package lnwire import ( "bytes" "compress/zlib" "fmt" "io" "sort" "sync" "github.com/roasbeef/btcd/chaincfg/chainhash" ) // ShortChanIDEncoding is an enum-like type that represents exactly how a set // of short channel ID's is encoded on the wire. The set of encodings allows us // to take advantage of the structure of a list of short channel ID's to // achieving a high degree of compression. type ShortChanIDEncoding uint8 const ( // EncodingSortedPlain signals that the set of short channel ID's is // encoded using the regular encoding, in a sorted order. EncodingSortedPlain ShortChanIDEncoding = 0 // EncodingSortedZlib signals that the set of short channel ID's is // encoded by first sorting the set of channel ID's, as then // compressing them using zlib. EncodingSortedZlib ShortChanIDEncoding = 1 ) const ( // maxZlibBufSize is the max number of bytes that we'll accept from a // zlib decoding instance. We do this in order to limit the total // amount of memory allocated during a decoding instance. maxZlibBufSize = 67413630 ) // zlibDecodeMtx is a package level mutex that we'll use in order to ensure // that we'll only attempt a single zlib decoding instance at a time. This // allows us to also further bound our memory usage. var zlibDecodeMtx sync.Mutex // ErrUnknownShortChanIDEncoding is a parametrized error that indicates that we // came across an unknown short channel ID encoding, and therefore were unable // to continue parsing. func ErrUnknownShortChanIDEncoding(encoding ShortChanIDEncoding) error { return fmt.Errorf("unknown short chan id encoding: %v", encoding) } // QueryShortChanIDs is a message that allows the sender to query a set of // channel announcement and channel update messages that correspond to the set // of encoded short channel ID's. The encoding of the short channel ID's is // detailed in the query message ensuring that the receiver knows how to // properly decode each encode short channel ID which may be encoded using a // compression format. The receiver should respond with a series of channel // announcement and channel updates, finally sending a ReplyShortChanIDsEnd // message. type QueryShortChanIDs struct { // ChainHash denotes the target chain that we're querying for the // channel channel ID's of. ChainHash chainhash.Hash // EncodingType is a signal to the receiver of the message that // indicates exactly how the set of short channel ID's that follow have // been encoded. EncodingType ShortChanIDEncoding // ShortChanIDs is a slice of decoded short channel ID's. ShortChanIDs []ShortChannelID } // NewQueryShortChanIDs creates a new QueryShortChanIDs message. func NewQueryShortChanIDs(h chainhash.Hash, e ShortChanIDEncoding, s []ShortChannelID) *QueryShortChanIDs { return &QueryShortChanIDs{ ChainHash: h, EncodingType: e, ShortChanIDs: s, } } // A compile time check to ensure QueryShortChanIDs implements the // lnwire.Message interface. var _ Message = (*QueryShortChanIDs)(nil) // Decode deserializes a serialized QueryShortChanIDs message stored in the // passed io.Reader observing the specified protocol version. // // This is part of the lnwire.Message interface. func (q *QueryShortChanIDs) Decode(r io.Reader, pver uint32) error { err := readElements(r, q.ChainHash[:]) if err != nil { return err } q.EncodingType, q.ShortChanIDs, err = decodeShortChanIDs(r) return err } // decodeShortChanIDs decodes a set of short channel ID's that have been // encoded. The first byte of the body details how the short chan ID's were // encoded. We'll use this type to govern exactly how we go about encoding the // set of short channel ID's. func decodeShortChanIDs(r io.Reader) (ShortChanIDEncoding, []ShortChannelID, error) { // First, we'll attempt to read the number of bytes in the body of the // set of encoded short channel ID's. var numBytesResp uint16 err := readElements(r, &numBytesResp) if err != nil { return 0, nil, err } queryBody := make([]byte, numBytesResp) if _, err := io.ReadFull(r, queryBody); err != nil { return 0, nil, err } // The first byte is the encoding type, so we'll extract that so we can // continue our parsing. encodingType := ShortChanIDEncoding(queryBody[0]) // Before continuing, we'll snip off the first byte of the query body // as that was just the encoding type. queryBody = queryBody[1:] // Otherwise, depending on the encoding type, we'll decode the encode // short channel ID's in a different manner. switch encodingType { // In this encoding, we'll simply read a sort array of encoded short // channel ID's from the buffer. case EncodingSortedPlain: // If after extracting the encoding type, then number of // remaining bytes instead a whole multiple of the size of an // encoded short channel ID (8 bytes), then we'll return a // parsing error. if len(queryBody)%8 != 0 { return 0, nil, fmt.Errorf("whole number of short "+ "chan ID's cannot be encoded in len=%v", len(queryBody)) } // As each short channel ID is encoded as 8 bytes, we can // compute the number of bytes encoded based on the size of the // query body. numShortChanIDs := len(queryBody) / 8 if numShortChanIDs == 0 { return encodingType, nil, nil } // Finally, we'll read out the exact number of short channel // ID's to conclude our parsing. shortChanIDs := make([]ShortChannelID, numShortChanIDs) bodyReader := bytes.NewReader(queryBody) for i := 0; i < numShortChanIDs; i++ { if err := readElements(bodyReader, &shortChanIDs[i]); err != nil { return 0, nil, fmt.Errorf("unable to parse "+ "short chan ID: %v", err) } } return encodingType, shortChanIDs, nil // In this encoding, we'll use zlib to decode the compressed payload. // However, we'll pay attention to ensure that we don't open our selves // up to a memory exhaustion attack. case EncodingSortedZlib: // We'll obtain an ultimately release the zlib decode mutex. // This guards us against allocating too much memory to decode // each instance from concurrent peers. zlibDecodeMtx.Lock() defer zlibDecodeMtx.Unlock() // Before we start to decode, we'll create a limit reader over // the current reader. This will ensure that we can control how // much memory we're allocating during the decoding process. limitedDecompressor, err := zlib.NewReader(&io.LimitedReader{ R: bytes.NewReader(queryBody), N: maxZlibBufSize, }) if err != nil { return 0, nil, fmt.Errorf("unable to create zlib reader: %v", err) } var ( shortChanIDs []ShortChannelID lastChanID ShortChannelID ) for { // We'll now attempt to read the next short channel ID // encoded in the payload. var cid ShortChannelID err := readElements(limitedDecompressor, &cid) switch { // If we get an EOF error, then that either means we've // read all that's contained in the buffer, or have hit // our limit on the number of bytes we'll read. In // either case, we'll return what we have so far. case err == io.ErrUnexpectedEOF || err == io.EOF: return encodingType, shortChanIDs, nil // Otherwise, we hit some other sort of error, possibly // an invalid payload, so we'll exit early with the // error. case err != nil: return 0, nil, fmt.Errorf("unable to "+ "deflate next short chan "+ "ID: %v", err) } // We successfully read the next ID, so well collect // that in the set of final ID's to return. shortChanIDs = append(shortChanIDs, cid) // Finally, we'll ensure that this short chan ID is // greater than the last one. This is a requirement // within the encoding, and if violated can aide us in // detecting malicious payloads. if cid.ToUint64() <= lastChanID.ToUint64() { return 0, nil, fmt.Errorf("current sid of %v "+ "isn't greater than last sid of %v", cid, lastChanID) } lastChanID = cid } default: // If we've been sent an encoding type that we don't know of, // then we'll return a parsing error as we can't continue if // we're unable to encode them. return 0, nil, ErrUnknownShortChanIDEncoding(encodingType) } } // Encode serializes the target QueryShortChanIDs into the passed io.Writer // observing the protocol version specified. // // This is part of the lnwire.Message interface. func (q *QueryShortChanIDs) Encode(w io.Writer, pver uint32) error { // First, we'll write out the chain hash. err := writeElements(w, q.ChainHash[:]) if err != nil { return err } // Base on our encoding type, we'll write out the set of short channel // ID's. return encodeShortChanIDs(w, q.EncodingType, q.ShortChanIDs) } // encodeShortChanIDs encodes the passed short channel ID's into the passed // io.Writer, respecting the specified encoding type. func encodeShortChanIDs(w io.Writer, encodingType ShortChanIDEncoding, shortChanIDs []ShortChannelID) error { // For both of the current encoding types, the channel ID's are to be // sorted in place, so we'll do that now. sort.Slice(shortChanIDs, func(i, j int) bool { return shortChanIDs[i].ToUint64() < shortChanIDs[j].ToUint64() }) switch encodingType { // In this encoding, we'll simply write a sorted array of encoded short // channel ID's from the buffer. case EncodingSortedPlain: // First, we'll write out the number of bytes of the query // body. We add 1 as the response will have the encoding type // prepended to it. numBytesBody := uint16(len(shortChanIDs)*8) + 1 if err := writeElements(w, numBytesBody); err != nil { return err } // We'll then write out the encoding that that follows the // actual encoded short channel ID's. if err := writeElements(w, encodingType); err != nil { return err } // Now that we know they're sorted, we can write out each short // channel ID to the buffer. for _, chanID := range shortChanIDs { if err := writeElements(w, chanID); err != nil { return fmt.Errorf("unable to write short chan "+ "ID: %v", err) } } return nil // For this encoding we'll first write out a serialized version of all // the channel ID's into a buffer, then zlib encode that. The final // payload is what we'll write out to the passed io.Writer. // // TODO(roasbeef): assumes the caller knows the proper chunk size to // pass to avoid bin-packing here case EncodingSortedZlib: // We'll make a new buffer, then wrap that with a zlib writer // so we can write directly to the buffer and encode in a // streaming manner. var buf bytes.Buffer zlibWriter := zlib.NewWriter(&buf) // Next, we'll write out all the channel ID's directly into the // zlib writer, which will do compressing on the fly. for _, chanID := range shortChanIDs { err := writeElements(zlibWriter, chanID) if err != nil { return fmt.Errorf("unable to write short chan "+ "ID: %v", err) } } // Now that we've written all the elements, we'll ensure the // compressed stream is written to the underlying buffer. if err := zlibWriter.Close(); err != nil { return fmt.Errorf("unable to finalize "+ "compression: %v", err) } // Now that we have all the items compressed, we can compute // what the total payload size will be. We add one to account // for the byte to encode the type. compressedPayload := buf.Bytes() numBytesBody := len(compressedPayload) + 1 // Finally, we can write out the number of bytes, the // compression type, and finally the buffer itself. if err := writeElements(w, uint16(numBytesBody)); err != nil { return err } if err := writeElements(w, encodingType); err != nil { return err } _, err := w.Write(compressedPayload) return err default: // If we're trying to encode with an encoding type that we // don't know of, then we'll return a parsing error as we can't // continue if we're unable to encode them. return ErrUnknownShortChanIDEncoding(encodingType) } } // MsgType returns the integer uniquely identifying this message type on the // wire. // // This is part of the lnwire.Message interface. func (q *QueryShortChanIDs) MsgType() MessageType { return MsgQueryShortChanIDs } // MaxPayloadLength returns the maximum allowed payload size for a // QueryShortChanIDs complete message observing the specified protocol version. // // This is part of the lnwire.Message interface. func (q *QueryShortChanIDs) MaxPayloadLength(uint32) uint32 { return MaxMessagePayload }