package routing import ( "bytes" "fmt" "runtime" "sync" "sync/atomic" "time" "github.com/btcsuite/btcd/btcec" "github.com/btcsuite/btcd/wire" "github.com/btcsuite/btcutil" "github.com/coreos/bbolt" "github.com/davecgh/go-spew/spew" "github.com/go-errors/errors" sphinx "github.com/lightningnetwork/lightning-onion" "github.com/lightningnetwork/lnd/channeldb" "github.com/lightningnetwork/lnd/htlcswitch" "github.com/lightningnetwork/lnd/input" "github.com/lightningnetwork/lnd/lntypes" "github.com/lightningnetwork/lnd/lnwallet" "github.com/lightningnetwork/lnd/lnwire" "github.com/lightningnetwork/lnd/multimutex" "github.com/lightningnetwork/lnd/routing/chainview" "github.com/lightningnetwork/lnd/routing/route" "github.com/lightningnetwork/lnd/ticker" "github.com/lightningnetwork/lnd/zpay32" ) const ( // DefaultPayAttemptTimeout is the default payment attempt timeout. The // payment attempt timeout defines the duration after which we stop // trying more routes for a payment. DefaultPayAttemptTimeout = time.Duration(time.Second * 60) // DefaultChannelPruneExpiry is the default duration used to determine // if a channel should be pruned or not. DefaultChannelPruneExpiry = time.Duration(time.Hour * 24 * 14) // defaultStatInterval governs how often the router will log non-empty // stats related to processing new channels, updates, or node // announcements. defaultStatInterval = 30 * time.Second ) var ( // ErrRouterShuttingDown is returned if the router is in the process of // shutting down. ErrRouterShuttingDown = fmt.Errorf("router shutting down") ) // ChannelGraphSource represents the source of information about the topology // of the lightning network. It's responsible for the addition of nodes, edges, // applying edge updates, and returning the current block height with which the // topology is synchronized. type ChannelGraphSource interface { // AddNode is used to add information about a node to the router // database. If the node with this pubkey is not present in an existing // channel, it will be ignored. AddNode(node *channeldb.LightningNode) error // AddEdge is used to add edge/channel to the topology of the router, // after all information about channel will be gathered this // edge/channel might be used in construction of payment path. AddEdge(edge *channeldb.ChannelEdgeInfo) error // AddProof updates the channel edge info with proof which is needed to // properly announce the edge to the rest of the network. AddProof(chanID lnwire.ShortChannelID, proof *channeldb.ChannelAuthProof) error // UpdateEdge is used to update edge information, without this message // edge considered as not fully constructed. UpdateEdge(policy *channeldb.ChannelEdgePolicy) error // IsStaleNode returns true if the graph source has a node announcement // for the target node with a more recent timestamp. This method will // also return true if we don't have an active channel announcement for // the target node. IsStaleNode(node route.Vertex, timestamp time.Time) bool // IsPublicNode determines whether the given vertex is seen as a public // node in the graph from the graph's source node's point of view. IsPublicNode(node route.Vertex) (bool, error) // IsKnownEdge returns true if the graph source already knows of the // passed channel ID either as a live or zombie edge. IsKnownEdge(chanID lnwire.ShortChannelID) bool // IsStaleEdgePolicy returns true if the graph source has a channel // edge for the passed channel ID (and flags) that have a more recent // timestamp. IsStaleEdgePolicy(chanID lnwire.ShortChannelID, timestamp time.Time, flags lnwire.ChanUpdateChanFlags) bool // MarkEdgeLive clears an edge from our zombie index, deeming it as // live. MarkEdgeLive(chanID lnwire.ShortChannelID) error // ForAllOutgoingChannels is used to iterate over all channels // emanating from the "source" node which is the center of the // star-graph. ForAllOutgoingChannels(cb func(c *channeldb.ChannelEdgeInfo, e *channeldb.ChannelEdgePolicy) error) error // CurrentBlockHeight returns the block height from POV of the router // subsystem. CurrentBlockHeight() (uint32, error) // GetChannelByID return the channel by the channel id. GetChannelByID(chanID lnwire.ShortChannelID) (*channeldb.ChannelEdgeInfo, *channeldb.ChannelEdgePolicy, *channeldb.ChannelEdgePolicy, error) // FetchLightningNode attempts to look up a target node by its identity // public key. channeldb.ErrGraphNodeNotFound is returned if the node // doesn't exist within the graph. FetchLightningNode(route.Vertex) (*channeldb.LightningNode, error) // ForEachNode is used to iterate over every node in the known graph. ForEachNode(func(node *channeldb.LightningNode) error) error // ForEachChannel is used to iterate over every channel in the known // graph. ForEachChannel(func(chanInfo *channeldb.ChannelEdgeInfo, e1, e2 *channeldb.ChannelEdgePolicy) error) error } // PaymentAttemptDispatcher is used by the router to send payment attempts onto // the network, and receive their results. type PaymentAttemptDispatcher interface { // SendHTLC is a function that directs a link-layer switch to // forward a fully encoded payment to the first hop in the route // denoted by its public key. A non-nil error is to be returned if the // payment was unsuccessful. SendHTLC(firstHop lnwire.ShortChannelID, paymentID uint64, htlcAdd *lnwire.UpdateAddHTLC) error // GetPaymentResult returns the the result of the payment attempt with // the given paymentID. The method returns a channel where the payment // result will be sent when available, or an error is encountered // during forwarding. When a result is received on the channel, the // HTLC is guaranteed to no longer be in flight. The switch shutting // down is signaled by closing the channel. If the paymentID is // unknown, ErrPaymentIDNotFound will be returned. GetPaymentResult(paymentID uint64, paymentHash lntypes.Hash, deobfuscator htlcswitch.ErrorDecrypter) ( <-chan *htlcswitch.PaymentResult, error) } // PaymentSessionSource is an interface that defines a source for the router to // retrive new payment sessions. type PaymentSessionSource interface { // NewPaymentSession creates a new payment session that will produce // routes to the given target. An optional set of routing hints can be // provided in order to populate additional edges to explore when // finding a path to the payment's destination. NewPaymentSession(routeHints [][]zpay32.HopHint, target route.Vertex) (PaymentSession, error) // NewPaymentSessionForRoute creates a new paymentSession instance that // is just used for failure reporting to missioncontrol, and will only // attempt the given route. NewPaymentSessionForRoute(preBuiltRoute *route.Route) PaymentSession // NewPaymentSessionEmpty creates a new paymentSession instance that is // empty, and will be exhausted immediately. Used for failure reporting // to missioncontrol for resumed payment we don't want to make more // attempts for. NewPaymentSessionEmpty() PaymentSession } // FeeSchema is the set fee configuration for a Lightning Node on the network. // Using the coefficients described within the schema, the required fee to // forward outgoing payments can be derived. type FeeSchema struct { // BaseFee is the base amount of milli-satoshis that will be chained // for ANY payment forwarded. BaseFee lnwire.MilliSatoshi // FeeRate is the rate that will be charged for forwarding payments. // This value should be interpreted as the numerator for a fraction // (fixed point arithmetic) whose denominator is 1 million. As a result // the effective fee rate charged per mSAT will be: (amount * // FeeRate/1,000,000). FeeRate uint32 } // ChannelPolicy holds the parameters that determine the policy we enforce // when forwarding payments on a channel. These parameters are communicated // to the rest of the network in ChannelUpdate messages. type ChannelPolicy struct { // FeeSchema holds the fee configuration for a channel. FeeSchema // TimeLockDelta is the required HTLC timelock delta to be used // when forwarding payments. TimeLockDelta uint32 } // Config defines the configuration for the ChannelRouter. ALL elements within // the configuration MUST be non-nil for the ChannelRouter to carry out its // duties. type Config struct { // Graph is the channel graph that the ChannelRouter will use to gather // metrics from and also to carry out path finding queries. // TODO(roasbeef): make into an interface Graph *channeldb.ChannelGraph // Chain is the router's source to the most up-to-date blockchain data. // All incoming advertised channels will be checked against the chain // to ensure that the channels advertised are still open. Chain lnwallet.BlockChainIO // ChainView is an instance of a FilteredChainView which is used to // watch the sub-set of the UTXO set (the set of active channels) that // we need in order to properly maintain the channel graph. ChainView chainview.FilteredChainView // Payer is an instance of a PaymentAttemptDispatcher and is used by // the router to send payment attempts onto the network, and receive // their results. Payer PaymentAttemptDispatcher // Control keeps track of the status of ongoing payments, ensuring we // can properly resume them across restarts. Control ControlTower // MissionControl is a shared memory of sorts that executions of // payment path finding use in order to remember which vertexes/edges // were pruned from prior attempts. During SendPayment execution, // errors sent by nodes are mapped into a vertex or edge to be pruned. // Each run will then take into account this set of pruned // vertexes/edges to reduce route failure and pass on graph information // gained to the next execution. MissionControl PaymentSessionSource // ChannelPruneExpiry is the duration used to determine if a channel // should be pruned or not. If the delta between now and when the // channel was last updated is greater than ChannelPruneExpiry, then // the channel is marked as a zombie channel eligible for pruning. ChannelPruneExpiry time.Duration // GraphPruneInterval is used as an interval to determine how often we // should examine the channel graph to garbage collect zombie channels. GraphPruneInterval time.Duration // QueryBandwidth is a method that allows the router to query the lower // link layer to determine the up to date available bandwidth at a // prospective link to be traversed. If the link isn't available, then // a value of zero should be returned. Otherwise, the current up to // date knowledge of the available bandwidth of the link should be // returned. QueryBandwidth func(edge *channeldb.ChannelEdgeInfo) lnwire.MilliSatoshi // NextPaymentID is a method that guarantees to return a new, unique ID // each time it is called. This is used by the router to generate a // unique payment ID for each payment it attempts to send, such that // the switch can properly handle the HTLC. NextPaymentID func() (uint64, error) // AssumeChannelValid toggles whether or not the router will check for // spentness of channel outpoints. For neutrino, this saves long rescans // from blocking initial usage of the daemon. AssumeChannelValid bool } // routeTuple is an entry within the ChannelRouter's route cache. We cache // prospective routes based on first the destination, and then the target // amount. We required the target amount as that will influence the available // set of paths for a payment. type routeTuple struct { amt lnwire.MilliSatoshi dest [33]byte } // newRouteTuple creates a new route tuple from the target and amount. func newRouteTuple(amt lnwire.MilliSatoshi, dest []byte) routeTuple { r := routeTuple{ amt: amt, } copy(r.dest[:], dest) return r } // EdgeLocator is a struct used to identify a specific edge. type EdgeLocator struct { // ChannelID is the channel of this edge. ChannelID uint64 // Direction takes the value of 0 or 1 and is identical in definition to // the channel direction flag. A value of 0 means the direction from the // lower node pubkey to the higher. Direction uint8 } // newEdgeLocatorByPubkeys returns an edgeLocator based on its end point // pubkeys. func newEdgeLocatorByPubkeys(channelID uint64, fromNode, toNode *route.Vertex) *EdgeLocator { // Determine direction based on lexicographical ordering of both // pubkeys. var direction uint8 if bytes.Compare(fromNode[:], toNode[:]) == 1 { direction = 1 } return &EdgeLocator{ ChannelID: channelID, Direction: direction, } } // newEdgeLocator extracts an edgeLocator based for a full edge policy // structure. func newEdgeLocator(edge *channeldb.ChannelEdgePolicy) *EdgeLocator { return &EdgeLocator{ ChannelID: edge.ChannelID, Direction: uint8(edge.ChannelFlags & lnwire.ChanUpdateDirection), } } // String returns a human readable version of the edgeLocator values. func (e *EdgeLocator) String() string { return fmt.Sprintf("%v:%v", e.ChannelID, e.Direction) } // edge is a combination of a channel and the node pubkeys of both of its // endpoints. type edge struct { from, to route.Vertex channel uint64 } // ChannelRouter is the layer 3 router within the Lightning stack. Below the // ChannelRouter is the HtlcSwitch, and below that is the Bitcoin blockchain // itself. The primary role of the ChannelRouter is to respond to queries for // potential routes that can support a payment amount, and also general graph // reachability questions. The router will prune the channel graph // automatically as new blocks are discovered which spend certain known funding // outpoints, thereby closing their respective channels. type ChannelRouter struct { ntfnClientCounter uint64 // To be used atomically. started uint32 // To be used atomically. stopped uint32 // To be used atomically. bestHeight uint32 // To be used atomically. // cfg is a copy of the configuration struct that the ChannelRouter was // initialized with. cfg *Config // selfNode is the center of the star-graph centered around the // ChannelRouter. The ChannelRouter uses this node as a starting point // when doing any path finding. selfNode *channeldb.LightningNode // newBlocks is a channel in which new blocks connected to the end of // the main chain are sent over, and blocks updated after a call to // UpdateFilter. newBlocks <-chan *chainview.FilteredBlock // staleBlocks is a channel in which blocks disconnected fromt the end // of our currently known best chain are sent over. staleBlocks <-chan *chainview.FilteredBlock // networkUpdates is a channel that carries new topology updates // messages from outside the ChannelRouter to be processed by the // networkHandler. networkUpdates chan *routingMsg // topologyClients maps a client's unique notification ID to a // topologyClient client that contains its notification dispatch // channel. topologyClients map[uint64]*topologyClient // ntfnClientUpdates is a channel that's used to send new updates to // topology notification clients to the ChannelRouter. Updates either // add a new notification client, or cancel notifications for an // existing client. ntfnClientUpdates chan *topologyClientUpdate // channelEdgeMtx is a mutex we use to make sure we process only one // ChannelEdgePolicy at a time for a given channelID, to ensure // consistency between the various database accesses. channelEdgeMtx *multimutex.Mutex // statTicker is a resumable ticker that logs the router's progress as // it discovers channels or receives updates. statTicker ticker.Ticker // stats tracks newly processed channels, updates, and node // announcements over a window of defaultStatInterval. stats *routerStats sync.RWMutex quit chan struct{} wg sync.WaitGroup } // A compile time check to ensure ChannelRouter implements the // ChannelGraphSource interface. var _ ChannelGraphSource = (*ChannelRouter)(nil) // New creates a new instance of the ChannelRouter with the specified // configuration parameters. As part of initialization, if the router detects // that the channel graph isn't fully in sync with the latest UTXO (since the // channel graph is a subset of the UTXO set) set, then the router will proceed // to fully sync to the latest state of the UTXO set. func New(cfg Config) (*ChannelRouter, error) { selfNode, err := cfg.Graph.SourceNode() if err != nil { return nil, err } r := &ChannelRouter{ cfg: &cfg, networkUpdates: make(chan *routingMsg), topologyClients: make(map[uint64]*topologyClient), ntfnClientUpdates: make(chan *topologyClientUpdate), channelEdgeMtx: multimutex.NewMutex(), selfNode: selfNode, statTicker: ticker.New(defaultStatInterval), stats: new(routerStats), quit: make(chan struct{}), } return r, nil } // Start launches all the goroutines the ChannelRouter requires to carry out // its duties. If the router has already been started, then this method is a // noop. func (r *ChannelRouter) Start() error { if !atomic.CompareAndSwapUint32(&r.started, 0, 1) { return nil } log.Tracef("Channel Router starting") bestHash, bestHeight, err := r.cfg.Chain.GetBestBlock() if err != nil { return err } // If the graph has never been pruned, or hasn't fully been created yet, // then we don't treat this as an explicit error. if _, _, err := r.cfg.Graph.PruneTip(); err != nil { switch { case err == channeldb.ErrGraphNeverPruned: fallthrough case err == channeldb.ErrGraphNotFound: // If the graph has never been pruned, then we'll set // the prune height to the current best height of the // chain backend. _, err = r.cfg.Graph.PruneGraph( nil, bestHash, uint32(bestHeight), ) if err != nil { return err } default: return err } } // If AssumeChannelValid is present, then we won't rely on pruning // channels from the graph based on their spentness, but whether they // are considered zombies or not. if r.cfg.AssumeChannelValid { if err := r.pruneZombieChans(); err != nil { return err } } else { // Otherwise, we'll use our filtered chain view to prune // channels as soon as they are detected as spent on-chain. if err := r.cfg.ChainView.Start(); err != nil { return err } // Once the instance is active, we'll fetch the channel we'll // receive notifications over. r.newBlocks = r.cfg.ChainView.FilteredBlocks() r.staleBlocks = r.cfg.ChainView.DisconnectedBlocks() // Before we perform our manual block pruning, we'll construct // and apply a fresh chain filter to the active // FilteredChainView instance. We do this before, as otherwise // we may miss on-chain events as the filter hasn't properly // been applied. channelView, err := r.cfg.Graph.ChannelView() if err != nil && err != channeldb.ErrGraphNoEdgesFound { return err } log.Infof("Filtering chain using %v channels active", len(channelView)) if len(channelView) != 0 { err = r.cfg.ChainView.UpdateFilter( channelView, uint32(bestHeight), ) if err != nil { return err } } // Before we begin normal operation of the router, we first need // to synchronize the channel graph to the latest state of the // UTXO set. if err := r.syncGraphWithChain(); err != nil { return err } // Finally, before we proceed, we'll prune any unconnected nodes // from the graph in order to ensure we maintain a tight graph // of "useful" nodes. err = r.cfg.Graph.PruneGraphNodes() if err != nil && err != channeldb.ErrGraphNodesNotFound { return err } } // If any payments are still in flight, we resume, to make sure their // results are properly handled. payments, err := r.cfg.Control.FetchInFlightPayments() if err != nil { return err } for _, payment := range payments { log.Infof("Resuming payment with hash %v", payment.Info.PaymentHash) r.wg.Add(1) go func(payment *channeldb.InFlightPayment) { defer r.wg.Done() // We create a dummy, empty payment session such that // we won't make another payment attempt when the // result for the in-flight attempt is received. // // PayAttemptTime doesn't need to be set, as there is // only a single attempt. paySession := r.cfg.MissionControl.NewPaymentSessionEmpty() lPayment := &LightningPayment{ PaymentHash: payment.Info.PaymentHash, } _, _, err = r.sendPayment(payment.Attempt, lPayment, paySession) if err != nil { log.Errorf("Resuming payment with hash %v "+ "failed: %v.", payment.Info.PaymentHash, err) return } log.Infof("Resumed payment with hash %v completed.", payment.Info.PaymentHash) }(payment) } r.wg.Add(1) go r.networkHandler() return nil } // Stop signals the ChannelRouter to gracefully halt all routines. This method // will *block* until all goroutines have excited. If the channel router has // already stopped then this method will return immediately. func (r *ChannelRouter) Stop() error { if !atomic.CompareAndSwapUint32(&r.stopped, 0, 1) { return nil } log.Tracef("Channel Router shutting down") // Our filtered chain view could've only been started if // AssumeChannelValid isn't present. if !r.cfg.AssumeChannelValid { if err := r.cfg.ChainView.Stop(); err != nil { return err } } close(r.quit) r.wg.Wait() return nil } // syncGraphWithChain attempts to synchronize the current channel graph with // the latest UTXO set state. This process involves pruning from the channel // graph any channels which have been closed by spending their funding output // since we've been down. func (r *ChannelRouter) syncGraphWithChain() error { // First, we'll need to check to see if we're already in sync with the // latest state of the UTXO set. bestHash, bestHeight, err := r.cfg.Chain.GetBestBlock() if err != nil { return err } r.bestHeight = uint32(bestHeight) pruneHash, pruneHeight, err := r.cfg.Graph.PruneTip() if err != nil { switch { // If the graph has never been pruned, or hasn't fully been // created yet, then we don't treat this as an explicit error. case err == channeldb.ErrGraphNeverPruned: case err == channeldb.ErrGraphNotFound: default: return err } } log.Infof("Prune tip for Channel Graph: height=%v, hash=%v", pruneHeight, pruneHash) switch { // If the graph has never been pruned, then we can exit early as this // entails it's being created for the first time and hasn't seen any // block or created channels. case pruneHeight == 0 || pruneHash == nil: return nil // If the block hashes and heights match exactly, then we don't need to // prune the channel graph as we're already fully in sync. case bestHash.IsEqual(pruneHash) && uint32(bestHeight) == pruneHeight: return nil } // If the main chain blockhash at prune height is different from the // prune hash, this might indicate the database is on a stale branch. mainBlockHash, err := r.cfg.Chain.GetBlockHash(int64(pruneHeight)) if err != nil { return err } // While we are on a stale branch of the chain, walk backwards to find // first common block. for !pruneHash.IsEqual(mainBlockHash) { log.Infof("channel graph is stale. Disconnecting block %v "+ "(hash=%v)", pruneHeight, pruneHash) // Prune the graph for every channel that was opened at height // >= pruneHeight. _, err := r.cfg.Graph.DisconnectBlockAtHeight(pruneHeight) if err != nil { return err } pruneHash, pruneHeight, err = r.cfg.Graph.PruneTip() if err != nil { switch { // If at this point the graph has never been pruned, we // can exit as this entails we are back to the point // where it hasn't seen any block or created channels, // alas there's nothing left to prune. case err == channeldb.ErrGraphNeverPruned: return nil case err == channeldb.ErrGraphNotFound: return nil default: return err } } mainBlockHash, err = r.cfg.Chain.GetBlockHash(int64(pruneHeight)) if err != nil { return err } } log.Infof("Syncing channel graph from height=%v (hash=%v) to height=%v "+ "(hash=%v)", pruneHeight, pruneHash, bestHeight, bestHash) // If we're not yet caught up, then we'll walk forward in the chain // pruning the channel graph with each new block that hasn't yet been // consumed by the channel graph. var numChansClosed uint32 for nextHeight := pruneHeight + 1; nextHeight <= uint32(bestHeight); nextHeight++ { // Break out of the rescan early if a shutdown has been // requested, otherwise long rescans will block the daemon from // shutting down promptly. select { case <-r.quit: return ErrRouterShuttingDown default: } // Using the next height, request a manual block pruning from // the chainview for the particular block hash. nextHash, err := r.cfg.Chain.GetBlockHash(int64(nextHeight)) if err != nil { return err } filterBlock, err := r.cfg.ChainView.FilterBlock(nextHash) if err != nil { return err } // We're only interested in all prior outputs that have been // spent in the block, so collate all the referenced previous // outpoints within each tx and input. var spentOutputs []*wire.OutPoint for _, tx := range filterBlock.Transactions { for _, txIn := range tx.TxIn { spentOutputs = append(spentOutputs, &txIn.PreviousOutPoint) } } // With the spent outputs gathered, attempt to prune the // channel graph, also passing in the hash+height of the block // being pruned so the prune tip can be updated. closedChans, err := r.cfg.Graph.PruneGraph(spentOutputs, nextHash, nextHeight) if err != nil { return err } numClosed := uint32(len(closedChans)) log.Infof("Block %v (height=%v) closed %v channels", nextHash, nextHeight, numClosed) numChansClosed += numClosed } log.Infof("Graph pruning complete: %v channels were closed since "+ "height %v", numChansClosed, pruneHeight) return nil } // pruneZombieChans is a method that will be called periodically to prune out // any "zombie" channels. We consider channels zombies if *both* edges haven't // been updated since our zombie horizon. If AssumeChannelValid is present, // we'll also consider channels zombies if *both* edges are disabled. This // usually signals that a channel has been closed on-chain. We do this // periodically to keep a healthy, lively routing table. func (r *ChannelRouter) pruneZombieChans() error { var chansToPrune []uint64 chanExpiry := r.cfg.ChannelPruneExpiry log.Infof("Examining channel graph for zombie channels") // First, we'll collect all the channels which are eligible for garbage // collection due to being zombies. filterPruneChans := func(info *channeldb.ChannelEdgeInfo, e1, e2 *channeldb.ChannelEdgePolicy) error { // We'll ensure that we don't attempt to prune our *own* // channels from the graph, as in any case this should be // re-advertised by the sub-system above us. if info.NodeKey1Bytes == r.selfNode.PubKeyBytes || info.NodeKey2Bytes == r.selfNode.PubKeyBytes { return nil } // If *both* edges haven't been updated for a period of // chanExpiry, then we'll mark the channel itself as eligible // for graph pruning. var e1Zombie, e2Zombie bool if e1 != nil { e1Zombie = time.Since(e1.LastUpdate) >= chanExpiry if e1Zombie { log.Tracef("Edge #1 of ChannelID(%v) last "+ "update: %v", info.ChannelID, e1.LastUpdate) } } if e2 != nil { e2Zombie = time.Since(e2.LastUpdate) >= chanExpiry if e2Zombie { log.Tracef("Edge #2 of ChannelID(%v) last "+ "update: %v", info.ChannelID, e2.LastUpdate) } } isZombieChan := e1Zombie && e2Zombie // If AssumeChannelValid is present and we've determined the // channel is not a zombie, we'll look at the disabled bit for // both edges. If they're both disabled, then we can interpret // this as the channel being closed and can prune it from our // graph. if r.cfg.AssumeChannelValid && !isZombieChan { var e1Disabled, e2Disabled bool if e1 != nil { e1Disabled = e1.IsDisabled() log.Tracef("Edge #1 of ChannelID(%v) "+ "disabled=%v", info.ChannelID, e1Disabled) } if e2 != nil { e2Disabled = e2.IsDisabled() log.Tracef("Edge #2 of ChannelID(%v) "+ "disabled=%v", info.ChannelID, e2Disabled) } isZombieChan = e1Disabled && e2Disabled } // If the channel is not considered zombie, we can move on to // the next. if !isZombieChan { return nil } log.Debugf("ChannelID(%v) is a zombie, collecting to prune", info.ChannelID) // TODO(roasbeef): add ability to delete single directional edge chansToPrune = append(chansToPrune, info.ChannelID) return nil } err := r.cfg.Graph.ForEachChannel(filterPruneChans) if err != nil { return fmt.Errorf("unable to filter local zombie channels: "+ "%v", err) } log.Infof("Pruning %v zombie channels", len(chansToPrune)) // With the set of zombie-like channels obtained, we'll do another pass // to delete them from the channel graph. for _, chanID := range chansToPrune { log.Tracef("Pruning zombie channel with ChannelID(%v)", chanID) } if err := r.cfg.Graph.DeleteChannelEdges(chansToPrune...); err != nil { return fmt.Errorf("unable to delete zombie channels: %v", err) } // With the channels pruned, we'll also attempt to prune any nodes that // were a part of them. err = r.cfg.Graph.PruneGraphNodes() if err != nil && err != channeldb.ErrGraphNodesNotFound { return fmt.Errorf("unable to prune graph nodes: %v", err) } return nil } // networkHandler is the primary goroutine for the ChannelRouter. The roles of // this goroutine include answering queries related to the state of the // network, pruning the graph on new block notification, applying network // updates, and registering new topology clients. // // NOTE: This MUST be run as a goroutine. func (r *ChannelRouter) networkHandler() { defer r.wg.Done() graphPruneTicker := time.NewTicker(r.cfg.GraphPruneInterval) defer graphPruneTicker.Stop() r.statTicker.Resume() defer r.statTicker.Stop() r.stats.Reset() // We'll use this validation barrier to ensure that we process all jobs // in the proper order during parallel validation. validationBarrier := NewValidationBarrier(runtime.NumCPU()*4, r.quit) for { select { // A new fully validated network update has just arrived. As a // result we'll modify the channel graph accordingly depending // on the exact type of the message. case update := <-r.networkUpdates: // We'll set up any dependants, and wait until a free // slot for this job opens up, this allow us to not // have thousands of goroutines active. validationBarrier.InitJobDependencies(update.msg) r.wg.Add(1) go func() { defer r.wg.Done() defer validationBarrier.CompleteJob() // If this message has an existing dependency, // then we'll wait until that has been fully // validated before we proceed. err := validationBarrier.WaitForDependants( update.msg, ) if err != nil { if err != ErrVBarrierShuttingDown { log.Warnf("unexpected error "+ "during validation "+ "barrier shutdown: %v", err) } return } // Process the routing update to determine if // this is either a new update from our PoV or // an update to a prior vertex/edge we // previously accepted. err = r.processUpdate(update.msg) update.err <- err // If this message had any dependencies, then // we can now signal them to continue. validationBarrier.SignalDependants(update.msg) if err != nil { return } // Send off a new notification for the newly // accepted update. topChange := &TopologyChange{} err = addToTopologyChange( r.cfg.Graph, topChange, update.msg, ) if err != nil { log.Errorf("unable to update topology "+ "change notification: %v", err) return } if !topChange.isEmpty() { r.notifyTopologyChange(topChange) } }() // TODO(roasbeef): remove all unconnected vertexes // after N blocks pass with no corresponding // announcements. case chainUpdate, ok := <-r.staleBlocks: // If the channel has been closed, then this indicates // the daemon is shutting down, so we exit ourselves. if !ok { return } // Since this block is stale, we update our best height // to the previous block. blockHeight := uint32(chainUpdate.Height) atomic.StoreUint32(&r.bestHeight, blockHeight-1) // Update the channel graph to reflect that this block // was disconnected. _, err := r.cfg.Graph.DisconnectBlockAtHeight(blockHeight) if err != nil { log.Errorf("unable to prune graph with stale "+ "block: %v", err) continue } // TODO(halseth): notify client about the reorg? // A new block has arrived, so we can prune the channel graph // of any channels which were closed in the block. case chainUpdate, ok := <-r.newBlocks: // If the channel has been closed, then this indicates // the daemon is shutting down, so we exit ourselves. if !ok { return } // We'll ensure that any new blocks received attach // directly to the end of our main chain. If not, then // we've somehow missed some blocks. We don't process // this block as otherwise, we may miss on-chain // events. currentHeight := atomic.LoadUint32(&r.bestHeight) if chainUpdate.Height != currentHeight+1 { log.Errorf("out of order block: expecting "+ "height=%v, got height=%v", currentHeight+1, chainUpdate.Height) continue } // Once a new block arrives, we update our running // track of the height of the chain tip. blockHeight := uint32(chainUpdate.Height) atomic.StoreUint32(&r.bestHeight, blockHeight) log.Infof("Pruning channel graph using block %v (height=%v)", chainUpdate.Hash, blockHeight) // We're only interested in all prior outputs that have // been spent in the block, so collate all the // referenced previous outpoints within each tx and // input. var spentOutputs []*wire.OutPoint for _, tx := range chainUpdate.Transactions { for _, txIn := range tx.TxIn { spentOutputs = append(spentOutputs, &txIn.PreviousOutPoint) } } // With the spent outputs gathered, attempt to prune // the channel graph, also passing in the hash+height // of the block being pruned so the prune tip can be // updated. chansClosed, err := r.cfg.Graph.PruneGraph(spentOutputs, &chainUpdate.Hash, chainUpdate.Height) if err != nil { log.Errorf("unable to prune routing table: %v", err) continue } log.Infof("Block %v (height=%v) closed %v channels", chainUpdate.Hash, blockHeight, len(chansClosed)) if len(chansClosed) == 0 { continue } // Notify all currently registered clients of the newly // closed channels. closeSummaries := createCloseSummaries(blockHeight, chansClosed...) r.notifyTopologyChange(&TopologyChange{ ClosedChannels: closeSummaries, }) // A new notification client update has arrived. We're either // gaining a new client, or cancelling notifications for an // existing client. case ntfnUpdate := <-r.ntfnClientUpdates: clientID := ntfnUpdate.clientID if ntfnUpdate.cancel { r.RLock() client, ok := r.topologyClients[ntfnUpdate.clientID] r.RUnlock() if ok { r.Lock() delete(r.topologyClients, clientID) r.Unlock() close(client.exit) client.wg.Wait() close(client.ntfnChan) } continue } r.Lock() r.topologyClients[ntfnUpdate.clientID] = &topologyClient{ ntfnChan: ntfnUpdate.ntfnChan, exit: make(chan struct{}), } r.Unlock() // The graph prune ticker has ticked, so we'll examine the // state of the known graph to filter out any zombie channels // for pruning. case <-graphPruneTicker.C: if err := r.pruneZombieChans(); err != nil { log.Errorf("Unable to prune zombies: %v", err) } // Log any stats if we've processed a non-empty number of // channels, updates, or nodes. We'll only pause the ticker if // the last window contained no updates to avoid resuming and // pausing while consecutive windows contain new info. case <-r.statTicker.Ticks(): if !r.stats.Empty() { log.Infof(r.stats.String()) } else { r.statTicker.Pause() } r.stats.Reset() // The router has been signalled to exit, to we exit our main // loop so the wait group can be decremented. case <-r.quit: return } } } // assertNodeAnnFreshness returns a non-nil error if we have an announcement in // the database for the passed node with a timestamp newer than the passed // timestamp. ErrIgnored will be returned if we already have the node, and // ErrOutdated will be returned if we have a timestamp that's after the new // timestamp. func (r *ChannelRouter) assertNodeAnnFreshness(node route.Vertex, msgTimestamp time.Time) error { // If we are not already aware of this node, it means that we don't // know about any channel using this node. To avoid a DoS attack by // node announcements, we will ignore such nodes. If we do know about // this node, check that this update brings info newer than what we // already have. lastUpdate, exists, err := r.cfg.Graph.HasLightningNode(node) if err != nil { return errors.Errorf("unable to query for the "+ "existence of node: %v", err) } if !exists { return newErrf(ErrIgnored, "Ignoring node announcement"+ " for node not found in channel graph (%x)", node[:]) } // If we've reached this point then we're aware of the vertex being // advertised. So we now check if the new message has a new time stamp, // if not then we won't accept the new data as it would override newer // data. if !lastUpdate.Before(msgTimestamp) { return newErrf(ErrOutdated, "Ignoring outdated "+ "announcement for %x", node[:]) } return nil } // processUpdate processes a new relate authenticated channel/edge, node or // channel/edge update network update. If the update didn't affect the internal // state of the draft due to either being out of date, invalid, or redundant, // then error is returned. func (r *ChannelRouter) processUpdate(msg interface{}) error { switch msg := msg.(type) { case *channeldb.LightningNode: // Before we add the node to the database, we'll check to see // if the announcement is "fresh" or not. If it isn't, then // we'll return an error. err := r.assertNodeAnnFreshness(msg.PubKeyBytes, msg.LastUpdate) if err != nil { return err } if err := r.cfg.Graph.AddLightningNode(msg); err != nil { return errors.Errorf("unable to add node %v to the "+ "graph: %v", msg.PubKeyBytes, err) } log.Tracef("Updated vertex data for node=%x", msg.PubKeyBytes) r.stats.incNumNodeUpdates() case *channeldb.ChannelEdgeInfo: // Prior to processing the announcement we first check if we // already know of this channel, if so, then we can exit early. _, _, exists, isZombie, err := r.cfg.Graph.HasChannelEdge( msg.ChannelID, ) if err != nil && err != channeldb.ErrGraphNoEdgesFound { return errors.Errorf("unable to check for edge "+ "existence: %v", err) } if isZombie { return newErrf(ErrIgnored, "ignoring msg for zombie "+ "chan_id=%v", msg.ChannelID) } if exists { return newErrf(ErrIgnored, "ignoring msg for known "+ "chan_id=%v", msg.ChannelID) } // If AssumeChannelValid is present, then we are unable to // perform any of the expensive checks below, so we'll // short-circuit our path straight to adding the edge to our // graph. if r.cfg.AssumeChannelValid { if err := r.cfg.Graph.AddChannelEdge(msg); err != nil { return fmt.Errorf("unable to add edge: %v", err) } log.Tracef("New channel discovered! Link "+ "connects %x and %x with ChannelID(%v)", msg.NodeKey1Bytes, msg.NodeKey2Bytes, msg.ChannelID) r.stats.incNumEdgesDiscovered() break } // Before we can add the channel to the channel graph, we need // to obtain the full funding outpoint that's encoded within // the channel ID. channelID := lnwire.NewShortChanIDFromInt(msg.ChannelID) fundingPoint, _, err := r.fetchChanPoint(&channelID) if err != nil { return errors.Errorf("unable to fetch chan point for "+ "chan_id=%v: %v", msg.ChannelID, err) } // Recreate witness output to be sure that declared in channel // edge bitcoin keys and channel value corresponds to the // reality. witnessScript, err := input.GenMultiSigScript( msg.BitcoinKey1Bytes[:], msg.BitcoinKey2Bytes[:], ) if err != nil { return err } fundingPkScript, err := input.WitnessScriptHash(witnessScript) if err != nil { return err } // Now that we have the funding outpoint of the channel, ensure // that it hasn't yet been spent. If so, then this channel has // been closed so we'll ignore it. chanUtxo, err := r.cfg.Chain.GetUtxo( fundingPoint, fundingPkScript, channelID.BlockHeight, r.quit, ) if err != nil { return fmt.Errorf("unable to fetch utxo "+ "for chan_id=%v, chan_point=%v: %v", msg.ChannelID, fundingPoint, err) } // By checking the equality of witness pkscripts we checks that // funding witness script is multisignature lock which contains // both local and remote public keys which was declared in // channel edge and also that the announced channel value is // right. if !bytes.Equal(fundingPkScript, chanUtxo.PkScript) { return errors.Errorf("pkScript mismatch: expected %x, "+ "got %x", fundingPkScript, chanUtxo.PkScript) } // TODO(roasbeef): this is a hack, needs to be removed // after commitment fees are dynamic. msg.Capacity = btcutil.Amount(chanUtxo.Value) msg.ChannelPoint = *fundingPoint if err := r.cfg.Graph.AddChannelEdge(msg); err != nil { return errors.Errorf("unable to add edge: %v", err) } log.Tracef("New channel discovered! Link "+ "connects %x and %x with ChannelPoint(%v): "+ "chan_id=%v, capacity=%v", msg.NodeKey1Bytes, msg.NodeKey2Bytes, fundingPoint, msg.ChannelID, msg.Capacity) r.stats.incNumEdgesDiscovered() // As a new edge has been added to the channel graph, we'll // update the current UTXO filter within our active // FilteredChainView so we are notified if/when this channel is // closed. filterUpdate := []channeldb.EdgePoint{ { FundingPkScript: fundingPkScript, OutPoint: *fundingPoint, }, } err = r.cfg.ChainView.UpdateFilter( filterUpdate, atomic.LoadUint32(&r.bestHeight), ) if err != nil { return errors.Errorf("unable to update chain "+ "view: %v", err) } case *channeldb.ChannelEdgePolicy: // We make sure to hold the mutex for this channel ID, // such that no other goroutine is concurrently doing // database accesses for the same channel ID. r.channelEdgeMtx.Lock(msg.ChannelID) defer r.channelEdgeMtx.Unlock(msg.ChannelID) edge1Timestamp, edge2Timestamp, exists, isZombie, err := r.cfg.Graph.HasChannelEdge(msg.ChannelID) if err != nil && err != channeldb.ErrGraphNoEdgesFound { return errors.Errorf("unable to check for edge "+ "existence: %v", err) } // If the channel is marked as a zombie in our database, and // we consider this a stale update, then we should not apply the // policy. isStaleUpdate := time.Since(msg.LastUpdate) > r.cfg.ChannelPruneExpiry if isZombie && isStaleUpdate { return newErrf(ErrIgnored, "ignoring stale update "+ "(flags=%v|%v) for zombie chan_id=%v", msg.MessageFlags, msg.ChannelFlags, msg.ChannelID) } // If the channel doesn't exist in our database, we cannot // apply the updated policy. if !exists { return newErrf(ErrIgnored, "ignoring update "+ "(flags=%v|%v) for unknown chan_id=%v", msg.MessageFlags, msg.ChannelFlags, msg.ChannelID) } // As edges are directional edge node has a unique policy for // the direction of the edge they control. Therefore we first // check if we already have the most up to date information for // that edge. If this message has a timestamp not strictly // newer than what we already know of we can exit early. switch { // A flag set of 0 indicates this is an announcement for the // "first" node in the channel. case msg.ChannelFlags&lnwire.ChanUpdateDirection == 0: // Ignore outdated message. if !edge1Timestamp.Before(msg.LastUpdate) { return newErrf(ErrOutdated, "Ignoring "+ "outdated update (flags=%v|%v) for "+ "known chan_id=%v", msg.MessageFlags, msg.ChannelFlags, msg.ChannelID) } // Similarly, a flag set of 1 indicates this is an announcement // for the "second" node in the channel. case msg.ChannelFlags&lnwire.ChanUpdateDirection == 1: // Ignore outdated message. if !edge2Timestamp.Before(msg.LastUpdate) { return newErrf(ErrOutdated, "Ignoring "+ "outdated update (flags=%v|%v) for "+ "known chan_id=%v", msg.MessageFlags, msg.ChannelFlags, msg.ChannelID) } } // Now that we know this isn't a stale update, we'll apply the // new edge policy to the proper directional edge within the // channel graph. if err = r.cfg.Graph.UpdateEdgePolicy(msg); err != nil { err := errors.Errorf("unable to add channel: %v", err) log.Error(err) return err } log.Tracef("New channel update applied: %v", newLogClosure(func() string { return spew.Sdump(msg) })) r.stats.incNumChannelUpdates() default: return errors.Errorf("wrong routing update message type") } r.statTicker.Resume() return nil } // fetchChanPoint retrieves the original outpoint which is encoded within the // channelID. This method also return the public key script for the target // transaction. // // TODO(roasbeef): replace with call to GetBlockTransaction? (would allow to // later use getblocktxn) func (r *ChannelRouter) fetchChanPoint( chanID *lnwire.ShortChannelID) (*wire.OutPoint, *wire.TxOut, error) { // First fetch the block hash by the block number encoded, then use // that hash to fetch the block itself. blockNum := int64(chanID.BlockHeight) blockHash, err := r.cfg.Chain.GetBlockHash(blockNum) if err != nil { return nil, nil, err } fundingBlock, err := r.cfg.Chain.GetBlock(blockHash) if err != nil { return nil, nil, err } // As a sanity check, ensure that the advertised transaction index is // within the bounds of the total number of transactions within a // block. numTxns := uint32(len(fundingBlock.Transactions)) if chanID.TxIndex > numTxns-1 { return nil, nil, fmt.Errorf("tx_index=#%v is out of range "+ "(max_index=%v), network_chan_id=%v\n", chanID.TxIndex, numTxns-1, spew.Sdump(chanID)) } // Finally once we have the block itself, we seek to the targeted // transaction index to obtain the funding output and txout. fundingTx := fundingBlock.Transactions[chanID.TxIndex] outPoint := &wire.OutPoint{ Hash: fundingTx.TxHash(), Index: uint32(chanID.TxPosition), } txOut := fundingTx.TxOut[chanID.TxPosition] return outPoint, txOut, nil } // routingMsg couples a routing related routing topology update to the // error channel. type routingMsg struct { msg interface{} err chan error } // FindRoute attempts to query the ChannelRouter for the optimum path to a // particular target destination to which it is able to send `amt` after // factoring in channel capacities and cumulative fees along the route. func (r *ChannelRouter) FindRoute(source, target route.Vertex, amt lnwire.MilliSatoshi, restrictions *RestrictParams, finalExpiry ...uint16) (*route.Route, error) { var finalCLTVDelta uint16 if len(finalExpiry) == 0 { finalCLTVDelta = zpay32.DefaultFinalCLTVDelta } else { finalCLTVDelta = finalExpiry[0] } log.Debugf("Searching for path to %x, sending %v", target, amt) // We can short circuit the routing by opportunistically checking to // see if the target vertex event exists in the current graph. if _, exists, err := r.cfg.Graph.HasLightningNode(target); err != nil { return nil, err } else if !exists { log.Debugf("Target %x is not in known graph", target) return nil, newErrf(ErrTargetNotInNetwork, "target not found") } // We'll attempt to obtain a set of bandwidth hints that can help us // eliminate certain routes early on in the path finding process. bandwidthHints, err := generateBandwidthHints( r.selfNode, r.cfg.QueryBandwidth, ) if err != nil { return nil, err } // Now that we know the destination is reachable within the graph, we'll // execute our path finding algorithm. path, err := findPath( &graphParams{ graph: r.cfg.Graph, bandwidthHints: bandwidthHints, }, restrictions, source, target, amt, ) if err != nil { return nil, err } // We'll fetch the current block height so we can properly calculate the // required HTLC time locks within the route. _, currentHeight, err := r.cfg.Chain.GetBestBlock() if err != nil { return nil, err } // Create the route with absolute time lock values. route, err := newRoute( amt, source, path, uint32(currentHeight), finalCLTVDelta, ) if err != nil { return nil, err } go log.Tracef("Obtained path to send %v to %x: %v", amt, target, newLogClosure(func() string { return spew.Sdump(route) }), ) return route, nil } // generateNewSessionKey generates a new ephemeral private key to be used for a // payment attempt. func generateNewSessionKey() (*btcec.PrivateKey, error) { // Generate a new random session key to ensure that we don't trigger // any replay. // // TODO(roasbeef): add more sources of randomness? return btcec.NewPrivateKey(btcec.S256()) } // generateSphinxPacket generates then encodes a sphinx packet which encodes // the onion route specified by the passed layer 3 route. The blob returned // from this function can immediately be included within an HTLC add packet to // be sent to the first hop within the route. func generateSphinxPacket(rt *route.Route, paymentHash []byte, sessionKey *btcec.PrivateKey) ([]byte, *sphinx.Circuit, error) { // As a sanity check, we'll ensure that the set of hops has been // properly filled in, otherwise, we won't actually be able to // construct a route. if len(rt.Hops) == 0 { return nil, nil, route.ErrNoRouteHopsProvided } // Now that we know we have an actual route, we'll map the route into a // sphinx payument path which includes per-hop paylods for each hop // that give each node within the route the necessary information // (fees, CLTV value, etc) to properly forward the payment. sphinxPath, err := rt.ToSphinxPath() if err != nil { return nil, nil, err } log.Tracef("Constructed per-hop payloads for payment_hash=%x: %v", paymentHash[:], newLogClosure(func() string { path := make([]sphinx.OnionHop, sphinxPath.TrueRouteLength()) for i := range path { hopCopy := sphinxPath[i] hopCopy.NodePub.Curve = nil path[i] = hopCopy } return spew.Sdump(path) }), ) // Next generate the onion routing packet which allows us to perform // privacy preserving source routing across the network. sphinxPacket, err := sphinx.NewOnionPacket( sphinxPath, sessionKey, paymentHash, ) if err != nil { return nil, nil, err } // Finally, encode Sphinx packet using its wire representation to be // included within the HTLC add packet. var onionBlob bytes.Buffer if err := sphinxPacket.Encode(&onionBlob); err != nil { return nil, nil, err } log.Tracef("Generated sphinx packet: %v", newLogClosure(func() string { // We make a copy of the ephemeral key and unset the // internal curve here in order to keep the logs from // getting noisy. key := *sphinxPacket.EphemeralKey key.Curve = nil packetCopy := *sphinxPacket packetCopy.EphemeralKey = &key return spew.Sdump(packetCopy) }), ) return onionBlob.Bytes(), &sphinx.Circuit{ SessionKey: sessionKey, PaymentPath: sphinxPath.NodeKeys(), }, nil } // LightningPayment describes a payment to be sent through the network to the // final destination. type LightningPayment struct { // Target is the node in which the payment should be routed towards. Target route.Vertex // Amount is the value of the payment to send through the network in // milli-satoshis. Amount lnwire.MilliSatoshi // FeeLimit is the maximum fee in millisatoshis that the payment should // accept when sending it through the network. The payment will fail // if there isn't a route with lower fees than this limit. FeeLimit lnwire.MilliSatoshi // CltvLimit is the maximum time lock that is allowed for attempts to // complete this payment. CltvLimit *uint32 // PaymentHash is the r-hash value to use within the HTLC extended to // the first hop. PaymentHash [32]byte // FinalCLTVDelta is the CTLV expiry delta to use for the _final_ hop // in the route. This means that the final hop will have a CLTV delta // of at least: currentHeight + FinalCLTVDelta. FinalCLTVDelta uint16 // PayAttemptTimeout is a timeout value that we'll use to determine // when we should should abandon the payment attempt after consecutive // payment failure. This prevents us from attempting to send a payment // indefinitely. A zero value means the payment will never time out. // // TODO(halseth): make wallclock time to allow resume after startup. PayAttemptTimeout time.Duration // RouteHints represents the different routing hints that can be used to // assist a payment in reaching its destination successfully. These // hints will act as intermediate hops along the route. // // NOTE: This is optional unless required by the payment. When providing // multiple routes, ensure the hop hints within each route are chained // together and sorted in forward order in order to reach the // destination successfully. RouteHints [][]zpay32.HopHint // OutgoingChannelID is the channel that needs to be taken to the first // hop. If nil, any channel may be used. OutgoingChannelID *uint64 // PaymentRequest is an optional payment request that this payment is // attempting to complete. PaymentRequest []byte // TODO(roasbeef): add e2e message? } // SendPayment attempts to send a payment as described within the passed // LightningPayment. This function is blocking and will return either: when the // payment is successful, or all candidates routes have been attempted and // resulted in a failed payment. If the payment succeeds, then a non-nil Route // will be returned which describes the path the successful payment traversed // within the network to reach the destination. Additionally, the payment // preimage will also be returned. func (r *ChannelRouter) SendPayment(payment *LightningPayment) ([32]byte, *route.Route, error) { paySession, err := r.preparePayment(payment) if err != nil { return [32]byte{}, nil, err } // Since this is the first time this payment is being made, we pass nil // for the existing attempt. return r.sendPayment(nil, payment, paySession) } // SendPaymentAsync is the non-blocking version of SendPayment. The payment // result needs to be retrieved via the control tower. func (r *ChannelRouter) SendPaymentAsync(payment *LightningPayment) error { paySession, err := r.preparePayment(payment) if err != nil { return err } // Since this is the first time this payment is being made, we pass nil // for the existing attempt. r.wg.Add(1) go func() { defer r.wg.Done() _, _, err := r.sendPayment(nil, payment, paySession) if err != nil { log.Errorf("Payment with hash %x failed: %v", payment.PaymentHash, err) } }() return nil } // preparePayment creates the payment session and registers the payment with the // control tower. func (r *ChannelRouter) preparePayment(payment *LightningPayment) ( PaymentSession, error) { // Before starting the HTLC routing attempt, we'll create a fresh // payment session which will report our errors back to mission // control. paySession, err := r.cfg.MissionControl.NewPaymentSession( payment.RouteHints, payment.Target, ) if err != nil { return nil, err } // Record this payment hash with the ControlTower, ensuring it is not // already in-flight. info := &channeldb.PaymentCreationInfo{ PaymentHash: payment.PaymentHash, Value: payment.Amount, CreationDate: time.Now(), PaymentRequest: payment.PaymentRequest, } err = r.cfg.Control.InitPayment(payment.PaymentHash, info) if err != nil { return nil, err } return paySession, nil } // SendToRoute attempts to send a payment with the given hash through the // provided route. This function is blocking and will return the obtained // preimage if the payment is successful or the full error in case of a failure. func (r *ChannelRouter) SendToRoute(hash lntypes.Hash, route *route.Route) ( lntypes.Preimage, error) { // Create a payment session for just this route. paySession := r.cfg.MissionControl.NewPaymentSessionForRoute(route) // Calculate amount paid to receiver. amt := route.TotalAmount - route.TotalFees() // Record this payment hash with the ControlTower, ensuring it is not // already in-flight. info := &channeldb.PaymentCreationInfo{ PaymentHash: hash, Value: amt, CreationDate: time.Now(), PaymentRequest: nil, } err := r.cfg.Control.InitPayment(hash, info) if err != nil { return [32]byte{}, err } // Create a (mostly) dummy payment, as the created payment session is // not going to do path finding. // TODO(halseth): sendPayment doesn't really need LightningPayment, make // it take just needed fields instead. // // PayAttemptTime doesn't need to be set, as there is only a single // attempt. payment := &LightningPayment{ PaymentHash: hash, } // Since this is the first time this payment is being made, we pass nil // for the existing attempt. preimage, _, err := r.sendPayment(nil, payment, paySession) if err != nil { // SendToRoute should return a structured error. In case the // provided route fails, payment lifecycle will return a // noRouteError with the structured error embedded. if noRouteError, ok := err.(errNoRoute); ok { if noRouteError.lastError == nil { return lntypes.Preimage{}, errors.New("failure message missing") } return lntypes.Preimage{}, noRouteError.lastError } return lntypes.Preimage{}, err } return preimage, nil } // sendPayment attempts to send a payment as described within the passed // LightningPayment. This function is blocking and will return either: when the // payment is successful, or all candidates routes have been attempted and // resulted in a failed payment. If the payment succeeds, then a non-nil Route // will be returned which describes the path the successful payment traversed // within the network to reach the destination. Additionally, the payment // preimage will also be returned. // // The existing attempt argument should be set to nil if this is a payment that // haven't had any payment attempt sent to the switch yet. If it has had an // attempt already, it should be passed such that the result can be retrieved. // // This method relies on the ControlTower's internal payment state machine to // carry out its execution. After restarts it is safe, and assumed, that the // router will call this method for every payment still in-flight according to // the ControlTower. func (r *ChannelRouter) sendPayment( existingAttempt *channeldb.PaymentAttemptInfo, payment *LightningPayment, paySession PaymentSession) ( [32]byte, *route.Route, error) { log.Tracef("Dispatching route for lightning payment: %v", newLogClosure(func() string { // Make a copy of the payment with a nilled Curve // before spewing. var routeHints [][]zpay32.HopHint for _, routeHint := range payment.RouteHints { var hopHints []zpay32.HopHint for _, hopHint := range routeHint { h := hopHint.Copy() h.NodeID.Curve = nil hopHints = append(hopHints, h) } routeHints = append(routeHints, hopHints) } p := *payment p.RouteHints = routeHints return spew.Sdump(p) }), ) // We'll also fetch the current block height so we can properly // calculate the required HTLC time locks within the route. _, currentHeight, err := r.cfg.Chain.GetBestBlock() if err != nil { return [32]byte{}, nil, err } // Now set up a paymentLifecycle struct with these params, such that we // can resume the payment from the current state. p := &paymentLifecycle{ router: r, payment: payment, paySession: paySession, currentHeight: currentHeight, finalCLTVDelta: uint16(payment.FinalCLTVDelta), attempt: existingAttempt, circuit: nil, lastError: nil, } // If a timeout is specified, create a timeout channel. If no timeout is // specified, the channel is left nil and will never abort the payment // loop. if payment.PayAttemptTimeout != 0 { p.timeoutChan = time.After(payment.PayAttemptTimeout) } return p.resumePayment() } // processSendError analyzes the error for the payment attempt received from the // switch and updates mission control and/or channel policies. Depending on the // error type, this error is either the final outcome of the payment or we need // to continue with an alternative route. This is indicated by the boolean // return value. func (r *ChannelRouter) processSendError(paySession PaymentSession, rt *route.Route, fErr *htlcswitch.ForwardingError) bool { errSource := fErr.ErrorSource errVertex := route.NewVertex(errSource) log.Tracef("node=%x reported failure when sending htlc", errVertex) // Always determine chan id ourselves, because a channel // update with id may not be available. failedEdge, failedAmt, err := getFailedEdge( rt, route.Vertex(errVertex), ) if err != nil { return true } // processChannelUpdateAndRetry is a closure that // handles a failure message containing a channel // update. This function always tries to apply the // channel update and passes on the result to the // payment session to adjust its view on the reliability // of the network. // // As channel id, the locally determined channel id is // used. It does not rely on the channel id that is part // of the channel update message, because the remote // node may lie to us or the update may be corrupt. processChannelUpdateAndRetry := func( update *lnwire.ChannelUpdate, pubKey *btcec.PublicKey) { // Try to apply the channel update. updateOk := r.applyChannelUpdate(update, pubKey) // If the update could not be applied, prune the // edge. There is no reason to continue trying // this channel. // // TODO: Could even prune the node completely? // Or is there a valid reason for the channel // update to fail? if !updateOk { paySession.ReportEdgeFailure( failedEdge, 0, ) } paySession.ReportEdgePolicyFailure(failedEdge) } switch onionErr := fErr.FailureMessage.(type) { // If the end destination didn't know the payment // hash or we sent the wrong payment amount to the // destination, then we'll terminate immediately. case *lnwire.FailUnknownPaymentHash: return true // If we sent the wrong amount to the destination, then // we'll exit early. case *lnwire.FailIncorrectPaymentAmount: return true // If the time-lock that was extended to the final node // was incorrect, then we can't proceed. case *lnwire.FailFinalIncorrectCltvExpiry: return true // If we crafted an invalid onion payload for the final // node, then we'll exit early. case *lnwire.FailFinalIncorrectHtlcAmount: return true // Similarly, if the HTLC expiry that we extended to // the final hop expires too soon, then will fail the // payment. // // TODO(roasbeef): can happen to to race condition, try // again with recent block height case *lnwire.FailFinalExpiryTooSoon: return true // If we erroneously attempted to cross a chain border, // then we'll cancel the payment. case *lnwire.FailInvalidRealm: return true // If we get a notice that the expiry was too soon for // an intermediate node, then we'll prune out the node // that sent us this error, as it doesn't now what the // correct block height is. case *lnwire.FailExpiryTooSoon: r.applyChannelUpdate(&onionErr.Update, errSource) paySession.ReportVertexFailure(errVertex) return false // If we hit an instance of onion payload corruption or // an invalid version, then we'll exit early as this // shouldn't happen in the typical case. case *lnwire.FailInvalidOnionVersion: return true case *lnwire.FailInvalidOnionHmac: return true case *lnwire.FailInvalidOnionKey: return true // If we get a failure due to violating the minimum // amount, we'll apply the new minimum amount and retry // routing. case *lnwire.FailAmountBelowMinimum: processChannelUpdateAndRetry( &onionErr.Update, errSource, ) return false // If we get a failure due to a fee, we'll apply the // new fee update, and retry our attempt using the // newly updated fees. case *lnwire.FailFeeInsufficient: processChannelUpdateAndRetry( &onionErr.Update, errSource, ) return false // If we get the failure for an intermediate node that // disagrees with our time lock values, then we'll // apply the new delta value and try it once more. case *lnwire.FailIncorrectCltvExpiry: processChannelUpdateAndRetry( &onionErr.Update, errSource, ) return false // The outgoing channel that this node was meant to // forward one is currently disabled, so we'll apply // the update and continue. case *lnwire.FailChannelDisabled: r.applyChannelUpdate(&onionErr.Update, errSource) paySession.ReportEdgeFailure(failedEdge, 0) return false // It's likely that the outgoing channel didn't have // sufficient capacity, so we'll prune this edge for // now, and continue onwards with our path finding. case *lnwire.FailTemporaryChannelFailure: r.applyChannelUpdate(onionErr.Update, errSource) paySession.ReportEdgeFailure(failedEdge, failedAmt) return false // If the send fail due to a node not having the // required features, then we'll note this error and // continue. case *lnwire.FailRequiredNodeFeatureMissing: paySession.ReportVertexFailure(errVertex) return false // If the send fail due to a node not having the // required features, then we'll note this error and // continue. case *lnwire.FailRequiredChannelFeatureMissing: paySession.ReportVertexFailure(errVertex) return false // If the next hop in the route wasn't known or // offline, we'll only the channel which we attempted // to route over. This is conservative, and it can // handle faulty channels between nodes properly. // Additionally, this guards against routing nodes // returning errors in order to attempt to black list // another node. case *lnwire.FailUnknownNextPeer: paySession.ReportEdgeFailure(failedEdge, 0) return false // If the node wasn't able to forward for which ever // reason, then we'll note this and continue with the // routes. case *lnwire.FailTemporaryNodeFailure: paySession.ReportVertexFailure(errVertex) return false case *lnwire.FailPermanentNodeFailure: paySession.ReportVertexFailure(errVertex) return false // If we crafted a route that contains a too long time // lock for an intermediate node, we'll prune the node. // As there currently is no way of knowing that node's // maximum acceptable cltv, we cannot take this // constraint into account during routing. // // TODO(joostjager): Record the rejected cltv and use // that as a hint during future path finding through // that node. case *lnwire.FailExpiryTooFar: paySession.ReportVertexFailure(errVertex) return false // If we get a permanent channel or node failure, then // we'll prune the channel in both directions and // continue with the rest of the routes. case *lnwire.FailPermanentChannelFailure: paySession.ReportEdgeFailure(failedEdge, 0) paySession.ReportEdgeFailure(edge{ from: failedEdge.to, to: failedEdge.from, channel: failedEdge.channel, }, 0) return false default: return true } } // getFailedEdge tries to locate the failing channel given a route and the // pubkey of the node that sent the error. It will assume that the error is // associated with the outgoing channel of the error node. As a second result, // it returns the amount sent over the edge. func getFailedEdge(route *route.Route, errSource route.Vertex) (edge, lnwire.MilliSatoshi, error) { hopCount := len(route.Hops) fromNode := route.SourcePubKey amt := route.TotalAmount for i, hop := range route.Hops { toNode := hop.PubKeyBytes // Determine if we have a failure from the final hop. // // TODO(joostjager): In this case, certain types of errors are // not expected. For example FailUnknownNextPeer. This could be // a reason to prune the node? finalHopFailing := i == hopCount-1 && errSource == toNode // As this error indicates that the target channel was unable to // carry this HTLC (for w/e reason), we'll return the _outgoing_ // channel that the source of the error was meant to pass the // HTLC along to. // // If the errSource is the final hop, we assume that the failing // channel is the incoming channel. if errSource == fromNode || finalHopFailing { return edge{ from: fromNode, to: toNode, channel: hop.ChannelID, }, amt, nil } fromNode = toNode amt = hop.AmtToForward } return edge{}, 0, fmt.Errorf("cannot find error source node in route") } // applyChannelUpdate validates a channel update and if valid, applies it to the // database. It returns a bool indicating whether the updates was successful. func (r *ChannelRouter) applyChannelUpdate(msg *lnwire.ChannelUpdate, pubKey *btcec.PublicKey) bool { // If we get passed a nil channel update (as it's optional with some // onion errors), then we'll exit early with a success result. if msg == nil { return true } ch, _, _, err := r.GetChannelByID(msg.ShortChannelID) if err != nil { log.Errorf("Unable to retrieve channel by id: %v", err) return false } if err := ValidateChannelUpdateAnn(pubKey, ch.Capacity, msg); err != nil { log.Errorf("Unable to validate channel update: %v", err) return false } err = r.UpdateEdge(&channeldb.ChannelEdgePolicy{ SigBytes: msg.Signature.ToSignatureBytes(), ChannelID: msg.ShortChannelID.ToUint64(), LastUpdate: time.Unix(int64(msg.Timestamp), 0), MessageFlags: msg.MessageFlags, ChannelFlags: msg.ChannelFlags, TimeLockDelta: msg.TimeLockDelta, MinHTLC: msg.HtlcMinimumMsat, MaxHTLC: msg.HtlcMaximumMsat, FeeBaseMSat: lnwire.MilliSatoshi(msg.BaseFee), FeeProportionalMillionths: lnwire.MilliSatoshi(msg.FeeRate), }) if err != nil && !IsError(err, ErrIgnored, ErrOutdated) { log.Errorf("Unable to apply channel update: %v", err) return false } return true } // AddNode is used to add information about a node to the router database. If // the node with this pubkey is not present in an existing channel, it will // be ignored. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) AddNode(node *channeldb.LightningNode) error { rMsg := &routingMsg{ msg: node, err: make(chan error, 1), } select { case r.networkUpdates <- rMsg: select { case err := <-rMsg.err: return err case <-r.quit: return ErrRouterShuttingDown } case <-r.quit: return ErrRouterShuttingDown } } // AddEdge is used to add edge/channel to the topology of the router, after all // information about channel will be gathered this edge/channel might be used // in construction of payment path. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) AddEdge(edge *channeldb.ChannelEdgeInfo) error { rMsg := &routingMsg{ msg: edge, err: make(chan error, 1), } select { case r.networkUpdates <- rMsg: select { case err := <-rMsg.err: return err case <-r.quit: return ErrRouterShuttingDown } case <-r.quit: return ErrRouterShuttingDown } } // UpdateEdge is used to update edge information, without this message edge // considered as not fully constructed. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) UpdateEdge(update *channeldb.ChannelEdgePolicy) error { rMsg := &routingMsg{ msg: update, err: make(chan error, 1), } select { case r.networkUpdates <- rMsg: select { case err := <-rMsg.err: return err case <-r.quit: return ErrRouterShuttingDown } case <-r.quit: return ErrRouterShuttingDown } } // CurrentBlockHeight returns the block height from POV of the router subsystem. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) CurrentBlockHeight() (uint32, error) { _, height, err := r.cfg.Chain.GetBestBlock() return uint32(height), err } // GetChannelByID return the channel by the channel id. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) GetChannelByID(chanID lnwire.ShortChannelID) ( *channeldb.ChannelEdgeInfo, *channeldb.ChannelEdgePolicy, *channeldb.ChannelEdgePolicy, error) { return r.cfg.Graph.FetchChannelEdgesByID(chanID.ToUint64()) } // FetchLightningNode attempts to look up a target node by its identity public // key. channeldb.ErrGraphNodeNotFound is returned if the node doesn't exist // within the graph. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) FetchLightningNode(node route.Vertex) (*channeldb.LightningNode, error) { pubKey, err := btcec.ParsePubKey(node[:], btcec.S256()) if err != nil { return nil, fmt.Errorf("unable to parse raw public key: %v", err) } return r.cfg.Graph.FetchLightningNode(pubKey) } // ForEachNode is used to iterate over every node in router topology. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) ForEachNode(cb func(*channeldb.LightningNode) error) error { return r.cfg.Graph.ForEachNode(nil, func(_ *bbolt.Tx, n *channeldb.LightningNode) error { return cb(n) }) } // ForAllOutgoingChannels is used to iterate over all outgoing channels owned by // the router. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) ForAllOutgoingChannels(cb func(*channeldb.ChannelEdgeInfo, *channeldb.ChannelEdgePolicy) error) error { return r.selfNode.ForEachChannel(nil, func(_ *bbolt.Tx, c *channeldb.ChannelEdgeInfo, e, _ *channeldb.ChannelEdgePolicy) error { if e == nil { return fmt.Errorf("Channel from self node has no policy") } return cb(c, e) }) } // ForEachChannel is used to iterate over every known edge (channel) within our // view of the channel graph. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) ForEachChannel(cb func(chanInfo *channeldb.ChannelEdgeInfo, e1, e2 *channeldb.ChannelEdgePolicy) error) error { return r.cfg.Graph.ForEachChannel(cb) } // AddProof updates the channel edge info with proof which is needed to // properly announce the edge to the rest of the network. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) AddProof(chanID lnwire.ShortChannelID, proof *channeldb.ChannelAuthProof) error { info, _, _, err := r.cfg.Graph.FetchChannelEdgesByID(chanID.ToUint64()) if err != nil { return err } info.AuthProof = proof return r.cfg.Graph.UpdateChannelEdge(info) } // IsStaleNode returns true if the graph source has a node announcement for the // target node with a more recent timestamp. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) IsStaleNode(node route.Vertex, timestamp time.Time) bool { // If our attempt to assert that the node announcement is fresh fails, // then we know that this is actually a stale announcement. return r.assertNodeAnnFreshness(node, timestamp) != nil } // IsPublicNode determines whether the given vertex is seen as a public node in // the graph from the graph's source node's point of view. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) IsPublicNode(node route.Vertex) (bool, error) { return r.cfg.Graph.IsPublicNode(node) } // IsKnownEdge returns true if the graph source already knows of the passed // channel ID either as a live or zombie edge. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) IsKnownEdge(chanID lnwire.ShortChannelID) bool { _, _, exists, isZombie, _ := r.cfg.Graph.HasChannelEdge(chanID.ToUint64()) return exists || isZombie } // IsStaleEdgePolicy returns true if the graph soruce has a channel edge for // the passed channel ID (and flags) that have a more recent timestamp. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) IsStaleEdgePolicy(chanID lnwire.ShortChannelID, timestamp time.Time, flags lnwire.ChanUpdateChanFlags) bool { edge1Timestamp, edge2Timestamp, exists, isZombie, err := r.cfg.Graph.HasChannelEdge(chanID.ToUint64()) if err != nil { return false } // If we know of the edge as a zombie, then we'll make some additional // checks to determine if the new policy is fresh. if isZombie { // When running with AssumeChannelValid, we also prune channels // if both of their edges are disabled. We'll mark the new // policy as stale if it remains disabled. if r.cfg.AssumeChannelValid { isDisabled := flags&lnwire.ChanUpdateDisabled == lnwire.ChanUpdateDisabled if isDisabled { return true } } // Otherwise, we'll fall back to our usual ChannelPruneExpiry. return time.Since(timestamp) > r.cfg.ChannelPruneExpiry } // If we don't know of the edge, then it means it's fresh (thus not // stale). if !exists { return false } // As edges are directional edge node has a unique policy for the // direction of the edge they control. Therefore we first check if we // already have the most up to date information for that edge. If so, // then we can exit early. switch { // A flag set of 0 indicates this is an announcement for the "first" // node in the channel. case flags&lnwire.ChanUpdateDirection == 0: return !edge1Timestamp.Before(timestamp) // Similarly, a flag set of 1 indicates this is an announcement for the // "second" node in the channel. case flags&lnwire.ChanUpdateDirection == 1: return !edge2Timestamp.Before(timestamp) } return false } // MarkEdgeLive clears an edge from our zombie index, deeming it as live. // // NOTE: This method is part of the ChannelGraphSource interface. func (r *ChannelRouter) MarkEdgeLive(chanID lnwire.ShortChannelID) error { return r.cfg.Graph.MarkEdgeLive(chanID.ToUint64()) }