Previously, gossiper was the only object that validated channel
updates. Because updates can also be received as part of a
failed payment session in the routing package, validation logic
needs to be available there too. Gossiper already depends on
routing and having routing call the validation logic inside
gossiper would be a circular dependency. Therefore the validation
was moved to routing.
We make sure to return an error other than ErrIgnored, as ErrIgnored is
expected to only be returned for updates where we already have the
necessary information in the database.
In case of a channel ID found in the rejectCache, there was a
possibility that we had rejected an invalid update for this channel
earlier, and when attempting to add the current update we wouldn't
distinguish the failure to add from an outdated/ignored update.
The commit ensures that for every channel, there will always
be two entries in the edges bucket. If the policy from one or
both ends of the channel is unknown, it is marked as such.
This allows efficient lookup of incoming edges. This is
required for backwards payment path finding.
In this commit, we introduce a nice optimization with regards to lnd's
interaction with a bitcoind backend. Within lnd, we currently have three
different subsystems responsible for watching the chain: chainntnfs,
lnwallet, and routing/chainview. Each of these subsystems has an active
RPC and ZMQ connection to the underlying bitcoind node. This would incur
a toll on the underlying bitcoind node and would cause us to miss ZMQ
events, which are crucial to lnd. We remedy this issue by sharing the
same connection to a bitcoind node between the different clients within
lnd.
In this commit, we modify the test to explitlcy give the neutrino
backend more time to catch up compared to the RPC backends. We do this
as a recent change has been made in the neutrino backend to wait for the
filter headers to finish syncing before proceeding with the rescan
itself. As a result, we'll need to account for this in the test and
sleep enough to give the backend a chance to catch up.
In this commit, we ensure that the neutrino backend meets the target
interface, and also we update the API usage for the internal neutrino
rescan struct to use the new InputWithScript struct.
In this commit, we update the existing UpdateFilter method to take the
new channeldb.EdgePoint struct in place of the prior wire.OutPoint. We
must do this as the caller now typically has this type due to the
preparation to enable lnd to be able to be compatible with the new
neutrino protocol.
In this commit, we fix a slight race condition that can occur when we go
to add a shell node for a node announcement, but then right afterwards,
a new block arrives that causes us to prune an unconnected node. To
ensure this doesn't happen, we now add shell nodes within the same db
transaction as AddChannelEdge. This ensures that the state is fully
consistent and shell nodes will be added atomically along with the new
channel edge.
As a result of this change, we no longer need to add shell nodes within
the ChannelRouter, as the database will take care of this operation as
it should.
In this commit, we fix an existing bug that could at times lead to a
panic if a user manually crafts a route via SendToRoute, and that route
results in a payment error. The fix is simple: create the map even
though it won't be used in the sessions since the user is feeding the
router manual routes.
In this commit, we modify the granularity of the locking
around the filterMtx in the bitcoind chainview, such that
we only lock once per block connected or filter update.
Currently, we acquire and release the lock for every
update to the map.
We also fix a bug that would cause us to not fully remove
all previous outpoints spent by a txn when doing manual
filter, as we previously would only remove the first output
detected.
In this commit, we modify the granularity of the locking
around the filterMtx in the btcd chainview, such that we
only lock once per block connected or filter update.
Currently, we acquire and release the lock for every
update to the map.
We also fix a bug that would cause us to not fully remove
all previous outpoints spent by a txn when doing manual
filter, as we previously would only remove the first output
detected.