971 lines
32 KiB
Go
971 lines
32 KiB
Go
package routing
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import (
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"container/heap"
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"errors"
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"fmt"
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"math"
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"time"
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sphinx "github.com/lightningnetwork/lightning-onion"
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"github.com/lightningnetwork/lnd/channeldb"
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"github.com/lightningnetwork/lnd/feature"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/record"
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"github.com/lightningnetwork/lnd/routing/route"
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)
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const (
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// infinity is used as a starting distance in our shortest path search.
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infinity = math.MaxInt64
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// RiskFactorBillionths controls the influence of time lock delta
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// of a channel on route selection. It is expressed as billionths
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// of msat per msat sent through the channel per time lock delta
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// block. See edgeWeight function below for more details.
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// The chosen value is based on the previous incorrect weight function
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// 1 + timelock + fee * fee. In this function, the fee penalty
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// diminishes the time lock penalty for all but the smallest amounts.
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// To not change the behaviour of path finding too drastically, a
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// relatively small value is chosen which is still big enough to give
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// some effect with smaller time lock values. The value may need
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// tweaking and/or be made configurable in the future.
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RiskFactorBillionths = 15
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// estimatedNodeCount is used to preallocate the path finding structures
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// to avoid resizing and copies. It should be number on the same order as
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// the number of active nodes in the network.
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estimatedNodeCount = 10000
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)
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// pathFinder defines the interface of a path finding algorithm.
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type pathFinder = func(g *graphParams, r *RestrictParams,
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cfg *PathFindingConfig, source, target route.Vertex,
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amt lnwire.MilliSatoshi, finalHtlcExpiry int32) (
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[]*channeldb.ChannelEdgePolicy, error)
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var (
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// DefaultAttemptCost is the default fixed virtual cost in path finding
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// of a failed payment attempt. It is used to trade off potentially
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// better routes against their probability of succeeding.
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DefaultAttemptCost = lnwire.NewMSatFromSatoshis(100)
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// DefaultAttemptCostPPM is the default proportional virtual cost in
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// path finding weight units of executing a payment attempt that fails.
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// It is used to trade off potentially better routes against their
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// probability of succeeding. This parameter is expressed in parts per
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// million of the payment amount.
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//
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// It is impossible to pick a perfect default value. The current value
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// of 0.1% is based on the idea that a transaction fee of 1% is within
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// reasonable territory and that a payment shouldn't need more than 10
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// attempts.
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DefaultAttemptCostPPM = int64(1000)
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// DefaultMinRouteProbability is the default minimum probability for routes
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// returned from findPath.
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DefaultMinRouteProbability = float64(0.01)
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// DefaultAprioriHopProbability is the default a priori probability for
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// a hop.
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DefaultAprioriHopProbability = float64(0.6)
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)
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// edgePolicyWithSource is a helper struct to keep track of the source node
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// of a channel edge. ChannelEdgePolicy only contains to destination node
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// of the edge.
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type edgePolicyWithSource struct {
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sourceNode route.Vertex
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edge *channeldb.ChannelEdgePolicy
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}
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// finalHopParams encapsulates various parameters for route construction that
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// apply to the final hop in a route. These features include basic payment data
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// such as amounts and cltvs, as well as more complex features like destination
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// custom records and payment address.
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type finalHopParams struct {
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amt lnwire.MilliSatoshi
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totalAmt lnwire.MilliSatoshi
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cltvDelta uint16
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records record.CustomSet
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paymentAddr *[32]byte
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}
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// newRoute constructs a route using the provided path and final hop constraints.
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// Any destination specific fields from the final hop params will be attached
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// assuming the destination's feature vector signals support, otherwise this
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// method will fail. If the route is too long, or the selected path cannot
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// support the fully payment including fees, then a non-nil error is returned.
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//
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// NOTE: The passed slice of ChannelHops MUST be sorted in forward order: from
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// the source to the target node of the path finding attempt. It is assumed that
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// any feature vectors on all hops have been validated for transitive
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// dependencies.
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func newRoute(sourceVertex route.Vertex,
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pathEdges []*channeldb.ChannelEdgePolicy, currentHeight uint32,
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finalHop finalHopParams) (*route.Route, error) {
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var (
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hops []*route.Hop
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// totalTimeLock will accumulate the cumulative time lock
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// across the entire route. This value represents how long the
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// sender will need to wait in the *worst* case.
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totalTimeLock = currentHeight
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// nextIncomingAmount is the amount that will need to flow into
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// the *next* hop. Since we're going to be walking the route
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// backwards below, this next hop gets closer and closer to the
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// sender of the payment.
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nextIncomingAmount lnwire.MilliSatoshi
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)
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pathLength := len(pathEdges)
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for i := pathLength - 1; i >= 0; i-- {
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// Now we'll start to calculate the items within the per-hop
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// payload for the hop this edge is leading to.
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edge := pathEdges[i]
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// We'll calculate the amounts, timelocks, and fees for each hop
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// in the route. The base case is the final hop which includes
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// their amount and timelocks. These values will accumulate
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// contributions from the preceding hops back to the sender as
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// we compute the route in reverse.
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var (
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amtToForward lnwire.MilliSatoshi
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fee lnwire.MilliSatoshi
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outgoingTimeLock uint32
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tlvPayload bool
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customRecords record.CustomSet
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mpp *record.MPP
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)
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// Define a helper function that checks this edge's feature
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// vector for support for a given feature. We assume at this
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// point that the feature vectors transitive dependencies have
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// been validated.
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supports := func(feature lnwire.FeatureBit) bool {
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// If this edge comes from router hints, the features
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// could be nil.
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if edge.Node.Features == nil {
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return false
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}
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return edge.Node.Features.HasFeature(feature)
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}
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// We start by assuming the node doesn't support TLV. We'll now
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// inspect the node's feature vector to see if we can promote
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// the hop. We assume already that the feature vector's
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// transitive dependencies have already been validated by path
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// finding or some other means.
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tlvPayload = supports(lnwire.TLVOnionPayloadOptional)
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if i == len(pathEdges)-1 {
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// If this is the last hop, then the hop payload will
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// contain the exact amount. In BOLT #4: Onion Routing
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// Protocol / "Payload for the Last Node", this is
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// detailed.
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amtToForward = finalHop.amt
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// Fee is not part of the hop payload, but only used for
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// reporting through RPC. Set to zero for the final hop.
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fee = lnwire.MilliSatoshi(0)
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// As this is the last hop, we'll use the specified
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// final CLTV delta value instead of the value from the
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// last link in the route.
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totalTimeLock += uint32(finalHop.cltvDelta)
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outgoingTimeLock = totalTimeLock
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// Attach any custom records to the final hop if the
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// receiver supports TLV.
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if !tlvPayload && finalHop.records != nil {
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return nil, errors.New("cannot attach " +
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"custom records")
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}
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customRecords = finalHop.records
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// If we're attaching a payment addr but the receiver
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// doesn't support both TLV and payment addrs, fail.
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payAddr := supports(lnwire.PaymentAddrOptional)
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if !payAddr && finalHop.paymentAddr != nil {
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return nil, errors.New("cannot attach " +
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"payment addr")
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}
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// Otherwise attach the mpp record if it exists.
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if finalHop.paymentAddr != nil {
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mpp = record.NewMPP(
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finalHop.totalAmt,
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*finalHop.paymentAddr,
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)
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}
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} else {
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// The amount that the current hop needs to forward is
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// equal to the incoming amount of the next hop.
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amtToForward = nextIncomingAmount
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// The fee that needs to be paid to the current hop is
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// based on the amount that this hop needs to forward
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// and its policy for the outgoing channel. This policy
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// is stored as part of the incoming channel of
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// the next hop.
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fee = pathEdges[i+1].ComputeFee(amtToForward)
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// We'll take the total timelock of the preceding hop as
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// the outgoing timelock or this hop. Then we'll
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// increment the total timelock incurred by this hop.
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outgoingTimeLock = totalTimeLock
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totalTimeLock += uint32(pathEdges[i+1].TimeLockDelta)
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}
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// Since we're traversing the path backwards atm, we prepend
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// each new hop such that, the final slice of hops will be in
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// the forwards order.
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currentHop := &route.Hop{
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PubKeyBytes: edge.Node.PubKeyBytes,
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ChannelID: edge.ChannelID,
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AmtToForward: amtToForward,
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OutgoingTimeLock: outgoingTimeLock,
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LegacyPayload: !tlvPayload,
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CustomRecords: customRecords,
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MPP: mpp,
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}
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hops = append([]*route.Hop{currentHop}, hops...)
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// Finally, we update the amount that needs to flow into the
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// *next* hop, which is the amount this hop needs to forward,
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// accounting for the fee that it takes.
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nextIncomingAmount = amtToForward + fee
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}
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// With the base routing data expressed as hops, build the full route
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newRoute, err := route.NewRouteFromHops(
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nextIncomingAmount, totalTimeLock, route.Vertex(sourceVertex),
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hops,
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)
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if err != nil {
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return nil, err
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}
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return newRoute, nil
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}
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// edgeWeight computes the weight of an edge. This value is used when searching
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// for the shortest path within the channel graph between two nodes. Weight is
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// is the fee itself plus a time lock penalty added to it. This benefits
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// channels with shorter time lock deltas and shorter (hops) routes in general.
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// RiskFactor controls the influence of time lock on route selection. This is
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// currently a fixed value, but might be configurable in the future.
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func edgeWeight(lockedAmt lnwire.MilliSatoshi, fee lnwire.MilliSatoshi,
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timeLockDelta uint16) int64 {
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// timeLockPenalty is the penalty for the time lock delta of this channel.
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// It is controlled by RiskFactorBillionths and scales proportional
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// to the amount that will pass through channel. Rationale is that it if
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// a twice as large amount gets locked up, it is twice as bad.
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timeLockPenalty := int64(lockedAmt) * int64(timeLockDelta) *
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RiskFactorBillionths / 1000000000
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return int64(fee) + timeLockPenalty
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}
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// graphParams wraps the set of graph parameters passed to findPath.
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type graphParams struct {
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// graph is the ChannelGraph to be used during path finding.
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graph routingGraph
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// additionalEdges is an optional set of edges that should be
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// considered during path finding, that is not already found in the
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// channel graph.
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additionalEdges map[route.Vertex][]*channeldb.ChannelEdgePolicy
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// bandwidthHints is an optional map from channels to bandwidths that
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// can be populated if the caller has a better estimate of the current
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// channel bandwidth than what is found in the graph. If set, it will
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// override the capacities and disabled flags found in the graph for
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// local channels when doing path finding. In particular, it should be
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// set to the current available sending bandwidth for active local
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// channels, and 0 for inactive channels.
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bandwidthHints map[uint64]lnwire.MilliSatoshi
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}
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// RestrictParams wraps the set of restrictions passed to findPath that the
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// found path must adhere to.
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type RestrictParams struct {
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// ProbabilitySource is a callback that is expected to return the
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// success probability of traversing the channel from the node.
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ProbabilitySource func(route.Vertex, route.Vertex,
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lnwire.MilliSatoshi) float64
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// FeeLimit is a maximum fee amount allowed to be used on the path from
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// the source to the target.
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FeeLimit lnwire.MilliSatoshi
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// OutgoingChannelIDs is the list of channels that are allowed for the
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// first hop. If nil, any channel may be used.
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OutgoingChannelIDs []uint64
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// LastHop is the pubkey of the last node before the final destination
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// is reached. If nil, any node may be used.
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LastHop *route.Vertex
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// CltvLimit is the maximum time lock of the route excluding the final
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// ctlv. After path finding is complete, the caller needs to increase
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// all cltv expiry heights with the required final cltv delta.
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CltvLimit uint32
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// DestCustomRecords contains the custom records to drop off at the
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// final hop, if any.
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DestCustomRecords record.CustomSet
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// DestFeatures is a feature vector describing what the final hop
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// supports. If none are provided, pathfinding will try to inspect any
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// features on the node announcement instead.
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DestFeatures *lnwire.FeatureVector
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// PaymentAddr is a random 32-byte value generated by the receiver to
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// mitigate probing vectors and payment sniping attacks on overpaid
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// invoices.
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PaymentAddr *[32]byte
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}
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// PathFindingConfig defines global parameters that control the trade-off in
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// path finding between fees and probabiity.
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type PathFindingConfig struct {
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// AttemptCost is the fixed virtual cost in path finding of a failed
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// payment attempt. It is used to trade off potentially better routes
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// against their probability of succeeding.
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AttemptCost lnwire.MilliSatoshi
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// AttemptCostPPM is the proportional virtual cost in path finding of a
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// failed payment attempt. It is used to trade off potentially better
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// routes against their probability of succeeding. This parameter is
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// expressed in parts per million of the total payment amount.
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AttemptCostPPM int64
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// MinProbability defines the minimum success probability of the
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// returned route.
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MinProbability float64
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}
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// getOutgoingBalance returns the maximum available balance in any of the
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// channels of the given node. The second return parameters is the total
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// available balance.
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func getOutgoingBalance(node route.Vertex, outgoingChans map[uint64]struct{},
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bandwidthHints map[uint64]lnwire.MilliSatoshi,
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g routingGraph) (lnwire.MilliSatoshi, lnwire.MilliSatoshi, error) {
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var max, total lnwire.MilliSatoshi
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cb := func(edgeInfo *channeldb.ChannelEdgeInfo, outEdge,
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_ *channeldb.ChannelEdgePolicy) error {
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if outEdge == nil {
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return nil
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}
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chanID := outEdge.ChannelID
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// Enforce outgoing channel restriction.
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if outgoingChans != nil {
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if _, ok := outgoingChans[chanID]; !ok {
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return nil
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}
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}
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bandwidth, ok := bandwidthHints[chanID]
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// If the bandwidth is not available, use the channel capacity.
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// This can happen when a channel is added to the graph after
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// we've already queried the bandwidth hints.
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if !ok {
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bandwidth = lnwire.NewMSatFromSatoshis(
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edgeInfo.Capacity,
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)
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}
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if bandwidth > max {
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max = bandwidth
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}
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total += bandwidth
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return nil
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}
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// Iterate over all channels of the to node.
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err := g.forEachNodeChannel(node, cb)
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if err != nil {
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return 0, 0, err
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}
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return max, total, err
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}
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// findPath attempts to find a path from the source node within the ChannelGraph
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// to the target node that's capable of supporting a payment of `amt` value. The
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// current approach implemented is modified version of Dijkstra's algorithm to
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// find a single shortest path between the source node and the destination. The
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// distance metric used for edges is related to the time-lock+fee costs along a
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// particular edge. If a path is found, this function returns a slice of
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// ChannelHop structs which encoded the chosen path from the target to the
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// source. The search is performed backwards from destination node back to
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// source. This is to properly accumulate fees that need to be paid along the
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// path and accurately check the amount to forward at every node against the
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// available bandwidth.
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func findPath(g *graphParams, r *RestrictParams, cfg *PathFindingConfig,
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source, target route.Vertex, amt lnwire.MilliSatoshi,
|
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finalHtlcExpiry int32) ([]*channeldb.ChannelEdgePolicy, error) {
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|
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// Pathfinding can be a significant portion of the total payment
|
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// latency, especially on low-powered devices. Log several metrics to
|
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// aid in the analysis performance problems in this area.
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start := time.Now()
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nodesVisited := 0
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edgesExpanded := 0
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defer func() {
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timeElapsed := time.Since(start)
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log.Debugf("Pathfinding perf metrics: nodes=%v, edges=%v, "+
|
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"time=%v", nodesVisited, edgesExpanded, timeElapsed)
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}()
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|
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// If no destination features are provided, we will load what features
|
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// we have for the target node from our graph.
|
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features := r.DestFeatures
|
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if features == nil {
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var err error
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features, err = g.graph.fetchNodeFeatures(target)
|
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if err != nil {
|
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return nil, err
|
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}
|
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}
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|
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// Ensure that the destination's features don't include unknown
|
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// required features.
|
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err := feature.ValidateRequired(features)
|
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if err != nil {
|
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log.Warnf("Pathfinding destination node features: %v", err)
|
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return nil, errUnknownRequiredFeature
|
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}
|
|
|
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// Ensure that all transitive dependencies are set.
|
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err = feature.ValidateDeps(features)
|
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if err != nil {
|
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log.Warnf("Pathfinding destination node features: %v", err)
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return nil, errMissingDependentFeature
|
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}
|
|
|
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// Now that we know the feature vector is well formed, we'll proceed in
|
|
// checking that it supports the features we need, given our
|
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// restrictions on the final hop.
|
|
|
|
// If the caller needs to send custom records, check that our
|
|
// destination feature vector supports TLV.
|
|
if len(r.DestCustomRecords) > 0 &&
|
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!features.HasFeature(lnwire.TLVOnionPayloadOptional) {
|
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|
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return nil, errNoTlvPayload
|
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}
|
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|
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// If the caller has a payment address to attach, check that our
|
|
// destination feature vector supports them.
|
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if r.PaymentAddr != nil &&
|
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!features.HasFeature(lnwire.PaymentAddrOptional) {
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|
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return nil, errNoPaymentAddr
|
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}
|
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|
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// Set up outgoing channel map for quicker access.
|
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var outgoingChanMap map[uint64]struct{}
|
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if len(r.OutgoingChannelIDs) > 0 {
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outgoingChanMap = make(map[uint64]struct{})
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for _, outChan := range r.OutgoingChannelIDs {
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outgoingChanMap[outChan] = struct{}{}
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}
|
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}
|
|
|
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// If we are routing from ourselves, check that we have enough local
|
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// balance available.
|
|
self := g.graph.sourceNode()
|
|
|
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if source == self {
|
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max, total, err := getOutgoingBalance(
|
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self, outgoingChanMap, g.bandwidthHints, g.graph,
|
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)
|
|
if err != nil {
|
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return nil, err
|
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}
|
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|
|
// If the total outgoing balance isn't sufficient, it will be
|
|
// impossible to complete the payment.
|
|
if total < amt {
|
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return nil, errInsufficientBalance
|
|
}
|
|
|
|
// If there is only not enough capacity on a single route, it
|
|
// may still be possible to complete the payment by splitting.
|
|
if max < amt {
|
|
return nil, errNoPathFound
|
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}
|
|
}
|
|
|
|
// First we'll initialize an empty heap which'll help us to quickly
|
|
// locate the next edge we should visit next during our graph
|
|
// traversal.
|
|
nodeHeap := newDistanceHeap(estimatedNodeCount)
|
|
|
|
// Holds the current best distance for a given node.
|
|
distance := make(map[route.Vertex]*nodeWithDist, estimatedNodeCount)
|
|
|
|
additionalEdgesWithSrc := make(map[route.Vertex][]*edgePolicyWithSource)
|
|
for vertex, outgoingEdgePolicies := range g.additionalEdges {
|
|
// Build reverse lookup to find incoming edges. Needed because
|
|
// search is taken place from target to source.
|
|
for _, outgoingEdgePolicy := range outgoingEdgePolicies {
|
|
toVertex := outgoingEdgePolicy.Node.PubKeyBytes
|
|
incomingEdgePolicy := &edgePolicyWithSource{
|
|
sourceNode: vertex,
|
|
edge: outgoingEdgePolicy,
|
|
}
|
|
|
|
additionalEdgesWithSrc[toVertex] =
|
|
append(additionalEdgesWithSrc[toVertex],
|
|
incomingEdgePolicy)
|
|
}
|
|
}
|
|
|
|
// Build a preliminary destination hop structure to obtain the payload
|
|
// size.
|
|
var mpp *record.MPP
|
|
if r.PaymentAddr != nil {
|
|
mpp = record.NewMPP(amt, *r.PaymentAddr)
|
|
}
|
|
|
|
finalHop := route.Hop{
|
|
AmtToForward: amt,
|
|
OutgoingTimeLock: uint32(finalHtlcExpiry),
|
|
CustomRecords: r.DestCustomRecords,
|
|
LegacyPayload: !features.HasFeature(
|
|
lnwire.TLVOnionPayloadOptional,
|
|
),
|
|
MPP: mpp,
|
|
}
|
|
|
|
// We can't always assume that the end destination is publicly
|
|
// advertised to the network so we'll manually include the target node.
|
|
// The target node charges no fee. Distance is set to 0, because this is
|
|
// the starting point of the graph traversal. We are searching backwards
|
|
// to get the fees first time right and correctly match channel
|
|
// bandwidth.
|
|
//
|
|
// Don't record the initial partial path in the distance map and reserve
|
|
// that key for the source key in the case we route to ourselves.
|
|
partialPath := &nodeWithDist{
|
|
dist: 0,
|
|
weight: 0,
|
|
node: target,
|
|
amountToReceive: amt,
|
|
incomingCltv: finalHtlcExpiry,
|
|
probability: 1,
|
|
routingInfoSize: finalHop.PayloadSize(0),
|
|
}
|
|
|
|
// Calculate the absolute cltv limit. Use uint64 to prevent an overflow
|
|
// if the cltv limit is MaxUint32.
|
|
absoluteCltvLimit := uint64(r.CltvLimit) + uint64(finalHtlcExpiry)
|
|
|
|
// Calculate the absolute attempt cost that is used for probability
|
|
// estimation.
|
|
absoluteAttemptCost := int64(cfg.AttemptCost) +
|
|
int64(amt)*cfg.AttemptCostPPM/1000000
|
|
|
|
log.Debugf("Pathfinding absolute attempt cost: %v sats",
|
|
float64(absoluteAttemptCost)/1000)
|
|
|
|
// processEdge is a helper closure that will be used to make sure edges
|
|
// satisfy our specific requirements.
|
|
processEdge := func(fromVertex route.Vertex,
|
|
fromFeatures *lnwire.FeatureVector,
|
|
edge *channeldb.ChannelEdgePolicy, toNodeDist *nodeWithDist) {
|
|
|
|
edgesExpanded++
|
|
|
|
// Calculate amount that the candidate node would have to send
|
|
// out.
|
|
amountToSend := toNodeDist.amountToReceive
|
|
|
|
// Request the success probability for this edge.
|
|
edgeProbability := r.ProbabilitySource(
|
|
fromVertex, toNodeDist.node, amountToSend,
|
|
)
|
|
|
|
log.Trace(newLogClosure(func() string {
|
|
return fmt.Sprintf("path finding probability: fromnode=%v,"+
|
|
" tonode=%v, amt=%v, probability=%v",
|
|
fromVertex, toNodeDist.node, amountToSend,
|
|
edgeProbability)
|
|
}))
|
|
|
|
// If the probability is zero, there is no point in trying.
|
|
if edgeProbability == 0 {
|
|
return
|
|
}
|
|
|
|
// Compute fee that fromVertex is charging. It is based on the
|
|
// amount that needs to be sent to the next node in the route.
|
|
//
|
|
// Source node has no predecessor to pay a fee. Therefore set
|
|
// fee to zero, because it should not be included in the fee
|
|
// limit check and edge weight.
|
|
//
|
|
// Also determine the time lock delta that will be added to the
|
|
// route if fromVertex is selected. If fromVertex is the source
|
|
// node, no additional timelock is required.
|
|
var fee lnwire.MilliSatoshi
|
|
var timeLockDelta uint16
|
|
if fromVertex != source {
|
|
fee = edge.ComputeFee(amountToSend)
|
|
timeLockDelta = edge.TimeLockDelta
|
|
}
|
|
|
|
incomingCltv := toNodeDist.incomingCltv + int32(timeLockDelta)
|
|
|
|
// Check that we are within our CLTV limit.
|
|
if uint64(incomingCltv) > absoluteCltvLimit {
|
|
return
|
|
}
|
|
|
|
// amountToReceive is the amount that the node that is added to
|
|
// the distance map needs to receive from a (to be found)
|
|
// previous node in the route. That previous node will need to
|
|
// pay the amount that this node forwards plus the fee it
|
|
// charges.
|
|
amountToReceive := amountToSend + fee
|
|
|
|
// Check if accumulated fees would exceed fee limit when this
|
|
// node would be added to the path.
|
|
totalFee := amountToReceive - amt
|
|
if totalFee > r.FeeLimit {
|
|
return
|
|
}
|
|
|
|
// Calculate total probability of successfully reaching target
|
|
// by multiplying the probabilities. Both this edge and the rest
|
|
// of the route must succeed.
|
|
probability := toNodeDist.probability * edgeProbability
|
|
|
|
// If the probability is below the specified lower bound, we can
|
|
// abandon this direction. Adding further nodes can only lower
|
|
// the probability more.
|
|
if probability < cfg.MinProbability {
|
|
return
|
|
}
|
|
|
|
// By adding fromVertex in the route, there will be an extra
|
|
// weight composed of the fee that this node will charge and
|
|
// the amount that will be locked for timeLockDelta blocks in
|
|
// the HTLC that is handed out to fromVertex.
|
|
weight := edgeWeight(amountToReceive, fee, timeLockDelta)
|
|
|
|
// Compute the tentative weight to this new channel/edge
|
|
// which is the weight from our toNode to the target node
|
|
// plus the weight of this edge.
|
|
tempWeight := toNodeDist.weight + weight
|
|
|
|
// Add an extra factor to the weight to take into account the
|
|
// probability.
|
|
tempDist := getProbabilityBasedDist(
|
|
tempWeight, probability,
|
|
absoluteAttemptCost,
|
|
)
|
|
|
|
// If there is already a best route stored, compare this
|
|
// candidate route with the best route so far.
|
|
current, ok := distance[fromVertex]
|
|
if ok {
|
|
// If this route is worse than what we already found,
|
|
// skip this route.
|
|
if tempDist > current.dist {
|
|
return
|
|
}
|
|
|
|
// If the route is equally good and the probability
|
|
// isn't better, skip this route. It is important to
|
|
// also return if both cost and probability are equal,
|
|
// because otherwise the algorithm could run into an
|
|
// endless loop.
|
|
probNotBetter := probability <= current.probability
|
|
if tempDist == current.dist && probNotBetter {
|
|
return
|
|
}
|
|
}
|
|
|
|
// Every edge should have a positive time lock delta. If we
|
|
// encounter a zero delta, log a warning line.
|
|
if edge.TimeLockDelta == 0 {
|
|
log.Warnf("Channel %v has zero cltv delta",
|
|
edge.ChannelID)
|
|
}
|
|
|
|
// Calculate the total routing info size if this hop were to be
|
|
// included. If we are coming from the source hop, the payload
|
|
// size is zero, because the original htlc isn't in the onion
|
|
// blob.
|
|
var payloadSize uint64
|
|
if fromVertex != source {
|
|
supportsTlv := fromFeatures.HasFeature(
|
|
lnwire.TLVOnionPayloadOptional,
|
|
)
|
|
|
|
hop := route.Hop{
|
|
AmtToForward: amountToSend,
|
|
OutgoingTimeLock: uint32(
|
|
toNodeDist.incomingCltv,
|
|
),
|
|
LegacyPayload: !supportsTlv,
|
|
}
|
|
|
|
payloadSize = hop.PayloadSize(edge.ChannelID)
|
|
}
|
|
|
|
routingInfoSize := toNodeDist.routingInfoSize + payloadSize
|
|
|
|
// Skip paths that would exceed the maximum routing info size.
|
|
if routingInfoSize > sphinx.MaxPayloadSize {
|
|
return
|
|
}
|
|
|
|
// All conditions are met and this new tentative distance is
|
|
// better than the current best known distance to this node.
|
|
// The new better distance is recorded, and also our "next hop"
|
|
// map is populated with this edge.
|
|
withDist := &nodeWithDist{
|
|
dist: tempDist,
|
|
weight: tempWeight,
|
|
node: fromVertex,
|
|
amountToReceive: amountToReceive,
|
|
incomingCltv: incomingCltv,
|
|
probability: probability,
|
|
nextHop: edge,
|
|
routingInfoSize: routingInfoSize,
|
|
}
|
|
distance[fromVertex] = withDist
|
|
|
|
// Either push withDist onto the heap if the node
|
|
// represented by fromVertex is not already on the heap OR adjust
|
|
// its position within the heap via heap.Fix.
|
|
nodeHeap.PushOrFix(withDist)
|
|
}
|
|
|
|
// TODO(roasbeef): also add path caching
|
|
// * similar to route caching, but doesn't factor in the amount
|
|
|
|
// Cache features because we visit nodes multiple times.
|
|
featureCache := make(map[route.Vertex]*lnwire.FeatureVector)
|
|
|
|
// getGraphFeatures returns (cached) node features from the graph.
|
|
getGraphFeatures := func(node route.Vertex) (*lnwire.FeatureVector,
|
|
error) {
|
|
|
|
// Check cache for features of the fromNode.
|
|
fromFeatures, ok := featureCache[node]
|
|
if ok {
|
|
return fromFeatures, nil
|
|
}
|
|
|
|
// Fetch node features fresh from the graph.
|
|
fromFeatures, err := g.graph.fetchNodeFeatures(node)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Don't route through nodes that contain unknown required
|
|
// features and mark as nil in the cache.
|
|
err = feature.ValidateRequired(fromFeatures)
|
|
if err != nil {
|
|
featureCache[node] = nil
|
|
return nil, nil
|
|
}
|
|
|
|
// Don't route through nodes that don't properly set all
|
|
// transitive feature dependencies and mark as nil in the cache.
|
|
err = feature.ValidateDeps(fromFeatures)
|
|
if err != nil {
|
|
featureCache[node] = nil
|
|
return nil, nil
|
|
}
|
|
|
|
// Update cache.
|
|
featureCache[node] = fromFeatures
|
|
|
|
return fromFeatures, nil
|
|
}
|
|
|
|
routeToSelf := source == target
|
|
for {
|
|
nodesVisited++
|
|
|
|
pivot := partialPath.node
|
|
|
|
// Create unified policies for all incoming connections.
|
|
u := newUnifiedPolicies(self, pivot, outgoingChanMap)
|
|
|
|
err := u.addGraphPolicies(g.graph)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
for _, reverseEdge := range additionalEdgesWithSrc[pivot] {
|
|
u.addPolicy(reverseEdge.sourceNode, reverseEdge.edge, 0)
|
|
}
|
|
|
|
amtToSend := partialPath.amountToReceive
|
|
|
|
// Expand all connections using the optimal policy for each
|
|
// connection.
|
|
for fromNode, unifiedPolicy := range u.policies {
|
|
// The target node is not recorded in the distance map.
|
|
// Therefore we need to have this check to prevent
|
|
// creating a cycle. Only when we intend to route to
|
|
// self, we allow this cycle to form. In that case we'll
|
|
// also break out of the search loop below.
|
|
if !routeToSelf && fromNode == target {
|
|
continue
|
|
}
|
|
|
|
// Apply last hop restriction if set.
|
|
if r.LastHop != nil &&
|
|
pivot == target && fromNode != *r.LastHop {
|
|
|
|
continue
|
|
}
|
|
|
|
policy := unifiedPolicy.getPolicy(
|
|
amtToSend, g.bandwidthHints,
|
|
)
|
|
|
|
if policy == nil {
|
|
continue
|
|
}
|
|
|
|
// Get feature vector for fromNode.
|
|
fromFeatures, err := getGraphFeatures(fromNode)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// If there are no valid features, skip this node.
|
|
if fromFeatures == nil {
|
|
continue
|
|
}
|
|
|
|
// Check if this candidate node is better than what we
|
|
// already have.
|
|
processEdge(fromNode, fromFeatures, policy, partialPath)
|
|
}
|
|
|
|
if nodeHeap.Len() == 0 {
|
|
break
|
|
}
|
|
|
|
// Fetch the node within the smallest distance from our source
|
|
// from the heap.
|
|
partialPath = heap.Pop(&nodeHeap).(*nodeWithDist)
|
|
|
|
// If we've reached our source (or we don't have any incoming
|
|
// edges), then we're done here and can exit the graph
|
|
// traversal early.
|
|
if partialPath.node == source {
|
|
break
|
|
}
|
|
}
|
|
|
|
// Use the distance map to unravel the forward path from source to
|
|
// target.
|
|
var pathEdges []*channeldb.ChannelEdgePolicy
|
|
currentNode := source
|
|
for {
|
|
// Determine the next hop forward using the next map.
|
|
currentNodeWithDist, ok := distance[currentNode]
|
|
if !ok {
|
|
// If the node doesnt have a next hop it means we didn't find a path.
|
|
return nil, errNoPathFound
|
|
}
|
|
|
|
// Add the next hop to the list of path edges.
|
|
pathEdges = append(pathEdges, currentNodeWithDist.nextHop)
|
|
|
|
// Advance current node.
|
|
currentNode = currentNodeWithDist.nextHop.Node.PubKeyBytes
|
|
|
|
// Check stop condition at the end of this loop. This prevents
|
|
// breaking out too soon for self-payments that have target set
|
|
// to source.
|
|
if currentNode == target {
|
|
break
|
|
}
|
|
}
|
|
|
|
// For the final hop, we'll set the node features to those determined
|
|
// above. These are either taken from the destination features, e.g.
|
|
// virtual or invoice features, or loaded as a fallback from the graph.
|
|
// The transitive dependencies were already validated above, so no need
|
|
// to do so now.
|
|
//
|
|
// NOTE: This may overwrite features loaded from the graph if
|
|
// destination features were provided. This is fine though, since our
|
|
// route construction does not care where the features are actually
|
|
// taken from. In the future we may wish to do route construction within
|
|
// findPath, and avoid using ChannelEdgePolicy altogether.
|
|
pathEdges[len(pathEdges)-1].Node.Features = features
|
|
|
|
log.Debugf("Found route: probability=%v, hops=%v, fee=%v",
|
|
distance[source].probability, len(pathEdges),
|
|
distance[source].amountToReceive-amt)
|
|
|
|
return pathEdges, nil
|
|
}
|
|
|
|
// getProbabilityBasedDist converts a weight into a distance that takes into
|
|
// account the success probability and the (virtual) cost of a failed payment
|
|
// attempt.
|
|
//
|
|
// Derivation:
|
|
//
|
|
// Suppose there are two routes A and B with fees Fa and Fb and success
|
|
// probabilities Pa and Pb.
|
|
//
|
|
// Is the expected cost of trying route A first and then B lower than trying the
|
|
// other way around?
|
|
//
|
|
// The expected cost of A-then-B is: Pa*Fa + (1-Pa)*Pb*(c+Fb)
|
|
//
|
|
// The expected cost of B-then-A is: Pb*Fb + (1-Pb)*Pa*(c+Fa)
|
|
//
|
|
// In these equations, the term representing the case where both A and B fail is
|
|
// left out because its value would be the same in both cases.
|
|
//
|
|
// Pa*Fa + (1-Pa)*Pb*(c+Fb) < Pb*Fb + (1-Pb)*Pa*(c+Fa)
|
|
//
|
|
// Pa*Fa + Pb*c + Pb*Fb - Pa*Pb*c - Pa*Pb*Fb < Pb*Fb + Pa*c + Pa*Fa - Pa*Pb*c - Pa*Pb*Fa
|
|
//
|
|
// Removing terms that cancel out:
|
|
// Pb*c - Pa*Pb*Fb < Pa*c - Pa*Pb*Fa
|
|
//
|
|
// Divide by Pa*Pb:
|
|
// c/Pa - Fb < c/Pb - Fa
|
|
//
|
|
// Move terms around:
|
|
// Fa + c/Pa < Fb + c/Pb
|
|
//
|
|
// So the value of F + c/P can be used to compare routes.
|
|
func getProbabilityBasedDist(weight int64, probability float64, penalty int64) int64 {
|
|
// Clamp probability to prevent overflow.
|
|
const minProbability = 0.00001
|
|
|
|
if probability < minProbability {
|
|
return infinity
|
|
}
|
|
|
|
return weight + int64(float64(penalty)/probability)
|
|
}
|