package peer import ( "net" "time" "github.com/btcsuite/btcd/btcec" "github.com/btcsuite/btcd/connmgr" "github.com/lightningnetwork/lnd/chainntnfs" "github.com/lightningnetwork/lnd/channeldb" "github.com/lightningnetwork/lnd/channelnotifier" "github.com/lightningnetwork/lnd/contractcourt" "github.com/lightningnetwork/lnd/discovery" "github.com/lightningnetwork/lnd/htlcswitch" "github.com/lightningnetwork/lnd/htlcswitch/hodl" "github.com/lightningnetwork/lnd/htlcswitch/hop" "github.com/lightningnetwork/lnd/input" "github.com/lightningnetwork/lnd/invoices" "github.com/lightningnetwork/lnd/lnpeer" "github.com/lightningnetwork/lnd/lnwallet" "github.com/lightningnetwork/lnd/lnwallet/chainfee" "github.com/lightningnetwork/lnd/lnwire" "github.com/lightningnetwork/lnd/netann" "github.com/lightningnetwork/lnd/pool" "github.com/lightningnetwork/lnd/queue" "github.com/lightningnetwork/lnd/watchtower/wtclient" ) // Config defines configuration fields that are necessary for a peer object // to function. type Config struct { // Conn is the underlying network connection for this peer. Conn net.Conn // ConnReq stores information related to the persistent connection request // for this peer. ConnReq *connmgr.ConnReq // PubKeyBytes is the serialized, compressed public key of this peer. PubKeyBytes [33]byte // Addr is the network address of the peer. Addr *lnwire.NetAddress // Inbound indicates whether or not the peer is an inbound peer. Inbound bool // Features is the set of features that we advertise to the remote party. Features *lnwire.FeatureVector // LegacyFeatures is the set of features that we advertise to the remote // peer for backwards compatibility. Nodes that have not implemented // flat features will still be able to read our feature bits from the // legacy global field, but we will also advertise everything in the // default features field. LegacyFeatures *lnwire.FeatureVector // OutgoingCltvRejectDelta defines the number of blocks before expiry of // an htlc where we don't offer it anymore. OutgoingCltvRejectDelta uint32 // ChanActiveTimeout specifies the duration the peer will wait to request // a channel reenable, beginning from the time the peer was started. ChanActiveTimeout time.Duration // ErrorBuffer stores a set of errors related to a peer. It contains error // messages that our peer has recently sent us over the wire and records of // unknown messages that were sent to us so that we can have a full track // record of the communication errors we have had with our peer. If we // choose to disconnect from a peer, it also stores the reason we had for // disconnecting. ErrorBuffer *queue.CircularBuffer // WritePool is the task pool that manages reuse of write buffers. Write // tasks are submitted to the pool in order to conserve the total number of // write buffers allocated at any one time, and decouple write buffer // allocation from the peer life cycle. WritePool *pool.Write // ReadPool is the task pool that manages reuse of read buffers. ReadPool *pool.Read // Switch is a pointer to the htlcswitch. It is used to setup, get, and // tear-down ChannelLinks. Switch *htlcswitch.Switch // InterceptSwitch is a pointer to the InterceptableSwitch, a wrapper around // the regular Switch. We only export it here to pass ForwardPackets to the // ChannelLinkConfig. InterceptSwitch *htlcswitch.InterceptableSwitch // ChannelDB is used to fetch opened channels, and closed channels. ChannelDB *channeldb.DB // ChannelGraph is a pointer to the channel graph which is used to // query information about the set of known active channels. ChannelGraph *channeldb.ChannelGraph // ChainArb is used to subscribe to channel events, update contract signals, // and force close channels. ChainArb *contractcourt.ChainArbitrator // AuthGossiper is needed so that the Brontide impl can register with the // gossiper and process remote channel announcements. AuthGossiper *discovery.AuthenticatedGossiper // ChanStatusMgr is used to set or un-set the disabled bit in channel // updates. ChanStatusMgr *netann.ChanStatusManager // ChainIO is used to retrieve the best block. ChainIO lnwallet.BlockChainIO // FeeEstimator is used to compute our target ideal fee-per-kw when // initializing the coop close process. FeeEstimator chainfee.Estimator // Signer is used when creating *lnwallet.LightningChannel instances. Signer input.Signer // SigPool is used when creating *lnwallet.LightningChannel instances. SigPool *lnwallet.SigPool // Wallet is used to publish transactions and generate delivery scripts // during the coop close process. Wallet *lnwallet.LightningWallet // ChainNotifier is used to receive confirmations of a coop close // transaction. ChainNotifier chainntnfs.ChainNotifier // RoutingPolicy is used to set the forwarding policy for links created by // the Brontide. RoutingPolicy htlcswitch.ForwardingPolicy // Sphinx is used when setting up ChannelLinks so they can decode sphinx // onion blobs. Sphinx *hop.OnionProcessor // WitnessBeacon is used when setting up ChannelLinks so they can add any // preimages that they learn. WitnessBeacon contractcourt.WitnessBeacon // Invoices is passed to the ChannelLink on creation and handles all // invoice-related logic. Invoices *invoices.InvoiceRegistry // ChannelNotifier is used by the link to notify other sub-systems about // channel-related events and by the Brontide to subscribe to // ActiveLinkEvents. ChannelNotifier *channelnotifier.ChannelNotifier // HtlcNotifier is used when creating a ChannelLink. HtlcNotifier *htlcswitch.HtlcNotifier // TowerClient is used when creating a ChannelLink. TowerClient wtclient.Client // DisconnectPeer is used to disconnect this peer if the cooperative close // process fails. DisconnectPeer func(*btcec.PublicKey) error // GenNodeAnnouncement is used to send our node announcement to the remote // on startup. GenNodeAnnouncement func(bool, ...netann.NodeAnnModifier) (lnwire.NodeAnnouncement, error) // PrunePersistentPeerConnection is used to remove all internal state // related to this peer in the server. PrunePersistentPeerConnection func([33]byte) // FetchLastChanUpdate fetches our latest channel update for a target // channel. FetchLastChanUpdate func(lnwire.ShortChannelID) (*lnwire.ChannelUpdate, error) // ProcessFundingOpen is used to hand off an OpenChannel message to the // funding manager. ProcessFundingOpen func(*lnwire.OpenChannel, lnpeer.Peer) // ProcessFundingAccept is used to hand off an AcceptChannel message to the // funding manager. ProcessFundingAccept func(*lnwire.AcceptChannel, lnpeer.Peer) // ProcessFundingCreated is used to hand off a FundingCreated message to // the funding manager. ProcessFundingCreated func(*lnwire.FundingCreated, lnpeer.Peer) // ProcessFundingSigned is used to hand off a FundingSigned message to the // funding manager. ProcessFundingSigned func(*lnwire.FundingSigned, lnpeer.Peer) // ProcessFundingLocked is used to hand off a FundingLocked message to the // funding manager. ProcessFundingLocked func(*lnwire.FundingLocked, lnpeer.Peer) // ProcessFundingError is used to hand off an Error message to the funding // manager. ProcessFundingError func(*lnwire.Error, *btcec.PublicKey) // IsPendingChannel is used to determine whether to send an Error message // to the funding manager or not. IsPendingChannel func([32]byte, *btcec.PublicKey) bool // Hodl is used when creating ChannelLinks to specify HodlFlags as // breakpoints in dev builds. Hodl *hodl.Config // UnsafeReplay is used when creating ChannelLinks to specify whether or // not to replay adds on its commitment tx. UnsafeReplay bool // MaxOutgoingCltvExpiry is used when creating ChannelLinks and is the max // number of blocks that funds could be locked up for when forwarding // payments. MaxOutgoingCltvExpiry uint32 // MaxChannelFeeAllocation is used when creating ChannelLinks and is the // maximum percentage of total funds that can be allocated to a channel's // commitment fee. This only applies for the initiator of the channel. MaxChannelFeeAllocation float64 // ServerPubKey is the serialized, compressed public key of our lnd node. // It is used to determine which policy (channel edge) to pass to the // ChannelLink. ServerPubKey [33]byte // Quit is the server's quit channel. If this is closed, we halt operation. Quit chan struct{} }