package lnwire import ( "encoding/binary" "fmt" "io" ) // FeatureBit represents a feature that can be enabled in either a local or // global feature vector at a specific bit position. Feature bits follow the // "it's OK to be odd" rule, where features at even bit positions must be known // to a node receiving them from a peer while odd bits do not. In accordance, // feature bits are usually assigned in pairs, first being assigned an odd bit // position which may later be changed to the preceding even position once // knowledge of the feature becomes required on the network. type FeatureBit uint16 const ( // DataLossProtectRequired is a feature bit that indicates that a peer // *requires* the other party know about the data-loss-protect optional // feature. If the remote peer does not know of such a feature, then // the sending peer SHOLUD disconnect them. The data-loss-protect // feature allows a peer that's lost partial data to recover their // settled funds of the latest commitment state. DataLossProtectRequired FeatureBit = 0 // DataLossProtectOptional is an optional feature bit that indicates // that the sending peer knows of this new feature and can activate it // it. The data-loss-protect feature allows a peer that's lost partial // data to recover their settled funds of the latest commitment state. DataLossProtectOptional FeatureBit = 1 // InitialRoutingSync is a local feature bit meaning that the receiving // node should send a complete dump of routing information when a new // connection is established. InitialRoutingSync FeatureBit = 3 // GossipQueriesRequired is a feature bit that indicates that the // receiving peer MUST know of the set of features that allows nodes to // more efficiently query the network view of peers on the network for // reconciliation purposes. GossipQueriesRequired FeatureBit = 6 // GossipQueriesOptional is an optional feature bit that signals that // the setting peer knows of the set of features that allows more // efficient network view reconciliation. GossipQueriesOptional FeatureBit = 7 // TLVOnionPayloadRequired is a feature bit that indicates a node is // able to decode the new TLV information included in the onion packet. TLVOnionPayloadRequired FeatureBit = 8 // TLVOnionPayloadRequired is an optional feature bit that indicates a // node is able to decode the new TLV information included in the onion // packet. TLVOnionPayloadOptional FeatureBit = 9 // maxAllowedSize is a maximum allowed size of feature vector. // // NOTE: Within the protocol, the maximum allowed message size is 65535 // bytes for all messages. Accounting for the overhead within the feature // message to signal the type of message, that leaves us with 65533 bytes // for the init message itself. Next, we reserve 4 bytes to encode the // lengths of both the local and global feature vectors, so 65529 bytes // for the local and global features. Knocking off one byte for the sake // of the calculation, that leads us to 32764 bytes for each feature // vector, or 131056 different features. maxAllowedSize = 32764 ) // LocalFeatures is a mapping of known connection-local feature bits to a // descriptive name. All known local feature bits must be assigned a name in // this mapping. Local features are those which are only sent to the peer and // not advertised to the entire network. A full description of these feature // bits is provided in the BOLT-09 specification. var LocalFeatures = map[FeatureBit]string{ DataLossProtectRequired: "data-loss-protect", DataLossProtectOptional: "data-loss-protect", InitialRoutingSync: "initial-routing-sync", GossipQueriesRequired: "gossip-queries", GossipQueriesOptional: "gossip-queries", } // GlobalFeatures is a mapping of known global feature bits to a descriptive // name. All known global feature bits must be assigned a name in this mapping. // Global features are those which are advertised to the entire network. A full // description of these feature bits is provided in the BOLT-09 specification. var GlobalFeatures = map[FeatureBit]string{ TLVOnionPayloadRequired: "tlv-onion", TLVOnionPayloadOptional: "tlv-onion", } // RawFeatureVector represents a set of feature bits as defined in BOLT-09. A // RawFeatureVector itself just stores a set of bit flags but can be used to // construct a FeatureVector which binds meaning to each bit. Feature vectors // can be serialized and deserialized to/from a byte representation that is // transmitted in Lightning network messages. type RawFeatureVector struct { features map[FeatureBit]bool } // NewRawFeatureVector creates a feature vector with all of the feature bits // given as arguments enabled. func NewRawFeatureVector(bits ...FeatureBit) *RawFeatureVector { fv := &RawFeatureVector{features: make(map[FeatureBit]bool)} for _, bit := range bits { fv.Set(bit) } return fv } // IsSet returns whether a particular feature bit is enabled in the vector. func (fv *RawFeatureVector) IsSet(feature FeatureBit) bool { return fv.features[feature] } // Set marks a feature as enabled in the vector. func (fv *RawFeatureVector) Set(feature FeatureBit) { fv.features[feature] = true } // Unset marks a feature as disabled in the vector. func (fv *RawFeatureVector) Unset(feature FeatureBit) { delete(fv.features, feature) } // SerializeSize returns the number of bytes needed to represent feature vector // in byte format. func (fv *RawFeatureVector) SerializeSize() int { // Find the largest feature bit index max := -1 for feature := range fv.features { index := int(feature) if index > max { max = index } } if max == -1 { return 0 } // We calculate byte-length via the largest bit index return max/8 + 1 } // Encode writes the feature vector in byte representation. Every feature // encoded as a bit, and the bit vector is serialized using the least number of // bytes. Since the bit vector length is variable, the first two bytes of the // serialization represent the length. func (fv *RawFeatureVector) Encode(w io.Writer) error { // Write length of feature vector. var l [2]byte length := fv.SerializeSize() binary.BigEndian.PutUint16(l[:], uint16(length)) if _, err := w.Write(l[:]); err != nil { return err } // Generate the data and write it. data := make([]byte, length) for feature := range fv.features { byteIndex := int(feature / 8) bitIndex := feature % 8 data[length-byteIndex-1] |= 1 << bitIndex } _, err := w.Write(data) return err } // Decode reads the feature vector from its byte representation. Every feature // encoded as a bit, and the bit vector is serialized using the least number of // bytes. Since the bit vector length is variable, the first two bytes of the // serialization represent the length. func (fv *RawFeatureVector) Decode(r io.Reader) error { // Read the length of the feature vector. var l [2]byte if _, err := io.ReadFull(r, l[:]); err != nil { return err } length := binary.BigEndian.Uint16(l[:]) // Read the feature vector data. data := make([]byte, length) if _, err := io.ReadFull(r, data); err != nil { return err } // Set feature bits from parsed data. bitsNumber := len(data) * 8 for i := 0; i < bitsNumber; i++ { byteIndex := uint16(i / 8) bitIndex := uint(i % 8) if (data[length-byteIndex-1]>>bitIndex)&1 == 1 { fv.Set(FeatureBit(i)) } } return nil } // FeatureVector represents a set of enabled features. The set stores // information on enabled flags and metadata about the feature names. A feature // vector is serializable to a compact byte representation that is included in // Lightning network messages. type FeatureVector struct { *RawFeatureVector featureNames map[FeatureBit]string } // NewFeatureVector constructs a new FeatureVector from a raw feature vector // and mapping of feature definitions. If the feature vector argument is nil, a // new one will be constructed with no enabled features. func NewFeatureVector(featureVector *RawFeatureVector, featureNames map[FeatureBit]string) *FeatureVector { if featureVector == nil { featureVector = NewRawFeatureVector() } return &FeatureVector{ RawFeatureVector: featureVector, featureNames: featureNames, } } // HasFeature returns whether a particular feature is included in the set. The // feature can be seen as set either if the bit is set directly OR the queried // bit has the same meaning as its corresponding even/odd bit, which is set // instead. The second case is because feature bits are generally assigned in // pairs where both the even and odd position represent the same feature. func (fv *FeatureVector) HasFeature(feature FeatureBit) bool { return fv.IsSet(feature) || (fv.isFeatureBitPair(feature) && fv.IsSet(feature^1)) } // UnknownRequiredFeatures returns a list of feature bits set in the vector // that are unknown and in an even bit position. Feature bits with an even // index must be known to a node receiving the feature vector in a message. func (fv *FeatureVector) UnknownRequiredFeatures() []FeatureBit { var unknown []FeatureBit for feature := range fv.features { if feature%2 == 0 && !fv.IsKnown(feature) { unknown = append(unknown, feature) } } return unknown } // Name returns a string identifier for the feature represented by this bit. If // the bit does not represent a known feature, this returns a string indicating // as much. func (fv *FeatureVector) Name(bit FeatureBit) string { name, known := fv.featureNames[bit] if !known { name = "unknown" } return fmt.Sprintf("%s(%d)", name, bit) } // IsKnown returns whether this feature bit represents a known feature. func (fv *FeatureVector) IsKnown(bit FeatureBit) bool { _, known := fv.featureNames[bit] return known } // isFeatureBitPair returns whether this feature bit and its corresponding // even/odd bit both represent the same feature. This may often be the case as // bits are generally assigned in pairs, first being assigned an odd bit // position then being promoted to an even bit position once the network is // ready. func (fv *FeatureVector) isFeatureBitPair(bit FeatureBit) bool { name1, known1 := fv.featureNames[bit] name2, known2 := fv.featureNames[bit^1] return known1 && known2 && name1 == name2 }