225 lines
6.2 KiB
Go
225 lines
6.2 KiB
Go
package wtdb
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import (
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"fmt"
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"io"
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"github.com/lightningnetwork/lnd/keychain"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/watchtower/blob"
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"github.com/lightningnetwork/lnd/watchtower/wtpolicy"
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)
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// CSessionStatus is a bit-field representing the possible statuses of
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// ClientSessions.
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type CSessionStatus uint8
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const (
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// CSessionActive indicates that the ClientSession is active and can be
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// used for backups.
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CSessionActive CSessionStatus = 0
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// CSessionInactive indicates that the ClientSession is inactive and
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// cannot be used for backups.
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CSessionInactive CSessionStatus = 1
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)
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// ClientSession encapsulates a SessionInfo returned from a successful
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// session negotiation, and also records the tower and ephemeral secret used for
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// communicating with the tower.
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type ClientSession struct {
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// ID is the client's public key used when authenticating with the
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// tower.
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//
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// NOTE: This value is not serialized with the body of the struct, it
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// should be set and recovered as the ClientSession's key.
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ID SessionID
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ClientSessionBody
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// CommittedUpdates is a sorted list of unacked updates. These updates
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// can be resent after a restart if the updates failed to send or
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// receive an acknowledgment.
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//
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// NOTE: This list is serialized in it's own bucket, separate from the
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// body of the ClientSession. The representation on disk is a key value
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// map from sequence number to CommittedUpdateBody to allow efficient
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// insertion and retrieval.
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CommittedUpdates []CommittedUpdate
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// AckedUpdates is a map from sequence number to backup id to record
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// which revoked states were uploaded via this session.
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//
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// NOTE: This map is serialized in it's own bucket, separate from the
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// body of the ClientSession.
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AckedUpdates map[uint16]BackupID
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// Tower holds the pubkey and address of the watchtower.
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//
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// NOTE: This value is not serialized. It is recovered by looking up the
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// tower with TowerID.
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Tower *Tower
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// SessionKeyECDH is the ECDH capable wrapper of the ephemeral secret
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// key used to connect to the watchtower.
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//
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// NOTE: This value is not serialized. It is derived using the KeyIndex
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// on startup to avoid storing private keys on disk.
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SessionKeyECDH keychain.SingleKeyECDH
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}
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// ClientSessionBody represents the primary components of a ClientSession that
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// are serialized together within the database. The CommittedUpdates and
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// AckedUpdates are serialized in buckets separate from the body.
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type ClientSessionBody struct {
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// SeqNum is the next unallocated sequence number that can be sent to
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// the tower.
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SeqNum uint16
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// TowerLastApplied the last last-applied the tower has echoed back.
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TowerLastApplied uint16
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// TowerID is the unique, db-assigned identifier that references the
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// Tower with which the session is negotiated.
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TowerID TowerID
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// KeyIndex is the index of key locator used to derive the client's
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// session key so that it can authenticate with the tower to update its
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// session. In order to rederive the private key, the key locator should
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// use the keychain.KeyFamilyTowerSession key family.
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KeyIndex uint32
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// Policy holds the negotiated session parameters.
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Policy wtpolicy.Policy
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// Status indicates the current state of the ClientSession.
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Status CSessionStatus
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// RewardPkScript is the pkscript that the tower's reward will be
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// deposited to if a sweep transaction confirms and the sessions
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// specifies a reward output.
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RewardPkScript []byte
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}
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// Encode writes a ClientSessionBody to the passed io.Writer.
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func (s *ClientSessionBody) Encode(w io.Writer) error {
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return WriteElements(w,
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s.SeqNum,
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s.TowerLastApplied,
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uint64(s.TowerID),
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s.KeyIndex,
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uint8(s.Status),
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s.Policy,
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s.RewardPkScript,
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)
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}
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// Decode reads a ClientSessionBody from the passed io.Reader.
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func (s *ClientSessionBody) Decode(r io.Reader) error {
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var (
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towerID uint64
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status uint8
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)
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err := ReadElements(r,
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&s.SeqNum,
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&s.TowerLastApplied,
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&towerID,
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&s.KeyIndex,
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&status,
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&s.Policy,
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&s.RewardPkScript,
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)
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if err != nil {
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return err
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}
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s.TowerID = TowerID(towerID)
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s.Status = CSessionStatus(status)
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return nil
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}
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// BackupID identifies a particular revoked, remote commitment by channel id and
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// commitment height.
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type BackupID struct {
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// ChanID is the channel id of the revoked commitment.
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ChanID lnwire.ChannelID
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// CommitHeight is the commitment height of the revoked commitment.
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CommitHeight uint64
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}
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// Encode writes the BackupID from the passed io.Writer.
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func (b *BackupID) Encode(w io.Writer) error {
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return WriteElements(w,
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b.ChanID,
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b.CommitHeight,
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)
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}
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// Decode reads a BackupID from the passed io.Reader.
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func (b *BackupID) Decode(r io.Reader) error {
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return ReadElements(r,
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&b.ChanID,
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&b.CommitHeight,
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)
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}
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// String returns a human-readable encoding of a BackupID.
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func (b BackupID) String() string {
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return fmt.Sprintf("backup(%v, %d)", b.ChanID, b.CommitHeight)
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}
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// CommittedUpdate holds a state update sent by a client along with its
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// allocated sequence number and the exact remote commitment the encrypted
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// justice transaction can rectify.
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type CommittedUpdate struct {
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// SeqNum is the unique sequence number allocated by the session to this
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// update.
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SeqNum uint16
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CommittedUpdateBody
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}
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// CommittedUpdateBody represents the primary components of a CommittedUpdate.
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// On disk, this is stored under the sequence number, which acts as its key.
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type CommittedUpdateBody struct {
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// BackupID identifies the breached commitment that the encrypted blob
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// can spend from.
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BackupID BackupID
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// Hint is the 16-byte prefix of the revoked commitment transaction ID.
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Hint blob.BreachHint
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// EncryptedBlob is a ciphertext containing the sweep information for
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// exacting justice if the commitment transaction matching the breach
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// hint is broadcast.
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EncryptedBlob []byte
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}
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// Encode writes the CommittedUpdateBody to the passed io.Writer.
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func (u *CommittedUpdateBody) Encode(w io.Writer) error {
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err := u.BackupID.Encode(w)
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if err != nil {
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return err
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}
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return WriteElements(w,
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u.Hint,
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u.EncryptedBlob,
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)
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}
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// Decode reads a CommittedUpdateBody from the passed io.Reader.
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func (u *CommittedUpdateBody) Decode(r io.Reader) error {
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err := u.BackupID.Decode(r)
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if err != nil {
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return err
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}
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return ReadElements(r,
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&u.Hint,
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&u.EncryptedBlob,
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)
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}
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