lnd.xprv/lnwire/pong_test.go
Olaoluwa Osuntokun feec611531
lnwire+peer: implement new ping/pong messages and behavior
This commit implements the new ping/pong messages along with their new
behavior. The new set of ping/pong messages allow clients to generate
fake cover traffic as the ping messages tells the pong message how many
bytes to included and can also be padded itself.
2017-04-16 18:11:45 -07:00

32 lines
684 B
Go

package lnwire
import (
"bytes"
"reflect"
"testing"
)
func TestPongEncodeDecode(t *testing.T) {
pong := &Pong{
PongBytes: bytes.Repeat([]byte("A"), 100),
}
// Next encode the pong message into an empty bytes buffer.
var b bytes.Buffer
if err := pong.Encode(&b, 0); err != nil {
t.Fatalf("unable to encode pong: %v", err)
}
// Deserialize the encoded pong message into a new empty struct.
pong2 := &Pong{}
if err := pong2.Decode(&b, 0); err != nil {
t.Fatalf("unable to decode ping: %v", err)
}
// Assert equality of the two instances.
if !reflect.DeepEqual(pong, pong2) {
t.Fatalf("encode/decode pong messages don't match %#v vs %#v",
pong, pong2)
}
}