434 lines
11 KiB
Go
434 lines
11 KiB
Go
package wtserver
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import (
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"bytes"
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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"github.com/btcsuite/btcd/btcec"
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/btcsuite/btcd/connmgr"
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"github.com/btcsuite/btcutil"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/watchtower/wtdb"
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"github.com/lightningnetwork/lnd/watchtower/wtwire"
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)
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var (
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// ErrPeerAlreadyConnected signals that a peer with the same session id
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// is already active within the server.
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ErrPeerAlreadyConnected = errors.New("peer already connected")
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// ErrServerExiting signals that a request could not be processed
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// because the server has been requested to shut down.
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ErrServerExiting = errors.New("server shutting down")
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)
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// Config abstracts the primary components and dependencies of the server.
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type Config struct {
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// DB provides persistent access to the server's sessions and for
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// storing state updates.
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DB DB
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// NodeKeyECDH is the the ECDH capable wrapper of the key to be used in
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// accepting new brontide connections.
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NodeKeyECDH *btcec.PrivateKey
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// Listeners specifies which address to which clients may connect.
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Listeners []net.Listener
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// ReadTimeout specifies how long a client may go without sending a
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// message.
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ReadTimeout time.Duration
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// WriteTimeout specifies how long a client may go without reading a
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// message from the other end, if the connection has stopped buffering
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// the server's replies.
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WriteTimeout time.Duration
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// NewAddress is used to generate reward addresses, where a cut of
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// successfully sent funds can be received.
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NewAddress func() (btcutil.Address, error)
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// ChainHash identifies the network that the server is watching.
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ChainHash chainhash.Hash
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// NoAckCreateSession causes the server to not reply to create session
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// requests, this should only be used for testing.
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NoAckCreateSession bool
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// NoAckUpdates causes the server to not acknowledge state updates, this
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// should only be used for testing.
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NoAckUpdates bool
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// DisableReward causes the server to reject any session creation
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// attempts that request rewards.
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DisableReward bool
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}
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// Server houses the state required to handle watchtower peers. It's primary job
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// is to accept incoming connections, and dispatch processing of the client
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// message streams.
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type Server struct {
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started sync.Once
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stopped sync.Once
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cfg *Config
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connMgr *connmgr.ConnManager
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clientMtx sync.RWMutex
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clients map[wtdb.SessionID]Peer
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newPeers chan Peer
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localInit *wtwire.Init
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wg sync.WaitGroup
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quit chan struct{}
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}
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// New creates a new server to handle watchtower clients. The server will accept
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// clients connecting to the listener addresses, and allows them to open
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// sessions and send state updates.
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func New(cfg *Config) (*Server, error) {
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localInit := wtwire.NewInitMessage(
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lnwire.NewRawFeatureVector(wtwire.AltruistSessionsOptional),
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cfg.ChainHash,
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)
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s := &Server{
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cfg: cfg,
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clients: make(map[wtdb.SessionID]Peer),
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newPeers: make(chan Peer),
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localInit: localInit,
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quit: make(chan struct{}),
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}
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connMgr, err := connmgr.New(&connmgr.Config{
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Listeners: cfg.Listeners,
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OnAccept: s.inboundPeerConnected,
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Dial: noDial,
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})
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if err != nil {
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return nil, err
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}
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s.connMgr = connMgr
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return s, nil
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}
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// Start begins listening on the server's listeners.
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func (s *Server) Start() error {
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s.started.Do(func() {
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log.Infof("Starting watchtower server")
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s.wg.Add(1)
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go s.peerHandler()
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s.connMgr.Start()
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log.Infof("Watchtower server started successfully")
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})
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return nil
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}
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// Stop shutdowns down the server's listeners and any active requests.
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func (s *Server) Stop() error {
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s.stopped.Do(func() {
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log.Infof("Stopping watchtower server")
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s.connMgr.Stop()
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close(s.quit)
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s.wg.Wait()
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log.Infof("Watchtower server stopped successfully")
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})
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return nil
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}
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// inboundPeerConnected is the callback given to the connection manager, and is
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// called each time a new connection is made to the watchtower. This method
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// proxies the new peers by filtering out those that do not satisfy the
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// server.Peer interface, and closes their connection. Successful connections
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// will be passed on to the public InboundPeerConnected method.
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func (s *Server) inboundPeerConnected(c net.Conn) {
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peer, ok := c.(Peer)
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if !ok {
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log.Warnf("incoming connection %T does not satisfy "+
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"server.Peer interface", c)
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c.Close()
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return
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}
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s.InboundPeerConnected(peer)
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}
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// InboundPeerConnected accepts a server.Peer, and handles the request submitted
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// by the client. This method serves also as a public endpoint for locally
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// registering new clients with the server.
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func (s *Server) InboundPeerConnected(peer Peer) {
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select {
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case s.newPeers <- peer:
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case <-s.quit:
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}
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}
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// peerHandler processes newly accepted peers and spawns a client handler for
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// each. The peerHandler is used to ensure that waitgrouped client handlers are
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// spawned from a waitgrouped goroutine.
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func (s *Server) peerHandler() {
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defer s.wg.Done()
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defer s.removeAllPeers()
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for {
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select {
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case peer := <-s.newPeers:
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s.wg.Add(1)
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go s.handleClient(peer)
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case <-s.quit:
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return
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}
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}
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}
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// handleClient processes a series watchtower messages sent by a client. The
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// client may either send:
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// * a single CreateSession message.
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// * a series of StateUpdate messages.
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//
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// This method uses the server's peer map to ensure at most one peer using the
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// same session id can enter the main event loop. The connection will be
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// dropped by the watchtower if no messages are sent or received by the
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// configured Read/WriteTimeouts.
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//
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// NOTE: This method MUST be run as a goroutine.
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func (s *Server) handleClient(peer Peer) {
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defer s.wg.Done()
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// Use the connection's remote pubkey as the client's session id.
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id := wtdb.NewSessionIDFromPubKey(peer.RemotePub())
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// Register this peer in the server's client map, and defer the
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// connection's cleanup. If the peer already exists, we will close the
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// connection and exit immediately.
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err := s.addPeer(&id, peer)
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if err != nil {
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peer.Close()
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return
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}
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defer s.removePeer(&id, peer.RemoteAddr())
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msg, err := s.readMessage(peer)
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if err != nil {
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log.Errorf("Unable to read message from client %s@%s: %v",
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id, peer.RemoteAddr(), err)
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return
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}
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remoteInit, ok := msg.(*wtwire.Init)
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if !ok {
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log.Errorf("Client %s@%s did not send Init msg as first "+
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"message", id, peer.RemoteAddr())
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return
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}
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err = s.sendMessage(peer, s.localInit)
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if err != nil {
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log.Errorf("Unable to send Init msg to %s: %v", id, err)
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return
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}
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err = s.localInit.CheckRemoteInit(remoteInit, wtwire.FeatureNames)
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if err != nil {
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log.Errorf("Cannot support client %s: %v", id, err)
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return
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}
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nextMsg, err := s.readMessage(peer)
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if err != nil {
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log.Errorf("Unable to read watchtower msg from %s: %v",
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id, err)
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return
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}
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switch msg := nextMsg.(type) {
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case *wtwire.CreateSession:
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// Attempt to open a new session for this client.
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err = s.handleCreateSession(peer, &id, msg)
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if err != nil {
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log.Errorf("Unable to handle CreateSession "+
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"from %s: %v", id, err)
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}
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case *wtwire.DeleteSession:
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err = s.handleDeleteSession(peer, &id)
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if err != nil {
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log.Errorf("Unable to handle DeleteSession "+
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"from %s: %v", id, err)
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}
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case *wtwire.StateUpdate:
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err = s.handleStateUpdates(peer, &id, msg)
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if err != nil {
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log.Errorf("Unable to handle StateUpdate "+
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"from %s: %v", id, err)
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}
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default:
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log.Errorf("Received unsupported message type: %T "+
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"from %s", nextMsg, id)
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}
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}
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// connFailure is a default error used when a request failed with a non-zero
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// error code.
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type connFailure struct {
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ID wtdb.SessionID
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Code wtwire.ErrorCode
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}
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// Error displays the SessionID and Code that caused the connection failure.
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func (f *connFailure) Error() string {
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return fmt.Sprintf("connection with %s failed with code=%s",
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f.ID, f.Code,
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)
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}
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// readMessage receives and parses the next message from the given Peer. An
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// error is returned if a message is not received before the server's read
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// timeout, the read off the wire failed, or the message could not be
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// deserialized.
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func (s *Server) readMessage(peer Peer) (wtwire.Message, error) {
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// Set a read timeout to ensure we drop the client if not sent in a
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// timely manner.
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err := peer.SetReadDeadline(time.Now().Add(s.cfg.ReadTimeout))
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if err != nil {
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err = fmt.Errorf("unable to set read deadline: %v", err)
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return nil, err
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}
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// Pull the next message off the wire, and parse it according to the
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// watchtower wire specification.
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rawMsg, err := peer.ReadNextMessage()
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if err != nil {
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err = fmt.Errorf("unable to read message: %v", err)
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return nil, err
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}
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msgReader := bytes.NewReader(rawMsg)
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msg, err := wtwire.ReadMessage(msgReader, 0)
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if err != nil {
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err = fmt.Errorf("unable to parse message: %v", err)
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return nil, err
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}
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logMessage(peer, msg, true)
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return msg, nil
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}
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// sendMessage sends a watchtower wire message to the target peer.
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func (s *Server) sendMessage(peer Peer, msg wtwire.Message) error {
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// TODO(conner): use buffer pool?
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var b bytes.Buffer
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_, err := wtwire.WriteMessage(&b, msg, 0)
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if err != nil {
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err = fmt.Errorf("unable to encode msg: %v", err)
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return err
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}
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err = peer.SetWriteDeadline(time.Now().Add(s.cfg.WriteTimeout))
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if err != nil {
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err = fmt.Errorf("unable to set write deadline: %v", err)
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return err
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}
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logMessage(peer, msg, false)
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_, err = peer.Write(b.Bytes())
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return err
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}
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// addPeer stores a client in the server's client map. An error is returned if a
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// client with the same session id already exists.
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func (s *Server) addPeer(id *wtdb.SessionID, peer Peer) error {
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s.clientMtx.Lock()
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defer s.clientMtx.Unlock()
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if existingPeer, ok := s.clients[*id]; ok {
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log.Infof("Already connected to peer %s@%s, disconnecting %s",
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id, existingPeer.RemoteAddr(), peer.RemoteAddr())
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return ErrPeerAlreadyConnected
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}
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s.clients[*id] = peer
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log.Infof("Accepted incoming peer %s@%s",
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id, peer.RemoteAddr())
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return nil
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}
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// removePeer deletes a client from the server's client map. If a peer is found,
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// this method will close the peer's connection.
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func (s *Server) removePeer(id *wtdb.SessionID, addr net.Addr) {
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log.Infof("Releasing incoming peer %s@%s", id, addr)
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s.clientMtx.Lock()
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peer, ok := s.clients[*id]
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delete(s.clients, *id)
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s.clientMtx.Unlock()
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if ok {
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peer.Close()
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}
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}
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// removeAllPeers iterates through the server's current set of peers and closes
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// all open connections.
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func (s *Server) removeAllPeers() {
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s.clientMtx.Lock()
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defer s.clientMtx.Unlock()
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for id, peer := range s.clients {
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log.Infof("Releasing incoming peer %s@%s", id,
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peer.RemoteAddr())
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delete(s.clients, id)
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peer.Close()
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}
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}
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// logMessage writes information about a message exchanged with a remote peer,
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// using directional prepositions to signal whether the message was sent or
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// received.
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func logMessage(peer Peer, msg wtwire.Message, read bool) {
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var action = "Received"
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var preposition = "from"
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if !read {
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action = "Sending"
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preposition = "to"
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}
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summary := wtwire.MessageSummary(msg)
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if len(summary) > 0 {
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summary = "(" + summary + ")"
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}
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log.Debugf("%s %s%v %s %x@%s", action, msg.MsgType(), summary,
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preposition, peer.RemotePub().SerializeCompressed(),
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peer.RemoteAddr())
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}
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// noDial is a dummy dial method passed to the server's connmgr.
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func noDial(_ net.Addr) (net.Conn, error) {
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return nil, fmt.Errorf("watchtower cannot make outgoing conns")
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}
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