UnlockMsgs chan *WalletUnlockMsg
chainDir string
netParams *chaincfg.Params
macaroonFiles []string
}
// New creates and returns a new UnlockerService.
func New(chainDir string, params *chaincfg.Params,
macaroonFiles []string) *UnlockerService {
return &UnlockerService{
InitMsgs: make(chan *WalletInitMsg, 1),
UnlockMsgs: make(chan *WalletUnlockMsg, 1),
chainDir: chainDir,
netParams: params,
macaroonFiles: macaroonFiles,
}
}
// GenSeed is the first method that should be used to instantiate a new lnd
// instance. This method allows a caller to generate a new aezeed cipher seed
// given an optional passphrase. If provided, the passphrase will be necessary
// to decrypt the cipherseed to expose the internal wallet seed.
//
// Once the cipherseed is obtained and verified by the user, the InitWallet
// method should be used to commit the newly generated seed, and create the
// wallet.
func (u *UnlockerService) GenSeed(ctx context.Context,
in *lnrpc.GenSeedRequest) (*lnrpc.GenSeedResponse, error) {
// Before we start, we'll ensure that the wallet hasn't already created
// so we don't show a *new* seed to the user if one already exists.
netDir := btcwallet.NetworkDir(u.chainDir, u.netParams)
loader := wallet.NewLoader(u.netParams, netDir, 0)
walletExists, err := loader.WalletExists()
if err != nil {
return nil, err
}
if walletExists {
return nil, fmt.Errorf("wallet already exists")
}
var entropy [aezeed.EntropySize]byte
switch {
// If the user provided any entropy, then we'll make sure it's sized
// properly.
case len(in.SeedEntropy) != 0 && len(in.SeedEntropy) != aezeed.EntropySize:
return nil, fmt.Errorf("incorrect entropy length: expected "+
"16 bytes, instead got %v bytes", len(in.SeedEntropy))
// If the user provided the correct number of bytes, then we'll copy it
// over into our buffer for usage.
case len(in.SeedEntropy) == aezeed.EntropySize:
copy(entropy[:], in.SeedEntropy[:])
// Otherwise, we'll generate a fresh new set of bytes to use as entropy
// to generate the seed.
default:
if _, err := rand.Read(entropy[:]); err != nil {
return nil, err
}
}
// Now that we have our set of entropy, we'll create a new cipher seed
// instance.
//
cipherSeed, err := aezeed.New(
keychain.KeyDerivationVersion, &entropy, time.Now(),
)
if err != nil {
return nil, err
}
// With our raw cipher seed obtained, we'll convert it into an encoded
// mnemonic using the user specified pass phrase.
mnemonic, err := cipherSeed.ToMnemonic(in.AezeedPassphrase)
if err != nil {
return nil, err
}
// Additionally, we'll also obtain the raw enciphered cipher seed as
// well to return to the user.
encipheredSeed, err := cipherSeed.Encipher(in.AezeedPassphrase)
if err != nil {
return nil, err
}
return &lnrpc.GenSeedResponse{
CipherSeedMnemonic: []string(mnemonic[:]),
EncipheredSeed: encipheredSeed[:],
}, nil
}
// InitWallet is used when lnd is starting up for the first time to fully
// initialize the daemon and its internal wallet. At the very least a wallet
// password must be provided. This will be used to encrypt sensitive material
// on disk.
//
// In the case of a recovery scenario, the user can also specify their aezeed
// mnemonic and passphrase. If set, then the daemon will use this prior state
// to initialize its internal wallet.
//
// Alternatively, this can be used along with the GenSeed RPC to obtain a
// seed, then present it to the user. Once it has been verified by the user,
// the seed can be fed into this RPC in order to commit the new wallet.
func (u *UnlockerService) InitWallet(ctx context.Context,
in *lnrpc.InitWalletRequest) (*lnrpc.InitWalletResponse, error) {
// Make sure the password meets our constraints.
password := in.WalletPassword
if err := validatePassword(password); err != nil {
return nil, err
}
// Require that the recovery window be non-negative.
recoveryWindow := in.RecoveryWindow
if recoveryWindow < 0 {
return nil, fmt.Errorf("recovery window %d must be "+
"non-negative", recoveryWindow)
}
// We'll then open up the directory that will be used to store the
// wallet's files so we can check if the wallet already exists.
netDir := btcwallet.NetworkDir(u.chainDir, u.netParams)
loader := wallet.NewLoader(u.netParams, netDir, uint32(recoveryWindow))
walletExists, err := loader.WalletExists()
if err != nil {
return nil, err
}
// If the wallet already exists, then we'll exit early as we can't
// create the wallet if it already exists!
if walletExists {
return nil, fmt.Errorf("wallet already exists")
}
// At this point, we know that the wallet doesn't already exist. So
// we'll map the user provided aezeed and passphrase into a decoded
// cipher seed instance.
var mnemonic aezeed.Mnemonic
copy(mnemonic[:], in.CipherSeedMnemonic[:])
// If we're unable to map it back into the ciphertext, then either the
// mnemonic is wrong, or the passphrase is wrong.
cipherSeed, err := mnemonic.ToCipherSeed(in.AezeedPassphrase)
if err != nil {
return nil, err
}
// With the cipher seed deciphered, and the auth service created, we'll
// now send over the wallet password and the seed. This will allow the
// daemon to initialize itself and startup.
initMsg := &WalletInitMsg{
Passphrase: password,
WalletSeed: cipherSeed,
RecoveryWindow: uint32(recoveryWindow),
}
u.InitMsgs <- initMsg
return &lnrpc.InitWalletResponse{}, nil
}
// UnlockWallet sends the password provided by the incoming UnlockWalletRequest
// over the UnlockMsgs channel in case it successfully decrypts an existing
// wallet found in the chain's wallet database directory.
func (u *UnlockerService) UnlockWallet(ctx context.Context,
in *lnrpc.UnlockWalletRequest) (*lnrpc.UnlockWalletResponse, error) {
password := in.WalletPassword
recoveryWindow := uint32(in.RecoveryWindow)
netDir := btcwallet.NetworkDir(u.chainDir, u.netParams)
loader := wallet.NewLoader(u.netParams, netDir, recoveryWindow)
// Check if wallet already exists.
walletExists, err := loader.WalletExists()
if err != nil {
return nil, err
}
if !walletExists {
// Cannot unlock a wallet that does not exist!
return nil, fmt.Errorf("wallet not found")
}
// Try opening the existing wallet with the provided password.
unlockedWallet, err := loader.OpenExistingWallet(password, false)
if err != nil {
// Could not open wallet, most likely this means that provided
// password was incorrect.
return nil, err
}
// We successfully opened the wallet and pass the instance back to
// avoid it needing to be unlocked again.
walletUnlockMsg := &WalletUnlockMsg{
Passphrase: password,
RecoveryWindow: recoveryWindow,
Wallet: unlockedWallet,
}
// At this point we was able to open the existing wallet with the
// provided password. We send the password over the UnlockMsgs
// channel, such that it can be used by lnd to open the wallet.
u.UnlockMsgs <- walletUnlockMsg
return &lnrpc.UnlockWalletResponse{}, nil
}
// ChangePassword changes the password of the wallet and sends the new password
// across the UnlockPasswords channel to automatically unlock the wallet if
// successful.
func (u *UnlockerService) ChangePassword(ctx context.Context,
in *lnrpc.ChangePasswordRequest) (*lnrpc.ChangePasswordResponse, error) {
netDir := btcwallet.NetworkDir(u.chainDir, u.netParams)
loader := wallet.NewLoader(u.netParams, netDir, 0)
// First, we'll make sure the wallet exists for the specific chain and
// network.
walletExists, err := loader.WalletExists()
if err != nil {
return nil, err
}
if !walletExists {
return nil, errors.New("wallet not found")
}
publicPw := in.CurrentPassword
privatePw := in.CurrentPassword
// If the current password is blank, we'll assume the user is coming
// from a --noencryptwallet state, so we'll use the default passwords.
if len(in.CurrentPassword) == 0 {
publicPw = lnwallet.DefaultPublicPassphrase
privatePw = lnwallet.DefaultPrivatePassphrase
}
// Make sure the new password meets our constraints.
if err := validatePassword(in.NewPassword); err != nil {
return nil, err
}
// Load the existing wallet in order to proceed with the password change.
w, err := loader.OpenExistingWallet(publicPw, false)
if err != nil {
return nil, err
}
// Unload the wallet to allow lnd to open it later on.
defer loader.UnloadWallet()
// Since the macaroon database is also encrypted with the wallet's
// password, we'll remove all of the macaroon files so that they're
// re-generated at startup using the new password. We'll make sure to do
// this after unlocking the wallet to ensure macaroon files don't get
// deleted with incorrect password attempts.
for _, file := range u.macaroonFiles {
if err := os.Remove(file); err != nil {
return nil, err
}
}
// Attempt to change both the public and private passphrases for the
// wallet. This will be done atomically in order to prevent one
// passphrase change from being successful and not the other.
err = w.ChangePassphrases(
publicPw, in.NewPassword, privatePw, in.NewPassword,
)
if err != nil {
return nil, fmt.Errorf("unable to change wallet passphrase: "+
"%v", err)
}
// Finally, send the new password across the UnlockPasswords channel to
// automatically unlock the wallet.
u.UnlockMsgs <- &WalletUnlockMsg{Passphrase: in.NewPassword}
return &lnrpc.ChangePasswordResponse{}, nil
}
// validatePassword assures the password meets all of our constraints.
func validatePassword(password []byte) error {
// Passwords should have a length of at least 8 characters.
if len(password) < 8 {
return errors.New("password must have at least 8 characters")
}
return nil
}