This commit is a step to split the lnwallet package. It puts the Input
interface and implementations in a separate package along with all their
dependencies from lnwallet.
In this commit, we modify areas where we need to force close a channel
to use the new FetchChannel method instead of manually scanning. This
dramatically reduces the CPU usage when doing things like closing a
large number of channels within lnd.
In this commit, we extend the htlcSuccessResolver to settle the invoice,
if any, of the corresponding on-chain HTLC sweep. This ensures that the
invoice state is consistent as when claiming the HTLC "off-chain".
In this commit, we remove the per channel `sigPool` within the
`lnwallet.LightningChannel` struct. With this change, we ensure that as
the number of channels grows, the number of gouroutines idling in the
sigPool stays constant. It's the case that currently on the daemon, most
channels are likely inactive, with only a hand full actually
consistently carrying out channel updates. As a result, this change
should reduce the amount of idle CPU usage, as we have less active
goroutines in select loops.
In order to make this change, the `SigPool` itself has been publicly
exported such that outside callers can make a `SigPool` and pass it into
newly created channels. Since the sig pool now lives outside the
channel, we were also able to do away with the Stop() method on the
channel all together.
Finally, the server is the sub-system that is currently responsible for
managing the `SigPool` within lnd.
This commit restructures the initialization procedure
for chain watchers such that they can proceed in parallel.
This is primarily to help nodes running with the neutrino
backend, which otherwise forces a serial rescan for each
active channel to check for spentness.
Doing so allows the rescans to take advantage of batch
scheduling in registering for the spend notifications,
ensuring that only one or two passes are made, as opposed
to one for each channel.
Lastly, this commit ensures that the chain arb is properly
shutdown if any of it's chain watchers or channel arbs
fails to start, so as to cancel their goroutines before
exiting.
This commit fixes a potential race condition during
shutdown, that could allow the chain arb's
activeWatchers or activeChannels map to be modified
while ranging over their contents. We fix this by
copying the contents into new maps with the mutex
held, before releasing the mutex and shutting down
each watcher or channel arbitrator.
In this commit, we alter cooperative channel closures to also use
MarkChannelResolved in order to unify the logic for the different types
of channel closures.
We no longer have to mark the channel as fully closed in the database,
as it is done directly in the chainWatcher. Instead, we stop the watcher
and delete it from the set of active watchers.
In this commit, we attempt to fix a bug that's possible within the
Start() method of the ChainArbiter. We pass the channel pointer directly
into the newActiveChannelArbitrator function causing it to close over
the loop variable. We later use the channel point directly to send
messages to other sub-systems. It's possible that we actually have the
shadowed loop variable and will send an incorrect message. Defensively,
we now re-bind the loop variable in order to ensure we point to the
proper channel.
This commit adds the new function closure option ContractBreach to the
ChainArbitrator config, a closure that is again used by the ChainWatcher
to reliably handoff a breach event to the breachArbiter.
In this commit, we fix a long standing bug where at times a co-op
channel closure wouldn't be properly marked as fully closed in the
database. The culprit was a re-occurring code flaw we've seen many times
in the codebase: a closure variable that closes over a loop iterator
variable. Before this instance, I assumed that this could only pop up
when goroutines bind to the loop iterator within a closure. However,
this instance is the exact same issue, but within a regular closure that
has _delayed_ execution. As the closure doesn't execute until long after
the loop has finished executing, it may still be holding onto the _last_
item the loop iterator variable was assigned to.
The fix for this issue is very simple: re-assign the channel point
before creating the closure. Without this fix, we would go to call
db.MarkChanFullyClosed on a channel that may not have yet actually be in
the pending close state, causing all executions to fail.
Fixes#1054.
Fixes#1056.
Fixes#1075.
This commit renames ForceCloseSummary to LocalForceCloseSummary, and
adds a new method NewLocalForceCloseSummary that can be used to derive a
LocalForceCloseSummary if our commitment transaction gets confirmed
in-chain. It is meant to accompany the NewUnilateralCloseSummary method,
which is used for the same purpose in the event of a remote commitment
being seen in-chain.
In this commit, we fix an existing grouting leak within the contract
court package. If a goroutine dies, but it doesn’t actually cancel the
block epoch notification that it requested, then it’s possible to leak
thousands of gorutines. To remedy this situation, we ensure that we’ll
*always* cancel the epoch notification once the goroutine has exited.
In this commit, we modify the way that notifications are dispatched
within the chainWatcher. Before we would *always* wait for an ack back
before we started to clean up he database state. This would at times
lead to deadlocks. To remedy this, we now allow callers to decide if
they want notifications to be sync or not. The only current caller that
requires this is the breach arbiter.
In this commit, we add the IsOurAddress field into the config of the
chain arb. With this new function closure, the chain arb is able to
detect co-op on chain closes automatically.
In this commit, we add a new method to allow external sub-systems to
gain an intent to receive notifications once an on-chain event happens.
This will be used in place of the old channel signals directly on the
channel state machine object in a series of follow up commits.
In this commit, we modify the construction of the channel arbitrator to
accept a pointer to an event stream from the chain watcher that’s been
assigned to that channel. As a result, we no longer need a fresh
unilateral close signal, as the one we get from the chain watcher will
*always* be up to date.
For each active channel, we’ll now create a chainWatcher instance that
will be around until the channel is fully closed on chain.
In this commit, we add the ChainArbitrator struct. The ChainArbitrator
is a special sub-system that will oversee the on-chain resolution of
all active channels, and also channels that are in the pending close
state. The ChainArbitrator maintains a set of ChannelArbitrators, one
for each channel that hasn’t yet been fully resolved.
Outside sub-systems should send new channels to the arbitrator once
they’ve opened. Additionally, they can also trigger manual
interventions to close out a channel on chain forcibly, or just to
signal that a channel has been closed cooperatively.
Finally, (for now) the ChainArbitrator should be notified once a fresh
set of signals for a channel becomes available. The ChannelArbitrator
for the channel will use these set of signals to be notified when an
on-chain event happens.