261 lines
7.1 KiB
Go
261 lines
7.1 KiB
Go
package htlcswitch
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"io"
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"sync"
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"github.com/coreos/bbolt"
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"github.com/lightningnetwork/lnd/channeldb"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/multimutex"
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)
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var (
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// networkResultStoreBucketKey is used for the root level bucket that
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// stores the network result for each payment ID.
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networkResultStoreBucketKey = []byte("network-result-store-bucket")
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// ErrPaymentIDNotFound is an error returned if the given paymentID is
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// not found.
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ErrPaymentIDNotFound = errors.New("paymentID not found")
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// ErrPaymentIDAlreadyExists is returned if we try to write a pending
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// payment whose paymentID already exists.
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ErrPaymentIDAlreadyExists = errors.New("paymentID already exists")
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)
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// PaymentResult wraps a decoded result received from the network after a
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// payment attempt was made. This is what is eventually handed to the router
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// for processing.
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type PaymentResult struct {
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// Preimage is set by the switch in case a sent HTLC was settled.
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Preimage [32]byte
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// Error is non-nil in case a HTLC send failed, and the HTLC is now
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// irrevocably canceled. If the payment failed during forwarding, this
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// error will be a *ForwardingError.
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Error error
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}
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// networkResult is the raw result received from the network after a payment
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// attempt has been made. Since the switch doesn't always have the necessary
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// data to decode the raw message, we store it together with some meta data,
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// and decode it when the router query for the final result.
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type networkResult struct {
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// msg is the received result. This should be of type UpdateFulfillHTLC
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// or UpdateFailHTLC.
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msg lnwire.Message
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// unencrypted indicates whether the failure encoded in the message is
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// unencrypted, and hence doesn't need to be decrypted.
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unencrypted bool
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// isResolution indicates whether this is a resolution message, in
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// which the failure reason might not be included.
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isResolution bool
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}
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// serializeNetworkResult serializes the networkResult.
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func serializeNetworkResult(w io.Writer, n *networkResult) error {
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if _, err := lnwire.WriteMessage(w, n.msg, 0); err != nil {
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return err
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}
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return channeldb.WriteElements(w, n.unencrypted, n.isResolution)
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}
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// deserializeNetworkResult deserializes the networkResult.
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func deserializeNetworkResult(r io.Reader) (*networkResult, error) {
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var (
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err error
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)
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n := &networkResult{}
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n.msg, err = lnwire.ReadMessage(r, 0)
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if err != nil {
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return nil, err
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}
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if err := channeldb.ReadElements(r,
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&n.unencrypted, &n.isResolution,
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); err != nil {
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return nil, err
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}
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return n, nil
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}
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// networkResultStore is a persistent store that stores any results of HTLCs in
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// flight on the network. Since payment results are inherently asynchronous, it
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// is used as a common access point for senders of HTLCs, to know when a result
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// is back. The Switch will checkpoint any received result to the store, and
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// the store will keep results and notify the callers about them.
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type networkResultStore struct {
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db *channeldb.DB
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// results is a map from paymentIDs to channels where subscribers to
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// payment results will be notified.
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results map[uint64][]chan *networkResult
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resultsMtx sync.Mutex
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// paymentIDMtx is a multimutex used to make sure the database and
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// result subscribers map is consistent for each payment ID in case of
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// concurrent callers.
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paymentIDMtx *multimutex.Mutex
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}
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func newNetworkResultStore(db *channeldb.DB) *networkResultStore {
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return &networkResultStore{
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db: db,
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results: make(map[uint64][]chan *networkResult),
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paymentIDMtx: multimutex.NewMutex(),
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}
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}
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// storeResult stores the networkResult for the given paymentID, and
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// notifies any subscribers.
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func (store *networkResultStore) storeResult(paymentID uint64,
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result *networkResult) error {
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// We get a mutex for this payment ID. This is needed to ensure
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// consistency between the database state and the subscribers in case
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// of concurrent calls.
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store.paymentIDMtx.Lock(paymentID)
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defer store.paymentIDMtx.Unlock(paymentID)
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// Serialize the payment result.
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var b bytes.Buffer
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if err := serializeNetworkResult(&b, result); err != nil {
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return err
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}
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var paymentIDBytes [8]byte
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binary.BigEndian.PutUint64(paymentIDBytes[:], paymentID)
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err := store.db.Batch(func(tx *bbolt.Tx) error {
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networkResults, err := tx.CreateBucketIfNotExists(
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networkResultStoreBucketKey,
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)
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if err != nil {
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return err
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}
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return networkResults.Put(paymentIDBytes[:], b.Bytes())
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})
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if err != nil {
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return err
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}
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// Now that the result is stored in the database, we can notify any
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// active subscribers.
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store.resultsMtx.Lock()
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for _, res := range store.results[paymentID] {
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res <- result
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}
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delete(store.results, paymentID)
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store.resultsMtx.Unlock()
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return nil
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}
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// subscribeResult is used to get the payment result for the given
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// payment ID. It returns a channel on which the result will be delivered when
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// ready.
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func (store *networkResultStore) subscribeResult(paymentID uint64) (
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<-chan *networkResult, error) {
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// We get a mutex for this payment ID. This is needed to ensure
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// consistency between the database state and the subscribers in case
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// of concurrent calls.
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store.paymentIDMtx.Lock(paymentID)
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defer store.paymentIDMtx.Unlock(paymentID)
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var (
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result *networkResult
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resultChan = make(chan *networkResult, 1)
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)
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err := store.db.View(func(tx *bbolt.Tx) error {
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var err error
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result, err = fetchResult(tx, paymentID)
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switch {
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// Result not yet available, we will notify once a result is
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// available.
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case err == ErrPaymentIDNotFound:
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return nil
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case err != nil:
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return err
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// The result was found, and will be returned immediately.
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default:
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return nil
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}
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})
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if err != nil {
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return nil, err
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}
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// If the result was found, we can send it on the result channel
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// imemdiately.
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if result != nil {
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resultChan <- result
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return resultChan, nil
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}
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// Otherwise we store the result channel for when the result is
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// available.
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store.resultsMtx.Lock()
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store.results[paymentID] = append(
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store.results[paymentID], resultChan,
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)
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store.resultsMtx.Unlock()
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return resultChan, nil
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}
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// getResult attempts to immediately fetch the result for the given pid from
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// the store. If no result is available, ErrPaymentIDNotFound is returned.
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func (store *networkResultStore) getResult(pid uint64) (
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*networkResult, error) {
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var result *networkResult
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err := store.db.View(func(tx *bbolt.Tx) error {
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var err error
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result, err = fetchResult(tx, pid)
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return err
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})
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if err != nil {
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return nil, err
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}
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return result, nil
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}
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func fetchResult(tx *bbolt.Tx, pid uint64) (*networkResult, error) {
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var paymentIDBytes [8]byte
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binary.BigEndian.PutUint64(paymentIDBytes[:], pid)
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networkResults := tx.Bucket(networkResultStoreBucketKey)
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if networkResults == nil {
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return nil, ErrPaymentIDNotFound
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}
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// Check whether a result is already available.
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resultBytes := networkResults.Get(paymentIDBytes[:])
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if resultBytes == nil {
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return nil, ErrPaymentIDNotFound
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}
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// Decode the result we found.
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r := bytes.NewReader(resultBytes)
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return deserializeNetworkResult(r)
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}
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