386 lines
12 KiB
Go
386 lines
12 KiB
Go
// +build signrpc
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package signrpc
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import (
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"bytes"
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"context"
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"github.com/btcsuite/btcd/btcec"
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"github.com/btcsuite/btcd/txscript"
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"github.com/btcsuite/btcd/wire"
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"github.com/lightningnetwork/lnd/input"
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"github.com/lightningnetwork/lnd/keychain"
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"github.com/lightningnetwork/lnd/lnrpc"
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"google.golang.org/grpc"
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"gopkg.in/macaroon-bakery.v2/bakery"
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)
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const (
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// subServerName is the name of the sub rpc server. We'll use this name
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// to register ourselves, and we also require that the main
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// SubServerConfigDispatcher instance recognize this as the name of the
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// config file that we need.
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subServerName = "SignRPC"
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)
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var (
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// macaroonOps are the set of capabilities that our minted macaroon (if
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// it doesn't already exist) will have.
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macaroonOps = []bakery.Op{
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{
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Entity: "signer",
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Action: "generate",
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},
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}
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// macPermissions maps RPC calls to the permissions they require.
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macPermissions = map[string][]bakery.Op{
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"/signrpc.Signer/SignOutputRaw": {{
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Entity: "signer",
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Action: "generate",
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}},
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"/signrpc.Signer/ComputeInputScript": {{
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Entity: "signer",
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Action: "generate",
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}},
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}
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// DefaultSignerMacFilename is the default name of the signer macaroon
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// that we expect to find via a file handle within the main
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// configuration file in this package.
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DefaultSignerMacFilename = "signer.macaroon"
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)
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// Server is a sub-server of the main RPC server: the signer RPC. This sub RPC
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// server allows external callers to access the full signing capabilities of
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// lnd. This allows callers to create custom protocols, external to lnd, even
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// backed by multiple distinct lnd across independent failure domains.
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type Server struct {
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cfg *Config
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}
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// A compile time check to ensure that Server fully implements the SignerServer
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// gRPC service.
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var _ SignerServer = (*Server)(nil)
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// New returns a new instance of the signrpc Signer sub-server. We also return
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// the set of permissions for the macaroons that we may create within this
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// method. If the macaroons we need aren't found in the filepath, then we'll
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// create them on start up. If we're unable to locate, or create the macaroons
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// we need, then we'll return with an error.
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func New(cfg *Config) (*Server, lnrpc.MacaroonPerms, error) {
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// If the path of the signer macaroon wasn't generated, then we'll
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// assume that it's found at the default network directory.
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if cfg.SignerMacPath == "" {
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cfg.SignerMacPath = filepath.Join(
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cfg.NetworkDir, DefaultSignerMacFilename,
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)
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}
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// Now that we know the full path of the signer macaroon, we can check
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// to see if we need to create it or not.
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macFilePath := cfg.SignerMacPath
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if cfg.MacService != nil && !lnrpc.FileExists(macFilePath) {
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log.Infof("Making macaroons for Signer RPC Server at: %v",
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macFilePath)
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// At this point, we know that the signer macaroon doesn't yet,
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// exist, so we need to create it with the help of the main
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// macaroon service.
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signerMac, err := cfg.MacService.Oven.NewMacaroon(
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context.Background(), bakery.LatestVersion, nil,
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macaroonOps...,
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)
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if err != nil {
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return nil, nil, err
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}
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signerMacBytes, err := signerMac.M().MarshalBinary()
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if err != nil {
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return nil, nil, err
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}
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err = ioutil.WriteFile(macFilePath, signerMacBytes, 0644)
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if err != nil {
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os.Remove(macFilePath)
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return nil, nil, err
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}
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}
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signerServer := &Server{
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cfg: cfg,
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}
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return signerServer, macPermissions, nil
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}
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// Start launches any helper goroutines required for the rpcServer to function.
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//
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// NOTE: This is part of the lnrpc.SubServer interface.
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func (s *Server) Start() error {
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return nil
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}
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// Stop signals any active goroutines for a graceful closure.
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//
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// NOTE: This is part of the lnrpc.SubServer interface.
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func (s *Server) Stop() error {
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return nil
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}
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// Name returns a unique string representation of the sub-server. This can be
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// used to identify the sub-server and also de-duplicate them.
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//
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// NOTE: This is part of the lnrpc.SubServer interface.
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func (s *Server) Name() string {
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return subServerName
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}
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// RegisterWithRootServer will be called by the root gRPC server to direct a
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// sub RPC server to register itself with the main gRPC root server. Until this
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// is called, each sub-server won't be able to have
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// requests routed towards it.
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//
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// NOTE: This is part of the lnrpc.SubServer interface.
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func (s *Server) RegisterWithRootServer(grpcServer *grpc.Server) error {
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// We make sure that we register it with the main gRPC server to ensure
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// all our methods are routed properly.
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RegisterSignerServer(grpcServer, s)
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log.Debugf("Signer RPC server successfully register with root gRPC " +
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"server")
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return nil
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}
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// SignOutputRaw generates a signature for the passed transaction according to
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// the data within the passed SignReq. If we're unable to find the keys that
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// correspond to the KeyLocators in the SignReq then we'll return an error.
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// Additionally, if the user doesn't provide the set of required parameters, or
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// provides an invalid transaction, then we'll return with an error.
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//
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// NOTE: The resulting signature should be void of a sighash byte.
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func (s *Server) SignOutputRaw(ctx context.Context, in *SignReq) (*SignResp, error) {
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switch {
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// If the client doesn't specify a transaction, then there's nothing to
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// sign, so we'll exit early.
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case len(in.RawTxBytes) == 0:
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return nil, fmt.Errorf("a transaction to sign MUST be " +
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"passed in")
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// If the client doesn't tell us *how* to sign the transaction, then we
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// can't sign anything, so we'll exit early.
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case len(in.SignDescs) == 0:
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return nil, fmt.Errorf("at least one SignDescs MUST be " +
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"passed in")
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}
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// Now that we know we have an actual transaction to decode, we'll
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// deserialize it into something that we can properly utilize.
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var (
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txToSign wire.MsgTx
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err error
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)
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txReader := bytes.NewReader(in.RawTxBytes)
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if err := txToSign.Deserialize(txReader); err != nil {
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return nil, fmt.Errorf("unable to decode tx: %v", err)
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}
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sigHashCache := txscript.NewTxSigHashes(&txToSign)
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log.Debugf("Generating sigs for %v inputs: ", len(in.SignDescs))
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// With the transaction deserialized, we'll now convert sign descs so
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// we can feed it into the actual signer.
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signDescs := make([]*input.SignDescriptor, 0, len(in.SignDescs))
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for _, signDesc := range in.SignDescs {
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keyDesc := signDesc.KeyDesc
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// The caller can either specify the key using the raw pubkey,
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// or the description of the key. Below we'll feel out the
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// oneof field to decide which one we will attempt to parse.
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var (
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targetPubKey *btcec.PublicKey
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keyLoc keychain.KeyLocator
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)
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switch {
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// If this method doesn't return nil, then we know that user is
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// attempting to include a raw serialized pub key.
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case keyDesc.GetRawKeyBytes() != nil:
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rawKeyBytes := keyDesc.GetRawKeyBytes()
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switch {
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// If the user provided a raw key, but it's of the
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// wrong length, then we'll return with an error.
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case len(rawKeyBytes) != 0 && len(rawKeyBytes) != 33:
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return nil, fmt.Errorf("pubkey must be " +
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"serialized in compressed format if " +
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"specified")
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// If a proper raw key was provided, then we'll attempt
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// to decode and parse it.
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case len(rawKeyBytes) != 0 && len(rawKeyBytes) == 33:
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targetPubKey, err = btcec.ParsePubKey(
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rawKeyBytes, btcec.S256(),
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)
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if err != nil {
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return nil, fmt.Errorf("unable to "+
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"parse pubkey: %v", err)
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}
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}
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// Similarly, if they specified a key locator, then we'll use
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// that instead.
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case keyDesc.GetKeyLoc() != nil:
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protoLoc := keyDesc.GetKeyLoc()
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keyLoc = keychain.KeyLocator{
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Family: keychain.KeyFamily(
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protoLoc.KeyFamily,
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),
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Index: uint32(protoLoc.KeyIndex),
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}
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}
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// If a witness script isn't passed, then we can't proceed, as
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// in the p2wsh case, we can't properly generate the sighash.
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if len(signDesc.WitnessScript) == 0 {
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// TODO(roasbeef): if regualr p2wkh, then at times
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// internally we allow script to go by
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return nil, fmt.Errorf("witness script MUST be " +
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"specified")
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}
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// If the users provided a double tweak, then we'll need to
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// parse that out now to ensure their input is properly signed.
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var tweakPrivKey *btcec.PrivateKey
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if len(signDesc.DoubleTweak) != 0 {
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tweakPrivKey, _ = btcec.PrivKeyFromBytes(
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btcec.S256(), signDesc.DoubleTweak,
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)
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}
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// Finally, with verification and parsing complete, we can
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// construct the final sign descriptor to generate the proper
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// signature for this input.
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signDescs = append(signDescs, &input.SignDescriptor{
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KeyDesc: keychain.KeyDescriptor{
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KeyLocator: keyLoc,
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PubKey: targetPubKey,
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},
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SingleTweak: signDesc.SingleTweak,
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DoubleTweak: tweakPrivKey,
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WitnessScript: signDesc.WitnessScript,
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Output: &wire.TxOut{
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Value: signDesc.Output.Value,
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PkScript: signDesc.Output.PkScript,
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},
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HashType: txscript.SigHashType(signDesc.Sighash),
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SigHashes: sigHashCache,
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InputIndex: int(signDesc.InputIndex),
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})
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}
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// Now that we've mapped all the proper sign descriptors, we can
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// request signatures for each of them, passing in the transaction to
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// be signed.
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numSigs := len(in.SignDescs)
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resp := &SignResp{
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RawSigs: make([][]byte, numSigs),
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}
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for i, signDesc := range signDescs {
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sig, err := s.cfg.Signer.SignOutputRaw(&txToSign, signDesc)
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if err != nil {
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log.Errorf("unable to generate sig for input "+
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"#%v: %v", i, err)
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return nil, err
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}
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resp.RawSigs[i] = sig
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}
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return resp, nil
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}
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// ComputeInputScript generates a complete InputIndex for the passed
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// transaction with the signature as defined within the passed SignDescriptor.
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// This method should be capable of generating the proper input script for both
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// regular p2wkh output and p2wkh outputs nested within a regular p2sh output.
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//
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// Note that when using this method to sign inputs belonging to the wallet, the
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// only items of the SignDescriptor that need to be populated are pkScript in
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// the TxOut field, the value in that same field, and finally the input index.
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func (s *Server) ComputeInputScript(ctx context.Context,
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in *SignReq) (*InputScriptResp, error) {
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switch {
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// If the client doesn't specify a transaction, then there's nothing to
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// sign, so we'll exit early.
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case len(in.RawTxBytes) == 0:
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return nil, fmt.Errorf("a transaction to sign MUST be " +
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"passed in")
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// If the client doesn't tell us *how* to sign the transaction, then we
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// can't sign anything, so we'll exit early.
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case len(in.SignDescs) == 0:
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return nil, fmt.Errorf("at least one SignDescs MUST be " +
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"passed in")
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}
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// Now that we know we have an actual transaction to decode, we'll
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// deserialize it into something that we can properly utilize.
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var txToSign wire.MsgTx
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txReader := bytes.NewReader(in.RawTxBytes)
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if err := txToSign.Deserialize(txReader); err != nil {
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return nil, fmt.Errorf("unable to decode tx: %v", err)
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}
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sigHashCache := txscript.NewTxSigHashes(&txToSign)
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signDescs := make([]*input.SignDescriptor, 0, len(in.SignDescs))
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for _, signDesc := range in.SignDescs {
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// For this method, the only fields that we care about are the
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// hash type, and the information concerning the output as we
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// only know how to provide full witnesses for outputs that we
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// solely control.
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signDescs = append(signDescs, &input.SignDescriptor{
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Output: &wire.TxOut{
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Value: signDesc.Output.Value,
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PkScript: signDesc.Output.PkScript,
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},
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HashType: txscript.SigHashType(signDesc.Sighash),
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SigHashes: sigHashCache,
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})
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}
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// With all of our signDescs assembled, we can now generate a valid
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// input script for each of them, and collate the responses to return
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// back to the caller.
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numWitnesses := len(in.SignDescs)
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resp := &InputScriptResp{
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InputScripts: make([]*InputScript, numWitnesses),
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}
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for i, signDesc := range signDescs {
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inputScript, err := s.cfg.Signer.ComputeInputScript(
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&txToSign, signDesc,
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)
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if err != nil {
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return nil, err
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}
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resp.InputScripts[i] = &InputScript{
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Witness: inputScript.Witness,
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SigScript: inputScript.SigScript,
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}
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}
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return resp, nil
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}
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