In this commit, we alter cooperative channel closures to also use
MarkChannelResolved in order to unify the logic for the different types
of channel closures.
This commit changes the channel arbitrator state machine to only care
about commitment transactions that are being confirmed on-chain
according to the chain_watcher. This is meant to handles the cases where
we would broadcast our commitment, expecting it to get confirmed, but
instead a competing transaction was confirmed.
This commit readies the ChannelArbitrator state machine for the change
that will make the ChainWatcher only notify on confirmed commitments.
The state machine has gotten a new state, StateCommitmentBroadcasted,
which we'll transition to after we have broadcasted our own commitment.
From this state we'll go to the StateContractClosed state regardless of
which commitment the ChainWatcher notifies about, unifying the contract
resolution betweee the local and remote force close.
This commit removes a short circuit checking if the contract resolver
after a unilateral close is empty. After removing this, the state
machine will advance the state from StateDefault->ContractClosed, in
which the stateCallback will be called, logging the state needed to
advance. Since this logged state is empty, the state machine will go
directly to StateFullyResolved, which will trigger the
MarkChannelResolved call. This means the behaviour is kept.
This commit adds a missing return to the resolveContract method, that
will ensure the goroutine exits if the ChannelArbitrator shuts down.
This fixes a potential deadlock during the integration tests.
We also promote some of the logs to Debug from Trace.
This commit renames ForceCloseSummary to LocalForceCloseSummary, and
adds a new method NewLocalForceCloseSummary that can be used to derive a
LocalForceCloseSummary if our commitment transaction gets confirmed
in-chain. It is meant to accompany the NewUnilateralCloseSummary method,
which is used for the same purpose in the event of a remote commitment
being seen in-chain.
This commit mitigates a problem within the ChannelArbitrator, where
after a restart we would start up in the state StateBroadcastCommit but
fail to broadcast out commitment because a conflicting transaction (most
likely our own commitment) was already broadcast. A more complete fix
for this case will be added later, but this commit let the
ChannelArbitrator continue, trying to close out the channel.
In this commit, we modify the way that notifications are dispatched
within the chainWatcher. Before we would *always* wait for an ack back
before we started to clean up he database state. This would at times
lead to deadlocks. To remedy this, we now allow callers to decide if
they want notifications to be sync or not. The only current caller that
requires this is the breach arbiter.
In this commit, we modify the construction of the channel arbitrator to
accept a pointer to an event stream from the chain watcher that’s been
assigned to that channel. As a result, we no longer need a fresh
unilateral close signal, as the one we get from the chain watcher will
*always* be up to date.
For each active channel, we’ll now create a chainWatcher instance that
will be around until the channel is fully closed on chain.
In this commit, we add the primary struct of the package with a full
implementation. The duty of the ChannelArbitrator is to watch the set
of active contracts on a comment transaction and act accordingly if any
of their redemption criteria have been met. Potential criteria include:
an HTLC about to time out, and HTLC about to time out that we know the
preiamge to, or the remote party going to chain (forcing us to resolve
all pending contracts on chain).
The primary goroutine of this struct implements a persistent state
machine in order to ensure that mid contract resolution, we’re able to
properly survive restarts without losing our place, or forgetting about
a pending contract.
A ChannelArbitrator will stay alive until all contracts have been fully
resolved. This means that outside sub-systems no longer need to worry
about remembering to mark a channel as fully resolved, as it’s the job
of the ChannelArbitrator to do this task.