// The code in this file is a heavily modified version of // https://github.com/tmc/grpc-websocket-proxy/ package lnrpc import ( "bufio" "io" "net/http" "net/textproto" "regexp" "strings" "time" "github.com/btcsuite/btclog" "github.com/gorilla/websocket" "golang.org/x/net/context" ) const ( // MethodOverrideParam is the GET query parameter that specifies what // HTTP request method should be used for the forwarded REST request. // This is necessary because the WebSocket API specifies that a // handshake request must always be done through a GET request. MethodOverrideParam = "method" // HeaderWebSocketProtocol is the name of the WebSocket protocol // exchange header field that we use to transport additional header // fields. HeaderWebSocketProtocol = "Sec-Websocket-Protocol" // WebSocketProtocolDelimiter is the delimiter we use between the // additional header field and its value. We use the plus symbol because // the default delimiters aren't allowed in the protocol names. WebSocketProtocolDelimiter = "+" ) var ( // defaultHeadersToForward is a map of all HTTP header fields that are // forwarded by default. The keys must be in the canonical MIME header // format. defaultHeadersToForward = map[string]bool{ "Origin": true, "Referer": true, "Grpc-Metadata-Macaroon": true, } // defaultProtocolsToAllow are additional header fields that we allow // to be transported inside of the Sec-Websocket-Protocol field to be // forwarded to the backend. defaultProtocolsToAllow = map[string]bool{ "Grpc-Metadata-Macaroon": true, } // DefaultPingInterval is the default number of seconds to wait between // sending ping requests. DefaultPingInterval = time.Second * 30 // DefaultPongWait is the maximum duration we wait for a pong response // to a ping we sent before we assume the connection died. DefaultPongWait = time.Second * 5 ) // NewWebSocketProxy attempts to expose the underlying handler as a response- // streaming WebSocket stream with newline-delimited JSON as the content // encoding. If pingInterval is a non-zero duration, a ping message will be // sent out periodically and a pong response message is expected from the // client. The clientStreamingURIs parameter can hold a list of all patterns // for URIs that are mapped to client-streaming RPC methods. We need to keep // track of those to make sure we initialize the request body correctly for the // underlying grpc-gateway library. func NewWebSocketProxy(h http.Handler, logger btclog.Logger, pingInterval, pongWait time.Duration, clientStreamingURIs []*regexp.Regexp) http.Handler { p := &WebsocketProxy{ backend: h, logger: logger, upgrader: &websocket.Upgrader{ ReadBufferSize: 1024, WriteBufferSize: 1024, CheckOrigin: func(r *http.Request) bool { return true }, }, clientStreamingURIs: clientStreamingURIs, } if pingInterval > 0 && pongWait > 0 { p.pingInterval = pingInterval p.pongWait = pongWait } return p } // WebsocketProxy provides websocket transport upgrade to compatible endpoints. type WebsocketProxy struct { backend http.Handler logger btclog.Logger upgrader *websocket.Upgrader // clientStreamingURIs holds a list of all patterns for URIs that are // mapped to client-streaming RPC methods. We need to keep track of // those to make sure we initialize the request body correctly for the // underlying grpc-gateway library. clientStreamingURIs []*regexp.Regexp pingInterval time.Duration pongWait time.Duration } // pingPongEnabled returns true if a ping interval is set to enable sending and // expecting regular ping/pong messages. func (p *WebsocketProxy) pingPongEnabled() bool { return p.pingInterval > 0 && p.pongWait > 0 } // ServeHTTP handles the incoming HTTP request. If the request is an // "upgradeable" WebSocket request (identified by header fields), then the // WS proxy handles the request. Otherwise the request is passed directly to the // underlying REST proxy. func (p *WebsocketProxy) ServeHTTP(w http.ResponseWriter, r *http.Request) { if !websocket.IsWebSocketUpgrade(r) { p.backend.ServeHTTP(w, r) return } p.upgradeToWebSocketProxy(w, r) } // upgradeToWebSocketProxy upgrades the incoming request to a WebSocket, reads // one incoming message then streams all responses until either the client or // server quit the connection. func (p *WebsocketProxy) upgradeToWebSocketProxy(w http.ResponseWriter, r *http.Request) { conn, err := p.upgrader.Upgrade(w, r, nil) if err != nil { p.logger.Errorf("error upgrading websocket:", err) return } defer func() { err := conn.Close() if err != nil && !IsClosedConnError(err) { p.logger.Errorf("WS: error closing upgraded conn: %v", err) } }() ctx, cancelFn := context.WithCancel(context.Background()) defer cancelFn() requestForwarder := newRequestForwardingReader() request, err := http.NewRequestWithContext( r.Context(), r.Method, r.URL.String(), requestForwarder, ) if err != nil { p.logger.Errorf("WS: error preparing request:", err) return } // Allow certain headers to be forwarded, either from source headers // or the special Sec-Websocket-Protocol header field. forwardHeaders(r.Header, request.Header) // Also allow the target request method to be overwritten, as all // WebSocket establishment calls MUST be GET requests. if m := r.URL.Query().Get(MethodOverrideParam); m != "" { request.Method = m } // Is this a call to a client-streaming RPC method? clientStreaming := false for _, pattern := range p.clientStreamingURIs { if pattern.MatchString(r.URL.Path) { clientStreaming = true } } responseForwarder := newResponseForwardingWriter() go func() { <-ctx.Done() responseForwarder.Close() }() go func() { defer cancelFn() p.backend.ServeHTTP(responseForwarder, request) }() // Read loop: Take messages from websocket and write to http request. go func() { defer cancelFn() for { select { case <-ctx.Done(): return default: } _, payload, err := conn.ReadMessage() if err != nil { if IsClosedConnError(err) { p.logger.Tracef("WS: socket "+ "closed: %v", err) return } p.logger.Errorf("error reading message: %v", err) return } _, err = requestForwarder.Write(payload) if err != nil { p.logger.Errorf("WS: error writing message "+ "to upstream http server: %v", err) return } _, _ = requestForwarder.Write([]byte{'\n'}) // The grpc-gateway library uses a different request // reader depending on whether it is a client streaming // RPC or not. For a non-streaming request we need to // close with EOF to signal the request was completed. if !clientStreaming { requestForwarder.CloseWriter() } } }() // Ping write loop: Send a ping message regularly if ping/pong is // enabled. if p.pingPongEnabled() { // We'll send out our first ping in pingInterval. So the initial // deadline is that interval plus the time we allow for a // response to be sent. initialDeadline := time.Now().Add(p.pingInterval + p.pongWait) _ = conn.SetReadDeadline(initialDeadline) // Whenever a pong message comes in, we extend the deadline // until the next read is expected by the interval plus pong // wait time. conn.SetPongHandler(func(appData string) error { nextDeadline := time.Now().Add( p.pingInterval + p.pongWait, ) _ = conn.SetReadDeadline(nextDeadline) return nil }) go func() { ticker := time.NewTicker(p.pingInterval) defer ticker.Stop() for { select { case <-ctx.Done(): p.logger.Debug("WS: ping loop done") return case <-ticker.C: // Writing the ping shouldn't take any // longer than we'll wait for a response // in the first place. writeDeadline := time.Now().Add( p.pongWait, ) _ = conn.SetWriteDeadline(writeDeadline) err := conn.WriteMessage( websocket.PingMessage, nil, ) if err != nil { p.logger.Warnf("WS: could not "+ "send ping message: %v", err) return } } } }() } // Write loop: Take messages from the response forwarder and write them // to the WebSocket. for responseForwarder.Scan() { if len(responseForwarder.Bytes()) == 0 { p.logger.Errorf("WS: empty scan: %v", responseForwarder.Err()) continue } err = conn.WriteMessage( websocket.TextMessage, responseForwarder.Bytes(), ) if err != nil { p.logger.Errorf("WS: error writing message: %v", err) return } } if err := responseForwarder.Err(); err != nil && !IsClosedConnError(err) { p.logger.Errorf("WS: scanner err: %v", err) } } // forwardHeaders forwards certain allowed header fields from the source request // to the target request. Because browsers are limited in what header fields // they can send on the WebSocket setup call, we also allow additional fields to // be transported in the special Sec-Websocket-Protocol field. func forwardHeaders(source, target http.Header) { // Forward allowed header fields directly. for header := range source { headerName := textproto.CanonicalMIMEHeaderKey(header) forward, ok := defaultHeadersToForward[headerName] if ok && forward { target.Set(headerName, source.Get(header)) } } // Browser aren't allowed to set custom header fields on WebSocket // requests. We need to allow them to submit the macaroon as a WS // protocol, which is the only allowed header. Set any "protocols" we // declare valid as header fields on the forwarded request. protocol := source.Get(HeaderWebSocketProtocol) for key := range defaultProtocolsToAllow { if strings.HasPrefix(protocol, key) { // The format is "+". We know the // protocol string starts with the name so we only need // to set the value. values := strings.Split( protocol, WebSocketProtocolDelimiter, ) target.Set(key, values[1]) } } } // newRequestForwardingReader creates a new request forwarding pipe. func newRequestForwardingReader() *requestForwardingReader { r, w := io.Pipe() return &requestForwardingReader{ Reader: r, Writer: w, pipeR: r, pipeW: w, } } // requestForwardingReader is a wrapper around io.Pipe that embeds both the // io.Reader and io.Writer interface and can be closed. type requestForwardingReader struct { io.Reader io.Writer pipeR *io.PipeReader pipeW *io.PipeWriter } // CloseWriter closes the underlying pipe writer. func (r *requestForwardingReader) CloseWriter() { _ = r.pipeW.CloseWithError(io.EOF) } // newResponseForwardingWriter creates a new http.ResponseWriter that intercepts // what's written to it and presents it through a bufio.Scanner interface. func newResponseForwardingWriter() *responseForwardingWriter { r, w := io.Pipe() return &responseForwardingWriter{ Writer: w, Scanner: bufio.NewScanner(r), pipeR: r, pipeW: w, header: http.Header{}, closed: make(chan bool, 1), } } // responseForwardingWriter is a type that implements the http.ResponseWriter // interface but internally forwards what's written to the writer through a pipe // so it can easily be read again through the bufio.Scanner interface. type responseForwardingWriter struct { io.Writer *bufio.Scanner pipeR *io.PipeReader pipeW *io.PipeWriter header http.Header code int closed chan bool } // Write writes the given bytes to the internal pipe. // // NOTE: This is part of the http.ResponseWriter interface. func (w *responseForwardingWriter) Write(b []byte) (int, error) { return w.Writer.Write(b) } // Header returns the HTTP header fields intercepted so far. // // NOTE: This is part of the http.ResponseWriter interface. func (w *responseForwardingWriter) Header() http.Header { return w.header } // WriteHeader indicates that the header part of the response is now finished // and sets the response code. // // NOTE: This is part of the http.ResponseWriter interface. func (w *responseForwardingWriter) WriteHeader(code int) { w.code = code } // CloseNotify returns a channel that indicates if a connection was closed. // // NOTE: This is part of the http.CloseNotifier interface. func (w *responseForwardingWriter) CloseNotify() <-chan bool { return w.closed } // Flush empties all buffers. We implement this to indicate to our backend that // we support flushing our content. There is no actual implementation because // all writes happen immediately, there is no internal buffering. // // NOTE: This is part of the http.Flusher interface. func (w *responseForwardingWriter) Flush() {} func (w *responseForwardingWriter) Close() { _ = w.pipeR.CloseWithError(io.EOF) _ = w.pipeW.CloseWithError(io.EOF) w.closed <- true } // IsClosedConnError is a helper function that returns true if the given error // is an error indicating we are using a closed connection. func IsClosedConnError(err error) bool { if err == nil { return false } if err == http.ErrServerClosed { return true } str := err.Error() if strings.Contains(str, "use of closed network connection") { return true } if strings.Contains(str, "closed pipe") { return true } if strings.Contains(str, "broken pipe") { return true } if strings.Contains(str, "connection reset by peer") { return true } return websocket.IsCloseError( err, websocket.CloseNormalClosure, websocket.CloseGoingAway, ) }